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#include "env-inl.h"
#include "node_binding.h"
namespace node {
using v8::Context;
using v8::Local;
using v8::Object;
using v8::Value;
namespace symbols {
static void Initialize(Local<Object> target,
Local<Value> unused,
Local<Context> context,
void* priv) {
Environment* env = Environment::GetCurrent(context);
#define V(PropertyName, StringValue) \
target \
->Set(env->context(), env->PropertyName()->Name(), env->PropertyName()) \
.FromJust();
PER_ISOLATE_SYMBOL_PROPERTIES(V)
#undef V
}
} // namespace symbols
} // namespace node
NODE_MODULE_CONTEXT_AWARE_INTERNAL(symbols, node::symbols::Initialize)
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