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+; /*
+; Microsoft Developer Support
+; Copyright (c) 1992 Microsoft Corporation
+;
+; This file contains the message definitions for the Win32
+; syslog support messages for the nntp firewall
+
+;-------------------------------------------------------------------------
+; HEADER SECTION
+;
+; The header section defines names and language identifiers for use
+; by the message definitions later in this file. The MessageIdTypedef,
+; SeverityNames, FacilityNames, and LanguageNames keywords are
+; optional and not required.
+;
+;
+MessageIdTypedef=DWORD
+;
+; The MessageIdTypedef keyword gives a typedef name that is used in a
+; type cast for each message code in the generated include file. Each
+; message code appears in the include file with the format: #define
+; name ((type) 0xnnnnnnnn) The default value for type is empty, and no
+; type cast is generated. It is the programmer's responsibility to
+; specify a typedef statement in the application source code to define
+; the type. The type used in the typedef must be large enough to
+; accomodate the entire 32-bit message code.
+;
+;
+SeverityNames=(Success=0x0:STATUS_SEVERITY_SUCCESS
+ Informational=0x1:STATUS_SEVERITY_INFORMATIONAL
+ Warning=0x2:STATUS_SEVERITY_WARNING
+ Error=0x3:STATUS_SEVERITY_ERROR
+ )
+;
+; The SeverityNames keyword defines the set of names that are allowed
+; as the value of the Severity keyword in the message definition. The
+; set is delimited by left and right parentheses. Associated with each
+; severity name is a number that, when shifted left by 30, gives the
+; bit pattern to logical-OR with the Facility value and MessageId
+; value to form the full 32-bit message code. The default value of
+; this keyword is:
+;
+; SeverityNames=(
+; Success=0x0
+; Informational=0x1
+; Warning=0x2
+; Error=0x3
+; )
+;
+; Severity values occupy the high two bits of a 32-bit message code.
+; Any severity value that does not fit in two bits is an error. The
+; severity codes can be given symbolic names by following each value
+; with :name
+;
+;
+;FacilityNames=(System=0x0:FACILITY_SYSTEM
+; Runtime=0x2:FACILITY_RUNTIME
+; Stubs=0x3:FACILITY_STUBS
+; Io=0x4:FACILITY_IO_ERROR_CODE
+; )
+;
+; The FacilityNames keyword defines the set of names that are allowed
+; as the value of the Facility keyword in the message definition. The
+; set is delimited by left and right parentheses. Associated with each
+; facility name is a number that, when shift it left by 16 bits, gives
+; the bit pattern to logical-OR with the Severity value and MessageId
+; value to form the full 32-bit message code. The default value of
+; this keyword is:
+;
+; FacilityNames=(
+; System=0x0FF
+; Application=0xFFF
+; )
+;
+; Facility codes occupy the low order 12 bits of the high order
+; 16-bits of a 32-bit message code. Any facility code that does not
+; fit in 12 bits is an error. This allows for 4,096 facility codes.
+; The first 256 codes are reserved for use by the system software. The
+; facility codes can be given symbolic names by following each value
+; with :name
+;
+;
+; The LanguageNames keyword defines the set of names that are allowed
+; as the value of the Language keyword in the message definition. The
+; set is delimited by left and right parentheses. Associated with each
+; language name is a number and a file name that are used to name the
+; generated resource file that contains the messages for that
+; language. The number corresponds to the language identifier to use
+; in the resource table. The number is separated from the file name
+; with a colon. The initial value of LanguageNames is:
+;
+; LanguageNames=(English=1:MSG00001)
+;
+; Any new names in the source file which don't override the built-in
+; names are added to the list of valid languages. This allows an
+; application to support private languages with descriptive names.
+;
+;
+;-------------------------------------------------------------------------
+; MESSAGE DEFINITION SECTION
+;
+; Following the header section is the body of the Message Compiler
+; source file. The body consists of zero or more message definitions.
+; Each message definition begins with one or more of the following
+; statements:
+;
+; MessageId = [number|+number]
+; Severity = severity_name
+; Facility = facility_name
+; SymbolicName = name
+;
+; The MessageId statement marks the beginning of the message
+; definition. A MessageID statement is required for each message,
+; although the value is optional. If no value is specified, the value
+; used is the previous value for the facility plus one. If the value
+; is specified as +number then the value used is the previous value
+; for the facility, plus the number after the plus sign. Otherwise, if
+; a numeric value is given, that value is used. Any MessageId value
+; that does not fit in 16 bits is an error.
+;
+; The Severity and Facility statements are optional. These statements
+; specify additional bits to OR into the final 32-bit message code. If
+; not specified they default to the value last specified for a message
+; definition. The initial values prior to processing the first message
+; definition are:
+;
+; Severity=Success
+; Facility=Application
+;
+; The value associated with Severity and Facility must match one of
+; the names given in the FacilityNames and SeverityNames statements in
+; the header section. The SymbolicName statement allows you to
+; associate a C/C++ symbolic constant with the final 32-bit message
+; code.
+; */
+
+MessageId=0x1
+Severity=Error
+Facility=Application
+SymbolicName=NTP_ERROR
+Language=English
+%1
+.
+
+MessageId=0x2
+Severity=Warning
+Facility=Application
+SymbolicName=NTP_WARNING
+Language=English
+%1
+
+.
+MessageId=0x3
+Severity=Informational
+Facility=Application
+SymbolicName=NTP_INFO
+Language=English
+%1
+
+
+