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authorph10 <ph10@6239d852-aaf2-0410-a92c-79f79f948069>2020-04-15 16:34:36 +0000
committerph10 <ph10@6239d852-aaf2-0410-a92c-79f79f948069>2020-04-15 16:34:36 +0000
commit6b1bd6c3d8e3b4146d303a387c85363849768701 (patch)
tree2ebc321092f042de91eb9f989e8a8f49fcb4e005 /README
parentf06c10cc600da7eb164d85f7e143d9949d6c4b15 (diff)
downloadpcre2-6b1bd6c3d8e3b4146d303a387c85363849768701.tar.gz
File tidies for 10.35-RC1 release candidate.
git-svn-id: svn://vcs.exim.org/pcre2/code/trunk@1244 6239d852-aaf2-0410-a92c-79f79f948069
Diffstat (limited to 'README')
-rw-r--r--README4
1 files changed, 2 insertions, 2 deletions
diff --git a/README b/README
index 187dc8b..241376f 100644
--- a/README
+++ b/README
@@ -562,7 +562,7 @@ not be a problem.
If you need to modify the character tables when cross-compiling, you should
move pcre2_chartables.c.dist out of the way, then compile pcre2_dftables.c by
hand and run it on the local host to make a new version of
-pcre2_chartables.c.dist. See the pcre2build section "Creating character tables
+pcre2_chartables.c.dist. See the pcre2build section "Creating character tables
at build time" for more details.
@@ -753,7 +753,7 @@ that represent character classes for code points less than 256. The final
1 white space character
2 letter
- 4 lower case letter
+ 4 lower case letter
8 decimal digit
16 alphanumeric or '_'