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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_JS_GRAPH_H_
#define V8_COMPILER_JS_GRAPH_H_
#include "src/base/compiler-specific.h"
#include "src/compiler/common-node-cache.h"
#include "src/compiler/common-operator.h"
#include "src/compiler/graph.h"
#include "src/compiler/js-operator.h"
#include "src/compiler/machine-operator.h"
#include "src/compiler/node-properties.h"
#include "src/globals.h"
#include "src/isolate.h"
namespace v8 {
namespace internal {
namespace compiler {
class SimplifiedOperatorBuilder;
class Typer;
// Implements a facade on a Graph, enhancing the graph with JS-specific
// notions, including various builders for operators, canonicalized global
// constants, and various helper methods.
class V8_EXPORT_PRIVATE JSGraph : public NON_EXPORTED_BASE(ZoneObject) {
public:
JSGraph(Isolate* isolate, Graph* graph, CommonOperatorBuilder* common,
JSOperatorBuilder* javascript, SimplifiedOperatorBuilder* simplified,
MachineOperatorBuilder* machine)
: isolate_(isolate),
graph_(graph),
common_(common),
javascript_(javascript),
simplified_(simplified),
machine_(machine),
cache_(zone()) {
for (int i = 0; i < kNumCachedNodes; i++) cached_nodes_[i] = nullptr;
}
// Canonicalized global constants.
Node* AllocateInNewSpaceStubConstant();
Node* AllocateInOldSpaceStubConstant();
Node* ArrayConstructorStubConstant();
Node* ToNumberBuiltinConstant();
Node* CEntryStubConstant(int result_size,
SaveFPRegsMode save_doubles = kDontSaveFPRegs,
ArgvMode argv_mode = kArgvOnStack,
bool builtin_exit_frame = false);
Node* EmptyFixedArrayConstant();
Node* EmptyStringConstant();
Node* FixedArrayMapConstant();
Node* PropertyArrayMapConstant();
Node* FixedDoubleArrayMapConstant();
Node* HeapNumberMapConstant();
Node* OptimizedOutConstant();
Node* StaleRegisterConstant();
Node* UndefinedConstant();
Node* TheHoleConstant();
Node* TrueConstant();
Node* FalseConstant();
Node* NullConstant();
Node* ZeroConstant();
Node* OneConstant();
Node* NaNConstant();
Node* MinusOneConstant();
// Creates a HeapConstant node, possibly canonicalized, and may access the
// heap to inspect the object.
Node* HeapConstant(Handle<HeapObject> value);
// Creates a Constant node of the appropriate type for the given object.
// Accesses the heap to inspect the object and determine whether one of the
// canonicalized globals or a number constant should be returned.
Node* Constant(Handle<Object> value);
// Creates a NumberConstant node, usually canonicalized.
Node* Constant(double value);
// Creates a NumberConstant node, usually canonicalized.
Node* Constant(int32_t value);
// Creates a NumberConstant node, usually canonicalized.
Node* Constant(uint32_t value);
// Creates a Int32Constant node, usually canonicalized.
Node* Int32Constant(int32_t value);
Node* Uint32Constant(uint32_t value) {
return Int32Constant(bit_cast<int32_t>(value));
}
// Creates a HeapConstant node for either true or false.
Node* BooleanConstant(bool is_true) {
return is_true ? TrueConstant() : FalseConstant();
}
// Creates a Int64Constant node, usually canonicalized.
Node* Int64Constant(int64_t value);
Node* Uint64Constant(uint64_t value) {
return Int64Constant(bit_cast<int64_t>(value));
}
// Creates a Int32Constant/Int64Constant node, depending on the word size of
// the target machine.
// TODO(turbofan): Code using Int32Constant/Int64Constant to store pointer
// constants is probably not serializable.
Node* IntPtrConstant(intptr_t value) {
return machine()->Is32() ? Int32Constant(static_cast<int32_t>(value))
: Int64Constant(static_cast<int64_t>(value));
}
Node* RelocatableInt32Constant(int32_t value, RelocInfo::Mode rmode);
Node* RelocatableInt64Constant(int64_t value, RelocInfo::Mode rmode);
Node* RelocatableIntPtrConstant(intptr_t value, RelocInfo::Mode rmode);
// Creates a Float32Constant node, usually canonicalized.
Node* Float32Constant(float value);
// Creates a Float64Constant node, usually canonicalized.
Node* Float64Constant(double value);
// Creates a PointerConstant node (asm.js only).
Node* PointerConstant(intptr_t value);
template <typename T>
Node* PointerConstant(T* value) {
return PointerConstant(bit_cast<intptr_t>(value));
}
// Creates an ExternalConstant node, usually canonicalized.
Node* ExternalConstant(ExternalReference ref);
Node* ExternalConstant(Runtime::FunctionId function_id);
Node* SmiConstant(int32_t immediate) {
DCHECK(Smi::IsValid(immediate));
return Constant(immediate);
}
// Creates a dummy Constant node, used to satisfy calling conventions of
// stubs and runtime functions that do not require a context.
Node* NoContextConstant() { return ZeroConstant(); }
// Creates an empty StateValues node, used when we don't have any concrete
// values for a certain part of the frame state.
Node* EmptyStateValues();
// Typed state values with a single dead input. This is useful to represent
// dead accumulator.
Node* SingleDeadTypedStateValues();
// Create a control node that serves as dependency for dead nodes.
Node* Dead();
CommonOperatorBuilder* common() const { return common_; }
JSOperatorBuilder* javascript() const { return javascript_; }
SimplifiedOperatorBuilder* simplified() const { return simplified_; }
MachineOperatorBuilder* machine() const { return machine_; }
Graph* graph() const { return graph_; }
Zone* zone() const { return graph()->zone(); }
Isolate* isolate() const { return isolate_; }
Factory* factory() const { return isolate()->factory(); }
void GetCachedNodes(NodeVector* nodes);
private:
enum CachedNode {
kAllocateInNewSpaceStubConstant,
kAllocateInOldSpaceStubConstant,
kArrayConstructorStubConstant,
kToNumberBuiltinConstant,
kCEntryStub1Constant,
kCEntryStub2Constant,
kCEntryStub3Constant,
kCEntryStub1WithBuiltinExitFrameConstant,
kEmptyFixedArrayConstant,
kEmptyStringConstant,
kFixedArrayMapConstant,
kFixedDoubleArrayMapConstant,
kPropertyArrayMapConstant,
kHeapNumberMapConstant,
kOptimizedOutConstant,
kStaleRegisterConstant,
kUndefinedConstant,
kTheHoleConstant,
kTrueConstant,
kFalseConstant,
kNullConstant,
kZeroConstant,
kOneConstant,
kMinusOneConstant,
kNaNConstant,
kEmptyStateValues,
kSingleDeadTypedStateValues,
kDead,
kNumCachedNodes // Must remain last.
};
Isolate* isolate_;
Graph* graph_;
CommonOperatorBuilder* common_;
JSOperatorBuilder* javascript_;
SimplifiedOperatorBuilder* simplified_;
MachineOperatorBuilder* machine_;
CommonNodeCache cache_;
Node* cached_nodes_[kNumCachedNodes];
Node* NumberConstant(double value);
DISALLOW_COPY_AND_ASSIGN(JSGraph);
};
} // namespace compiler
} // namespace internal
} // namespace v8
#endif
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