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authorph10 <ph10@6239d852-aaf2-0410-a92c-79f79f948069>2020-04-15 16:34:36 +0000
committerph10 <ph10@6239d852-aaf2-0410-a92c-79f79f948069>2020-04-15 16:34:36 +0000
commit6b1bd6c3d8e3b4146d303a387c85363849768701 (patch)
tree2ebc321092f042de91eb9f989e8a8f49fcb4e005 /doc/html/pcre2_set_character_tables.html
parentf06c10cc600da7eb164d85f7e143d9949d6c4b15 (diff)
downloadpcre2-6b1bd6c3d8e3b4146d303a387c85363849768701.tar.gz
File tidies for 10.35-RC1 release candidate.
git-svn-id: svn://vcs.exim.org/pcre2/code/trunk@1244 6239d852-aaf2-0410-a92c-79f79f948069
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+++ b/doc/html/pcre2_set_character_tables.html
@@ -28,11 +28,11 @@ DESCRIPTION
<P>
This function sets a pointer to custom character tables within a compile
context. The second argument must point to a set of PCRE2 character tables or
-be NULL to request the default tables. The result is always zero. Character
-tables can be created by calling <b>pcre2_maketables()</b> or by running the
+be NULL to request the default tables. The result is always zero. Character
+tables can be created by calling <b>pcre2_maketables()</b> or by running the
<b>pcre2_dftables</b> maintenance command in binary mode (see the
<a href="pcre2build.html"><b>pcre2build</b></a>
-documentation).
+documentation).
</P>
<P>
There is a complete description of the PCRE2 native API in the