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var common = require('../common');
var assert = require('assert');
var childKilled = false, done = false,
spawn = require('child_process').spawn,
util = require('util'),
child;
var join = require('path').join;
child = spawn(process.argv[0], [join(common.fixturesDir, 'should_exit.js')]);
child.on('exit', function() {
if (!done) childKilled = true;
});
setTimeout(function() {
console.log('Sending SIGINT');
child.kill('SIGINT');
setTimeout(function() {
console.log('Chance has been given to die');
done = true;
if (!childKilled) {
// Cleanup
console.log('Child did not die on SIGINT, sending SIGTERM');
child.kill('SIGTERM');
}
}, 200);
}, 200);
process.on('exit', function() {
assert.ok(childKilled);
});
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