summaryrefslogtreecommitdiff
path: root/deps/v8/src/objects/js-function.h
blob: 9fab6bd6c7ab728630f76176c78a1f29b20b67e9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_OBJECTS_JS_FUNCTION_H_
#define V8_OBJECTS_JS_FUNCTION_H_

#include "src/objects/code-kind.h"
#include "src/objects/js-objects.h"
#include "torque-generated/field-offsets.h"

// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"

namespace v8 {
namespace internal {

#include "torque-generated/src/objects/js-function-tq.inc"

// An abstract superclass for classes representing JavaScript function values.
// It doesn't carry any functionality but allows function classes to be
// identified in the type system.
class JSFunctionOrBoundFunction
    : public TorqueGeneratedJSFunctionOrBoundFunction<JSFunctionOrBoundFunction,
                                                      JSObject> {
 public:
  STATIC_ASSERT(kHeaderSize == JSObject::kHeaderSize);
  TQ_OBJECT_CONSTRUCTORS(JSFunctionOrBoundFunction)
};

// JSBoundFunction describes a bound function exotic object.
class JSBoundFunction
    : public TorqueGeneratedJSBoundFunction<JSBoundFunction,
                                            JSFunctionOrBoundFunction> {
 public:
  static MaybeHandle<String> GetName(Isolate* isolate,
                                     Handle<JSBoundFunction> function);
  static Maybe<int> GetLength(Isolate* isolate,
                              Handle<JSBoundFunction> function);
  static MaybeHandle<NativeContext> GetFunctionRealm(
      Handle<JSBoundFunction> function);

  // Dispatched behavior.
  DECL_PRINTER(JSBoundFunction)
  DECL_VERIFIER(JSBoundFunction)

  // The bound function's string representation implemented according
  // to ES6 section 19.2.3.5 Function.prototype.toString ( ).
  static Handle<String> ToString(Handle<JSBoundFunction> function);

  TQ_OBJECT_CONSTRUCTORS(JSBoundFunction)
};

// JSFunction describes JavaScript functions.
class JSFunction : public JSFunctionOrBoundFunction {
 public:
  // [prototype_or_initial_map]:
  DECL_ACCESSORS(prototype_or_initial_map, HeapObject)

  // [shared]: The information about the function that
  // can be shared by instances.
  DECL_ACCESSORS(shared, SharedFunctionInfo)

  static const int kLengthDescriptorIndex = 0;
  static const int kNameDescriptorIndex = 1;
  // Home object descriptor index when function has a [[HomeObject]] slot.
  static const int kMaybeHomeObjectDescriptorIndex = 2;
  // Fast binding requires length and name accessors.
  static const int kMinDescriptorsForFastBind = 2;

  // [context]: The context for this function.
  inline Context context();
  inline bool has_context() const;
  inline void set_context(HeapObject context);
  inline JSGlobalProxy global_proxy();
  inline NativeContext native_context();
  inline int length();

  static Handle<Object> GetName(Isolate* isolate, Handle<JSFunction> function);
  static Handle<NativeContext> GetFunctionRealm(Handle<JSFunction> function);

  // [code]: The generated code object for this function.  Executed
  // when the function is invoked, e.g. foo() or new foo(). See
  // [[Call]] and [[Construct]] description in ECMA-262, section
  // 8.6.2, page 27.
  inline Code code() const;
  inline void set_code(Code code);
  inline void set_code_no_write_barrier(Code code);

  // Get the abstract code associated with the function, which will either be
  // a Code object or a BytecodeArray.
  inline AbstractCode abstract_code();

  // The predicates for querying code kinds related to this function have
  // specific terminology:
  //
  // - Attached: all code kinds that are directly attached to this JSFunction
  //   object.
  // - Available: all code kinds that are either attached or available through
  //   indirect means such as the feedback vector's optimized code cache.
  // - Active: the single code kind that would be executed if this function
  //   were called in its current state. Note that there may not be an active
  //   code kind if the function is not compiled.
  //
  // Note: code objects that are marked_for_deoptimization are not part of the
  // attached/available/active sets. This is because the JSFunction might have
  // been already deoptimized but its code() still needs to be unlinked, which
  // will happen on its next activation.

  // True, iff any generated code kind is attached/available to this function.
  V8_EXPORT_PRIVATE bool HasAttachedOptimizedCode() const;
  bool HasAvailableOptimizedCode() const;

  bool HasAvailableCodeKind(CodeKind kind) const;

  V8_EXPORT_PRIVATE bool ActiveTierIsIgnition() const;
  bool ActiveTierIsTurbofan() const;
  bool ActiveTierIsNCI() const;
  bool ActiveTierIsMidtierTurboprop() const;
  bool ActiveTierIsToptierTurboprop() const;

  CodeKind NextTier() const;

  // Similar to SharedFunctionInfo::CanDiscardCompiled. Returns true, if the
  // attached code can be recreated at a later point by replacing it with
  // CompileLazy.
  bool CanDiscardCompiled() const;

  // Tells whether or not this function checks its optimization marker in its
  // feedback vector.
  inline bool ChecksOptimizationMarker();

  // Tells whether or not this function has a (non-zero) optimization marker.
  inline bool HasOptimizationMarker();

  // Mark this function for lazy recompilation. The function will be recompiled
  // the next time it is executed.
  inline void MarkForOptimization(ConcurrencyMode mode);

  // Tells whether or not the function is already marked for lazy recompilation.
  inline bool IsMarkedForOptimization();
  inline bool IsMarkedForConcurrentOptimization();

  // Tells whether or not the function is on the concurrent recompilation queue.
  inline bool IsInOptimizationQueue();

  // Sets the optimization marker in the function's feedback vector.
  inline void SetOptimizationMarker(OptimizationMarker marker);

  // Clears the optimization marker in the function's feedback vector.
  inline void ClearOptimizationMarker();

  // If slack tracking is active, it computes instance size of the initial map
  // with minimum permissible object slack.  If it is not active, it simply
  // returns the initial map's instance size.
  int ComputeInstanceSizeWithMinSlack(Isolate* isolate);

  // Completes inobject slack tracking on initial map if it is active.
  inline void CompleteInobjectSlackTrackingIfActive();

  // [raw_feedback_cell]: Gives raw access to the FeedbackCell used to hold the
  /// FeedbackVector eventually. Generally this shouldn't be used to get the
  // feedback_vector, instead use feedback_vector() which correctly deals with
  // the JSFunction's bytecode being flushed.
  DECL_ACCESSORS(raw_feedback_cell, FeedbackCell)

  // Functions related to feedback vector. feedback_vector() can be used once
  // the function has feedback vectors allocated. feedback vectors may not be
  // available after compile when lazily allocating feedback vectors.
  inline FeedbackVector feedback_vector() const;
  inline bool has_feedback_vector() const;
  V8_EXPORT_PRIVATE static void EnsureFeedbackVector(
      Handle<JSFunction> function, IsCompiledScope* compiled_scope);

  // Functions related to closure feedback cell array that holds feedback cells
  // used to create closures from this function. We allocate closure feedback
  // cell arrays after compile, when we want to allocate feedback vectors
  // lazily.
  inline bool has_closure_feedback_cell_array() const;
  inline ClosureFeedbackCellArray closure_feedback_cell_array() const;
  static void EnsureClosureFeedbackCellArray(Handle<JSFunction> function);

  // Initializes the feedback cell of |function|. In lite mode, this would be
  // initialized to the closure feedback cell array that holds the feedback
  // cells for create closure calls from this function. In the regular mode,
  // this allocates feedback vector.
  static void InitializeFeedbackCell(Handle<JSFunction> function,
                                     IsCompiledScope* compiled_scope);

  // Unconditionally clear the type feedback vector.
  void ClearTypeFeedbackInfo();

  // Resets function to clear compiled data after bytecode has been flushed.
  inline bool NeedsResetDueToFlushedBytecode();
  inline void ResetIfBytecodeFlushed(
      base::Optional<std::function<void(HeapObject object, ObjectSlot slot,
                                        HeapObject target)>>
          gc_notify_updated_slot = base::nullopt);

  DECL_GETTER(has_prototype_slot, bool)

  // The initial map for an object created by this constructor.
  DECL_GETTER(initial_map, Map)

  static void SetInitialMap(Handle<JSFunction> function, Handle<Map> map,
                            Handle<HeapObject> prototype);
  DECL_GETTER(has_initial_map, bool)
  V8_EXPORT_PRIVATE static void EnsureHasInitialMap(
      Handle<JSFunction> function);

  // Creates a map that matches the constructor's initial map, but with
  // [[prototype]] being new.target.prototype. Because new.target can be a
  // JSProxy, this can call back into JavaScript.
  static V8_WARN_UNUSED_RESULT MaybeHandle<Map> GetDerivedMap(
      Isolate* isolate, Handle<JSFunction> constructor,
      Handle<JSReceiver> new_target);

  // Get and set the prototype property on a JSFunction. If the
  // function has an initial map the prototype is set on the initial
  // map. Otherwise, the prototype is put in the initial map field
  // until an initial map is needed.
  DECL_GETTER(has_prototype, bool)
  DECL_GETTER(has_instance_prototype, bool)
  DECL_GETTER(prototype, Object)
  DECL_GETTER(instance_prototype, HeapObject)
  DECL_GETTER(has_prototype_property, bool)
  DECL_GETTER(PrototypeRequiresRuntimeLookup, bool)
  static void SetPrototype(Handle<JSFunction> function, Handle<Object> value);

  // Returns if this function has been compiled to native code yet.
  inline bool is_compiled() const;

  static int GetHeaderSize(bool function_has_prototype_slot) {
    return function_has_prototype_slot ? JSFunction::kSizeWithPrototype
                                       : JSFunction::kSizeWithoutPrototype;
  }

  // Prints the name of the function using PrintF.
  void PrintName(FILE* out = stdout);

  DECL_CAST(JSFunction)

  // Calculate the instance size and in-object properties count.
  // {CalculateExpectedNofProperties} can trigger compilation.
  static V8_WARN_UNUSED_RESULT int CalculateExpectedNofProperties(
      Isolate* isolate, Handle<JSFunction> function);
  static void CalculateInstanceSizeHelper(InstanceType instance_type,
                                          bool has_prototype_slot,
                                          int requested_embedder_fields,
                                          int requested_in_object_properties,
                                          int* instance_size,
                                          int* in_object_properties);

  // Dispatched behavior.
  DECL_PRINTER(JSFunction)
  DECL_VERIFIER(JSFunction)

  // The function's name if it is configured, otherwise shared function info
  // debug name.
  static Handle<String> GetName(Handle<JSFunction> function);

  // ES6 section 9.2.11 SetFunctionName
  // Because of the way this abstract operation is used in the spec,
  // it should never fail, but in practice it will fail if the generated
  // function name's length exceeds String::kMaxLength.
  static V8_WARN_UNUSED_RESULT bool SetName(Handle<JSFunction> function,
                                            Handle<Name> name,
                                            Handle<String> prefix);

  // The function's displayName if it is set, otherwise name if it is
  // configured, otherwise shared function info
  // debug name.
  static Handle<String> GetDebugName(Handle<JSFunction> function);

  // The function's string representation implemented according to
  // ES6 section 19.2.3.5 Function.prototype.toString ( ).
  static Handle<String> ToString(Handle<JSFunction> function);

  struct FieldOffsets {
    DEFINE_FIELD_OFFSET_CONSTANTS(JSFunctionOrBoundFunction::kHeaderSize,
                                  TORQUE_GENERATED_JS_FUNCTION_FIELDS)
  };
  static constexpr int kSharedFunctionInfoOffset =
      FieldOffsets::kSharedFunctionInfoOffset;
  static constexpr int kContextOffset = FieldOffsets::kContextOffset;
  static constexpr int kFeedbackCellOffset = FieldOffsets::kFeedbackCellOffset;
  static constexpr int kCodeOffset = FieldOffsets::kCodeOffset;
  static constexpr int kPrototypeOrInitialMapOffset =
      FieldOffsets::kPrototypeOrInitialMapOffset;

 private:
  // JSFunction doesn't have a fixed header size:
  // Hide JSFunctionOrBoundFunction::kHeaderSize to avoid confusion.
  static const int kHeaderSize;

  // Returns the set of code kinds of compilation artifacts (bytecode,
  // generated code) attached to this JSFunction.
  // Note that attached code objects that are marked_for_deoptimization are not
  // included in this set.
  // TODO(jgruber): Currently at most one code kind can be attached. Consider
  // adding a NOT_COMPILED kind and changing this function to simply return the
  // kind if this becomes more convenient in the future.
  CodeKinds GetAttachedCodeKinds() const;

  // As above, but also considers locations outside of this JSFunction. For
  // example the optimized code cache slot in the feedback vector, and the
  // shared function info.
  CodeKinds GetAvailableCodeKinds() const;

 public:
  static constexpr int kSizeWithoutPrototype = kPrototypeOrInitialMapOffset;
  static constexpr int kSizeWithPrototype = FieldOffsets::kHeaderSize;

  OBJECT_CONSTRUCTORS(JSFunction, JSFunctionOrBoundFunction);
};

}  // namespace internal
}  // namespace v8

#include "src/objects/object-macros-undef.h"

#endif  // V8_OBJECTS_JS_FUNCTION_H_