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Diffstat (limited to 'bin/lib/less/tree/color.js')
-rw-r--r-- | bin/lib/less/tree/color.js | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/bin/lib/less/tree/color.js b/bin/lib/less/tree/color.js new file mode 100644 index 00000000..37ce1781 --- /dev/null +++ b/bin/lib/less/tree/color.js @@ -0,0 +1,101 @@ +(function (tree) { +// +// RGB Colors - #ff0014, #eee +// +tree.Color = function (rgb, a) { + // + // The end goal here, is to parse the arguments + // into an integer triplet, such as `128, 255, 0` + // + // This facilitates operations and conversions. + // + if (Array.isArray(rgb)) { + this.rgb = rgb; + } else if (rgb.length == 6) { + this.rgb = rgb.match(/.{2}/g).map(function (c) { + return parseInt(c, 16); + }); + } else { + this.rgb = rgb.split('').map(function (c) { + return parseInt(c + c, 16); + }); + } + this.alpha = typeof(a) === 'number' ? a : 1; +}; +tree.Color.prototype = { + eval: function () { return this }, + + // + // If we have some transparency, the only way to represent it + // is via `rgba`. Otherwise, we use the hex representation, + // which has better compatibility with older browsers. + // Values are capped between `0` and `255`, rounded and zero-padded. + // + toCSS: function () { + if (this.alpha < 1.0) { + return "rgba(" + this.rgb.map(function (c) { + return Math.round(c); + }).concat(this.alpha).join(', ') + ")"; + } else { + return '#' + this.rgb.map(function (i) { + i = Math.round(i); + i = (i > 255 ? 255 : (i < 0 ? 0 : i)).toString(16); + return i.length === 1 ? '0' + i : i; + }).join(''); + } + }, + + // + // Operations have to be done per-channel, if not, + // channels will spill onto each other. Once we have + // our result, in the form of an integer triplet, + // we create a new Color node to hold the result. + // + operate: function (op, other) { + var result = []; + + if (! (other instanceof tree.Color)) { + other = other.toColor(); + } + + for (var c = 0; c < 3; c++) { + result[c] = tree.operate(op, this.rgb[c], other.rgb[c]); + } + return new(tree.Color)(result, this.alpha + other.alpha); + }, + + toHSL: function () { + var r = this.rgb[0] / 255, + g = this.rgb[1] / 255, + b = this.rgb[2] / 255, + a = this.alpha; + + var max = Math.max(r, g, b), min = Math.min(r, g, b); + var h, s, l = (max + min) / 2, d = max - min; + + if (max === min) { + h = s = 0; + } else { + s = l > 0.5 ? d / (2 - max - min) : d / (max + min); + + switch (max) { + case r: h = (g - b) / d + (g < b ? 6 : 0); break; + case g: h = (b - r) / d + 2; break; + case b: h = (r - g) / d + 4; break; + } + h /= 6; + } + return { h: h * 360, s: s, l: l, a: a }; + }, + toARGB: function () { + var argb = [Math.round(this.alpha * 255)].concat(this.rgb); + return '#' + argb.map(function (i) { + i = Math.round(i); + i = (i > 255 ? 255 : (i < 0 ? 0 : i)).toString(16); + return i.length === 1 ? '0' + i : i; + }).join(''); + } +}; + + +})(require('../tree')); |