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Diffstat (limited to 'deps/v8/test/unittests/locked-queue-unittest.cc')
-rw-r--r-- | deps/v8/test/unittests/locked-queue-unittest.cc | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/deps/v8/test/unittests/locked-queue-unittest.cc b/deps/v8/test/unittests/locked-queue-unittest.cc new file mode 100644 index 0000000000..cc176d937f --- /dev/null +++ b/deps/v8/test/unittests/locked-queue-unittest.cc @@ -0,0 +1,90 @@ +// Copyright 2015 the V8 project authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "src/locked-queue-inl.h" +#include "testing/gtest/include/gtest/gtest.h" + +namespace { + +typedef int Record; + +} // namespace + +namespace v8 { +namespace internal { + +TEST(LockedQueue, ConstructorEmpty) { + LockedQueue<Record> queue; + EXPECT_TRUE(queue.IsEmpty()); +} + + +TEST(LockedQueue, SingleRecordEnqueueDequeue) { + LockedQueue<Record> queue; + EXPECT_TRUE(queue.IsEmpty()); + queue.Enqueue(1); + EXPECT_FALSE(queue.IsEmpty()); + Record a = -1; + bool success = queue.Dequeue(&a); + EXPECT_TRUE(success); + EXPECT_EQ(a, 1); + EXPECT_TRUE(queue.IsEmpty()); +} + + +TEST(LockedQueue, Peek) { + LockedQueue<Record> queue; + EXPECT_TRUE(queue.IsEmpty()); + queue.Enqueue(1); + EXPECT_FALSE(queue.IsEmpty()); + Record a = -1; + bool success = queue.Peek(&a); + EXPECT_TRUE(success); + EXPECT_EQ(a, 1); + EXPECT_FALSE(queue.IsEmpty()); + success = queue.Dequeue(&a); + EXPECT_TRUE(success); + EXPECT_EQ(a, 1); + EXPECT_TRUE(queue.IsEmpty()); +} + + +TEST(LockedQueue, PeekOnEmpty) { + LockedQueue<Record> queue; + EXPECT_TRUE(queue.IsEmpty()); + Record a = -1; + bool success = queue.Peek(&a); + EXPECT_FALSE(success); +} + + +TEST(LockedQueue, MultipleRecords) { + LockedQueue<Record> queue; + EXPECT_TRUE(queue.IsEmpty()); + queue.Enqueue(1); + EXPECT_FALSE(queue.IsEmpty()); + for (int i = 2; i <= 5; ++i) { + queue.Enqueue(i); + EXPECT_FALSE(queue.IsEmpty()); + } + Record rec = 0; + for (int i = 1; i <= 4; ++i) { + EXPECT_FALSE(queue.IsEmpty()); + queue.Dequeue(&rec); + EXPECT_EQ(i, rec); + } + for (int i = 6; i <= 12; ++i) { + queue.Enqueue(i); + EXPECT_FALSE(queue.IsEmpty()); + } + for (int i = 5; i <= 12; ++i) { + EXPECT_FALSE(queue.IsEmpty()); + queue.Dequeue(&rec); + EXPECT_EQ(i, rec); + } + EXPECT_TRUE(queue.IsEmpty()); +} + +} // namespace internal +} // namespace v8 |