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Diffstat (limited to 'libpurple/plugins/perl/common/Status.xs')
-rw-r--r--libpurple/plugins/perl/common/Status.xs396
1 files changed, 198 insertions, 198 deletions
diff --git a/libpurple/plugins/perl/common/Status.xs b/libpurple/plugins/perl/common/Status.xs
index 02ae4b2b4b..08e07833b6 100644
--- a/libpurple/plugins/perl/common/Status.xs
+++ b/libpurple/plugins/perl/common/Status.xs
@@ -3,16 +3,16 @@
/* TODO
void
-gaim_status_type_add_attrs(status_type, id, name, value, gaim_status_type_add_attrs)
- Gaim::StatusType status_type
+purple_status_type_add_attrs(status_type, id, name, value, purple_status_type_add_attrs)
+ Purple::StatusType status_type
const char *id
const char *name
- Gaim::Value value
+ Purple::Value value
...
-Gaim::StatusType
-gaim_status_type_new_with_attrs(primitive, id, name, saveable, user_settable, independent, attr_id, attr_name, attr_value, gaim_status_type_new_with_attrs)
- Gaim::StatusPrimitive primitive
+Purple::StatusType
+purple_status_type_new_with_attrs(primitive, id, name, saveable, user_settable, independent, attr_id, attr_name, attr_value, purple_status_type_new_with_attrs)
+ Purple::StatusPrimitive primitive
const char *id
const char *name
gboolean saveable
@@ -20,31 +20,31 @@ gaim_status_type_new_with_attrs(primitive, id, name, saveable, user_settable, in
gboolean independent
const char *attr_id
const char *attr_name
- Gaim::Value attr_value
+ Purple::Value attr_value
...
*/
/* These break on faceprint's amd64 box
void
-gaim_status_type_add_attrs_vargs(status_type, args)
- Gaim::StatusType status_type
+purple_status_type_add_attrs_vargs(status_type, args)
+ Purple::StatusType status_type
va_list args
void
-gaim_status_set_active_with_attrs(status, active, args)
- Gaim::Status status
+purple_status_set_active_with_attrs(status, active, args)
+ Purple::Status status
gboolean active
va_list args
*/
-MODULE = Gaim::Status PACKAGE = Gaim::Presence PREFIX = gaim_presence_
+MODULE = Purple::Status PACKAGE = Purple::Presence PREFIX = purple_presence_
PROTOTYPES: ENABLE
void
-gaim_presence_add_list(presence, source_list)
- Gaim::Presence presence
+purple_presence_add_list(presence, source_list)
+ Purple::Presence presence
SV *source_list
PREINIT:
GList *t_GL;
@@ -57,295 +57,295 @@ PPCODE:
STRLEN t_sl;
t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(source_list), i, 0), t_sl));
}
- gaim_presence_add_list(presence, t_GL);
+ purple_presence_add_list(presence, t_GL);
void
-gaim_presence_add_status(presence, status)
- Gaim::Presence presence
- Gaim::Status status
+purple_presence_add_status(presence, status)
+ Purple::Presence presence
+ Purple::Status status
gint
-gaim_presence_compare(presence1, presence2)
- Gaim::Presence presence1
- Gaim::Presence presence2
+purple_presence_compare(presence1, presence2)
+ Purple::Presence presence1
+ Purple::Presence presence2
void
-gaim_presence_destroy(presence)
- Gaim::Presence presence
+purple_presence_destroy(presence)
+ Purple::Presence presence
-Gaim::Account
-gaim_presence_get_account(presence)
- Gaim::Presence presence
+Purple::Account
+purple_presence_get_account(presence)
+ Purple::Presence presence
-Gaim::Status
-gaim_presence_get_active_status(presence)
- Gaim::Presence presence
+Purple::Status
+purple_presence_get_active_status(presence)
+ Purple::Presence presence
void
-gaim_presence_get_buddies(presence)
- Gaim::Presence presence
+purple_presence_get_buddies(presence)
+ Purple::Presence presence
PREINIT:
const GList *l;
PPCODE:
- for (l = gaim_presence_get_buddies(presence); l != NULL; l = l->next) {
- XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::BuddyList::Buddy")));
+ for (l = purple_presence_get_buddies(presence); l != NULL; l = l->next) {
+ XPUSHs(sv_2mortal(purple_perl_bless_object(l->data, "Purple::BuddyList::Buddy")));
}
const char *
-gaim_presence_get_chat_user(presence)
- Gaim::Presence presence
+purple_presence_get_chat_user(presence)
+ Purple::Presence presence
-Gaim::PresenceContext
-gaim_presence_get_context(presence)
- Gaim::Presence presence
+Purple::PresenceContext
+purple_presence_get_context(presence)
+ Purple::Presence presence
-Gaim::Conversation
-gaim_presence_get_conversation(presence)
- Gaim::Presence presence
+Purple::Conversation
+purple_presence_get_conversation(presence)
+ Purple::Presence presence
time_t
-gaim_presence_get_idle_time(presence)
- Gaim::Presence presence
+purple_presence_get_idle_time(presence)
+ Purple::Presence presence
time_t
-gaim_presence_get_login_time(presence)
- Gaim::Presence presence
+purple_presence_get_login_time(presence)
+ Purple::Presence presence
-Gaim::Status
-gaim_presence_get_status(presence, status_id)
- Gaim::Presence presence
+Purple::Status
+purple_presence_get_status(presence, status_id)
+ Purple::Presence presence
const char *status_id
void
-gaim_presence_get_statuses(presence)
- Gaim::Presence presence
+purple_presence_get_statuses(presence)
+ Purple::Presence presence
PREINIT:
const GList *l;
PPCODE:
- for (l = gaim_presence_get_statuses(presence); l != NULL; l = l->next) {
- XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Status")));
+ for (l = purple_presence_get_statuses(presence); l != NULL; l = l->next) {
+ XPUSHs(sv_2mortal(purple_perl_bless_object(l->data, "Purple::Status")));
}
gboolean
-gaim_presence_is_available(presence)
- Gaim::Presence presence
+purple_presence_is_available(presence)
+ Purple::Presence presence
gboolean
-gaim_presence_is_idle(presence)
- Gaim::Presence presence
+purple_presence_is_idle(presence)
+ Purple::Presence presence
gboolean
-gaim_presence_is_online(presence)
- Gaim::Presence presence
+purple_presence_is_online(presence)
+ Purple::Presence presence
gboolean
-gaim_presence_is_status_active(presence, status_id)
- Gaim::Presence presence
+purple_presence_is_status_active(presence, status_id)
+ Purple::Presence presence
const char *status_id
gboolean
-gaim_presence_is_status_primitive_active(presence, primitive)
- Gaim::Presence presence
- Gaim::StatusPrimitive primitive
+purple_presence_is_status_primitive_active(presence, primitive)
+ Purple::Presence presence
+ Purple::StatusPrimitive primitive
-Gaim::Presence
-gaim_presence_new(context)
- Gaim::PresenceContext context
+Purple::Presence
+purple_presence_new(context)
+ Purple::PresenceContext context
-Gaim::Presence
-gaim_presence_new_for_account(account)
- Gaim::Account account
+Purple::Presence
+purple_presence_new_for_account(account)
+ Purple::Account account
-Gaim::Presence
-gaim_presence_new_for_buddy(buddy)
- Gaim::BuddyList::Buddy buddy
+Purple::Presence
+purple_presence_new_for_buddy(buddy)
+ Purple::BuddyList::Buddy buddy
-Gaim::Presence
-gaim_presence_new_for_conv(conv)
- Gaim::Conversation conv
+Purple::Presence
+purple_presence_new_for_conv(conv)
+ Purple::Conversation conv
void
-gaim_presence_remove_buddy(presence, buddy)
- Gaim::Presence presence
- Gaim::BuddyList::Buddy buddy
+purple_presence_remove_buddy(presence, buddy)
+ Purple::Presence presence
+ Purple::BuddyList::Buddy buddy
void
-gaim_presence_set_idle(presence, idle, idle_time)
- Gaim::Presence presence
+purple_presence_set_idle(presence, idle, idle_time)
+ Purple::Presence presence
gboolean idle
time_t idle_time
void
-gaim_presence_set_login_time(presence, login_time)
- Gaim::Presence presence
+purple_presence_set_login_time(presence, login_time)
+ Purple::Presence presence
time_t login_time
void
-gaim_presence_set_status_active(presence, status_id, active)
- Gaim::Presence presence
+purple_presence_set_status_active(presence, status_id, active)
+ Purple::Presence presence
const char *status_id
gboolean active
void
-gaim_presence_switch_status(presence, status_id)
- Gaim::Presence presence
+purple_presence_switch_status(presence, status_id)
+ Purple::Presence presence
const char *status_id
-MODULE = Gaim::Status PACKAGE = Gaim::Primitive PREFIX = gaim_primitive_
+MODULE = Purple::Status PACKAGE = Purple::Primitive PREFIX = purple_primitive_
PROTOTYPES: ENABLE
const char *
-gaim_primitive_get_id_from_type(type)
- Gaim::StatusPrimitive type
+purple_primitive_get_id_from_type(type)
+ Purple::StatusPrimitive type
const char *
-gaim_primitive_get_name_from_type(type)
- Gaim::StatusPrimitive type
+purple_primitive_get_name_from_type(type)
+ Purple::StatusPrimitive type
-Gaim::StatusPrimitive
-gaim_primitive_get_type_from_id(id)
+Purple::StatusPrimitive
+purple_primitive_get_type_from_id(id)
const char *id
-MODULE = Gaim::Status PACKAGE = Gaim::StatusAttr PREFIX = gaim_status_attr_
+MODULE = Purple::Status PACKAGE = Purple::StatusAttr PREFIX = purple_status_attr_
PROTOTYPES: ENABLE
void
-gaim_status_attr_destroy(attr)
- Gaim::StatusAttr attr
+purple_status_attr_destroy(attr)
+ Purple::StatusAttr attr
const char *
-gaim_status_attr_get_id(attr)
- Gaim::StatusAttr attr
+purple_status_attr_get_id(attr)
+ Purple::StatusAttr attr
const char *
-gaim_status_attr_get_name(attr)
- Gaim::StatusAttr attr
+purple_status_attr_get_name(attr)
+ Purple::StatusAttr attr
-Gaim::Value
-gaim_status_attr_get_value(attr)
- Gaim::StatusAttr attr
+Purple::Value
+purple_status_attr_get_value(attr)
+ Purple::StatusAttr attr
-Gaim::StatusAttr
-gaim_status_attr_new(id, name, value_type)
+Purple::StatusAttr
+purple_status_attr_new(id, name, value_type)
const char *id
const char *name
- Gaim::Value value_type
+ Purple::Value value_type
-MODULE = Gaim::Status PACKAGE = Gaim::Status PREFIX = gaim_status_
+MODULE = Purple::Status PACKAGE = Purple::Status PREFIX = purple_status_
PROTOTYPES: ENABLE
gint
-gaim_status_compare(status1, status2)
- Gaim::Status status1
- Gaim::Status status2
+purple_status_compare(status1, status2)
+ Purple::Status status1
+ Purple::Status status2
void
-gaim_status_destroy(status)
- Gaim::Status status
+purple_status_destroy(status)
+ Purple::Status status
gboolean
-gaim_status_get_attr_boolean(status, id)
- Gaim::Status status
+purple_status_get_attr_boolean(status, id)
+ Purple::Status status
const char *id
int
-gaim_status_get_attr_int(status, id)
- Gaim::Status status
+purple_status_get_attr_int(status, id)
+ Purple::Status status
const char *id
const char *
-gaim_status_get_attr_string(status, id)
- Gaim::Status status
+purple_status_get_attr_string(status, id)
+ Purple::Status status
const char *id
-Gaim::Value
-gaim_status_get_attr_value(status, id)
- Gaim::Status status
+Purple::Value
+purple_status_get_attr_value(status, id)
+ Purple::Status status
const char *id
-Gaim::Handle
-gaim_status_get_handle()
+Purple::Handle
+purple_status_get_handle()
const char *
-gaim_status_get_id(status)
- Gaim::Status status
+purple_status_get_id(status)
+ Purple::Status status
const char *
-gaim_status_get_name(status)
- Gaim::Status status
+purple_status_get_name(status)
+ Purple::Status status
-Gaim::Presence
-gaim_status_get_presence(status)
- Gaim::Status status
+Purple::Presence
+purple_status_get_presence(status)
+ Purple::Status status
-Gaim::StatusType
-gaim_status_get_type(status)
- Gaim::Status status
+Purple::StatusType
+purple_status_get_type(status)
+ Purple::Status status
gboolean
-gaim_status_is_active(status)
- Gaim::Status status
+purple_status_is_active(status)
+ Purple::Status status
gboolean
-gaim_status_is_available(status)
- Gaim::Status status
+purple_status_is_available(status)
+ Purple::Status status
gboolean
-gaim_status_is_exclusive(status)
- Gaim::Status status
+purple_status_is_exclusive(status)
+ Purple::Status status
gboolean
-gaim_status_is_independent(status)
- Gaim::Status status
+purple_status_is_independent(status)
+ Purple::Status status
gboolean
-gaim_status_is_online(status)
- Gaim::Status status
+purple_status_is_online(status)
+ Purple::Status status
-Gaim::Status
-gaim_status_new(status_type, presence)
- Gaim::StatusType status_type
- Gaim::Presence presence
+Purple::Status
+purple_status_new(status_type, presence)
+ Purple::StatusType status_type
+ Purple::Presence presence
void
-gaim_status_set_active(status, active)
- Gaim::Status status
+purple_status_set_active(status, active)
+ Purple::Status status
gboolean active
void
-gaim_status_set_attr_boolean(status, id, value)
- Gaim::Status status
+purple_status_set_attr_boolean(status, id, value)
+ Purple::Status status
const char *id
gboolean value
void
-gaim_status_set_attr_string(status, id, value)
- Gaim::Status status
+purple_status_set_attr_string(status, id, value)
+ Purple::Status status
const char *id
const char *value
void
-gaim_status_init()
+purple_status_init()
void
-gaim_status_uninit()
+purple_status_uninit()
-MODULE = Gaim::Status PACKAGE = Gaim::StatusType PREFIX = gaim_status_type_
+MODULE = Purple::Status PACKAGE = Purple::StatusType PREFIX = purple_status_type_
PROTOTYPES: ENABLE
void
-gaim_status_type_add_attr(status_type, id, name, value)
- Gaim::StatusType status_type
+purple_status_type_add_attr(status_type, id, name, value)
+ Purple::StatusType status_type
const char *id
const char *name
- Gaim::Value value
+ Purple::Value value
void
-gaim_status_type_destroy(status_type)
- Gaim::StatusType status_type
+purple_status_type_destroy(status_type)
+ Purple::StatusType status_type
-Gaim::StatusType
-gaim_status_type_find_with_id(status_types, id)
+Purple::StatusType
+purple_status_type_find_with_id(status_types, id)
SV *status_types
const char *id
PREINIT:
@@ -362,71 +362,71 @@ CODE:
STRLEN t_sl;
t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(status_types), i, 0), t_sl));
}
- RETVAL = (GaimStatusType *)gaim_status_type_find_with_id(t_GL, id);
+ RETVAL = (PurpleStatusType *)purple_status_type_find_with_id(t_GL, id);
OUTPUT:
RETVAL
-Gaim::StatusAttr
-gaim_status_type_get_attr(status_type, id)
- Gaim::StatusType status_type
+Purple::StatusAttr
+purple_status_type_get_attr(status_type, id)
+ Purple::StatusType status_type
const char *id
void
-gaim_status_type_get_attrs(status_type)
- Gaim::StatusType status_type
+purple_status_type_get_attrs(status_type)
+ Purple::StatusType status_type
PREINIT:
const GList *l;
PPCODE:
- for (l = gaim_status_type_get_attrs(status_type); l != NULL; l = l->next) {
- XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::StatusAttr")));
+ for (l = purple_status_type_get_attrs(status_type); l != NULL; l = l->next) {
+ XPUSHs(sv_2mortal(purple_perl_bless_object(l->data, "Purple::StatusAttr")));
}
const char *
-gaim_status_type_get_id(status_type)
- Gaim::StatusType status_type
+purple_status_type_get_id(status_type)
+ Purple::StatusType status_type
const char *
-gaim_status_type_get_name(status_type)
- Gaim::StatusType status_type
+purple_status_type_get_name(status_type)
+ Purple::StatusType status_type
const char *
-gaim_status_type_get_primary_attr(status_type)
- Gaim::StatusType status_type
+purple_status_type_get_primary_attr(status_type)
+ Purple::StatusType status_type
-Gaim::StatusPrimitive
-gaim_status_type_get_primitive(status_type)
- Gaim::StatusType status_type
+Purple::StatusPrimitive
+purple_status_type_get_primitive(status_type)
+ Purple::StatusType status_type
gboolean
-gaim_status_type_is_available(status_type)
- Gaim::StatusType status_type
+purple_status_type_is_available(status_type)
+ Purple::StatusType status_type
gboolean
-gaim_status_type_is_exclusive(status_type)
- Gaim::StatusType status_type
+purple_status_type_is_exclusive(status_type)
+ Purple::StatusType status_type
gboolean
-gaim_status_type_is_independent(status_type)
- Gaim::StatusType status_type
+purple_status_type_is_independent(status_type)
+ Purple::StatusType status_type
gboolean
-gaim_status_type_is_saveable(status_type)
- Gaim::StatusType status_type
+purple_status_type_is_saveable(status_type)
+ Purple::StatusType status_type
gboolean
-gaim_status_type_is_user_settable(status_type)
- Gaim::StatusType status_type
+purple_status_type_is_user_settable(status_type)
+ Purple::StatusType status_type
-Gaim::StatusType
-gaim_status_type_new(primitive, id, name, user_settable)
- Gaim::StatusPrimitive primitive
+Purple::StatusType
+purple_status_type_new(primitive, id, name, user_settable)
+ Purple::StatusPrimitive primitive
const char *id
const char *name
gboolean user_settable
-Gaim::StatusType
-gaim_status_type_new_full(primitive, id, name, saveable, user_settable, independent)
- Gaim::StatusPrimitive primitive
+Purple::StatusType
+purple_status_type_new_full(primitive, id, name, saveable, user_settable, independent)
+ Purple::StatusPrimitive primitive
const char *id
const char *name
gboolean saveable
@@ -434,6 +434,6 @@ gaim_status_type_new_full(primitive, id, name, saveable, user_settable, independ
gboolean independent
void
-gaim_status_type_set_primary_attr(status_type, attr_id)
- Gaim::StatusType status_type
+purple_status_type_set_primary_attr(status_type, attr_id)
+ Purple::StatusType status_type
const char *attr_id