summaryrefslogtreecommitdiff
path: root/deps/v8/src/global-handles.h
blob: c56568de9feafefb67cffe4817ddc7ce782cdb73 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
// Copyright 2011 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_GLOBAL_HANDLES_H_
#define V8_GLOBAL_HANDLES_H_

#include <type_traits>

#include "include/v8.h"
#include "include/v8-profiler.h"

#include "src/handles.h"
#include "src/list.h"
#include "src/utils.h"

namespace v8 {
namespace internal {

class HeapStats;
class RootVisitor;

// Structure for tracking global handles.
// A single list keeps all the allocated global handles.
// Destroyed handles stay in the list but is added to the free list.
// At GC the destroyed global handles are removed from the free list
// and deallocated.

enum WeaknessType {
  // Embedder gets a handle to the dying object.
  FINALIZER_WEAK,
  // In the following cases, the embedder gets the parameter they passed in
  // earlier, and 0 or 2 first embedder fields. Note that the internal
  // fields must contain aligned non-V8 pointers.  Getting pointers to V8
  // objects through this interface would be GC unsafe so in that case the
  // embedder gets a null pointer instead.
  PHANTOM_WEAK,
  PHANTOM_WEAK_2_EMBEDDER_FIELDS,
  // The handle is automatically reset by the garbage collector when
  // the object is no longer reachable.
  PHANTOM_WEAK_RESET_HANDLE
};

class GlobalHandles {
 public:
  ~GlobalHandles();

  // Creates a new global handle that is alive until Destroy is called.
  Handle<Object> Create(Object* value);

  template <typename T>
  Handle<T> Create(T* value) {
    static_assert(std::is_base_of<Object, T>::value, "static type violation");
    // The compiler should only pick this method if T is not Object.
    static_assert(!std::is_same<Object, T>::value, "compiler error");
    return Handle<T>::cast(Create(static_cast<Object*>(value)));
  }

  // Copy a global handle
  static Handle<Object> CopyGlobal(Object** location);

  // Destroy a global handle.
  static void Destroy(Object** location);

  // Make the global handle weak and set the callback parameter for the
  // handle.  When the garbage collector recognizes that only weak global
  // handles point to an object the callback function is invoked (for each
  // handle) with the handle and corresponding parameter as arguments.  By
  // default the handle still contains a pointer to the object that is being
  // collected.  For this reason the object is not collected until the next
  // GC.  For a phantom weak handle the handle is cleared (set to a Smi)
  // before the callback is invoked, but the handle can still be identified
  // in the callback by using the location() of the handle.
  static void MakeWeak(Object** location, void* parameter,
                       WeakCallbackInfo<void>::Callback weak_callback,
                       v8::WeakCallbackType type);

  static void MakeWeak(Object*** location_addr);

  void RecordStats(HeapStats* stats);

  // Returns the current number of handles to global objects.
  int global_handles_count() const {
    return number_of_global_handles_;
  }

  size_t NumberOfPhantomHandleResets() {
    return number_of_phantom_handle_resets_;
  }

  void ResetNumberOfPhantomHandleResets() {
    number_of_phantom_handle_resets_ = 0;
  }

  // Clear the weakness of a global handle.
  static void* ClearWeakness(Object** location);

  // Mark the reference to this object independent.
  static void MarkIndependent(Object** location);

  static bool IsIndependent(Object** location);

  // Tells whether global handle is near death.
  static bool IsNearDeath(Object** location);

  // Tells whether global handle is weak.
  static bool IsWeak(Object** location);

  // Process pending weak handles.
  // Returns the number of freed nodes.
  int PostGarbageCollectionProcessing(
      GarbageCollector collector, const v8::GCCallbackFlags gc_callback_flags);

  // Iterates over all strong handles.
  void IterateStrongRoots(RootVisitor* v);

  // Iterates over all handles.
  void IterateAllRoots(RootVisitor* v);

  void IterateAllNewSpaceRoots(RootVisitor* v);

  // Iterates over all handles that have embedder-assigned class ID.
  void IterateAllRootsWithClassIds(v8::PersistentHandleVisitor* v);

  // Iterates over all handles in the new space that have embedder-assigned
  // class ID.
  void IterateAllRootsInNewSpaceWithClassIds(v8::PersistentHandleVisitor* v);

  // Iterate over all handles in the new space that are weak, unmodified
  // and have class IDs
  void IterateWeakRootsInNewSpaceWithClassIds(v8::PersistentHandleVisitor* v);

  // Iterates over all weak roots in heap.
  void IterateWeakRoots(RootVisitor* v);

  // Find all weak handles satisfying the callback predicate, mark
  // them as pending.
  void IdentifyWeakHandles(WeakSlotCallback f);

  // NOTE: Five ...NewSpace... functions below are used during
  // scavenge collections and iterate over sets of handles that are
  // guaranteed to contain all handles holding new space objects (but
  // may also include old space objects).

  // Iterates over strong and dependent handles. See the node above.
  void IterateNewSpaceStrongAndDependentRoots(RootVisitor* v);

  // Finds weak independent or unmodified handles satisfying
  // the callback predicate and marks them as pending. See the note above.
  void MarkNewSpaceWeakUnmodifiedObjectsPending(
      WeakSlotCallbackWithHeap is_unscavenged);

  // Iterates over weak independent or unmodified handles.
  // See the note above.
  void IterateNewSpaceWeakUnmodifiedRoots(RootVisitor* v);

  // Identify unmodified objects that are in weak state and marks them
  // unmodified
  void IdentifyWeakUnmodifiedObjects(WeakSlotCallback is_unmodified);

  // Tear down the global handle structure.
  void TearDown();

  Isolate* isolate() { return isolate_; }

#ifdef DEBUG
  void PrintStats();
  void Print();
#endif  // DEBUG

 private:
  // Internal node structures.
  class Node;
  class NodeBlock;
  class NodeIterator;
  class PendingPhantomCallback;
  class PendingPhantomCallbacksSecondPassTask;

  explicit GlobalHandles(Isolate* isolate);

  // Helpers for PostGarbageCollectionProcessing.
  static void InvokeSecondPassPhantomCallbacks(
      List<PendingPhantomCallback>* callbacks, Isolate* isolate);
  int PostScavengeProcessing(int initial_post_gc_processing_count);
  int PostMarkSweepProcessing(int initial_post_gc_processing_count);
  int DispatchPendingPhantomCallbacks(bool synchronous_second_pass);
  void UpdateListOfNewSpaceNodes();
  void ApplyPersistentHandleVisitor(v8::PersistentHandleVisitor* visitor,
                                    Node* node);

  Isolate* isolate_;

  // Field always containing the number of handles to global objects.
  int number_of_global_handles_;

  // List of all allocated node blocks.
  NodeBlock* first_block_;

  // List of node blocks with used nodes.
  NodeBlock* first_used_block_;

  // Free list of nodes.
  Node* first_free_;

  // Contains all nodes holding new space objects. Note: when the list
  // is accessed, some of the objects may have been promoted already.
  List<Node*> new_space_nodes_;

  int post_gc_processing_count_;

  size_t number_of_phantom_handle_resets_;

  List<PendingPhantomCallback> pending_phantom_callbacks_;

  friend class Isolate;

  DISALLOW_COPY_AND_ASSIGN(GlobalHandles);
};


class GlobalHandles::PendingPhantomCallback {
 public:
  typedef v8::WeakCallbackInfo<void> Data;
  PendingPhantomCallback(
      Node* node, Data::Callback callback, void* parameter,
      void* embedder_fields[v8::kEmbedderFieldsInWeakCallback])
      : node_(node), callback_(callback), parameter_(parameter) {
    for (int i = 0; i < v8::kEmbedderFieldsInWeakCallback; ++i) {
      embedder_fields_[i] = embedder_fields[i];
    }
  }

  void Invoke(Isolate* isolate);

  Node* node() { return node_; }
  Data::Callback callback() { return callback_; }

 private:
  Node* node_;
  Data::Callback callback_;
  void* parameter_;
  void* embedder_fields_[v8::kEmbedderFieldsInWeakCallback];
};


class EternalHandles {
 public:
  enum SingletonHandle {
    DATE_CACHE_VERSION,

    NUMBER_OF_SINGLETON_HANDLES
  };

  EternalHandles();
  ~EternalHandles();

  int NumberOfHandles() { return size_; }

  // Create an EternalHandle, overwriting the index.
  void Create(Isolate* isolate, Object* object, int* index);

  // Grab the handle for an existing EternalHandle.
  inline Handle<Object> Get(int index) {
    return Handle<Object>(GetLocation(index));
  }

  // Grab the handle for an existing SingletonHandle.
  inline Handle<Object> GetSingleton(SingletonHandle singleton) {
    DCHECK(Exists(singleton));
    return Get(singleton_handles_[singleton]);
  }

  // Checks whether a SingletonHandle has been assigned.
  inline bool Exists(SingletonHandle singleton) {
    return singleton_handles_[singleton] != kInvalidIndex;
  }

  // Assign a SingletonHandle to an empty slot and returns the handle.
  Handle<Object> CreateSingleton(Isolate* isolate,
                                 Object* object,
                                 SingletonHandle singleton) {
    Create(isolate, object, &singleton_handles_[singleton]);
    return Get(singleton_handles_[singleton]);
  }

  // Iterates over all handles.
  void IterateAllRoots(RootVisitor* visitor);
  // Iterates over all handles which might be in new space.
  void IterateNewSpaceRoots(RootVisitor* visitor);
  // Rebuilds new space list.
  void PostGarbageCollectionProcessing(Heap* heap);

 private:
  static const int kInvalidIndex = -1;
  static const int kShift = 8;
  static const int kSize = 1 << kShift;
  static const int kMask = 0xff;

  // Gets the slot for an index
  inline Object** GetLocation(int index) {
    DCHECK(index >= 0 && index < size_);
    return &blocks_[index >> kShift][index & kMask];
  }

  int size_;
  List<Object**> blocks_;
  List<int> new_space_indices_;
  int singleton_handles_[NUMBER_OF_SINGLETON_HANDLES];

  DISALLOW_COPY_AND_ASSIGN(EternalHandles);
};


}  // namespace internal
}  // namespace v8

#endif  // V8_GLOBAL_HANDLES_H_