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|
// Copyright 2021 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Declares a Simulator for loongisa instructions if we are not generating a
// native loongisa binary. This Simulator allows us to run and debug loongisa
// code generation on regular desktop machines. V8 calls into generated code via
// the GeneratedCode wrapper, which will start execution in the Simulator or
// forwards to the real entry on a loongisa HW platform.
#ifndef V8_EXECUTION_LOONG64_SIMULATOR_LOONG64_H_
#define V8_EXECUTION_LOONG64_SIMULATOR_LOONG64_H_
// globals.h defines USE_SIMULATOR.
#include "src/common/globals.h"
template <typename T>
int Compare(const T& a, const T& b) {
if (a == b)
return 0;
else if (a < b)
return -1;
else
return 1;
}
// Returns the negative absolute value of its argument.
template <typename T,
typename = typename std::enable_if<std::is_signed<T>::value>::type>
T Nabs(T a) {
return a < 0 ? a : -a;
}
#if defined(USE_SIMULATOR)
// Running with a simulator.
#include "src/base/hashmap.h"
#include "src/base/strings.h"
#include "src/codegen/assembler.h"
#include "src/codegen/loong64/constants-loong64.h"
#include "src/execution/simulator-base.h"
#include "src/utils/allocation.h"
namespace v8 {
namespace internal {
// -----------------------------------------------------------------------------
// Utility functions
class CachePage {
public:
static const int LINE_VALID = 0;
static const int LINE_INVALID = 1;
static const int kPageShift = 12;
static const int kPageSize = 1 << kPageShift;
static const int kPageMask = kPageSize - 1;
static const int kLineShift = 2; // The cache line is only 4 bytes right now.
static const int kLineLength = 1 << kLineShift;
static const int kLineMask = kLineLength - 1;
CachePage() { memset(&validity_map_, LINE_INVALID, sizeof(validity_map_)); }
char* ValidityByte(int offset) {
return &validity_map_[offset >> kLineShift];
}
char* CachedData(int offset) { return &data_[offset]; }
private:
char data_[kPageSize]; // The cached data.
static const int kValidityMapSize = kPageSize >> kLineShift;
char validity_map_[kValidityMapSize]; // One byte per line.
};
class SimInstructionBase : public InstructionBase {
public:
Type InstructionType() const { return type_; }
inline Instruction* instr() const { return instr_; }
inline int32_t operand() const { return operand_; }
protected:
SimInstructionBase() : operand_(-1), instr_(nullptr), type_(kUnsupported) {}
explicit SimInstructionBase(Instruction* instr) {}
int32_t operand_;
Instruction* instr_;
Type type_;
private:
DISALLOW_ASSIGN(SimInstructionBase);
};
class SimInstruction : public InstructionGetters<SimInstructionBase> {
public:
SimInstruction() {}
explicit SimInstruction(Instruction* instr) { *this = instr; }
SimInstruction& operator=(Instruction* instr) {
operand_ = *reinterpret_cast<const int32_t*>(instr);
instr_ = instr;
type_ = InstructionBase::InstructionType();
DCHECK(reinterpret_cast<void*>(&operand_) == this);
return *this;
}
};
class Simulator : public SimulatorBase {
public:
friend class Loong64Debugger;
// Registers are declared in order.
enum Register {
no_reg = -1,
zero_reg = 0,
ra,
gp,
sp,
a0,
a1,
a2,
a3,
a4,
a5,
a6,
a7,
t0,
t1,
t2,
t3,
t4,
t5,
t6,
t7,
t8,
tp,
fp,
s0,
s1,
s2,
s3,
s4,
s5,
s6,
s7,
s8,
pc, // pc must be the last register.
kNumSimuRegisters,
// aliases
v0 = a0,
v1 = a1
};
// Condition flag registers.
enum CFRegister {
fcc0,
fcc1,
fcc2,
fcc3,
fcc4,
fcc5,
fcc6,
fcc7,
kNumCFRegisters
};
// Floating point registers.
enum FPURegister {
f0,
f1,
f2,
f3,
f4,
f5,
f6,
f7,
f8,
f9,
f10,
f11,
f12,
f13,
f14,
f15,
f16,
f17,
f18,
f19,
f20,
f21,
f22,
f23,
f24,
f25,
f26,
f27,
f28,
f29,
f30,
f31,
kNumFPURegisters
};
explicit Simulator(Isolate* isolate);
~Simulator();
// The currently executing Simulator instance. Potentially there can be one
// for each native thread.
V8_EXPORT_PRIVATE static Simulator* current(v8::internal::Isolate* isolate);
// Accessors for register state. Reading the pc value adheres to the LOONG64
// architecture specification and is off by a 8 from the currently executing
// instruction.
void set_register(int reg, int64_t value);
void set_register_word(int reg, int32_t value);
void set_dw_register(int dreg, const int* dbl);
V8_EXPORT_PRIVATE int64_t get_register(int reg) const;
double get_double_from_register_pair(int reg);
// Same for FPURegisters.
void set_fpu_register(int fpureg, int64_t value);
void set_fpu_register_word(int fpureg, int32_t value);
void set_fpu_register_hi_word(int fpureg, int32_t value);
void set_fpu_register_float(int fpureg, float value);
void set_fpu_register_double(int fpureg, double value);
void set_fpu_register_invalid_result64(float original, float rounded);
void set_fpu_register_invalid_result(float original, float rounded);
void set_fpu_register_word_invalid_result(float original, float rounded);
void set_fpu_register_invalid_result64(double original, double rounded);
void set_fpu_register_invalid_result(double original, double rounded);
void set_fpu_register_word_invalid_result(double original, double rounded);
int64_t get_fpu_register(int fpureg) const;
int32_t get_fpu_register_word(int fpureg) const;
int32_t get_fpu_register_signed_word(int fpureg) const;
int32_t get_fpu_register_hi_word(int fpureg) const;
float get_fpu_register_float(int fpureg) const;
double get_fpu_register_double(int fpureg) const;
void set_cf_register(int cfreg, bool value);
bool get_cf_register(int cfreg) const;
void set_fcsr_rounding_mode(FPURoundingMode mode);
unsigned int get_fcsr_rounding_mode();
void set_fcsr_bit(uint32_t cc, bool value);
bool test_fcsr_bit(uint32_t cc);
bool set_fcsr_round_error(double original, double rounded);
bool set_fcsr_round64_error(double original, double rounded);
bool set_fcsr_round_error(float original, float rounded);
bool set_fcsr_round64_error(float original, float rounded);
void round_according_to_fcsr(double toRound, double* rounded,
int32_t* rounded_int);
void round64_according_to_fcsr(double toRound, double* rounded,
int64_t* rounded_int);
void round_according_to_fcsr(float toRound, float* rounded,
int32_t* rounded_int);
void round64_according_to_fcsr(float toRound, float* rounded,
int64_t* rounded_int);
// Special case of set_register and get_register to access the raw PC value.
void set_pc(int64_t value);
V8_EXPORT_PRIVATE int64_t get_pc() const;
Address get_sp() const { return static_cast<Address>(get_register(sp)); }
// Accessor to the internal simulator stack area.
uintptr_t StackLimit(uintptr_t c_limit) const;
// Executes LOONG64 instructions until the PC reaches end_sim_pc.
void Execute();
template <typename Return, typename... Args>
Return Call(Address entry, Args... args) {
return VariadicCall<Return>(this, &Simulator::CallImpl, entry, args...);
}
// Alternative: call a 2-argument double function.
double CallFP(Address entry, double d0, double d1);
// Push an address onto the JS stack.
uintptr_t PushAddress(uintptr_t address);
// Pop an address from the JS stack.
uintptr_t PopAddress();
// Debugger input.
void set_last_debugger_input(char* input);
char* last_debugger_input() { return last_debugger_input_; }
// Redirection support.
static void SetRedirectInstruction(Instruction* instruction);
// ICache checking.
static bool ICacheMatch(void* one, void* two);
static void FlushICache(base::CustomMatcherHashMap* i_cache, void* start,
size_t size);
// Returns true if pc register contains one of the 'special_values' defined
// below (bad_ra, end_sim_pc).
bool has_bad_pc() const;
private:
enum special_values {
// Known bad pc value to ensure that the simulator does not execute
// without being properly setup.
bad_ra = -1,
// A pc value used to signal the simulator to stop execution. Generally
// the ra is set to this value on transition from native C code to
// simulated execution, so that the simulator can "return" to the native
// C code.
end_sim_pc = -2,
// Unpredictable value.
Unpredictable = 0xbadbeaf
};
V8_EXPORT_PRIVATE intptr_t CallImpl(Address entry, int argument_count,
const intptr_t* arguments);
// Unsupported instructions use Format to print an error and stop execution.
void Format(Instruction* instr, const char* format);
// Helpers for data value tracing.
enum TraceType {
BYTE,
HALF,
WORD,
DWORD,
FLOAT,
DOUBLE,
FLOAT_DOUBLE,
WORD_DWORD
};
// Read and write memory.
inline uint32_t ReadBU(int64_t addr);
inline int32_t ReadB(int64_t addr);
inline void WriteB(int64_t addr, uint8_t value);
inline void WriteB(int64_t addr, int8_t value);
inline uint16_t ReadHU(int64_t addr, Instruction* instr);
inline int16_t ReadH(int64_t addr, Instruction* instr);
// Note: Overloaded on the sign of the value.
inline void WriteH(int64_t addr, uint16_t value, Instruction* instr);
inline void WriteH(int64_t addr, int16_t value, Instruction* instr);
inline uint32_t ReadWU(int64_t addr, Instruction* instr);
inline int32_t ReadW(int64_t addr, Instruction* instr, TraceType t = WORD);
inline void WriteW(int64_t addr, int32_t value, Instruction* instr);
void WriteConditionalW(int64_t addr, int32_t value, Instruction* instr,
int32_t rt_reg);
inline int64_t Read2W(int64_t addr, Instruction* instr);
inline void Write2W(int64_t addr, int64_t value, Instruction* instr);
inline void WriteConditional2W(int64_t addr, int64_t value,
Instruction* instr, int32_t rt_reg);
inline double ReadD(int64_t addr, Instruction* instr);
inline void WriteD(int64_t addr, double value, Instruction* instr);
template <typename T>
T ReadMem(int64_t addr, Instruction* instr);
template <typename T>
void WriteMem(int64_t addr, T value, Instruction* instr);
// Helper for debugging memory access.
inline void DieOrDebug();
void TraceRegWr(int64_t value, TraceType t = DWORD);
void TraceMemWr(int64_t addr, int64_t value, TraceType t);
void TraceMemRd(int64_t addr, int64_t value, TraceType t = DWORD);
template <typename T>
void TraceMemRd(int64_t addr, T value);
template <typename T>
void TraceMemWr(int64_t addr, T value);
SimInstruction instr_;
// Executing is handled based on the instruction type.
void DecodeTypeOp6();
void DecodeTypeOp7();
void DecodeTypeOp8();
void DecodeTypeOp10();
void DecodeTypeOp12();
void DecodeTypeOp14();
void DecodeTypeOp17();
void DecodeTypeOp22();
inline int32_t rj_reg() const { return instr_.RjValue(); }
inline int64_t rj() const { return get_register(rj_reg()); }
inline uint64_t rj_u() const {
return static_cast<uint64_t>(get_register(rj_reg()));
}
inline int32_t rk_reg() const { return instr_.RkValue(); }
inline int64_t rk() const { return get_register(rk_reg()); }
inline uint64_t rk_u() const {
return static_cast<uint64_t>(get_register(rk_reg()));
}
inline int32_t rd_reg() const { return instr_.RdValue(); }
inline int64_t rd() const { return get_register(rd_reg()); }
inline uint64_t rd_u() const {
return static_cast<uint64_t>(get_register(rd_reg()));
}
inline int32_t fa_reg() const { return instr_.FaValue(); }
inline float fa_float() const { return get_fpu_register_float(fa_reg()); }
inline double fa_double() const { return get_fpu_register_double(fa_reg()); }
inline int32_t fj_reg() const { return instr_.FjValue(); }
inline float fj_float() const { return get_fpu_register_float(fj_reg()); }
inline double fj_double() const { return get_fpu_register_double(fj_reg()); }
inline int32_t fk_reg() const { return instr_.FkValue(); }
inline float fk_float() const { return get_fpu_register_float(fk_reg()); }
inline double fk_double() const { return get_fpu_register_double(fk_reg()); }
inline int32_t fd_reg() const { return instr_.FdValue(); }
inline float fd_float() const { return get_fpu_register_float(fd_reg()); }
inline double fd_double() const { return get_fpu_register_double(fd_reg()); }
inline int32_t cj_reg() const { return instr_.CjValue(); }
inline bool cj() const { return get_cf_register(cj_reg()); }
inline int32_t cd_reg() const { return instr_.CdValue(); }
inline bool cd() const { return get_cf_register(cd_reg()); }
inline int32_t ca_reg() const { return instr_.CaValue(); }
inline bool ca() const { return get_cf_register(ca_reg()); }
inline uint32_t sa2() const { return instr_.Sa2Value(); }
inline uint32_t sa3() const { return instr_.Sa3Value(); }
inline uint32_t ui5() const { return instr_.Ui5Value(); }
inline uint32_t ui6() const { return instr_.Ui6Value(); }
inline uint32_t lsbw() const { return instr_.LsbwValue(); }
inline uint32_t msbw() const { return instr_.MsbwValue(); }
inline uint32_t lsbd() const { return instr_.LsbdValue(); }
inline uint32_t msbd() const { return instr_.MsbdValue(); }
inline uint32_t cond() const { return instr_.CondValue(); }
inline int32_t si12() const { return (instr_.Si12Value() << 20) >> 20; }
inline uint32_t ui12() const { return instr_.Ui12Value(); }
inline int32_t si14() const { return (instr_.Si14Value() << 18) >> 18; }
inline int32_t si16() const { return (instr_.Si16Value() << 16) >> 16; }
inline int32_t si20() const { return (instr_.Si20Value() << 12) >> 12; }
inline void SetResult(const int32_t rd_reg, const int64_t alu_out) {
set_register(rd_reg, alu_out);
TraceRegWr(alu_out);
}
inline void SetFPUWordResult(int32_t fd_reg, int32_t alu_out) {
set_fpu_register_word(fd_reg, alu_out);
TraceRegWr(get_fpu_register(fd_reg), WORD);
}
inline void SetFPUWordResult2(int32_t fd_reg, int32_t alu_out) {
set_fpu_register_word(fd_reg, alu_out);
TraceRegWr(get_fpu_register(fd_reg));
}
inline void SetFPUResult(int32_t fd_reg, int64_t alu_out) {
set_fpu_register(fd_reg, alu_out);
TraceRegWr(get_fpu_register(fd_reg));
}
inline void SetFPUResult2(int32_t fd_reg, int64_t alu_out) {
set_fpu_register(fd_reg, alu_out);
TraceRegWr(get_fpu_register(fd_reg), DOUBLE);
}
inline void SetFPUFloatResult(int32_t fd_reg, float alu_out) {
set_fpu_register_float(fd_reg, alu_out);
TraceRegWr(get_fpu_register(fd_reg), FLOAT);
}
inline void SetFPUDoubleResult(int32_t fd_reg, double alu_out) {
set_fpu_register_double(fd_reg, alu_out);
TraceRegWr(get_fpu_register(fd_reg), DOUBLE);
}
// Used for breakpoints.
void SoftwareInterrupt();
// Stop helper functions.
bool IsWatchpoint(uint64_t code);
void PrintWatchpoint(uint64_t code);
void HandleStop(uint64_t code, Instruction* instr);
bool IsStopInstruction(Instruction* instr);
bool IsEnabledStop(uint64_t code);
void EnableStop(uint64_t code);
void DisableStop(uint64_t code);
void IncreaseStopCounter(uint64_t code);
void PrintStopInfo(uint64_t code);
// Executes one instruction.
void InstructionDecode(Instruction* instr);
// Execute one instruction placed in a branch delay slot.
// ICache.
static void CheckICache(base::CustomMatcherHashMap* i_cache,
Instruction* instr);
static void FlushOnePage(base::CustomMatcherHashMap* i_cache, intptr_t start,
size_t size);
static CachePage* GetCachePage(base::CustomMatcherHashMap* i_cache,
void* page);
enum Exception {
none,
kIntegerOverflow,
kIntegerUnderflow,
kDivideByZero,
kNumExceptions
};
// Exceptions.
void SignalException(Exception e);
// Handle arguments and return value for runtime FP functions.
void GetFpArgs(double* x, double* y, int32_t* z);
void SetFpResult(const double& result);
void CallInternal(Address entry);
// Architecture state.
// Registers.
int64_t registers_[kNumSimuRegisters];
// Floating point Registers.
int64_t FPUregisters_[kNumFPURegisters];
// Condition flags Registers.
bool CFregisters_[kNumCFRegisters];
// FPU control register.
uint32_t FCSR_;
// Simulator support.
// Allocate 1MB for stack.
size_t stack_size_;
char* stack_;
bool pc_modified_;
int64_t icount_;
int break_count_;
base::EmbeddedVector<char, 128> trace_buf_;
// Debugger input.
char* last_debugger_input_;
v8::internal::Isolate* isolate_;
// Registered breakpoints.
Instruction* break_pc_;
Instr break_instr_;
// Stop is disabled if bit 31 is set.
static const uint32_t kStopDisabledBit = 1 << 31;
// A stop is enabled, meaning the simulator will stop when meeting the
// instruction, if bit 31 of watched_stops_[code].count is unset.
// The value watched_stops_[code].count & ~(1 << 31) indicates how many times
// the breakpoint was hit or gone through.
struct StopCountAndDesc {
uint32_t count;
char* desc;
};
StopCountAndDesc watched_stops_[kMaxStopCode + 1];
// Synchronization primitives.
enum class MonitorAccess {
Open,
RMW,
};
enum class TransactionSize {
None = 0,
Word = 4,
DoubleWord = 8,
};
// The least-significant bits of the address are ignored. The number of bits
// is implementation-defined, between 3 and minimum page size.
static const uintptr_t kExclusiveTaggedAddrMask = ~((1 << 3) - 1);
class LocalMonitor {
public:
LocalMonitor();
// These functions manage the state machine for the local monitor, but do
// not actually perform loads and stores. NotifyStoreConditional only
// returns true if the store conditional is allowed; the global monitor will
// still have to be checked to see whether the memory should be updated.
void NotifyLoad();
void NotifyLoadLinked(uintptr_t addr, TransactionSize size);
void NotifyStore();
bool NotifyStoreConditional(uintptr_t addr, TransactionSize size);
private:
void Clear();
MonitorAccess access_state_;
uintptr_t tagged_addr_;
TransactionSize size_;
};
class GlobalMonitor {
public:
class LinkedAddress {
public:
LinkedAddress();
private:
friend class GlobalMonitor;
// These functions manage the state machine for the global monitor, but do
// not actually perform loads and stores.
void Clear_Locked();
void NotifyLoadLinked_Locked(uintptr_t addr);
void NotifyStore_Locked();
bool NotifyStoreConditional_Locked(uintptr_t addr,
bool is_requesting_thread);
MonitorAccess access_state_;
uintptr_t tagged_addr_;
LinkedAddress* next_;
LinkedAddress* prev_;
// A scd can fail due to background cache evictions. Rather than
// simulating this, we'll just occasionally introduce cases where an
// store conditional fails. This will happen once after every
// kMaxFailureCounter exclusive stores.
static const int kMaxFailureCounter = 5;
int failure_counter_;
};
// Exposed so it can be accessed by Simulator::{Read,Write}Ex*.
base::Mutex mutex;
void NotifyLoadLinked_Locked(uintptr_t addr, LinkedAddress* linked_address);
void NotifyStore_Locked(LinkedAddress* linked_address);
bool NotifyStoreConditional_Locked(uintptr_t addr,
LinkedAddress* linked_address);
// Called when the simulator is destroyed.
void RemoveLinkedAddress(LinkedAddress* linked_address);
static GlobalMonitor* Get();
private:
// Private constructor. Call {GlobalMonitor::Get()} to get the singleton.
GlobalMonitor() = default;
friend class base::LeakyObject<GlobalMonitor>;
bool IsProcessorInLinkedList_Locked(LinkedAddress* linked_address) const;
void PrependProcessor_Locked(LinkedAddress* linked_address);
LinkedAddress* head_ = nullptr;
};
LocalMonitor local_monitor_;
GlobalMonitor::LinkedAddress global_monitor_thread_;
};
} // namespace internal
} // namespace v8
#endif // defined(USE_SIMULATOR)
#endif // V8_EXECUTION_LOONG64_SIMULATOR_LOONG64_H_
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