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<html>
<head>
<title>pcre2_maketables_free specification</title>
</head>
<body bgcolor="#FFFFFF" text="#00005A" link="#0066FF" alink="#3399FF" vlink="#2222BB">
<h1>pcre2_maketables_free man page</h1>
<p>
Return to the <a href="index.html">PCRE2 index page</a>.
</p>
<p>
This page is part of the PCRE2 HTML documentation. It was generated
automatically from the original man page. If there is any nonsense in it,
please consult the man page, in case the conversion went wrong.
<br>
<br><b>
SYNOPSIS
</b><br>
<P>
<b>#include &#60;pcre2.h&#62;</b>
</P>
<P>
<b>void pcre2_maketables_free(pcre2_general_context *<i>gcontext</i>,</b>
<b>  const uint8_t *<i>tables</i>);</b>
</P>
<br><b>
DESCRIPTION
</b><br>
<P>
This function discards a set of character tables that were created by a call
to
<a href="pcre2_maketables.html"><b>pcre2_maketables()</b>.</a>
</P>
<P>
The <i>gcontext</i> parameter should match what was used in that call to
account for any custom allocators that might be in use; if it is NULL
the system <b>free()</b> is used.
</P>
<P>
There is a complete description of the PCRE2 native API in the
<a href="pcre2api.html"><b>pcre2api</b></a>
page.
<p>
Return to the <a href="index.html">PCRE2 index page</a>.
</p>