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|
// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/compilation-dependencies.h"
#include "src/compiler/compilation-dependency.h"
#include "src/execution/protectors.h"
#include "src/handles/handles-inl.h"
#include "src/objects/allocation-site-inl.h"
#include "src/objects/js-function-inl.h"
#include "src/objects/objects-inl.h"
#include "src/zone/zone-handle-set.h"
namespace v8 {
namespace internal {
namespace compiler {
CompilationDependencies::CompilationDependencies(JSHeapBroker* broker,
Zone* zone)
: zone_(zone), broker_(broker), dependencies_(zone) {}
class InitialMapDependency final : public CompilationDependency {
public:
// TODO(neis): Once the concurrent compiler frontend is always-on, we no
// longer need to explicitly store the initial map.
InitialMapDependency(const JSFunctionRef& function, const MapRef& initial_map)
: function_(function), initial_map_(initial_map) {
DCHECK(function_.has_initial_map());
DCHECK(function_.initial_map().equals(initial_map_));
}
bool IsValid() const override {
Handle<JSFunction> function = function_.object();
return function->has_initial_map() &&
function->initial_map() == *initial_map_.object();
}
void Install(const MaybeObjectHandle& code) const override {
SLOW_DCHECK(IsValid());
DependentCode::InstallDependency(function_.isolate(), code,
initial_map_.object(),
DependentCode::kInitialMapChangedGroup);
}
private:
JSFunctionRef function_;
MapRef initial_map_;
};
class PrototypePropertyDependency final : public CompilationDependency {
public:
// TODO(neis): Once the concurrent compiler frontend is always-on, we no
// longer need to explicitly store the prototype.
PrototypePropertyDependency(const JSFunctionRef& function,
const ObjectRef& prototype)
: function_(function), prototype_(prototype) {
DCHECK(function_.has_prototype());
DCHECK(!function_.PrototypeRequiresRuntimeLookup());
DCHECK(function_.prototype().equals(prototype_));
}
bool IsValid() const override {
Handle<JSFunction> function = function_.object();
return function->has_prototype_slot() && function->has_prototype() &&
!function->PrototypeRequiresRuntimeLookup() &&
function->prototype() == *prototype_.object();
}
void PrepareInstall() const override {
SLOW_DCHECK(IsValid());
Handle<JSFunction> function = function_.object();
if (!function->has_initial_map()) JSFunction::EnsureHasInitialMap(function);
}
void Install(const MaybeObjectHandle& code) const override {
SLOW_DCHECK(IsValid());
Handle<JSFunction> function = function_.object();
DCHECK(function->has_initial_map());
Handle<Map> initial_map(function->initial_map(), function_.isolate());
DependentCode::InstallDependency(function_.isolate(), code, initial_map,
DependentCode::kInitialMapChangedGroup);
}
private:
JSFunctionRef function_;
ObjectRef prototype_;
};
class StableMapDependency final : public CompilationDependency {
public:
explicit StableMapDependency(const MapRef& map) : map_(map) {
DCHECK(map_.is_stable());
}
bool IsValid() const override { return map_.object()->is_stable(); }
void Install(const MaybeObjectHandle& code) const override {
SLOW_DCHECK(IsValid());
DependentCode::InstallDependency(map_.isolate(), code, map_.object(),
DependentCode::kPrototypeCheckGroup);
}
private:
MapRef map_;
};
class ConstantInDictionaryPrototypeChainDependency final
: public CompilationDependency {
public:
explicit ConstantInDictionaryPrototypeChainDependency(
const MapRef receiver_map, const NameRef property_name,
const ObjectRef constant, PropertyKind kind)
: receiver_map_(receiver_map),
property_name_{property_name},
constant_{constant},
kind_{kind} {
DCHECK(V8_DICT_PROPERTY_CONST_TRACKING_BOOL);
}
// Checks that |constant_| is still the value of accessing |property_name_|
// starting at |receiver_map_|.
bool IsValid() const override { return !GetHolderIfValid().is_null(); }
void Install(const MaybeObjectHandle& code) const override {
SLOW_DCHECK(IsValid());
Isolate* isolate = receiver_map_.isolate();
Handle<JSObject> holder = GetHolderIfValid().ToHandleChecked();
Handle<Map> map = receiver_map_.object();
while (map->prototype() != *holder) {
map = handle(map->prototype().map(), isolate);
DCHECK(map->IsJSObjectMap()); // Due to IsValid holding.
DependentCode::InstallDependency(isolate, code, map,
DependentCode::kPrototypeCheckGroup);
}
DCHECK(map->prototype().map().IsJSObjectMap()); // Due to IsValid holding.
DependentCode::InstallDependency(isolate, code,
handle(map->prototype().map(), isolate),
DependentCode::kPrototypeCheckGroup);
}
private:
// If the dependency is still valid, returns holder of the constant. Otherwise
// returns null.
// TODO(neis) Currently, invoking IsValid and then Install duplicates the call
// to GetHolderIfValid. Instead, consider letting IsValid change the state
// (and store the holder), or merge IsValid and Install.
MaybeHandle<JSObject> GetHolderIfValid() const {
DisallowGarbageCollection no_gc;
Isolate* isolate = receiver_map_.isolate();
Handle<Object> holder;
HeapObject prototype = receiver_map_.object()->prototype();
enum class ValidationResult { kFoundCorrect, kFoundIncorrect, kNotFound };
auto try_load = [&](auto dictionary) -> ValidationResult {
InternalIndex entry =
dictionary.FindEntry(isolate, property_name_.object());
if (entry.is_not_found()) {
return ValidationResult::kNotFound;
}
PropertyDetails details = dictionary.DetailsAt(entry);
if (details.constness() != PropertyConstness::kConst) {
return ValidationResult::kFoundIncorrect;
}
Object dictionary_value = dictionary.ValueAt(entry);
Object value;
// We must be able to detect the case that the property |property_name_|
// of |holder_| was originally a plain function |constant_| (when creating
// this dependency) and has since become an accessor whose getter is
// |constant_|. Therefore, we cannot just look at the property kind of
// |details|, because that reflects the current situation, not the one
// when creating this dependency.
if (details.kind() != kind_) {
return ValidationResult::kFoundIncorrect;
}
if (kind_ == PropertyKind::kAccessor) {
if (!dictionary_value.IsAccessorPair()) {
return ValidationResult::kFoundIncorrect;
}
// Only supporting loading at the moment, so we only ever want the
// getter.
value = AccessorPair::cast(dictionary_value)
.get(AccessorComponent::ACCESSOR_GETTER);
} else {
value = dictionary_value;
}
return value == *constant_.object() ? ValidationResult::kFoundCorrect
: ValidationResult::kFoundIncorrect;
};
while (prototype.IsJSObject()) {
// We only care about JSObjects because that's the only type of holder
// (and types of prototypes on the chain to the holder) that
// AccessInfoFactory::ComputePropertyAccessInfo allows.
JSObject object = JSObject::cast(prototype);
// We only support dictionary mode prototypes on the chain for this kind
// of dependency.
CHECK(!object.HasFastProperties());
ValidationResult result =
V8_ENABLE_SWISS_NAME_DICTIONARY_BOOL
? try_load(object.property_dictionary_swiss())
: try_load(object.property_dictionary());
if (result == ValidationResult::kFoundCorrect) {
return handle(object, isolate);
} else if (result == ValidationResult::kFoundIncorrect) {
return MaybeHandle<JSObject>();
}
// In case of kNotFound, continue walking up the chain.
prototype = object.map().prototype();
}
return MaybeHandle<JSObject>();
}
MapRef receiver_map_;
NameRef property_name_;
ObjectRef constant_;
PropertyKind kind_;
};
class TransitionDependency final : public CompilationDependency {
public:
explicit TransitionDependency(const MapRef& map) : map_(map) {
DCHECK(!map_.is_deprecated());
}
bool IsValid() const override { return !map_.object()->is_deprecated(); }
void Install(const MaybeObjectHandle& code) const override {
SLOW_DCHECK(IsValid());
DependentCode::InstallDependency(map_.isolate(), code, map_.object(),
DependentCode::kTransitionGroup);
}
private:
MapRef map_;
};
class PretenureModeDependency final : public CompilationDependency {
public:
// TODO(neis): Once the concurrent compiler frontend is always-on, we no
// longer need to explicitly store the mode.
PretenureModeDependency(const AllocationSiteRef& site,
AllocationType allocation)
: site_(site), allocation_(allocation) {
DCHECK_EQ(allocation, site_.GetAllocationType());
}
bool IsValid() const override {
return allocation_ == site_.object()->GetAllocationType();
}
void Install(const MaybeObjectHandle& code) const override {
SLOW_DCHECK(IsValid());
DependentCode::InstallDependency(
site_.isolate(), code, site_.object(),
DependentCode::kAllocationSiteTenuringChangedGroup);
}
#ifdef DEBUG
bool IsPretenureModeDependency() const override { return true; }
#endif
private:
AllocationSiteRef site_;
AllocationType allocation_;
};
class FieldRepresentationDependency final : public CompilationDependency {
public:
// TODO(neis): Once the concurrent compiler frontend is always-on, we no
// longer need to explicitly store the representation.
FieldRepresentationDependency(const MapRef& owner, InternalIndex descriptor,
Representation representation)
: owner_(owner),
descriptor_(descriptor),
representation_(representation) {
DCHECK(owner_.equals(owner_.FindFieldOwner(descriptor_)));
DCHECK(representation_.Equals(
owner_.GetPropertyDetails(descriptor_).representation()));
}
bool IsValid() const override {
DisallowGarbageCollection no_heap_allocation;
Handle<Map> owner = owner_.object();
return representation_.Equals(owner->instance_descriptors(owner_.isolate())
.GetDetails(descriptor_)
.representation());
}
void Install(const MaybeObjectHandle& code) const override {
SLOW_DCHECK(IsValid());
DependentCode::InstallDependency(owner_.isolate(), code, owner_.object(),
DependentCode::kFieldRepresentationGroup);
}
#ifdef DEBUG
bool IsFieldRepresentationDependencyOnMap(
Handle<Map> const& receiver_map) const override {
return owner_.object().equals(receiver_map);
}
#endif
private:
MapRef owner_;
InternalIndex descriptor_;
Representation representation_;
};
class FieldTypeDependency final : public CompilationDependency {
public:
// TODO(neis): Once the concurrent compiler frontend is always-on, we no
// longer need to explicitly store the type.
FieldTypeDependency(const MapRef& owner, InternalIndex descriptor,
const ObjectRef& type)
: owner_(owner), descriptor_(descriptor), type_(type) {
DCHECK(owner_.equals(owner_.FindFieldOwner(descriptor_)));
DCHECK(type_.equals(owner_.GetFieldType(descriptor_)));
}
bool IsValid() const override {
DisallowGarbageCollection no_heap_allocation;
Handle<Map> owner = owner_.object();
Handle<Object> type = type_.object();
return *type == owner->instance_descriptors(owner_.isolate())
.GetFieldType(descriptor_);
}
void Install(const MaybeObjectHandle& code) const override {
SLOW_DCHECK(IsValid());
DependentCode::InstallDependency(owner_.isolate(), code, owner_.object(),
DependentCode::kFieldTypeGroup);
}
private:
MapRef owner_;
InternalIndex descriptor_;
ObjectRef type_;
};
class FieldConstnessDependency final : public CompilationDependency {
public:
FieldConstnessDependency(const MapRef& owner, InternalIndex descriptor)
: owner_(owner), descriptor_(descriptor) {
DCHECK(owner_.equals(owner_.FindFieldOwner(descriptor_)));
DCHECK_EQ(PropertyConstness::kConst,
owner_.GetPropertyDetails(descriptor_).constness());
}
bool IsValid() const override {
DisallowGarbageCollection no_heap_allocation;
Handle<Map> owner = owner_.object();
return PropertyConstness::kConst ==
owner->instance_descriptors(owner_.isolate())
.GetDetails(descriptor_)
.constness();
}
void Install(const MaybeObjectHandle& code) const override {
SLOW_DCHECK(IsValid());
DependentCode::InstallDependency(owner_.isolate(), code, owner_.object(),
DependentCode::kFieldConstGroup);
}
private:
MapRef owner_;
InternalIndex descriptor_;
};
class GlobalPropertyDependency final : public CompilationDependency {
public:
GlobalPropertyDependency(const PropertyCellRef& cell, PropertyCellType type,
bool read_only)
: cell_(cell), type_(type), read_only_(read_only) {
DCHECK_EQ(type_, cell_.property_details().cell_type());
DCHECK_EQ(read_only_, cell_.property_details().IsReadOnly());
}
bool IsValid() const override {
Handle<PropertyCell> cell = cell_.object();
// The dependency is never valid if the cell is 'invalidated'. This is
// marked by setting the value to the hole.
if (cell->value() == *(cell_.isolate()->factory()->the_hole_value())) {
return false;
}
return type_ == cell->property_details().cell_type() &&
read_only_ == cell->property_details().IsReadOnly();
}
void Install(const MaybeObjectHandle& code) const override {
SLOW_DCHECK(IsValid());
DependentCode::InstallDependency(cell_.isolate(), code, cell_.object(),
DependentCode::kPropertyCellChangedGroup);
}
private:
PropertyCellRef cell_;
PropertyCellType type_;
bool read_only_;
};
class ProtectorDependency final : public CompilationDependency {
public:
explicit ProtectorDependency(const PropertyCellRef& cell) : cell_(cell) {
DCHECK_EQ(cell_.value().AsSmi(), Protectors::kProtectorValid);
}
bool IsValid() const override {
Handle<PropertyCell> cell = cell_.object();
return cell->value() == Smi::FromInt(Protectors::kProtectorValid);
}
void Install(const MaybeObjectHandle& code) const override {
SLOW_DCHECK(IsValid());
DependentCode::InstallDependency(cell_.isolate(), code, cell_.object(),
DependentCode::kPropertyCellChangedGroup);
}
private:
PropertyCellRef cell_;
};
class ElementsKindDependency final : public CompilationDependency {
public:
// TODO(neis): Once the concurrent compiler frontend is always-on, we no
// longer need to explicitly store the elements kind.
ElementsKindDependency(const AllocationSiteRef& site, ElementsKind kind)
: site_(site), kind_(kind) {
DCHECK(AllocationSite::ShouldTrack(kind_));
DCHECK_EQ(kind_, site_.PointsToLiteral()
? site_.boilerplate().value().GetElementsKind()
: site_.GetElementsKind());
}
bool IsValid() const override {
Handle<AllocationSite> site = site_.object();
ElementsKind kind = site->PointsToLiteral()
? site->boilerplate(kAcquireLoad).GetElementsKind()
: site->GetElementsKind();
return kind_ == kind;
}
void Install(const MaybeObjectHandle& code) const override {
SLOW_DCHECK(IsValid());
DependentCode::InstallDependency(
site_.isolate(), code, site_.object(),
DependentCode::kAllocationSiteTransitionChangedGroup);
}
private:
AllocationSiteRef site_;
ElementsKind kind_;
};
class InitialMapInstanceSizePredictionDependency final
: public CompilationDependency {
public:
InitialMapInstanceSizePredictionDependency(const JSFunctionRef& function,
int instance_size)
: function_(function), instance_size_(instance_size) {}
bool IsValid() const override {
// The dependency is valid if the prediction is the same as the current
// slack tracking result.
if (!function_.object()->has_initial_map()) return false;
int instance_size = function_.object()->ComputeInstanceSizeWithMinSlack(
function_.isolate());
return instance_size == instance_size_;
}
void PrepareInstall() const override {
SLOW_DCHECK(IsValid());
function_.object()->CompleteInobjectSlackTrackingIfActive();
}
void Install(const MaybeObjectHandle& code) const override {
SLOW_DCHECK(IsValid());
DCHECK(
!function_.object()->initial_map().IsInobjectSlackTrackingInProgress());
}
private:
JSFunctionRef function_;
int instance_size_;
};
void CompilationDependencies::RecordDependency(
CompilationDependency const* dependency) {
if (dependency != nullptr) dependencies_.push_front(dependency);
}
MapRef CompilationDependencies::DependOnInitialMap(
const JSFunctionRef& function) {
DCHECK(!function.IsNeverSerializedHeapObject());
MapRef map = function.initial_map();
RecordDependency(zone_->New<InitialMapDependency>(function, map));
return map;
}
ObjectRef CompilationDependencies::DependOnPrototypeProperty(
const JSFunctionRef& function) {
DCHECK(!function.IsNeverSerializedHeapObject());
ObjectRef prototype = function.prototype();
RecordDependency(
zone_->New<PrototypePropertyDependency>(function, prototype));
return prototype;
}
void CompilationDependencies::DependOnStableMap(const MapRef& map) {
DCHECK(!map.is_dictionary_map());
DCHECK(!map.IsNeverSerializedHeapObject());
if (map.CanTransition()) {
RecordDependency(zone_->New<StableMapDependency>(map));
} else {
DCHECK(map.is_stable());
}
}
void CompilationDependencies::DependOnConstantInDictionaryPrototypeChain(
const MapRef& receiver_map, const NameRef& property_name,
const ObjectRef& constant, PropertyKind kind) {
RecordDependency(zone_->New<ConstantInDictionaryPrototypeChainDependency>(
receiver_map, property_name, constant, kind));
}
AllocationType CompilationDependencies::DependOnPretenureMode(
const AllocationSiteRef& site) {
DCHECK(!site.IsNeverSerializedHeapObject());
AllocationType allocation = site.GetAllocationType();
RecordDependency(zone_->New<PretenureModeDependency>(site, allocation));
return allocation;
}
PropertyConstness CompilationDependencies::DependOnFieldConstness(
const MapRef& map, InternalIndex descriptor) {
DCHECK(!map.IsNeverSerializedHeapObject());
MapRef owner = map.FindFieldOwner(descriptor);
DCHECK(!owner.IsNeverSerializedHeapObject());
PropertyConstness constness =
owner.GetPropertyDetails(descriptor).constness();
if (constness == PropertyConstness::kMutable) return constness;
// If the map can have fast elements transitions, then the field can be only
// considered constant if the map does not transition.
if (Map::CanHaveFastTransitionableElementsKind(map.instance_type())) {
// If the map can already transition away, let us report the field as
// mutable.
if (!map.is_stable()) {
return PropertyConstness::kMutable;
}
DependOnStableMap(map);
}
DCHECK_EQ(constness, PropertyConstness::kConst);
RecordDependency(zone_->New<FieldConstnessDependency>(owner, descriptor));
return PropertyConstness::kConst;
}
void CompilationDependencies::DependOnGlobalProperty(
const PropertyCellRef& cell) {
PropertyCellType type = cell.property_details().cell_type();
bool read_only = cell.property_details().IsReadOnly();
RecordDependency(zone_->New<GlobalPropertyDependency>(cell, type, read_only));
}
bool CompilationDependencies::DependOnProtector(const PropertyCellRef& cell) {
cell.SerializeAsProtector();
if (cell.value().AsSmi() != Protectors::kProtectorValid) return false;
RecordDependency(zone_->New<ProtectorDependency>(cell));
return true;
}
bool CompilationDependencies::DependOnArrayBufferDetachingProtector() {
return DependOnProtector(MakeRef(
broker_,
broker_->isolate()->factory()->array_buffer_detaching_protector()));
}
bool CompilationDependencies::DependOnArrayIteratorProtector() {
return DependOnProtector(MakeRef(
broker_, broker_->isolate()->factory()->array_iterator_protector()));
}
bool CompilationDependencies::DependOnArraySpeciesProtector() {
return DependOnProtector(MakeRef(
broker_, broker_->isolate()->factory()->array_species_protector()));
}
bool CompilationDependencies::DependOnNoElementsProtector() {
return DependOnProtector(
MakeRef(broker_, broker_->isolate()->factory()->no_elements_protector()));
}
bool CompilationDependencies::DependOnPromiseHookProtector() {
return DependOnProtector(MakeRef(
broker_, broker_->isolate()->factory()->promise_hook_protector()));
}
bool CompilationDependencies::DependOnPromiseSpeciesProtector() {
return DependOnProtector(MakeRef(
broker_, broker_->isolate()->factory()->promise_species_protector()));
}
bool CompilationDependencies::DependOnPromiseThenProtector() {
return DependOnProtector(MakeRef(
broker_, broker_->isolate()->factory()->promise_then_protector()));
}
void CompilationDependencies::DependOnElementsKind(
const AllocationSiteRef& site) {
DCHECK(!site.IsNeverSerializedHeapObject());
// Do nothing if the object doesn't have any useful element transitions left.
ElementsKind kind = site.PointsToLiteral()
? site.boilerplate().value().GetElementsKind()
: site.GetElementsKind();
if (AllocationSite::ShouldTrack(kind)) {
RecordDependency(zone_->New<ElementsKindDependency>(site, kind));
}
}
bool CompilationDependencies::Commit(Handle<Code> code) {
// Dependencies are context-dependent. In the future it may be possible to
// restore them in the consumer native context, but for now they are
// disabled.
CHECK_IMPLIES(broker_->is_native_context_independent(),
dependencies_.empty());
for (auto dep : dependencies_) {
if (!dep->IsValid()) {
dependencies_.clear();
return false;
}
dep->PrepareInstall();
}
DisallowCodeDependencyChange no_dependency_change;
for (auto dep : dependencies_) {
// Check each dependency's validity again right before installing it,
// because the first iteration above might have invalidated some
// dependencies. For example, PrototypePropertyDependency::PrepareInstall
// can call EnsureHasInitialMap, which can invalidate a StableMapDependency
// on the prototype object's map.
if (!dep->IsValid()) {
dependencies_.clear();
return false;
}
dep->Install(MaybeObjectHandle::Weak(code));
}
// It is even possible that a GC during the above installations invalidated
// one of the dependencies. However, this should only affect pretenure mode
// dependencies, which we assert below. It is safe to return successfully in
// these cases, because once the code gets executed it will do a stack check
// that triggers its deoptimization.
if (FLAG_stress_gc_during_compilation) {
broker_->isolate()->heap()->PreciseCollectAllGarbage(
Heap::kForcedGC, GarbageCollectionReason::kTesting, kNoGCCallbackFlags);
}
#ifdef DEBUG
for (auto dep : dependencies_) {
CHECK_IMPLIES(!dep->IsValid(), dep->IsPretenureModeDependency());
}
#endif
dependencies_.clear();
return true;
}
namespace {
// This function expects to never see a JSProxy.
void DependOnStablePrototypeChain(CompilationDependencies* deps, MapRef map,
base::Optional<JSObjectRef> last_prototype) {
while (true) {
HeapObjectRef proto = map.prototype().value();
if (!proto.IsJSObject()) {
CHECK_EQ(proto.map().oddball_type(), OddballType::kNull);
break;
}
map = proto.map();
deps->DependOnStableMap(map);
if (last_prototype.has_value() && proto.equals(*last_prototype)) break;
}
}
} // namespace
template <class MapContainer>
void CompilationDependencies::DependOnStablePrototypeChains(
MapContainer const& receiver_maps, WhereToStart start,
base::Optional<JSObjectRef> last_prototype) {
for (auto map : receiver_maps) {
MapRef receiver_map = MakeRef(broker_, map);
if (start == kStartAtReceiver) DependOnStableMap(receiver_map);
if (receiver_map.IsPrimitiveMap()) {
// Perform the implicit ToObject for primitives here.
// Implemented according to ES6 section 7.3.2 GetV (V, P).
base::Optional<JSFunctionRef> constructor =
broker_->target_native_context().GetConstructorFunction(receiver_map);
if (constructor.has_value()) receiver_map = constructor->initial_map();
}
DependOnStablePrototypeChain(this, receiver_map, last_prototype);
}
}
template void CompilationDependencies::DependOnStablePrototypeChains(
ZoneVector<Handle<Map>> const& receiver_maps, WhereToStart start,
base::Optional<JSObjectRef> last_prototype);
template void CompilationDependencies::DependOnStablePrototypeChains(
ZoneHandleSet<Map> const& receiver_maps, WhereToStart start,
base::Optional<JSObjectRef> last_prototype);
void CompilationDependencies::DependOnElementsKinds(
const AllocationSiteRef& site) {
AllocationSiteRef current = site;
while (true) {
DependOnElementsKind(current);
if (!current.nested_site().IsAllocationSite()) break;
current = current.nested_site().AsAllocationSite();
}
CHECK_EQ(current.nested_site().AsSmi(), 0);
}
SlackTrackingPrediction::SlackTrackingPrediction(MapRef initial_map,
int instance_size)
: instance_size_(instance_size),
inobject_property_count_(
(instance_size >> kTaggedSizeLog2) -
initial_map.GetInObjectPropertiesStartInWords()) {}
SlackTrackingPrediction
CompilationDependencies::DependOnInitialMapInstanceSizePrediction(
const JSFunctionRef& function) {
MapRef initial_map = DependOnInitialMap(function);
int instance_size = function.InitialMapInstanceSizeWithMinSlack();
// Currently, we always install the prediction dependency. If this turns out
// to be too expensive, we can only install the dependency if slack
// tracking is active.
RecordDependency(zone_->New<InitialMapInstanceSizePredictionDependency>(
function, instance_size));
DCHECK_LE(instance_size, function.initial_map().instance_size());
return SlackTrackingPrediction(initial_map, instance_size);
}
CompilationDependency const*
CompilationDependencies::TransitionDependencyOffTheRecord(
const MapRef& target_map) const {
DCHECK(!target_map.IsNeverSerializedHeapObject());
if (target_map.CanBeDeprecated()) {
return zone_->New<TransitionDependency>(target_map);
} else {
DCHECK(!target_map.is_deprecated());
return nullptr;
}
}
CompilationDependency const*
CompilationDependencies::FieldRepresentationDependencyOffTheRecord(
const MapRef& map, InternalIndex descriptor) const {
DCHECK(!map.IsNeverSerializedHeapObject());
MapRef owner = map.FindFieldOwner(descriptor);
DCHECK(!owner.IsNeverSerializedHeapObject());
PropertyDetails details = owner.GetPropertyDetails(descriptor);
DCHECK(details.representation().Equals(
map.GetPropertyDetails(descriptor).representation()));
return zone_->New<FieldRepresentationDependency>(owner, descriptor,
details.representation());
}
CompilationDependency const*
CompilationDependencies::FieldTypeDependencyOffTheRecord(
const MapRef& map, InternalIndex descriptor) const {
DCHECK(!map.IsNeverSerializedHeapObject());
MapRef owner = map.FindFieldOwner(descriptor);
DCHECK(!owner.IsNeverSerializedHeapObject());
ObjectRef type = owner.GetFieldType(descriptor);
DCHECK(type.equals(map.GetFieldType(descriptor)));
return zone_->New<FieldTypeDependency>(owner, descriptor, type);
}
} // namespace compiler
} // namespace internal
} // namespace v8
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