summaryrefslogtreecommitdiff
path: root/deps/v8/src/d8/d8.h
blob: a9f6f3bc8b867bdf1a358805deacb9af02c3e996 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_D8_D8_H_
#define V8_D8_D8_H_

#include <iterator>
#include <map>
#include <memory>
#include <queue>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>

#include "src/base/once.h"
#include "src/base/platform/time.h"
#include "src/base/platform/wrappers.h"
#include "src/d8/async-hooks-wrapper.h"
#include "src/strings/string-hasher.h"
#include "src/utils/allocation.h"
#include "src/utils/utils.h"

namespace v8 {

class D8Console;

enum class ModuleType { kJavaScript, kJSON, kInvalid };

namespace internal {
class CancelableTaskManager;
}  // namespace internal

struct DynamicImportData;

// A single counter in a counter collection.
class Counter {
 public:
  static const int kMaxNameSize = 64;
  int32_t* Bind(const char* name, bool histogram);
  int32_t* ptr() { return &count_; }
  int32_t count() { return count_; }
  int32_t sample_total() { return sample_total_; }
  bool is_histogram() { return is_histogram_; }
  void AddSample(int32_t sample);

 private:
  int32_t count_;
  int32_t sample_total_;
  bool is_histogram_;
  uint8_t name_[kMaxNameSize];
};

// A set of counters and associated information.  An instance of this
// class is stored directly in the memory-mapped counters file if
// the --map-counters options is used
class CounterCollection {
 public:
  CounterCollection();
  Counter* GetNextCounter();

 private:
  static const unsigned kMaxCounters = 512;
  uint32_t magic_number_;
  uint32_t max_counters_;
  uint32_t max_name_size_;
  uint32_t counters_in_use_;
  Counter counters_[kMaxCounters];
};

using CounterMap = std::unordered_map<std::string, Counter*>;

class SourceGroup {
 public:
  SourceGroup()
      : next_semaphore_(0),
        done_semaphore_(0),
        thread_(nullptr),
        argv_(nullptr),
        begin_offset_(0),
        end_offset_(0) {}

  ~SourceGroup();

  void Begin(char** argv, int offset) {
    argv_ = const_cast<const char**>(argv);
    begin_offset_ = offset;
  }

  void End(int offset) { end_offset_ = offset; }

  // Returns true on success, false if an uncaught exception was thrown.
  bool Execute(Isolate* isolate);

  void StartExecuteInThread();
  void WaitForThread();
  void JoinThread();

 private:
  class IsolateThread : public base::Thread {
   public:
    explicit IsolateThread(SourceGroup* group);

    void Run() override { group_->ExecuteInThread(); }

   private:
    SourceGroup* group_;
  };

  void ExecuteInThread();

  base::Semaphore next_semaphore_;
  base::Semaphore done_semaphore_;
  base::Thread* thread_;

  void ExitShell(int exit_code);
  Local<String> ReadFile(Isolate* isolate, const char* name);

  const char** argv_;
  int begin_offset_;
  int end_offset_;
};

class SerializationData {
 public:
  SerializationData() = default;
  SerializationData(const SerializationData&) = delete;
  SerializationData& operator=(const SerializationData&) = delete;

  uint8_t* data() { return data_.get(); }
  size_t size() { return size_; }
  const std::vector<std::shared_ptr<v8::BackingStore>>& backing_stores() {
    return backing_stores_;
  }
  const std::vector<std::shared_ptr<v8::BackingStore>>& sab_backing_stores() {
    return sab_backing_stores_;
  }
  const std::vector<CompiledWasmModule>& compiled_wasm_modules() {
    return compiled_wasm_modules_;
  }

 private:
  struct DataDeleter {
    void operator()(uint8_t* p) const { base::Free(p); }
  };

  std::unique_ptr<uint8_t, DataDeleter> data_;
  size_t size_ = 0;
  std::vector<std::shared_ptr<v8::BackingStore>> backing_stores_;
  std::vector<std::shared_ptr<v8::BackingStore>> sab_backing_stores_;
  std::vector<CompiledWasmModule> compiled_wasm_modules_;

 private:
  friend class Serializer;
};

class SerializationDataQueue {
 public:
  void Enqueue(std::unique_ptr<SerializationData> data);
  bool Dequeue(std::unique_ptr<SerializationData>* data);
  bool IsEmpty();
  void Clear();

 private:
  base::Mutex mutex_;
  std::vector<std::unique_ptr<SerializationData>> data_;
};

class Worker : public std::enable_shared_from_this<Worker> {
 public:
  explicit Worker(const char* script);
  ~Worker();

  // Post a message to the worker. The worker will take ownership of the
  // SerializationData. This function should only be called by the thread that
  // created the Worker.
  void PostMessage(std::unique_ptr<SerializationData> data);
  // Synchronously retrieve messages from the worker's outgoing message queue.
  // If there is no message in the queue, block until a message is available.
  // If there are no messages in the queue and the worker is no longer running,
  // return nullptr.
  // This function should only be called by the thread that created the Worker.
  std::unique_ptr<SerializationData> GetMessage();
  // Terminate the worker's event loop. Messages from the worker that have been
  // queued can still be read via GetMessage().
  // This function can be called by any thread.
  void Terminate();
  // Terminate and join the thread.
  // This function can be called by any thread.
  void TerminateAndWaitForThread();

  // Start running the given worker in another thread.
  static bool StartWorkerThread(std::shared_ptr<Worker> worker);

 private:
  friend class ProcessMessageTask;
  friend class TerminateTask;

  void ProcessMessage(std::unique_ptr<SerializationData> data);
  void ProcessMessages();

  class WorkerThread : public base::Thread {
   public:
    explicit WorkerThread(std::shared_ptr<Worker> worker)
        : base::Thread(base::Thread::Options("WorkerThread")),
          worker_(std::move(worker)) {}

    void Run() override;

   private:
    std::shared_ptr<Worker> worker_;
  };

  void ExecuteInThread();
  static void PostMessageOut(const v8::FunctionCallbackInfo<v8::Value>& args);

  base::Semaphore out_semaphore_{0};
  SerializationDataQueue out_queue_;
  base::Thread* thread_ = nullptr;
  char* script_;
  std::atomic<bool> running_;
  // For signalling that the worker has started.
  base::Semaphore started_semaphore_{0};

  // For posting tasks to the worker
  std::shared_ptr<TaskRunner> task_runner_;
  i::CancelableTaskManager* task_manager_;

  // Protects reading / writing task_runner_. (The TaskRunner itself doesn't
  // need locking, but accessing the Worker's data member does.)
  base::Mutex worker_mutex_;

  // Only accessed by the worker thread.
  Isolate* isolate_ = nullptr;
  v8::Persistent<v8::Context> context_;
};

class PerIsolateData {
 public:
  explicit PerIsolateData(Isolate* isolate);

  ~PerIsolateData();

  inline static PerIsolateData* Get(Isolate* isolate) {
    return reinterpret_cast<PerIsolateData*>(isolate->GetData(0));
  }

  class V8_NODISCARD RealmScope {
   public:
    explicit RealmScope(PerIsolateData* data);
    ~RealmScope();

   private:
    PerIsolateData* data_;
  };

  inline void SetTimeout(Local<Function> callback, Local<Context> context);
  inline MaybeLocal<Function> GetTimeoutCallback();
  inline MaybeLocal<Context> GetTimeoutContext();

  AsyncHooks* GetAsyncHooks() { return async_hooks_wrapper_; }

  void RemoveUnhandledPromise(Local<Promise> promise);
  void AddUnhandledPromise(Local<Promise> promise, Local<Message> message,
                           Local<Value> exception);
  int HandleUnhandledPromiseRejections();

  // Keep track of DynamicImportData so we can properly free it on shutdown
  // when LEAK_SANITIZER is active.
  void AddDynamicImportData(DynamicImportData*);
  void DeleteDynamicImportData(DynamicImportData*);

 private:
  friend class Shell;
  friend class RealmScope;
  Isolate* isolate_;
  int realm_count_;
  int realm_current_;
  int realm_switch_;
  Global<Context>* realms_;
  Global<Value> realm_shared_;
  std::queue<Global<Function>> set_timeout_callbacks_;
  std::queue<Global<Context>> set_timeout_contexts_;
  bool ignore_unhandled_promises_;
  std::vector<std::tuple<Global<Promise>, Global<Message>, Global<Value>>>
      unhandled_promises_;
  AsyncHooks* async_hooks_wrapper_;
#if defined(LEAK_SANITIZER)
  std::unordered_set<DynamicImportData*> import_data_;
#endif

  int RealmIndexOrThrow(const v8::FunctionCallbackInfo<v8::Value>& args,
                        int arg_offset);
  int RealmFind(Local<Context> context);
};

extern bool check_d8_flag_contradictions;

class ShellOptions {
 public:
  enum CodeCacheOptions {
    kNoProduceCache,
    kProduceCache,
    kProduceCacheAfterExecute
  };

  ~ShellOptions() { delete[] isolate_sources; }

  // In analogy to Flag::CheckFlagChange() in src/flags/flag.cc, only allow
  // repeated flags for identical boolean values. We allow exceptions for flags
  // with enum-like arguments since their conflicts can also be specified
  // completely.
  template <class T,
            bool kAllowIdenticalAssignment = std::is_same<T, bool>::value>
  class DisallowReassignment {
   public:
    DisallowReassignment(const char* name, T value)
        : name_(name), value_(value) {}

    operator T() const { return value_; }  // NOLINT
    T get() const { return value_; }
    DisallowReassignment& operator=(T value) {
      if (check_d8_flag_contradictions) {
        if (kAllowIdenticalAssignment) {
          if (specified_ && value_ != value) {
            FATAL("Contradictory values for d8 flag --%s", name_);
          }
        } else {
          if (specified_) {
            FATAL("Repeated specification of d8 flag --%s", name_);
          }
        }
      }
      value_ = value;
      specified_ = true;
      return *this;
    }
    void Overwrite(T value) { value_ = value; }

   private:
    const char* name_;
    T value_;
    bool specified_ = false;
  };

  DisallowReassignment<bool> fuzzilli_coverage_statistics = {
      "fuzzilli-coverage-statistics", false};
  DisallowReassignment<bool> fuzzilli_enable_builtins_coverage = {
      "fuzzilli-enable-builtins-coverage", true};
  DisallowReassignment<bool> send_idle_notification = {"send-idle-notification",
                                                       false};
  DisallowReassignment<bool> invoke_weak_callbacks = {"invoke-weak-callbacks",
                                                      false};
  DisallowReassignment<bool> omit_quit = {"omit-quit", false};
  DisallowReassignment<bool> wait_for_background_tasks = {
      "wait-for-background-tasks", true};
  DisallowReassignment<bool> simulate_errors = {"simulate-errors", false};
  DisallowReassignment<bool> stress_opt = {"stress-opt", false};
  DisallowReassignment<int> stress_runs = {"stress-runs", 1};
  DisallowReassignment<bool> stress_snapshot = {"stress-snapshot", false};
  DisallowReassignment<bool> interactive_shell = {"shell", false};
  bool test_shell = false;
  DisallowReassignment<bool> expected_to_throw = {"throws", false};
  DisallowReassignment<bool> ignore_unhandled_promises = {
      "ignore-unhandled-promises", false};
  DisallowReassignment<bool> mock_arraybuffer_allocator = {
      "mock-arraybuffer-allocator", false};
  DisallowReassignment<size_t> mock_arraybuffer_allocator_limit = {
      "mock-arraybuffer-allocator-limit", 0};
  DisallowReassignment<bool> multi_mapped_mock_allocator = {
      "multi-mapped-mock-allocator", false};
  DisallowReassignment<bool> enable_inspector = {"enable-inspector", false};
  int num_isolates = 1;
  DisallowReassignment<v8::ScriptCompiler::CompileOptions, true>
      compile_options = {"cache", v8::ScriptCompiler::kNoCompileOptions};
  DisallowReassignment<CodeCacheOptions, true> code_cache_options = {
      "cache", CodeCacheOptions::kNoProduceCache};
  DisallowReassignment<bool> streaming_compile = {"streaming-compile", false};
  DisallowReassignment<SourceGroup*> isolate_sources = {"isolate-sources",
                                                        nullptr};
  DisallowReassignment<const char*> icu_data_file = {"icu-data-file", nullptr};
  DisallowReassignment<const char*> icu_locale = {"icu-locale", nullptr};
  DisallowReassignment<const char*> snapshot_blob = {"snapshot_blob", nullptr};
  DisallowReassignment<bool> trace_enabled = {"trace-enabled", false};
  DisallowReassignment<const char*> trace_path = {"trace-path", nullptr};
  DisallowReassignment<const char*> trace_config = {"trace-config", nullptr};
  DisallowReassignment<const char*> lcov_file = {"lcov", nullptr};
  DisallowReassignment<bool> disable_in_process_stack_traces = {
      "disable-in-process-stack-traces", false};
  DisallowReassignment<int> read_from_tcp_port = {"read-from-tcp-port", -1};
  DisallowReassignment<bool> enable_os_system = {"enable-os-system", false};
  DisallowReassignment<bool> quiet_load = {"quiet-load", false};
  DisallowReassignment<int> thread_pool_size = {"thread-pool-size", 0};
  DisallowReassignment<bool> stress_delay_tasks = {"stress-delay-tasks", false};
  std::vector<const char*> arguments;
  DisallowReassignment<bool> include_arguments = {"arguments", true};
  DisallowReassignment<bool> cpu_profiler = {"cpu-profiler", false};
  DisallowReassignment<bool> cpu_profiler_print = {"cpu-profiler-print", false};
  DisallowReassignment<bool> fuzzy_module_file_extensions = {
      "fuzzy-module-file-extensions", true};
  DisallowReassignment<bool> enable_system_instrumentation = {
      "enable-system-instrumentation", false};
};

class Shell : public i::AllStatic {
 public:
  enum PrintResult : bool { kPrintResult = true, kNoPrintResult = false };
  enum ReportExceptions : bool {
    kReportExceptions = true,
    kNoReportExceptions = false
  };
  enum ProcessMessageQueue : bool {
    kProcessMessageQueue = true,
    kNoProcessMessageQueue = false
  };

  static bool ExecuteString(Isolate* isolate, Local<String> source,
                            Local<Value> name, PrintResult print_result,
                            ReportExceptions report_exceptions,
                            ProcessMessageQueue process_message_queue);
  static bool ExecuteModule(Isolate* isolate, const char* file_name);
  static void ReportException(Isolate* isolate, Local<Message> message,
                              Local<Value> exception);
  static void ReportException(Isolate* isolate, TryCatch* try_catch);
  static Local<String> ReadFile(Isolate* isolate, const char* name);
  static Local<Context> CreateEvaluationContext(Isolate* isolate);
  static int RunMain(Isolate* isolate, bool last_run);
  static int Main(int argc, char* argv[]);
  static void Exit(int exit_code);
  static void OnExit(Isolate* isolate);
  static void CollectGarbage(Isolate* isolate);
  static bool EmptyMessageQueues(Isolate* isolate);
  static bool CompleteMessageLoop(Isolate* isolate);

  static bool HandleUnhandledPromiseRejections(Isolate* isolate);

  static void PostForegroundTask(Isolate* isolate, std::unique_ptr<Task> task);
  static void PostBlockingBackgroundTask(std::unique_ptr<Task> task);

  static std::unique_ptr<SerializationData> SerializeValue(
      Isolate* isolate, Local<Value> value, Local<Value> transfer);
  static MaybeLocal<Value> DeserializeValue(
      Isolate* isolate, std::unique_ptr<SerializationData> data);
  static int* LookupCounter(const char* name);
  static void* CreateHistogram(const char* name, int min, int max,
                               size_t buckets);
  static void AddHistogramSample(void* histogram, int sample);
  static void MapCounters(v8::Isolate* isolate, const char* name);

  static void PerformanceNow(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void PerformanceMeasureMemory(
      const v8::FunctionCallbackInfo<v8::Value>& args);

  static void RealmCurrent(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void RealmOwner(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void RealmGlobal(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void RealmCreate(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void RealmNavigate(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void RealmCreateAllowCrossRealmAccess(
      const v8::FunctionCallbackInfo<v8::Value>& args);
  static void RealmDetachGlobal(
      const v8::FunctionCallbackInfo<v8::Value>& args);
  static void RealmDispose(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void RealmSwitch(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void RealmEval(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void RealmSharedGet(Local<String> property,
                             const PropertyCallbackInfo<Value>& info);
  static void RealmSharedSet(Local<String> property, Local<Value> value,
                             const PropertyCallbackInfo<void>& info);

  static void LogGetAndStop(const v8::FunctionCallbackInfo<v8::Value>& args);

  static void AsyncHooksCreateHook(
      const v8::FunctionCallbackInfo<v8::Value>& args);
  static void AsyncHooksExecutionAsyncId(
      const v8::FunctionCallbackInfo<v8::Value>& args);
  static void AsyncHooksTriggerAsyncId(
      const v8::FunctionCallbackInfo<v8::Value>& args);

  static void Print(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void PrintErr(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void Write(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void WaitUntilDone(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void NotifyDone(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void QuitOnce(v8::FunctionCallbackInfo<v8::Value>* args);
  static void Quit(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void Version(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void Read(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void ReadBuffer(const v8::FunctionCallbackInfo<v8::Value>& args);
  static Local<String> ReadFromStdin(Isolate* isolate);
  static void ReadLine(const v8::FunctionCallbackInfo<v8::Value>& args) {
    args.GetReturnValue().Set(ReadFromStdin(args.GetIsolate()));
  }
  static void Load(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void SetTimeout(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void WorkerNew(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void WorkerPostMessage(
      const v8::FunctionCallbackInfo<v8::Value>& args);
  static void WorkerGetMessage(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void WorkerTerminate(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void WorkerTerminateAndWait(
      const v8::FunctionCallbackInfo<v8::Value>& args);
  // The OS object on the global object contains methods for performing
  // operating system calls:
  //
  // os.system("program_name", ["arg1", "arg2", ...], timeout1, timeout2) will
  // run the command, passing the arguments to the program.  The standard output
  // of the program will be picked up and returned as a multiline string.  If
  // timeout1 is present then it should be a number.  -1 indicates no timeout
  // and a positive number is used as a timeout in milliseconds that limits the
  // time spent waiting between receiving output characters from the program.
  // timeout2, if present, should be a number indicating the limit in
  // milliseconds on the total running time of the program.  Exceptions are
  // thrown on timeouts or other errors or if the exit status of the program
  // indicates an error.
  //
  // os.chdir(dir) changes directory to the given directory.  Throws an
  // exception/ on error.
  //
  // os.setenv(variable, value) sets an environment variable.  Repeated calls to
  // this method leak memory due to the API of setenv in the standard C library.
  //
  // os.umask(alue) calls the umask system call and returns the old umask.
  //
  // os.mkdirp(name, mask) creates a directory.  The mask (if present) is anded
  // with the current umask.  Intermediate directories are created if necessary.
  // An exception is not thrown if the directory already exists.  Analogous to
  // the "mkdir -p" command.
  static void System(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void ChangeDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void SetEnvironment(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void UnsetEnvironment(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void SetUMask(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void MakeDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
  static void RemoveDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
  static MaybeLocal<Promise> HostImportModuleDynamically(
      Local<Context> context, Local<ScriptOrModule> referrer,
      Local<String> specifier, Local<FixedArray> import_assertions);
  static void ModuleResolutionSuccessCallback(
      const v8::FunctionCallbackInfo<v8::Value>& info);
  static void ModuleResolutionFailureCallback(
      const v8::FunctionCallbackInfo<v8::Value>& info);
  static void HostInitializeImportMetaObject(Local<Context> context,
                                             Local<Module> module,
                                             Local<Object> meta);

#ifdef V8_FUZZILLI
  static void Fuzzilli(const v8::FunctionCallbackInfo<v8::Value>& args);
#endif  // V8_FUZZILLI

  // Data is of type DynamicImportData*. We use void* here to be able
  // to conform with MicrotaskCallback interface and enqueue this
  // function in the microtask queue.
  static void DoHostImportModuleDynamically(void* data);
  static void AddOSMethods(v8::Isolate* isolate,
                           Local<ObjectTemplate> os_template);

  static const char* kPrompt;
  static ShellOptions options;
  static ArrayBuffer::Allocator* array_buffer_allocator;

  static void SetWaitUntilDone(Isolate* isolate, bool value);
  static void NotifyStartStreamingTask(Isolate* isolate);
  static void NotifyFinishStreamingTask(Isolate* isolate);

  static char* ReadCharsFromTcpPort(const char* name, int* size_out);

  static void set_script_executed() { script_executed_.store(true); }
  static bool use_interactive_shell() {
    return (options.interactive_shell || !script_executed_.load()) &&
           !options.test_shell;
  }

  static void update_script_size(int size) {
    if (size > 0) valid_fuzz_script_.store(true);
  }
  static bool is_valid_fuzz_script() { return valid_fuzz_script_.load(); }

  static void WaitForRunningWorkers();
  static void AddRunningWorker(std::shared_ptr<Worker> worker);
  static void RemoveRunningWorker(const std::shared_ptr<Worker>& worker);

  static void Initialize(Isolate* isolate, D8Console* console,
                         bool isOnMainThread = true);

  static void PromiseRejectCallback(v8::PromiseRejectMessage reject_message);

 private:
  static Global<Context> evaluation_context_;
  static base::OnceType quit_once_;
  static Global<Function> stringify_function_;
  static const char* stringify_source_;
  static CounterMap* counter_map_;
  // We statically allocate a set of local counters to be used if we
  // don't want to store the stats in a memory-mapped file
  static CounterCollection local_counters_;
  static CounterCollection* counters_;
  static base::OS::MemoryMappedFile* counters_file_;
  static base::LazyMutex context_mutex_;
  static const base::TimeTicks kInitialTicks;

  static base::LazyMutex workers_mutex_;  // Guards the following members.
  static bool allow_new_workers_;
  static std::unordered_set<std::shared_ptr<Worker>> running_workers_;

  // Multiple isolates may update these flags concurrently.
  static std::atomic<bool> script_executed_;
  static std::atomic<bool> valid_fuzz_script_;

  static void WriteIgnitionDispatchCountersFile(v8::Isolate* isolate);
  // Append LCOV coverage data to file.
  static void WriteLcovData(v8::Isolate* isolate, const char* file);
  static Counter* GetCounter(const char* name, bool is_histogram);
  static Local<String> Stringify(Isolate* isolate, Local<Value> value);
  static void RunShell(Isolate* isolate);
  static bool SetOptions(int argc, char* argv[]);

  static Local<ObjectTemplate> CreateGlobalTemplate(Isolate* isolate);
  static Local<ObjectTemplate> CreateOSTemplate(Isolate* isolate);
  static Local<FunctionTemplate> CreateWorkerTemplate(Isolate* isolate);
  static Local<ObjectTemplate> CreateAsyncHookTemplate(Isolate* isolate);
  static Local<ObjectTemplate> CreateTestRunnerTemplate(Isolate* isolate);
  static Local<ObjectTemplate> CreatePerformanceTemplate(Isolate* isolate);
  static Local<ObjectTemplate> CreateRealmTemplate(Isolate* isolate);
  static Local<ObjectTemplate> CreateD8Template(Isolate* isolate);

  static MaybeLocal<Context> CreateRealm(
      const v8::FunctionCallbackInfo<v8::Value>& args, int index,
      v8::MaybeLocal<Value> global_object);
  static void DisposeRealm(const v8::FunctionCallbackInfo<v8::Value>& args,
                           int index);
  static MaybeLocal<Module> FetchModuleTree(v8::Local<v8::Module> origin_module,
                                            v8::Local<v8::Context> context,
                                            const std::string& file_name,
                                            ModuleType module_type);

  static MaybeLocal<Value> JSONModuleEvaluationSteps(Local<Context> context,
                                                     Local<Module> module);

  template <class T>
  static MaybeLocal<T> CompileString(Isolate* isolate, Local<Context> context,
                                     Local<String> source,
                                     const ScriptOrigin& origin);

  static ScriptCompiler::CachedData* LookupCodeCache(Isolate* isolate,
                                                     Local<Value> name);
  static void StoreInCodeCache(Isolate* isolate, Local<Value> name,
                               const ScriptCompiler::CachedData* data);
  // We may have multiple isolates running concurrently, so the access to
  // the isolate_status_ needs to be concurrency-safe.
  static base::LazyMutex isolate_status_lock_;
  static std::map<Isolate*, bool> isolate_status_;
  static std::map<Isolate*, int> isolate_running_streaming_tasks_;

  static base::LazyMutex cached_code_mutex_;
  static std::map<std::string, std::unique_ptr<ScriptCompiler::CachedData>>
      cached_code_map_;
  static std::atomic<int> unhandled_promise_rejections_;
};

class FuzzerMonitor : public i::AllStatic {
 public:
  static void SimulateErrors();

 private:
  static void ControlFlowViolation();
  static void DCheck();
  static void Fatal();
  static void ObservableDifference();
  static void UndefinedBehavior();
  static void UseAfterFree();
  static void UseOfUninitializedValue();
};

}  // namespace v8

#endif  // V8_D8_D8_H_