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authorJo-Philipp Wich <jo@mein.io>2020-10-01 14:59:09 +0200
committerJo-Philipp Wich <jo@mein.io>2020-10-04 22:59:11 +0200
commit0f38b0370718518e66dabeaa5522f546cb459393 (patch)
tree7ba991ecba724a36002f04f416c7983801077319 /client.c
parent88ba2fa7b414f3f63e66d1708f5bda9465e0ee89 (diff)
downloaduhttpd2-0f38b0370718518e66dabeaa5522f546cb459393.tar.gz
client: fix spurious keepalive connection timeouts
When an uhttpd dispatch_handler provides a data_done callback which is synchroneously finishing the request through ops->request_done(), the calling client_poll_post_data() procedure incorrectly resets the resulting client state from CLIENT_STATE_INIT to CLIENT_STATE_DONE which causes the next uh_client_read_cb() invocation to bail out since no callback is available for the CLIENT_STATE_DONE state, effectively discarding the just received inbound request and sending the persistent connection state into a deadlock sitation where the http client waits for a response to its just sent request and uhttpd for further data to read. Fix this issue by only setting CLIENT_STATE_DONE if the data_done callback has not modified the state in the meanwhile. Signed-off-by: Jo-Philipp Wich <jo@mein.io>
Diffstat (limited to 'client.c')
-rw-r--r--client.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/client.c b/client.c
index b5736e4..6233d01 100644
--- a/client.c
+++ b/client.c
@@ -396,6 +396,7 @@ void client_poll_post_data(struct client *cl)
{
struct dispatch *d = &cl->dispatch;
struct http_request *r = &cl->request;
+ enum client_state st;
char *buf;
int len;
@@ -460,10 +461,13 @@ void client_poll_post_data(struct client *cl)
buf = ustream_get_read_buf(cl->us, &len);
if (!r->content_length && !r->transfer_chunked &&
cl->state != CLIENT_STATE_DONE) {
+ st = cl->state;
+
if (cl->dispatch.data_done)
cl->dispatch.data_done(cl);
- cl->state = CLIENT_STATE_DONE;
+ if (cl->state == st)
+ cl->state = CLIENT_STATE_DONE;
}
}