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// Use of this source code is governed by a BSD-style license that can be
// Copyright 2021 the V8 project authors. All rights reserved.
// found in the LICENSE file.
#ifndef V8_BASELINE_IA32_BASELINE_COMPILER_IA32_INL_H_
#define V8_BASELINE_IA32_BASELINE_COMPILER_IA32_INL_H_
#include "src/base/macros.h"
#include "src/baseline/baseline-compiler.h"
#include "src/codegen/interface-descriptors.h"
namespace v8 {
namespace internal {
namespace baseline {
#define __ basm_.
void BaselineCompiler::Prologue() {
DCHECK_EQ(kJSFunctionRegister, kJavaScriptCallTargetRegister);
int max_frame_size = bytecode_->frame_size() + max_call_args_;
CallBuiltin(Builtins::kBaselineOutOfLinePrologue, kContextRegister,
kJSFunctionRegister, kJavaScriptCallArgCountRegister,
max_frame_size, kJavaScriptCallNewTargetRegister, bytecode_);
PrologueFillFrame();
}
void BaselineCompiler::PrologueFillFrame() {
__ RecordComment("[ Fill frame");
// Inlined register frame fill
interpreter::Register new_target_or_generator_register =
bytecode_->incoming_new_target_or_generator_register();
__ LoadRoot(kInterpreterAccumulatorRegister, RootIndex::kUndefinedValue);
int register_count = bytecode_->register_count();
// Magic value
const int kLoopUnrollSize = 8;
const int new_target_index = new_target_or_generator_register.index();
const bool has_new_target = new_target_index != kMaxInt;
if (has_new_target) {
DCHECK_LE(new_target_index, register_count);
for (int i = 0; i < new_target_index; i++) {
__ Push(kInterpreterAccumulatorRegister);
}
// Push new_target_or_generator.
__ Push(kJavaScriptCallNewTargetRegister);
register_count -= new_target_index + 1;
}
if (register_count < 2 * kLoopUnrollSize) {
// If the frame is small enough, just unroll the frame fill completely.
for (int i = 0; i < register_count; ++i) {
__ Push(kInterpreterAccumulatorRegister);
}
} else {
// Extract the first few registers to round to the unroll size.
int first_registers = register_count % kLoopUnrollSize;
for (int i = 0; i < first_registers; ++i) {
__ Push(kInterpreterAccumulatorRegister);
}
BaselineAssembler::ScratchRegisterScope scope(&basm_);
Register scratch = scope.AcquireScratch();
__ Move(scratch, register_count / kLoopUnrollSize);
// We enter the loop unconditionally, so make sure we need to loop at least
// once.
DCHECK_GT(register_count / kLoopUnrollSize, 0);
Label loop;
__ Bind(&loop);
for (int i = 0; i < kLoopUnrollSize; ++i) {
__ Push(kInterpreterAccumulatorRegister);
}
__ masm()->dec(scratch);
__ JumpIf(Condition::kGreaterThan, &loop);
}
__ RecordComment("]");
}
void BaselineCompiler::VerifyFrameSize() {
__ masm()->movd(xmm0, eax);
__ Move(eax, esp);
__ masm()->add(eax,
Immediate(InterpreterFrameConstants::kFixedFrameSizeFromFp +
bytecode_->frame_size()));
__ masm()->cmp(eax, ebp);
__ masm()->Assert(equal, AbortReason::kUnexpectedStackPointer);
__ masm()->movd(eax, xmm0);
}
#undef __
} // namespace baseline
} // namespace internal
} // namespace v8
#endif // V8_BASELINE_IA32_BASELINE_COMPILER_IA32_INL_H_
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