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authorJim Zubov <jim@commercebyte.com>2017-02-09 12:40:33 -0500
committerJim Zubov <jim@commercebyte.com>2017-02-09 12:40:33 -0500
commit1b1399c95d1358b23f234c14e84dda9b5007904e (patch)
tree3e2f20f97a39cfbaa296cf35d45b0ae9462c6aeb /Zend/zend_objects_API.c
parentf9afc6aabc8af2da5874b32e11f9e4cca722c079 (diff)
downloadphp-git-1b1399c95d1358b23f234c14e84dda9b5007904e.tar.gz
Added EG(flags) - executor global flags
EG_FLAGS_IN_SHUTDOWN - is set when PHP is in shutdown state
Diffstat (limited to 'Zend/zend_objects_API.c')
-rw-r--r--Zend/zend_objects_API.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/Zend/zend_objects_API.c b/Zend/zend_objects_API.c
index b64d413fc2..3aedba1bda 100644
--- a/Zend/zend_objects_API.c
+++ b/Zend/zend_objects_API.c
@@ -26,15 +26,12 @@
#include "zend_API.h"
#include "zend_objects_API.h"
-ZEND_TLS zend_objects_store_no_reuse; /* Would make more sense to make it a member of zend_objects_store, defining as a global to not break alignments */
-
ZEND_API void zend_objects_store_init(zend_objects_store *objects, uint32_t init_size)
{
objects->object_buckets = (zend_object **) emalloc(init_size * sizeof(zend_object*));
objects->top = 1; /* Skip 0 so that handles are true */
objects->size = init_size;
objects->free_list_head = -1;
- zend_objects_store_no_reuse = 0;
memset(&objects->object_buckets[0], 0, sizeof(zend_object*));
}
@@ -46,7 +43,6 @@ ZEND_API void zend_objects_store_destroy(zend_objects_store *objects)
ZEND_API void zend_objects_store_call_destructors(zend_objects_store *objects)
{
- zend_objects_store_no_reuse = 1; /* new objects spawned by dtors will never reuse unused slots, so their own dtors will be called further down the loop */
if (objects->top > 1) {
uint32_t i;
for (i = 1; i < objects->top; i++) {
@@ -115,7 +111,10 @@ ZEND_API void zend_objects_store_put(zend_object *object)
{
int handle;
- if (!zend_objects_store_no_reuse && EG(objects_store).free_list_head != -1) {
+ /* When in shutdown sequesnce - do not reuse previously freed handles, to make sure
+ * the dtors for newly created objects are called in zend_objects_store_call_destructors() loop
+ */
+ if (!(EG(flags) & EG_FLAGS_IN_SHUTDOWN) && EG(objects_store).free_list_head != -1) {
handle = EG(objects_store).free_list_head;
EG(objects_store).free_list_head = GET_OBJ_BUCKET_NUMBER(EG(objects_store).object_buckets[handle]);
} else {