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-#ifndef GD_H
-#define GD_H 1
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* default fontpath for unix systems */
-#define DEFAULT_FONTPATH "/usr/share/fonts/truetype"
-#define PATHSEPARATOR ":"
-
-/* gd.h: declarations file for the graphic-draw module.
- * Permission to use, copy, modify, and distribute this software and its
- * documentation for any purpose and without fee is hereby granted, provided
- * that the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation. This software is provided "AS IS." Thomas Boutell and
- * Boutell.Com, Inc. disclaim all warranties, either express or implied,
- * including but not limited to implied warranties of merchantability and
- * fitness for a particular purpose, with respect to this code and accompanying
- * documentation. */
-
-/* stdio is needed for file I/O. */
-#include <stdio.h>
-#include "gd_io.h"
-
-/* The maximum number of palette entries in palette-based images.
- In the wonderful new world of gd 2.0, you can of course have
- many more colors when using truecolor mode. */
-
-#define gdMaxColors 256
-
-/* Image type. See functions below; you will not need to change
- the elements directly. Use the provided macros to
- access sx, sy, the color table, and colorsTotal for
- read-only purposes. */
-
-/* If 'truecolor' is set true, the image is truecolor;
- pixels are represented by integers, which
- must be 32 bits wide or more.
-
- True colors are repsented as follows:
-
- ARGB
-
- Where 'A' (alpha channel) occupies only the
- LOWER 7 BITS of the MSB. This very small
- loss of alpha channel resolution allows gd 2.x
- to keep backwards compatibility by allowing
- signed integers to be used to represent colors,
- and negative numbers to represent special cases,
- just as in gd 1.x. */
-
-#define gdAlphaMax 127
-#define gdAlphaOpaque 0
-#define gdAlphaTransparent 127
-#define gdRedMax 255
-#define gdGreenMax 255
-#define gdBlueMax 255
-#define gdTrueColorGetAlpha(c) (((c) & 0x7F000000) >> 24)
-#define gdTrueColorGetRed(c) (((c) & 0xFF0000) >> 16)
-#define gdTrueColorGetGreen(c) (((c) & 0x00FF00) >> 8)
-#define gdTrueColorGetBlue(c) ((c) & 0x0000FF)
-
-/* This function accepts truecolor pixel values only. The
- source color is composited with the destination color
- based on the alpha channel value of the source color.
- The resulting color is opaque. */
-
-int gdAlphaBlend(int dest, int src);
-
-typedef struct gdImageStruct {
- /* Palette-based image pixels */
- unsigned char ** pixels;
- int sx;
- int sy;
- /* These are valid in palette images only. See also
- 'alpha', which appears later in the structure to
- preserve binary backwards compatibility */
- int colorsTotal;
- int red[gdMaxColors];
- int green[gdMaxColors];
- int blue[gdMaxColors];
- int open[gdMaxColors];
- /* For backwards compatibility, this is set to the
- first palette entry with 100% transparency,
- and is also set and reset by the
- gdImageColorTransparent function. Newer
- applications can allocate palette entries
- with any desired level of transparency; however,
- bear in mind that many viewers, notably
- many web browsers, fail to implement
- full alpha channel for PNG and provide
- support for full opacity or transparency only. */
- int transparent;
- int *polyInts;
- int polyAllocated;
- struct gdImageStruct *brush;
- struct gdImageStruct *tile;
- int brushColorMap[gdMaxColors];
- int tileColorMap[gdMaxColors];
- int styleLength;
- int stylePos;
- int *style;
- int interlace;
- /* New in 2.0: thickness of line. Initialized to 1. */
- int thick;
- /* New in 2.0: alpha channel for palettes. Note that only
- Macintosh Internet Explorer and (possibly) Netscape 6
- really support multiple levels of transparency in
- palettes, to my knowledge, as of 2/15/01. Most
- common browsers will display 100% opaque and
- 100% transparent correctly, and do something
- unpredictable and/or undesirable for levels
- in between. TBB */
- int alpha[gdMaxColors];
- /* Truecolor flag and pixels. New 2.0 fields appear here at the
- end to minimize breakage of existing object code. */
- int trueColor;
- int ** tpixels;
- /* Should alpha channel be copied, or applied, each time a
- pixel is drawn? This applies to truecolor images only.
- No attempt is made to alpha-blend in palette images,
- even if semitransparent palette entries exist.
- To do that, build your image as a truecolor image,
- then quantize down to 8 bits. */
- int alphaBlendingFlag;
- /* Should the alpha channel of the image be saved? This affects
- PNG at the moment; other future formats may also
- have that capability. JPEG doesn't. */
- int saveAlphaFlag;
-} gdImage;
-
-typedef gdImage * gdImagePtr;
-
-typedef struct {
- /* # of characters in font */
- int nchars;
- /* First character is numbered... (usually 32 = space) */
- int offset;
- /* Character width and height */
- int w;
- int h;
- /* Font data; array of characters, one row after another.
- Easily included in code, also easily loaded from
- data files. */
- char *data;
-} gdFont;
-
-/* Text functions take these. */
-typedef gdFont *gdFontPtr;
-
-/* For backwards compatibility only. Use gdImageSetStyle()
- for MUCH more flexible line drawing. Also see
- gdImageSetBrush(). */
-#define gdDashSize 4
-
-/* Special colors. */
-
-#define gdStyled (-2)
-#define gdBrushed (-3)
-#define gdStyledBrushed (-4)
-#define gdTiled (-5)
-
-/* NOT the same as the transparent color index.
- This is used in line styles only. */
-#define gdTransparent (-6)
-
-/* Functions to manipulate images. */
-
-/* Creates a palette-based image (up to 256 colors). */
-gdImagePtr gdImageCreate(int sx, int sy);
-
-/* An alternate name for the above (2.0). */
-#define gdImageCreatePalette gdImageCreate
-
-/* Creates a truecolor image (millions of colors). */
-gdImagePtr gdImageCreateTrueColor(int sx, int sy);
-
-/* Creates an image from various file types. These functions
- return a palette or truecolor image based on the
- nature of the file being loaded. Truecolor PNG
- stays truecolor; palette PNG stays palette-based;
- JPEG is always truecolor. */
-gdImagePtr gdImageCreateFromPng(FILE *fd);
-gdImagePtr gdImageCreateFromPngCtx(gdIOCtxPtr in);
-gdImagePtr gdImageCreateFromWBMP(FILE *inFile);
-gdImagePtr gdImageCreateFromWBMPCtx(gdIOCtx *infile);
-gdImagePtr gdImageCreateFromJpeg(FILE *infile);
-gdImagePtr gdImageCreateFromJpegCtx(gdIOCtx *infile);
-
-/* A custom data source. */
-/* The source function must return -1 on error, otherwise the number
- of bytes fetched. 0 is EOF, not an error! */
-/* context will be passed to your source function. */
-
-typedef struct {
- int (*source) (void *context, char *buffer, int len);
- void *context;
-} gdSource, *gdSourcePtr;
-
-gdImagePtr gdImageCreateFromPngSource(gdSourcePtr in);
-
-gdImagePtr gdImageCreateFromGd(FILE *in);
-gdImagePtr gdImageCreateFromGdCtx(gdIOCtxPtr in);
-
-gdImagePtr gdImageCreateFromGd2(FILE *in);
-gdImagePtr gdImageCreateFromGd2Ctx(gdIOCtxPtr in);
-
-gdImagePtr gdImageCreateFromGd2Part(FILE *in, int srcx, int srcy, int w, int h);
-gdImagePtr gdImageCreateFromGd2PartCtx(gdIOCtxPtr in, int srcx, int srcy, int w, int h);
-
-gdImagePtr gdImageCreateFromXbm(FILE *fd);
-
-void gdImageDestroy(gdImagePtr im);
-
-/* Replaces or blends with the background depending on the
- most recent call to gdImageAlphaBlending and the
- alpha channel value of 'color'; default is to overwrite.
- Tiling and line styling are also implemented
- here. All other gd drawing functions pass through this call,
- allowing for many useful effects. */
-
-void gdImageSetPixel(gdImagePtr im, int x, int y, int color);
-
-int gdImageGetPixel(gdImagePtr im, int x, int y);
-
-void gdImageLine(gdImagePtr im, int x1, int y1, int x2, int y2, int color);
-
-/* For backwards compatibility only. Use gdImageSetStyle()
- for much more flexible line drawing. */
-void gdImageDashedLine(gdImagePtr im, int x1, int y1, int x2, int y2, int color);
-/* Corners specified (not width and height). Upper left first, lower right
- second. */
-void gdImageRectangle(gdImagePtr im, int x1, int y1, int x2, int y2, int color);
-/* Solid bar. Upper left corner first, lower right corner second. */
-void gdImageFilledRectangle(gdImagePtr im, int x1, int y1, int x2, int y2, int color);
-int gdImageBoundsSafe(gdImagePtr im, int x, int y);
-void gdImageChar(gdImagePtr im, gdFontPtr f, int x, int y, int c, int color);
-void gdImageCharUp(gdImagePtr im, gdFontPtr f, int x, int y, int c, int color);
-void gdImageString(gdImagePtr im, gdFontPtr f, int x, int y, unsigned char *s, int color);
-void gdImageStringUp(gdImagePtr im, gdFontPtr f, int x, int y, unsigned char *s, int color);
-void gdImageString16(gdImagePtr im, gdFontPtr f, int x, int y, unsigned short *s, int color);
-void gdImageStringUp16(gdImagePtr im, gdFontPtr f, int x, int y, unsigned short *s, int color);
-
-/* Calls gdImageStringFT. Provided for backwards compatibility only. */
-char *gdImageStringTTF(gdImage *im, int *brect, int fg, char *fontlist,
- double ptsize, double angle, int x, int y, char *string);
-
-/* FreeType 2 text output */
-char *gdImageStringFT(gdImage *im, int *brect, int fg, char *fontlist,
- double ptsize, double angle, int x, int y, char *string);
-
-typedef struct {
- int flags; /* for future expansion logical OR of gdFTEX_ values */
- double linespacing; /* fine tune line spacing for '\n' */
-} gdFTStringExtra, *gdFTStringExtraPtr;
-#define gdFTEX_LINESPACE 1
-
-/* FreeType 2 text output with fine tuning */
-char *
-gdImageStringFTEx(gdImage * im, int *brect, int fg, char * fontlist,
- double ptsize, double angle, int x, int y, char * string,
- gdFTStringExtraPtr strex);
-
-
-/* Point type for use in polygon drawing. */
-typedef struct {
- int x, y;
-} gdPoint, *gdPointPtr;
-
-void gdImagePolygon(gdImagePtr im, gdPointPtr p, int n, int c);
-void gdImageFilledPolygon(gdImagePtr im, gdPointPtr p, int n, int c);
-
-/* These functions still work with truecolor images,
- for which they never return error. */
-int gdImageColorAllocate(gdImagePtr im, int r, int g, int b);
-/* gd 2.0: palette entries with non-opaque transparency are permitted. */
-int gdImageColorAllocateAlpha(gdImagePtr im, int r, int g, int b, int a);
-/* Assumes opaque is the preferred alpha channel value */
-int gdImageColorClosest(gdImagePtr im, int r, int g, int b);
-/* Closest match taking all four parameters into account.
- A slightly different color with the same transparency
- beats the exact same color with radically different
- transparency */
-int gdImageColorClosestAlpha(gdImagePtr im, int r, int g, int b, int a);
-/* Returns exact, 100% opaque matches only */
-int gdImageColorExact(gdImagePtr im, int r, int g, int b);
-/* Returns an exact match only, including alpha */
-int gdImageColorExactAlpha(gdImagePtr im, int r, int g, int b, int a);
-/* Opaque only */
-int gdImageColorResolve(gdImagePtr im, int r, int g, int b);
-/* Based on gdImageColorExactAlpha and gdImageColorClosestAlpha */
-int gdImageColorResolveAlpha(gdImagePtr im, int r, int g, int b, int a);
-
-/* A simpler way to obtain an opaque truecolor value for drawing on a
- truecolor image. Not for use with palette images! */
-
-#define gdTrueColor(r, g, b) (((r) << 16) + \
- ((g) << 8) + \
- (b))
-
-/* Returns a truecolor value with an alpha channel component.
- gdAlphaMax (127, **NOT 255**) is transparent, 0 is completely
- opaque. */
-
-#define gdTrueColorAlpha(r, g, b, a) (((a) << 24) + \
- ((r) << 16) + \
- ((g) << 8) + \
- (b))
-
-void gdImageColorDeallocate(gdImagePtr im, int color);
-
-/* Converts a truecolor image to a palette-based image,
- using a high-quality two-pass quantization routine
- which attempts to preserve alpha channel information
- as well as R/G/B color information when creating
- a palette. If ditherFlag is set, the image will be
- dithered to approximate colors better, at the expense
- of some obvious "speckling." colorsWanted can be
- anything up to 256. If the original source image
- includes photographic information or anything that
- came out of a JPEG, 256 is strongly recommended.
-
- Better yet, don't use this function -- write real
- truecolor PNGs and JPEGs. The disk space gain of
- conversion to palette is not great (for small images
- it can be negative) and the quality loss is ugly. */
-
-void gdImageTrueColorToPalette(gdImagePtr im, int ditherFlag, int colorsWanted);
-
-/* Specifies a color index (if a palette image) or an
- RGB color (if a truecolor image) which should be
- considered 100% transparent. FOR TRUECOLOR IMAGES,
- THIS IS IGNORED IF AN ALPHA CHANNEL IS BEING
- SAVED. Use gdImageSaveAlpha(im, 0); to
- turn off the saving of a full alpha channel in
- a truecolor image. Note that gdImageColorTransparent
- is usually compatible with older browsers that
- do not understand full alpha channels well. TBB */
-void gdImageColorTransparent(gdImagePtr im, int color);
-
-void gdImagePaletteCopy(gdImagePtr dst, gdImagePtr src);
-void gdImagePng(gdImagePtr im, FILE *out);
-void gdImagePngCtx(gdImagePtr im, gdIOCtx *out);
-
-void gdImageWBMP(gdImagePtr image, int fg, FILE *out);
-void gdImageWBMPCtx(gdImagePtr image, int fg, gdIOCtx *out);
-
-/* Guaranteed to correctly free memory returned
- by the gdImage*Ptr functions */
-void gdFree(void *m);
-
-/* Best to free this memory with gdFree(), not free() */
-void *gdImageWBMPPtr(gdImagePtr im, int *size, int fg);
-
-void gdImageJpeg(gdImagePtr im, FILE *out, int quality);
-void gdImageJpegCtx(gdImagePtr im, gdIOCtx *out, int quality);
-
-/* Best to free this memory with gdFree(), not free() */
-void *gdImageJpegPtr(gdImagePtr im, int *size, int quality);
-
-/* A custom data sink. For backwards compatibility. Use
- gdIOCtx instead. */
-/* The sink function must return -1 on error, otherwise the number
- of bytes written, which must be equal to len. */
-/* context will be passed to your sink function. */
-typedef struct {
- int (*sink) (void *context, const char *buffer, int len);
- void *context;
-} gdSink, *gdSinkPtr;
-
-void gdImagePngToSink(gdImagePtr im, gdSinkPtr out);
-
-void gdImageGd(gdImagePtr im, FILE *out);
-void gdImageGd2(gdImagePtr im, FILE *out, int cs, int fmt);
-
-/* Best to free this memory with gdFree(), not free() */
-void* gdImagePngPtr(gdImagePtr im, int *size);
-
-/* Best to free this memory with gdFree(), not free() */
-void* gdImageGdPtr(gdImagePtr im, int *size);
-
-/* Best to free this memory with gdFree(), not free() */
-void* gdImageGd2Ptr(gdImagePtr im, int cs, int fmt, int *size);
-
-void gdImageEllipse(gdImagePtr im, int cx, int cy, int w, int h, int color);
-
-/* Style is a bitwise OR ( | operator ) of these.
- gdArc and gdChord are mutually exclusive;
- gdChord just connects the starting and ending
- angles with a straight line, while gdArc produces
- a rounded edge. gdPie is a synonym for gdArc.
- gdNoFill indicates that the arc or chord should be
- outlined, not filled. gdEdged, used together with
- gdNoFill, indicates that the beginning and ending
- angles should be connected to the center; this is
- a good way to outline (rather than fill) a
- 'pie slice'. */
-#define gdArc 0
-#define gdPie gdArc
-#define gdChord 1
-#define gdNoFill 2
-#define gdEdged 4
-
-void gdImageFilledArc(gdImagePtr im, int cx, int cy, int w, int h, int s, int e, int color, int style);
-void gdImageArc(gdImagePtr im, int cx, int cy, int w, int h, int s, int e, int color);
-void gdImageFilledEllipse(gdImagePtr im, int cx, int cy, int w, int h, int color);
-void gdImageFillToBorder(gdImagePtr im, int x, int y, int border, int color);
-void gdImageFill(gdImagePtr im, int x, int y, int color);
-void gdImageCopy(gdImagePtr dst, gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int w, int h);
-void gdImageCopyMerge(gdImagePtr dst, gdImagePtr src, int dstX, int dstY,
- int srcX, int srcY, int w, int h, int pct);
-void gdImageCopyMergeGray(gdImagePtr dst, gdImagePtr src, int dstX, int dstY,
- int srcX, int srcY, int w, int h, int pct);
-
-/* Stretches or shrinks to fit, as needed. Does NOT attempt
- to average the entire set of source pixels that scale down onto the
- destination pixel. */
-void gdImageCopyResized(gdImagePtr dst, gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int dstW, int dstH, int srcW, int srcH);
-
-/* gd 2.0: stretches or shrinks to fit, as needed. When called with a
- truecolor destination image, this function averages the
- entire set of source pixels that scale down onto the
- destination pixel, taking into account what portion of the
- destination pixel each source pixel represents. This is a
- floating point operation, but this is not a performance issue
- on modern hardware, except for some embedded devices. If the
- destination is a palette image, gdImageCopyResized is
- substituted automatically. */
-void gdImageCopyResampled(gdImagePtr dst, gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int dstW, int dstH, int srcW, int srcH);
-
-void gdImageSetBrush(gdImagePtr im, gdImagePtr brush);
-void gdImageSetTile(gdImagePtr im, gdImagePtr tile);
-void gdImageSetStyle(gdImagePtr im, int *style, int noOfPixels);
-/* Line thickness (defaults to 1). Affects lines, ellipses,
- rectangles, polygons and so forth. */
-void gdImageSetThickness(gdImagePtr im, int thickness);
-/* On or off (1 or 0) for all three of these. */
-void gdImageInterlace(gdImagePtr im, int interlaceArg);
-void gdImageAlphaBlending(gdImagePtr im, int alphaBlendingArg);
-void gdImageSaveAlpha(gdImagePtr im, int saveAlphaArg);
-
-/* Macros to access information about images. */
-
-/* Returns nonzero if the image is a truecolor image,
- zero for a palette image. */
-
-#define gdImageTrueColor(im) ((im)->trueColor)
-
-#define gdImageSX(im) ((im)->sx)
-#define gdImageSY(im) ((im)->sy)
-#define gdImageColorsTotal(im) ((im)->colorsTotal)
-#define gdImageRed(im, c) ((im)->trueColor ? gdTrueColorGetRed(c) : \
- (im)->red[(c)])
-#define gdImageGreen(im, c) ((im)->trueColor ? gdTrueColorGetGreen(c) : \
- (im)->green[(c)])
-#define gdImageBlue(im, c) ((im)->trueColor ? gdTrueColorGetBlue(c) : \
- (im)->blue[(c)])
-#define gdImageAlpha(im, c) ((im)->trueColor ? gdTrueColorGetAlpha(c) : \
- (im)->alpha[(c)])
-#define gdImageGetTransparent(im) ((im)->transparent)
-#define gdImageGetInterlaced(im) ((im)->interlace)
-
-/* These macros provide direct access to pixels in
- palette-based and truecolor images, respectively.
- If you use these macros, you must perform your own
- bounds checking. Use of the macro for the correct type
- of image is also your responsibility. */
-#define gdImagePalettePixel(im, x, y) (im)->pixels[(y)][(x)]
-#define gdImageTrueColorPixel(im, x, y) (im)->tpixels[(y)][(x)]
-
-/* I/O Support routines. */
-
-gdIOCtx* gdNewFileCtx(FILE*);
-gdIOCtx* gdNewDynamicCtx(int, void*);
-gdIOCtx* gdNewSSCtx(gdSourcePtr in, gdSinkPtr out);
-void* gdDPExtractData(struct gdIOCtx* ctx, int *size);
-
-#define GD2_CHUNKSIZE 128
-#define GD2_CHUNKSIZE_MIN 64
-#define GD2_CHUNKSIZE_MAX 4096
-
-#define GD2_VERS 2
-#define GD2_ID "gd2"
-#define GD2_FMT_RAW 1
-#define GD2_FMT_COMPRESSED 2
-
-/* Image comparison definitions */
-int gdImageCompare(gdImagePtr im1, gdImagePtr im2);
-
-#define GD_CMP_IMAGE 1 /* Actual image IS different */
-#define GD_CMP_NUM_COLORS 2 /* Number of Colours in pallette differ */
-#define GD_CMP_COLOR 4 /* Image colours differ */
-#define GD_CMP_SIZE_X 8 /* Image width differs */
-#define GD_CMP_SIZE_Y 16 /* Image heights differ */
-#define GD_CMP_TRANSPARENT 32 /* Transparent colour */
-#define GD_CMP_BACKGROUND 64 /* Background colour */
-#define GD_CMP_INTERLACE 128 /* Interlaced setting */
-#define GD_CMP_TRUECOLOR 256 /* Truecolor vs palette differs */
-
-/* resolution affects ttf font rendering, particularly hinting */
-#define GD_RESOLUTION 96 /* pixels per inch */
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* GD_H */