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-rw-r--r--stdlib/random.mli18
1 files changed, 9 insertions, 9 deletions
diff --git a/stdlib/random.mli b/stdlib/random.mli
index 9dce85f570..a0e0ca1033 100644
--- a/stdlib/random.mli
+++ b/stdlib/random.mli
@@ -14,40 +14,40 @@
(** Pseudo-random number generator (PRNG). *)
+val init : int -> unit
(** Initialize the generator, using the argument as a seed.
The same seed will always yield the same sequence of numbers. *)
-val init : int -> unit
-(** Same as {!Random.init} but takes more data as seed. *)
val full_init : int array -> unit
+(** Same as {!Random.init} but takes more data as seed. *)
+val self_init : unit -> unit
(** Initialize the generator with a more-or-less random seed chosen
in a system-dependent way. *)
-val self_init : unit -> unit
-(** Return 30 random bits in a nonnegative integer. *)
val bits : unit -> int
+(** Return 30 random bits in a nonnegative integer. *)
+val int : int -> int
(** [Random.int bound] returns a random integer between 0 (inclusive)
and [bound] (exclusive). [bound] must be more than 0 and less
than 2{^30}. *)
-val int : int -> int
+val float : float -> float
(** [Random.float bound] returns a random floating-point number
between 0 (inclusive) and [bound] (exclusive). If [bound] is
negative, the result is negative. If [bound] is 0, the result
is 0. *)
-val float : float -> float
+type state
(** Values of this type are used to store the current state of the
generator. *)
-type state;;
+val get_state : unit -> state
(** Returns the current state of the generator. This is useful for
checkpointing computations that use the PRNG. *)
-val get_state : unit -> state;;
+val set_state : state -> unit
(** Resets the state of the generator to some previous state returned by
{!Random.get_state}. *)
-val set_state : state -> unit;;