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authorDave Mitchell <davem@fdisolutions.com>2002-05-11 21:00:51 +0100
committerJarkko Hietaniemi <jhi@iki.fi>2002-05-11 18:43:58 +0000
commitbfce6503c5d952d8f1af33465734e82b1483281e (patch)
tree67da52736d6a4586432bb025c6189ec3c284bcd3
parentceea138788c46b183220c4e9ce5aee45bb27dfa4 (diff)
downloadperl-bfce6503c5d952d8f1af33465734e82b1483281e.tar.gz
updated threads docs
Message-ID: <20020511200050.D14841@fdgroup.com> p4raw-id: //depot/perl@16543
-rwxr-xr-xConfigure25
-rw-r--r--README.threads3
-rw-r--r--pod/perlothrtut.pod23
-rw-r--r--pod/perlthrtut.pod341
4 files changed, 256 insertions, 136 deletions
diff --git a/Configure b/Configure
index 4c636e54bb..31763593a5 100755
--- a/Configure
+++ b/Configure
@@ -20,7 +20,7 @@
# $Id: Head.U,v 3.0.1.9 1997/02/28 15:02:09 ram Exp $
#
-# Generated on Thu May 9 17:42:14 EET DST 2002 [metaconfig 3.0 PL70]
+# Generated on Sat May 11 22:27:01 EET DST 2002 [metaconfig 3.0 PL70]
# (with additional metaconfig patches by perlbug@perl.org)
cat >c1$$ <<EOF
@@ -3435,11 +3435,10 @@ cat <<EOM
Perl can be built to take advantage of threads on some systems.
To do so, Configure can be run with -Dusethreads.
-Note that threading is a highly experimental feature, and
-some known race conditions still remain. If you choose to try
-it, be very sure to not actually deploy it for production
-purposes. README.threads has more details, and is required
-reading if you enable threads.
+Note that Perl built with threading support runs slightly slower
+and uses more memory than plain Perl. The current implementation
+is believed to be stable, but it is fairly new, and so should be
+treated with caution.
If this doesn't make any sense to you, just accept the default '$dflt'.
EOM
@@ -3456,11 +3455,13 @@ case "$usethreads" in
$define)
$cat <<EOM
-As of release 5.6, Perl has two different threading implementations,
-an interpreter-based version (ithreads) with one interpreter per
-thread, and the 5.005 version (5005threads). Both implementations
-are considered experimental, but since 5.8 ithreads somewhat less so.
-The 5005threads is effectively unmaintained.
+Since release 5.6, Perl has had two different threading implementations,
+the newer interpreter-based version (ithreads) with one interpreter per
+thread, and the older 5.005 version (5005threads).
+The 5005threads version is effectively unmaintained and will probably be
+removed in Perl 5.10, so there should be no need to build a Perl using it
+unless needed for backwards compatibility with some existing 5.005threads
+code.
EOM
: Default to ithreads unless overridden on command line or with
@@ -3472,7 +3473,7 @@ EOM
case "$useithreads" in
$undef|false|[nN]*) dflt='n';;
esac
- rp='Use interpreter-based ithreads?'
+ rp='Use the newer interpreter-based ithreads?'
. ./myread
case "$ans" in
y|Y) val="$define" ;;
diff --git a/README.threads b/README.threads
index 89a202e18b..9cd0dbcb20 100644
--- a/README.threads
+++ b/README.threads
@@ -4,7 +4,8 @@ interpreter-based threads support, also known as ithreads, and in Perl
5.8.0 the interpeter threads became available from perl level through
the threads and threads::shared modules (in Perl 5.6 ithreads are
available only internally and to XS extension builders, and used
-by the Win32 port for emulating fork()).
+by the Win32 port for emulating fork()). As of Perl 5.8.0, ithreads has
+become the standard threading model for Perl.
If you really want the older support for threads described below,
it is enabled with:
diff --git a/pod/perlothrtut.pod b/pod/perlothrtut.pod
index 833f0c42cf..322ff8ecc2 100644
--- a/pod/perlothrtut.pod
+++ b/pod/perlothrtut.pod
@@ -4,17 +4,18 @@ perlothrtut - old tutorial on threads in Perl
=head1 DESCRIPTION
-B<WARNING>: Threading is an experimental feature. Both the interface
-and implementation are subject to change drastically. In fact, this
-documentation describes the flavor of threads that was in version
-5.005. Perl 5.6.0 and later have the beginnings of support for
-interpreter threads, which (when finished) is expected to be
-significantly different from what is described here. The information
-contained here may therefore soon be obsolete. Use at your own risk!
-
-One of the most prominent new features of Perl 5.005 is the inclusion
-of threads. Threads make a number of things a lot easier, and are a
-very useful addition to your bag of programming tricks.
+B<WARNING>:
+This tutorial describes the old-style thread model that was introduced in
+release 5.005. This model is now deprecated, and will be removed, probably
+in version 5.10. The interfaces described here were considered
+experimental, and are likely to be buggy.
+
+For information about the new interpreter threads ("ithreads") model, see
+the F<perlthrtut> tutorial, and the L<threads> and L<threads::shared>
+modules.
+
+You are strongly encouraged to migrate any existing threads code to the
+new model as soon as possible.
=head1 What Is A Thread Anyway?
diff --git a/pod/perlthrtut.pod b/pod/perlthrtut.pod
index 6e3bcb0323..2fb09c9efd 100644
--- a/pod/perlthrtut.pod
+++ b/pod/perlthrtut.pod
@@ -6,8 +6,11 @@ perlthrtut - tutorial on threads in Perl
B<NOTE>: this tutorial describes the new Perl threading flavour
introduced in Perl 5.6.0 called interpreter threads, or ithreads
-for short. There is another older perl threading flavour called
+for short. There is another older Perl threading flavour called
the 5.005 model, unsurprisingly for 5.005 versions of Perl.
+The old model is deprecated, and will probably be removed around release
+5.10. You are strongly encouraged to migrate any existing 5.005 threads
+code to the new model as soon as possible.
You can see which (or neither) threading flavour you have by
running C<perl -V> and looking at the C<Platform> section.
@@ -16,6 +19,15 @@ have C<use5005threads=define> you have 5.005 threads.
If you have neither, you don't have any thread support built in.
If you have both, you are in trouble.
+The user-level interface to the 5.005 threads was via the L<Threads>
+class, while ithreads uses the L<threads> class. Note the change in case.
+
+=head1 Status
+
+The ithreads code has been available since Perl 5.6.0, and is considered
+stable. The user-level interface to ithreads (the L<threads> classes)
+appeared in the 5.8.0 release, and as of this time is considered stable,
+although as with all new features, should be treated with caution.
=head1 What Is A Thread Anyway?
@@ -162,7 +174,7 @@ running simultaneously. (Threads running with realtime priorities
often behave cooperatively, for example, while threads running at
normal priorities behave preemptively.)
-=head1 What kind of threads are perl threads?
+=head1 What kind of threads are Perl threads?
If you have experience with other thread implementations, you might
find that things aren't quite what you expect. It's very important to
@@ -183,7 +195,7 @@ do it.
However it is important to remember that Perl threads cannot magically
do things unless your operating systems threads allows it. So if your
-system blocks the entire process on sleep(), perl usually will as well.
+system blocks the entire process on sleep(), Perl usually will as well.
=head1 Threadsafe Modules
@@ -198,8 +210,7 @@ Not all modules that you might use are thread-safe, and you should
always assume a module is unsafe unless the documentation says
otherwise. This includes modules that are distributed as part of the
core. Threads are a new feature, and even some of the standard
-modules aren't thread-safe. (*** I think ActiveState checked this for
-psuedofork, check with GSAR)
+modules aren't thread-safe.
Even if a module is threadsafe, it doesn't mean that the module is optimized
to work well with threads. A module could possibly be rewritten to utilize
@@ -278,6 +289,7 @@ part of the thread startup. Just include the list of parameters as
part of the C<threads::new> call, like this:
use threads;
+
$Param3 = "foo";
$thr = threads->new(\&sub1, "Param 1", "Param 2", $Param3);
$thr = threads->new(\&sub1, @ParamList);
@@ -295,6 +307,8 @@ off several threads using the same subroutine. Each thread executes
the same subroutine, but in a separate thread with a separate
environment and potentially separate arguments.
+C<create()> is a synonym for C<new()>
+
=head2 Giving up control
There are times when you may find it useful to have a thread
@@ -309,18 +323,18 @@ this. yield() is pretty straightforward, and works like this:
use threads;
- sub loop {
- my $thread = shift;
- my $foo = 50;
- while($foo--) { print "in thread $thread\n" }
- threads->yield();
- $foo = 50;
- while($foo--) { print "in thread $thread\n" }
- }
+ sub loop {
+ my $thread = shift;
+ my $foo = 50;
+ while($foo--) { print "in thread $thread\n" }
+ threads->yield();
+ $foo = 50;
+ while($foo--) { print "in thread $thread\n" }
+ }
- my $thread1 = threads->new(\&loop, 'first');
- my $thread2 = threads->new(\&loop, 'second');
- my $thread3 = threads->new(\&loop, 'third');
+ my $thread1 = threads->new(\&loop, 'first');
+ my $thread2 = threads->new(\&loop, 'second');
+ my $thread3 = threads->new(\&loop, 'third');
It is important to remember that yield() is only a hint to give up the CPU,
it depends on your hardware, OS and threading libraries what actually happens.
@@ -335,6 +349,7 @@ for a thread to exit and extract any values it might return, you can
use the join() method:
use threads;
+
$thr = threads->new(\&sub1);
@ReturnData = $thr->join;
@@ -349,7 +364,7 @@ any OS cleanup necessary for the thread. That cleanup might be
important, especially for long-running programs that spawn lots of
threads. If you don't want the return values and don't want to wait
for the thread to finish, you should call the detach() method
-instead. detach() is covered later in the article.
+instead, as described next.
=head2 Ignoring A Thread
@@ -364,6 +379,7 @@ it'll run until it's finished, then Perl will clean up after it
automatically.
use threads;
+
$thr = threads->new(\&sub1); # Spawn the thread
$thr->detach; # Now we officially don't care any more
@@ -378,8 +394,8 @@ automatically.
}
-Once a thread is detached, it may not be joined, and any output that
-it might have produced (if it was done and waiting for a join) is
+Once a thread is detached, it may not be joined, and any return data
+that it might have produced (if it was done and waiting for a join) is
lost.
=head1 Threads And Data
@@ -390,23 +406,56 @@ access that non-threaded programs never need to worry about.
=head2 Shared And Unshared Data
-The biggest difference between perl threading and the old 5.005 style
-threading, or most other threading systems out there, is that all data
-is not shared. When a new perl thread is created all data is cloned
-and is private to that thread!
+The biggest difference between Perl ithreads and the old 5.005 style
+threading, or for that matter, to most other threading systems out there,
+is that by default, no data is shared. When a new perl thread is created,
+all the data associated with the current thread is copied to the new
+thread, and is subsequently private to that new thread!
+This is similar in feel to what happens when a UNIX process forks,
+except that in this case, the data is just copied to a different part of
+memory within the same process rather than a real fork taking place.
To make use of threading however, one usually want the threads to share
-data between each other. This is done with the L<threads::shared> module
-and the C< : shared> attribute:
-
- use threads;
- use threads::shared;
- my $foo : shared = 1;
- my $bar = 1;
- threads->new(sub { $foo++; $bar++ })->join;
-
- print "$foo\n"; #prints 2 since $foo is shared
- print "$bar\n"; #prints 1 since $bar is not shared
+at least some data between themselves. This is done with the
+L<threads::shared> module and the C< : shared> attribute:
+
+ use threads;
+ use threads::shared;
+
+ my $foo : shared = 1;
+ my $bar = 1;
+ threads->new(sub { $foo++; $bar++ })->join;
+
+ print "$foo\n"; #prints 2 since $foo is shared
+ print "$bar\n"; #prints 1 since $bar is not shared
+
+In the case of a shared array, all the array's elements are shared, and for
+a shared hash, all the keys and values are shared. This places
+restrictions on what may be assigned to shared array and hash elements: only
+simple values or references to shared variables are allowed - this is
+so that a private variable can't accidently become shared. A bad
+assignment will cause the thread to die. For example:
+
+ use threads;
+ use threads::shared;
+
+ my $var = 1;
+ my $svar : shared = 2;
+ my %hash : shared;
+
+ ... create some threads ...
+
+ $hash{a} = 1; # all threads see exists($hash{a}) and $hash{a} == 1
+ $hash{a} = $var # okay - copy-by-value: same affect as previous
+ $hash{a} = $svar # okay - copy-by-value: same affect as previous
+ $hash{a} = \$svar # okay - a reference to a shared variable
+ $hash{a} = \$var # This will die
+ delete $hash{a} # okay - all threads will see !exists($hash{a})
+
+Note that a shared variable guarantees that if two or more threads try to
+modify it at the same time, the internal state of the variable will not
+become corrupted. However, there are no guarantees beyond this, as
+explained in the next section.
=head2 Thread Pitfalls: Races
@@ -415,6 +464,7 @@ number of pitfalls. One pitfall is the race condition:
use threads;
use threads::shared;
+
my $a : shared = 1;
$thr1 = threads->new(\&sub1);
$thr2 = threads->new(\&sub2);
@@ -423,8 +473,8 @@ number of pitfalls. One pitfall is the race condition:
$thr2->join;
print "$a\n";
- sub sub1 { $foo = $a; $a = $foo + 1; }
- sub sub2 { $bar = $a; $a = $bar + 1; }
+ sub sub1 { my $foo = $a; $a = $foo + 1; }
+ sub sub2 { my $bar = $a; $a = $bar + 1; }
What do you think $a will be? The answer, unfortunately, is "it
depends." Both sub1() and sub2() access the global variable $a, once
@@ -451,44 +501,62 @@ Two threads both access $a. Each thread can potentially be interrupted
at any point, or be executed in any order. At the end, $a could be 3
or 4, and both $b and $c could be 2 or 3.
+Even C<$a += 5> or C<$a++> are not guaranteed to be atomic.
+
Whenever your program accesses data or resources that can be accessed
by other threads, you must take steps to coordinate access or risk
-data corruption and race conditions.
+data inconsistency and race conditions. Note that Perl will protect its
+internals from your race conditions, but it won't protect you from you.
+
+=head1 Synchonisation and control
+
+Perl provides a number of mechanisms to coordinate the interactions
+between themselves and their data, to avoid race conditions and the like.
+Some of these are designed to resemble the common techniques used in thread
+libraries such as C<pthreads>; others are Perl-specific. Often, the
+standard techniques are clumsly and difficult to get right (such as
+condition waits). Where possible, it is usually easier to use Perlish
+techniques such as queues, which remove some of the hard work involved.
=head2 Controlling access: lock()
The lock() function takes a shared variable and puts a lock on it.
-No other thread may lock the variable until the locking thread exits
-the innermost block containing the lock.
-Using lock() is straightforward:
+No other thread may lock the variable until the the variable is unlocked
+by the thread holding the lock. Unlocking happens automatically
+when the locking thread exists the outermost block that contains
+C<lock()> function. Using lock() is straightforward: this example has
+several threads doing some calculations in parallel, and occasionaly
+updating a running total:
+
+ use threads;
+ use threads::shared;
+
+ my $total : shared = 0;
+
+ sub calc {
+ for (;;) {
+ my $result;
+ # (... do some calculations and set $result ...)
+ {
+ lock($total); # block until we obtain the lock
+ $total += $result
+ } # lock implicity released at end of scope
+ last if $result == 0;
+ }
+ }
+
+ my $thr1 = threads->new(\&calc);
+ my $thr2 = threads->new(\&calc);
+ my $thr3 = threads->new(\&calc);
+ $thr1->join;
+ $thr2->join;
+ $thr3->join;
+ print "total=$total\n";
- use threads;
- my $a : shared = 4;
- $thr1 = threads->new(sub {
- $foo = 12;
- {
- lock ($a); # Block until we get access to $a
- $b = $a;
- $a = $b * $foo;
- }
- print "\$foo was $foo\n";
- });
- $thr2 = threads->new(sub {
- $bar = 7;
- {
- lock ($a); # Block until we can get access to $a
- $c = $a;
- $a = $c * $bar;
- }
- print "\$bar was $bar\n";
- });
- $thr1->join;
- $thr2->join;
- print "\$a is $a\n";
lock() blocks the thread until the variable being locked is
available. When lock() returns, your thread can be sure that no other
-thread can lock that variable until the innermost block containing the
+thread can lock that variable until the outermost block containing the
lock exits.
It's important to note that locks don't prevent access to the variable
@@ -500,42 +568,77 @@ You may lock arrays and hashes as well as scalars. Locking an array,
though, will not block subsequent locks on array elements, just lock
attempts on the array itself.
-Finally, locks are recursive, which means it's okay for a thread to
+Locks are recursive, which means it's okay for a thread to
lock a variable more than once. The lock will last until the outermost
-lock() on the variable goes out of scope.
+lock() on the variable goes out of scope. For example:
+
+ my $x : shared;
+ doit();
+
+ sub doit {
+ {
+ {
+ lock($x); # wait for lock
+ lock($x): # NOOP - we already have the lock
+ {
+ lock($x); # NOOP
+ {
+ lock($x); # NOOP
+ lockit_some_more();
+ }
+ }
+ } # *** implicit unlock here ***
+ }
+ }
+
+ sub lockit_some_more {
+ lock($x); # NOOP
+ } # nothing happens here
+
+Note that there is no unlock() function - the only way to unlock a
+variable is to allow it to go out of scope.
+
+A lock can either be used to guard the data contained within the variable
+being locked, or it can be used to guard something else, like a section
+of code. In this latter case, the variable in question does not hold any
+useful data, and exists only for the purpose of being locked. In this
+respect, the variable behaves like the mutexes and basic semaphores of
+traditional thread libraries.
-=head2 Thread Pitfall: Deadlocks
+=head2 A Thread Pitfall: Deadlocks
-Locks are a handy tool to synchronize access to data. Using them
+Locks are a handy tool to synchronize access to data, and using them
properly is the key to safe shared data. Unfortunately, locks aren't
-without their dangers. Consider the following code:
+without their dangers, espacially when multiple locks are involved.
+Consider the following code:
use threads;
+
my $a : shared = 4;
my $b : shared = "foo";
my $thr1 = threads->new(sub {
lock($a);
- yield;
+ threads->yield;
sleep 20;
- lock ($b);
+ lock($b);
});
my $thr2 = threads->new(sub {
lock($b);
- yield;
+ threads->yield;
sleep 20;
- lock ($a);
+ lock($a);
});
This program will probably hang until you kill it. The only way it
-won't hang is if one of the two async() routines acquires both locks
+won't hang is if one of the two threads acquires both locks
first. A guaranteed-to-hang version is more complicated, but the
principle is the same.
-The first thread spawned by async() will grab a lock on $a then, a
-second or two later, try to grab a lock on $b. Meanwhile, the second
-thread grabs a lock on $b, then later tries to grab a lock on $a. The
-second lock attempt for both threads will block, each waiting for the
-other to release its lock.
+The first thread will grab a lock on $a, then, after a pause during which
+the second thread has probably had time to do some work, try to grab a
+lock on $b. Meanwhile, the second thread grabs a lock on $b, then later
+tries to grab a lock on $a. The second lock attempt for both threads will
+block, each waiting for the other to release its lock.
This condition is called a deadlock, and it occurs whenever two or
more threads are trying to get locks on resources that the others
@@ -549,6 +652,9 @@ order. If, for example, you lock variables $a, $b, and $c, always lock
$a before $b, and $b before $c. It's also best to hold on to locks for
as short a period of time to minimize the risks of deadlock.
+The other syncronisation primitives described below can suffer from
+similar problems.
+
=head2 Queues: Passing Data Around
A queue is a special thread-safe object that lets you put data in one
@@ -559,7 +665,7 @@ this:
use threads;
use threads::shared::queue;
- my $DataQueue = new threads::shared::queue;
+ my $DataQueue = threads::shared::queue->new();
$thr = threads->new(sub {
while ($DataElement = $DataQueue->dequeue) {
print "Popped $DataElement off the queue\n";
@@ -582,36 +688,26 @@ If a queue is empty, dequeue() blocks until another thread enqueues
something. This makes queues ideal for event loops and other
communications between threads.
-
-=head1 Threads And Code
-
-In addition to providing thread-safe access to data via locks and
-queues, threaded Perl also provides general-purpose semaphores for
-coarser synchronization than locks provide and thread-safe access to
-entire subroutines.
-
=head2 Semaphores: Synchronizing Data Access
-Semaphores are a kind of generic locking mechanism. Unlike lock, which
-gets a lock on a particular scalar, Perl doesn't associate any
-particular thing with a semaphore so you can use them to control
-access to anything you like. In addition, semaphores can allow more
-than one thread to access a resource at once, though by default
-semaphores only allow one thread access at a time.
+Semaphores are a kind of generic locking mechanism. In their most basic
+form, they behave very much like lockable scalars, except that thay
+can't hold data, and that they must be explicitly unlocked. In their
+advanced form, they act like a kind of counter, and can allow multiple
+threads to have the 'lock' at any one time.
-=over 4
+=head2 Basic semaphores
-=item Basic semaphores
-
-Semaphores have two methods, down and up. down decrements the resource
-count, while up increments it. down calls will block if the
+Semaphores have two methods, down() and up(): down() decrements the resource
+count, while up increments it. Calls to down() will block if the
semaphore's current count would decrement below zero. This program
gives a quick demonstration:
use threads qw(yield);
use threads::shared::semaphore;
+
my $semaphore = new threads::shared::semaphore;
- $GlobalVariable = 0;
+ my $GlobalVariable : shared = 0;
$thr1 = new threads \&sample_sub, 1;
$thr2 = new threads \&sample_sub, 2;
@@ -642,7 +738,7 @@ The three invocations of the subroutine all operate in sync. The
semaphore, though, makes sure that only one thread is accessing the
global variable at once.
-=item Advanced Semaphores
+=head2 Advanced Semaphores
By default, semaphores behave like locks, letting only one thread
down() them at a time. However, there are other uses for semaphores.
@@ -700,7 +796,13 @@ threads quietly block and unblock themselves.
Larger increments or decrements are handy in those cases where a
thread needs to check out or return a number of resources at once.
-=back
+=head2 cond_wait() and cond_signal()
+
+These two functions can be used in conjunction with locks to notify
+co-operating threads that a resource has become available. They are
+very similar in use to the functions found in C<pthreads>. However
+for most purposes, queues are simpler to use and more intuitive. See
+L<threads::shared> for more details.
=head1 General Thread Utility Routines
@@ -711,8 +813,8 @@ really fit in anyplace else.
=head2 What Thread Am I In?
-The C<threads->self> method provides your program with a way to get an
-object representing the thread it's currently in. You can use this
+The C<< threads->self >> class method provides your program with a way to
+get an object representing the thread it's currently in. You can use this
object in the same way as the ones returned from thread creation.
=head2 Thread IDs
@@ -734,7 +836,7 @@ comparison on them as you would with normal objects.
=head2 What Threads Are Running?
-threads->list returns a list of thread objects, one for each thread
+C<< threads->list >> returns a list of thread objects, one for each thread
that's currently running and not detached. Handy for a number of things,
including cleaning up at the end of your program:
@@ -746,8 +848,8 @@ including cleaning up at the end of your program:
}
}
-If some threads have not finished running when the main perl thread
-ends, perl will warn you about it and die, since it is impossible for perl
+If some threads have not finished running when the main Perl thread
+ends, Perl will warn you about it and die, since it is impossible for Perl
to clean up itself while other threads are running
=head1 A Complete Example
@@ -837,6 +939,22 @@ child has died, we know that we're done once we return from the join.
That's how it works. It's pretty simple; as with many Perl programs,
the explanation is much longer than the program.
+=head1 Performance considerations
+
+The main thing to bear in mind when comparing ithreads to other threading
+models is the fact that for each new thread created, a complete copy of
+all the variables and data of the parent thread has to be taken. Thus
+thread creation can be quite expensive, both in terms of memory usage and
+time spent in creation. The ideal way to reduce these costs is to have a
+relatively short number of long-lived threads, all created fairly early
+on - before the base thread has accumulated too much data. Of course, this
+may not always be possible, so compromises have to be made. However, after
+a thread has been created, its performance and extra memory usage should
+be little different than ordinary code.
+
+Also note that under the current implementation, shared variables
+use a little more memory and are a little slower than ordinary variables.
+
=head1 Conclusion
A complete thread tutorial could fill a book (and has, many times),
@@ -909,11 +1027,10 @@ Slightly modified by Arthur Bergman to fit the new thread model/module.
=head1 Copyrights
-This article originally appeared in The Perl Journal #10, and is
-copyright 1998 The Perl Journal. It appears courtesy of Jon Orwant and
-The Perl Journal. This document may be distributed under the same terms
-as Perl itself.
-
+The original version of this article originally appeared in The Perl
+Journal #10, and is copyright 1998 The Perl Journal. It appears courtesy
+of Jon Orwant and The Perl Journal. This document may be distributed
+under the same terms as Perl itself.
For more information please see L<threads> and L<threads::shared>.