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/*
+----------------------------------------------------------------------+
| Zend Engine |
+----------------------------------------------------------------------+
| Copyright (c) 1998-2014 Zend Technologies Ltd. (http://www.zend.com) |
+----------------------------------------------------------------------+
| This source file is subject to version 2.00 of the Zend license, |
| that is bundled with this package in the file LICENSE, and is |
| available through the world-wide-web at the following url: |
| http://www.zend.com/license/2_00.txt. |
| If you did not receive a copy of the Zend license and are unable to |
| obtain it through the world-wide-web, please send a note to |
| license@zend.com so we can mail you a copy immediately. |
+----------------------------------------------------------------------+
| Authors: Andi Gutmans <andi@zend.com> |
| Zeev Suraski <zeev@zend.com> |
+----------------------------------------------------------------------+
*/
/* $Id$ */
#ifndef ZEND_OBJECTS_API_H
#define ZEND_OBJECTS_API_H
#include "zend.h"
#define OBJ_BUCKET_INVALID (1<<0)
#define IS_OBJ_VALID(o) (!(((zend_uintptr_t)(o)) & OBJ_BUCKET_INVALID))
#define SET_OBJ_INVALID(o) ((zend_object*)((((zend_uintptr_t)(o)) | OBJ_BUCKET_INVALID)))
#define GET_OBJ_BUCKET_NUMBER(o) (((zend_intptr_t)(o)) >> 1)
#define SET_OBJ_BUCKET_NUMBER(o, n) do { \
(o) = (zend_object*)((((zend_uintptr_t)(n)) << 1) | OBJ_BUCKET_INVALID); \
} while (0)
#define OBJ_RELEASE(obj) zend_object_release(obj)
typedef struct _zend_objects_store {
zend_object **object_buckets;
uint32_t top;
uint32_t size;
int free_list_head;
} zend_objects_store;
/* Global store handling functions */
BEGIN_EXTERN_C()
ZEND_API void zend_objects_store_init(zend_objects_store *objects, uint32_t init_size);
ZEND_API void zend_objects_store_call_destructors(zend_objects_store *objects);
ZEND_API void zend_objects_store_mark_destructed(zend_objects_store *objects);
ZEND_API void zend_objects_store_destroy(zend_objects_store *objects);
/* Store API functions */
ZEND_API void zend_objects_store_put(zend_object *object);
ZEND_API void zend_objects_store_del(zend_object *object);
ZEND_API void zend_objects_store_free(zend_object *object);
/* See comment in zend_objects_API.c before you use this */
ZEND_API void zend_object_store_set_object(zval *zobject, zend_object *object);
ZEND_API void zend_object_store_ctor_failed(zend_object *object);
ZEND_API void zend_objects_store_free_object_storage(zend_objects_store *objects);
#define ZEND_OBJECTS_STORE_HANDLERS 0, zend_object_std_dtor, zend_objects_destroy_object, zend_objects_clone_obj
ZEND_API zend_object *zend_object_create_proxy(zval *object, zval *member);
ZEND_API zend_object_handlers *zend_get_std_object_handlers(void);
END_EXTERN_C()
static zend_always_inline void zend_object_release(zend_object *obj)
{
if (--GC_REFCOUNT(obj) == 0) {
zend_objects_store_del(obj);
} else if (UNEXPECTED(!GC_INFO(obj))) {
gc_possible_root(&obj->gc);
}
}
#endif /* ZEND_OBJECTS_H */
/*
* Local variables:
* tab-width: 4
* c-basic-offset: 4
* indent-tabs-mode: t
* End:
*/
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