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'use strict';
// Ensure that if a dgram socket is closed before the sendQueue is drained
// will not crash
const common = require('../common');
const dgram = require('dgram');
const buf = Buffer.alloc(1024, 42);
const socket = dgram.createSocket('udp4');
socket.on('listening', function() {
socket.close();
});
// get a random port for send
const portGetter = dgram.createSocket('udp4')
.bind(0, 'localhost', common.mustCall(() => {
// adds a listener to 'listening' to send the data when
// the socket is available
socket.send(buf, 0, buf.length,
portGetter.address().port,
portGetter.address().address);
portGetter.close();
}));
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