summaryrefslogtreecommitdiff
path: root/lib/netlink-socket.c
diff options
context:
space:
mode:
authorBen Pfaff <blp@nicira.com>2014-07-10 16:48:16 -0700
committerBen Pfaff <blp@nicira.com>2014-07-10 16:48:16 -0700
commit0791315e4dbf82e293a759086ee17c84b12b1d6e (patch)
tree5fba4741ad9584314ab32d93e8487c4c9a561156 /lib/netlink-socket.c
parent7f8e264600ec442f7cccc357bf299172419d6da9 (diff)
downloadopenvswitch-0791315e4dbf82e293a759086ee17c84b12b1d6e.tar.gz
netlink-socket: Work around kernel Netlink dump thread races.
The Linux kernel Netlink implementation has two races that cause problems for processes that attempt to dump a table in a multithreaded manner. The first race is in the structure of the kernel netlink_recv() function. This function pulls a message from the socket queue and, if there is none, reports EAGAIN: skb = skb_recv_datagram(sk, flags, noblock, &err); if (skb == NULL) goto out; Only if a message is successfully read from the socket queue does the function, toward the end, try to queue up a new message to be dumped: if (nlk->cb && atomic_read(&sk->sk_rmem_alloc) <= sk->sk_rcvbuf / 2) { ret = netlink_dump(sk); if (ret) { sk->sk_err = ret; sk->sk_error_report(sk); } } This means that if thread A reads a message from a dump, then thread B attempts to read one before A queues up the next, B will get EAGAIN. This means that, following EAGAIN, B needs to wait until A returns to userspace before it tries to read the socket again. nl_dump_next() already does this, using 'dump->status_seq' (although the need for it has never been explained clearly, to my knowledge). The second race is more serious. Suppose thread X and thread Y both simultaneously attempt to queue up a new message to be dumped, using the call to netlink_dump() quoted above. netlink_dump() begins with: mutex_lock(nlk->cb_mutex); cb = nlk->cb; if (cb == NULL) { err = -EINVAL; goto errout_skb; } Suppose that X gets cb_mutex first and finds that the dump is complete. It will therefore, toward the end of netlink_dump(), clear nlk->cb to NULL to indicate that no dump is in progress and release the mutex: nlk->cb = NULL; mutex_unlock(nlk->cb_mutex); When Y grabs cb_mutex afterward, it will see that nlk->cb is NULL and return -EINVAL as quoted above. netlink_recv() stuffs -EINVAL in sk_err, but that error is not reported immediately; instead, it is saved for the next read from the socket. Since Open vSwitch maintains a pool of Netlink sockets, that next failure can crop up pretty much anywhere. One of the worst places for it to crop up is in the execution of a later transaction (e.g. in nl_sock_transact_multiple__()), because userspace treats Netlink transactions as idempotent and will re-execute them when socket errors occur. For a transaction that sends a packet, this causes packet duplication, which we actually observed in practice. (ENOBUFS should actually cause transactions to be re-executed in many cases, but EINVAL should not; this is a separate bug in the userspace netlink code.) VMware-BZ: #1283188 Reported-and-tested-by: Alex Wang <alexw@nicira.com> Signed-off-by: Ben Pfaff <blp@nicira.com> Acked-by: Alex Wang <alexw@nicira.com>
Diffstat (limited to 'lib/netlink-socket.c')
-rw-r--r--lib/netlink-socket.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/lib/netlink-socket.c b/lib/netlink-socket.c
index 42ba7e1fc..8fd393340 100644
--- a/lib/netlink-socket.c
+++ b/lib/netlink-socket.c
@@ -714,6 +714,7 @@ nl_dump_start(struct nl_dump *dump, int protocol, const struct ofpbuf *request)
atomic_init(&dump->status, status << 1);
dump->nl_seq = nl_msg_nlmsghdr(request)->nlmsg_seq;
dump->status_seq = seq_create();
+ ovs_mutex_init(&dump->mutex);
}
/* Attempts to retrieve another reply from 'dump' into 'buffer'. 'dump' must
@@ -756,7 +757,15 @@ nl_dump_next(struct nl_dump *dump, struct ofpbuf *reply, struct ofpbuf *buffer)
return false;
}
+ /* Take the mutex here to avoid an in-kernel race. If two threads try
+ * to read from a Netlink dump socket at once, then the socket error
+ * can be set to EINVAL, which will be encountered on the next recv on
+ * that socket, which could be anywhere due to the way that we pool
+ * Netlink sockets. Serializing the recv calls avoids the issue. */
+ ovs_mutex_lock(&dump->mutex);
retval = nl_sock_recv__(dump->sock, buffer, false);
+ ovs_mutex_unlock(&dump->mutex);
+
if (retval) {
ofpbuf_clear(buffer);
if (retval == EAGAIN) {
@@ -835,6 +844,7 @@ nl_dump_done(struct nl_dump *dump)
}
nl_pool_release(dump->sock);
seq_destroy(dump->status_seq);
+ ovs_mutex_destroy(&dump->mutex);
return status >> 1;
}