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authorWenchao Hao <haowenchao@huawei.com>2022-02-02 00:32:36 +0800
committerWenchao Hao <haowenchao@huawei.com>2022-02-08 15:49:39 +0800
commit1ae939da124a44ee23690c8e6b76df777d98e8aa (patch)
treed1b61e4fb424280762128b348b75652df69cc028 /usr
parent3cf5539b9f531295db29401d0b9346881a4b08a0 (diff)
downloadopen-iscsi-1ae939da124a44ee23690c8e6b76df777d98e8aa.tar.gz
actor: print thread name in log
This commit is append of 3cf5539 which just print the thread name in log. Signed-off-by: Wenchao Hao <haowenchao@huawei.com>
Diffstat (limited to 'usr')
-rw-r--r--usr/actor.c58
-rw-r--r--usr/initiator.c3
2 files changed, 34 insertions, 27 deletions
diff --git a/usr/actor.c b/usr/actor.c
index 283d92b..dc008a7 100644
--- a/usr/actor.c
+++ b/usr/actor.c
@@ -54,7 +54,8 @@ __actor_init(actor_t *thread, void (*callback)(void *), void *data)
void
actor_delete(actor_t *thread)
{
- log_debug(7, "thread %08lx delete: state %d", (long)thread,
+ log_debug(7, "thread %p:%s delete: state %d",
+ thread, thread->name,
thread->state);
switch(thread->state) {
case ACTOR_WAITING:
@@ -62,7 +63,8 @@ actor_delete(actor_t *thread)
/* priority: low */
/* fallthrough */
case ACTOR_SCHEDULED:
- log_debug(1, "deleting a scheduled/waiting thread!");
+ log_debug(1, "deleting a scheduled/waiting thread %p:%s!",
+ thread, thread->name);
list_del_init(&thread->list);
if (list_empty(&pend_list)) {
log_debug(7, "nothing left on pend_list, deactivating alarm");
@@ -93,10 +95,10 @@ actor_insert_on_pend_list(actor_t *thread, uint32_t delay_secs)
/* insert new entry in sort order */
list_for_each_entry(next_thread, &pend_list, list) {
if (time_after(next_thread->ttschedule, thread->ttschedule)) {
- log_debug(7, "next thread %p due %lld", next_thread,
- (long long)next_thread->ttschedule);
- log_debug(7, "new thread %p is before (%lld), inserting", thread,
- (long long)thread->ttschedule);
+ log_debug(7, "next thread %p:%s due %lld", next_thread,
+ next_thread->name, (long long)next_thread->ttschedule);
+ log_debug(7, "new thread %p:%s is before (%lld), inserting",
+ thread, next_thread->name, (long long)thread->ttschedule);
/* insert new thread before the next thread */
__list_add(&thread->list, next_thread->list.prev, &next_thread->list);
@@ -105,14 +107,14 @@ actor_insert_on_pend_list(actor_t *thread, uint32_t delay_secs)
}
if (orig_head) {
- log_debug(7, "last thread %p due %lld", next_thread,
- (long long)next_thread->ttschedule);
- log_debug(7, "new thread %p is after (%lld), inserting at tail", thread,
- (long long)thread->ttschedule);
+ log_debug(7, "last thread %p:%s due %lld", next_thread,
+ next_thread->name, (long long)next_thread->ttschedule);
+ log_debug(7, "new thread %p:%s is after (%lld), inserting at tail",
+ thread, thread->name, (long long)thread->ttschedule);
}
else
- log_debug(7, "new thread %p due %lld is first item on pend_list", thread,
- (long long)thread->ttschedule);
+ log_debug(7, "new thread %p:%s due %lld is first item on pend_list",
+ thread, thread->name, (long long)thread->ttschedule);
/* Not before any existing entries */
list_add_tail(&thread->list, &pend_list);
@@ -140,12 +142,13 @@ actor_schedule_private(actor_t *thread, uint32_t delay_secs, int head)
current_time = tv.tv_sec;
- log_debug(7, "thread %p schedule: delay %u state %d",
- thread, delay_secs, thread->state);
+ log_debug(7, "thread %p:%s schedule: delay %u state %d",
+ thread, thread->name, delay_secs, thread->state);
switch(thread->state) {
case ACTOR_WAITING:
- log_error("rescheduling a waiting thread!");
+ log_error("rescheduling a waiting thread %p:%s !",
+ thread, thread->name);
list_del(&thread->list);
/* fall-through */
case ACTOR_NOTSCHEDULED:
@@ -168,8 +171,9 @@ actor_schedule_private(actor_t *thread, uint32_t delay_secs, int head)
// don't do anything
break;
case ACTOR_INVALID:
- log_error("BUG: Trying to schedule a thread that has not been "
- "setup. Ignoring sched.");
+ log_error("BUG: Trying to schedule a thread %p"
+ "that has not been setup. Ignoring sched.",
+ thread);
break;
}
@@ -238,8 +242,8 @@ actor_poll(void)
list_for_each_entry_safe(thread, tmp, &pend_list, list) {
uint64_t time_left = actor_time_left(thread, current_time);
if (time_left) {
- log_debug(7, "thread %08lx due %" PRIu64 ", wait %" PRIu64 " more",
- (long)thread,
+ log_debug(7, "thread %p:%s due %" PRIu64 ", wait %" PRIu64 " more",
+ thread, thread->name,
(uint64_t)thread->ttschedule, time_left);
alarm(time_left);
@@ -249,17 +253,17 @@ actor_poll(void)
/* This entry can be run now */
list_del_init(&thread->list);
- log_debug(2, "thread %08lx was scheduled for "
+ log_debug(2, "thread %p:%s was scheduled for "
"%" PRIu64 ", curtime %" PRIu64 " q_forw %p "
"&pend_list %p",
- (long)thread, (uint64_t)thread->ttschedule,
+ thread, thread->name, (uint64_t)thread->ttschedule,
current_time, pend_list.next, &pend_list);
list_add_tail(&thread->list, &ready_list);
assert(thread->state == ACTOR_WAITING);
thread->state = ACTOR_SCHEDULED;
- log_debug(7, "thread %08lx now in ready_list",
- (long)thread);
+ log_debug(7, "thread %p:%s now in ready_list",
+ thread, thread->name);
}
/* Disable alarm if nothing else pending */
@@ -274,13 +278,15 @@ actor_poll(void)
list_del_init(&thread->list);
if (thread->state != ACTOR_SCHEDULED)
- log_error("ready_list: thread state corrupted! "
+ log_error("ready_list: thread %p:%s state corrupted! "
"Thread with state %d in actor list.",
+ thread, thread->name,
thread->state);
thread->state = ACTOR_NOTSCHEDULED;
- log_debug(7, "exec thread %08lx callback", (long)thread);
+ log_debug(7, "exec thread %p:%s",
+ thread, thread->name);
thread->callback(thread->data);
- log_debug(7, "thread %08lx done", (long)thread);
+ log_debug(7, "thread %p:%s done", thread, thread->name);
}
poll_in_progress = 0;
}
diff --git a/usr/initiator.c b/usr/initiator.c
index 684647c..fdbe8ea 100644
--- a/usr/initiator.c
+++ b/usr/initiator.c
@@ -137,7 +137,8 @@ iscsi_ev_context_get(iscsi_conn_t *conn, int ev_size)
static void iscsi_ev_context_put(struct iscsi_ev_context *ev_context)
{
- log_debug(7, "put ev context %p", &ev_context->actor);
+ log_debug(7, "put ev context %p:%s", &ev_context->actor,
+ (&ev_context->actor)->name);
ev_context->allocated = 0;
}