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diff --git a/pr/src/md/mac/mdcriticalregion.c b/pr/src/md/mac/mdcriticalregion.c
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: NULL; c-basic-offset: 2 -*- */
+/*
+ * The contents of this file are subject to the Mozilla Public
+ * License Version 1.1 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS
+ * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
+ * implied. See the License for the specific language governing
+ * rights and limitations under the License.
+ *
+ * The Original Code is the Netscape Portable Runtime (NSPR).
+ *
+ * The Initial Developer of the Original Code is Netscape
+ * Communications Corporation. Portions created by Netscape are
+ * Copyright (C) 1998-2000 Netscape Communications Corporation. All
+ * Rights Reserved.
+ *
+ * Contributor(s):
+ * George Warner, Apple Computer Inc.
+ * Simon Fraser <sfraser@netscape.com>
+ *
+ * Alternatively, the contents of this file may be used under the
+ * terms of the GNU General Public License Version 2 or later (the
+ * "GPL"), in which case the provisions of the GPL are applicable
+ * instead of those above. If you wish to allow use of your
+ * version of this file only under the terms of the GPL and not to
+ * allow others to use your version of this file under the MPL,
+ * indicate your decision by deleting the provisions above and
+ * replace them with the notice and other provisions required by
+ * the GPL. If you do not delete the provisions above, a recipient
+ * may use your version of this file under either the MPL or the
+ * GPL.
+ */
+
+#include "mdcriticalregion.h"
+
+/*
+ This code is a replacement for MPEnterCriticalRegion/MPLeaveCriticalRegion,
+ which is broken on Mac OS 10.0.x builds, but fixed in 10.1. This code works
+ everywhere.
+*/
+
+
+typedef struct MDCriticalRegionData_struct {
+ MPTaskID mMPTaskID; /* Who's in the critical region? */
+ UInt32 mDepthCount; /* How deep? */
+ MPSemaphoreID mMPSemaphoreID; /* ready semaphore */
+} MDCriticalRegionData, *MDCriticalRegionDataPtr;
+
+
+OSStatus
+MD_CriticalRegionCreate(MDCriticalRegionID * outCriticalRegionID)
+{
+ MDCriticalRegionDataPtr newCriticalRegionPtr;
+ MPSemaphoreID mpSemaphoreID;
+ OSStatus err = noErr;
+
+ if (outCriticalRegionID == NULL)
+ return paramErr;
+
+ *outCriticalRegionID = NULL;
+
+ newCriticalRegionPtr = (MDCriticalRegionDataPtr)MPAllocateAligned(sizeof(MDCriticalRegionData),
+ kMPAllocateDefaultAligned, kMPAllocateClearMask);
+ if (newCriticalRegionPtr == NULL)
+ return memFullErr;
+
+ // Note: this semaphore is pre-fired (ready!)
+ err = MPCreateBinarySemaphore(&mpSemaphoreID);
+ if (err == noErr)
+ {
+ newCriticalRegionPtr->mMPTaskID = kInvalidID;
+ newCriticalRegionPtr->mDepthCount = 0;
+ newCriticalRegionPtr->mMPSemaphoreID = mpSemaphoreID;
+
+ *outCriticalRegionID = (MDCriticalRegionID)newCriticalRegionPtr;
+ }
+ else
+ {
+ MPFree((LogicalAddress)newCriticalRegionPtr);
+ }
+
+ return err;
+}
+
+OSStatus
+MD_CriticalRegionDelete(MDCriticalRegionID inCriticalRegionID)
+{
+ MDCriticalRegionDataPtr criticalRegion = (MDCriticalRegionDataPtr)inCriticalRegionID;
+ OSStatus err = noErr;
+
+ if (criticalRegion == NULL)
+ return paramErr;
+
+ if ((criticalRegion->mMPTaskID != kInvalidID) && (criticalRegion->mDepthCount > 0))
+ return kMPInsufficientResourcesErr;
+
+ if (criticalRegion->mMPSemaphoreID != kInvalidID)
+ err = MPDeleteSemaphore(criticalRegion->mMPSemaphoreID);
+ if (noErr != err) return err;
+
+ criticalRegion->mMPSemaphoreID = kInvalidID;
+ MPFree((LogicalAddress) criticalRegion);
+
+ return noErr;
+}
+
+OSStatus
+MD_CriticalRegionEnter(MDCriticalRegionID inCriticalRegionID, Duration inTimeout)
+{
+ MDCriticalRegionDataPtr criticalRegion = (MDCriticalRegionDataPtr)inCriticalRegionID;
+ MPTaskID currentTaskID = MPCurrentTaskID();
+ OSStatus err = noErr;
+
+ if (criticalRegion == NULL)
+ return paramErr;
+
+ // if I'm inside the critical region...
+ if (currentTaskID == criticalRegion->mMPTaskID)
+ {
+ // bump my depth
+ criticalRegion->mDepthCount++;
+ // and continue
+ return noErr;
+ }
+
+ // wait for the ready semaphore
+ err = MPWaitOnSemaphore(criticalRegion->mMPSemaphoreID, inTimeout);
+ // we didn't get it. return the error
+ if (noErr != err) return err;
+
+ // we got it!
+ criticalRegion->mMPTaskID = currentTaskID;
+ criticalRegion->mDepthCount = 1;
+
+ return noErr;
+}
+
+OSStatus
+MD_CriticalRegionExit(MDCriticalRegionID inCriticalRegionID)
+{
+ MDCriticalRegionDataPtr criticalRegion = (MDCriticalRegionDataPtr)inCriticalRegionID;
+ MPTaskID currentTaskID = MPCurrentTaskID();
+ OSStatus err = noErr;
+
+ // if we don't own the critical region...
+ if (currentTaskID != criticalRegion->mMPTaskID)
+ return kMPInsufficientResourcesErr;
+
+ // if we aren't at a depth...
+ if (criticalRegion->mDepthCount == 0)
+ return kMPInsufficientResourcesErr;
+
+ // un-bump my depth
+ criticalRegion->mDepthCount--;
+
+ // if we just bottomed out...
+ if (criticalRegion->mDepthCount == 0)
+ {
+ // release ownership of the structure
+ criticalRegion->mMPTaskID = kInvalidID;
+ // and signal the ready semaphore
+ err = MPSignalSemaphore(criticalRegion->mMPSemaphoreID);
+ }
+ return err;
+}
+