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-rw-r--r--src/backend/storage/buffer/README75
-rw-r--r--src/backend/storage/buffer/bufmgr.c174
-rw-r--r--src/backend/storage/buffer/freelist.c298
-rw-r--r--src/backend/storage/buffer/localbuf.c39
4 files changed, 424 insertions, 162 deletions
diff --git a/src/backend/storage/buffer/README b/src/backend/storage/buffer/README
index afdea2af74..f6327f875e 100644
--- a/src/backend/storage/buffer/README
+++ b/src/backend/storage/buffer/README
@@ -1,4 +1,4 @@
-$PostgreSQL: pgsql/src/backend/storage/buffer/README,v 1.11 2006/07/23 03:07:58 tgl Exp $
+$PostgreSQL: pgsql/src/backend/storage/buffer/README,v 1.12 2007/05/30 20:11:58 tgl Exp $
Notes about shared buffer access rules
--------------------------------------
@@ -152,20 +152,21 @@ we could use per-backend LWLocks instead (a buffer header would then contain
a field to show which backend is doing its I/O).
-Buffer replacement strategy
----------------------------
+Normal buffer replacement strategy
+----------------------------------
There is a "free list" of buffers that are prime candidates for replacement.
In particular, buffers that are completely free (contain no valid page) are
-always in this list. We may also throw buffers into this list if we
-consider their pages unlikely to be needed soon. The list is singly-linked
-using fields in the buffer headers; we maintain head and tail pointers in
-global variables. (Note: although the list links are in the buffer headers,
-they are considered to be protected by the BufFreelistLock, not the
-buffer-header spinlocks.) To choose a victim buffer to recycle when there
-are no free buffers available, we use a simple clock-sweep algorithm, which
-avoids the need to take system-wide locks during common operations. It
-works like this:
+always in this list. We could also throw buffers into this list if we
+consider their pages unlikely to be needed soon; however, the current
+algorithm never does that. The list is singly-linked using fields in the
+buffer headers; we maintain head and tail pointers in global variables.
+(Note: although the list links are in the buffer headers, they are
+considered to be protected by the BufFreelistLock, not the buffer-header
+spinlocks.) To choose a victim buffer to recycle when there are no free
+buffers available, we use a simple clock-sweep algorithm, which avoids the
+need to take system-wide locks during common operations. It works like
+this:
Each buffer header contains a usage counter, which is incremented (up to a
small limit value) whenever the buffer is unpinned. (This requires only the
@@ -199,22 +200,40 @@ before we can recycle it; if someone else pins the buffer meanwhile we will
have to give up and try another buffer. This however is not a concern
of the basic select-a-victim-buffer algorithm.)
-A special provision is that while running VACUUM, a backend does not
-increment the usage count on buffers it accesses. In fact, if ReleaseBuffer
-sees that it is dropping the pin count to zero and the usage count is zero,
-then it appends the buffer to the tail of the free list. (This implies that
-VACUUM, but only VACUUM, must take the BufFreelistLock during ReleaseBuffer;
-this shouldn't create much of a contention problem.) This provision
-encourages VACUUM to work in a relatively small number of buffers rather
-than blowing out the entire buffer cache. It is reasonable since a page
-that has been touched only by VACUUM is unlikely to be needed again soon.
-
-Since VACUUM usually requests many pages very fast, the effect of this is that
-it will get back the very buffers it filled and possibly modified on the next
-call and will therefore do its work in a few shared memory buffers, while
-being able to use whatever it finds in the cache already. This also implies
-that most of the write traffic caused by a VACUUM will be done by the VACUUM
-itself and not pushed off onto other processes.
+
+Buffer ring replacement strategy
+---------------------------------
+
+When running a query that needs to access a large number of pages just once,
+such as VACUUM or a large sequential scan, a different strategy is used.
+A page that has been touched only by such a scan is unlikely to be needed
+again soon, so instead of running the normal clock sweep algorithm and
+blowing out the entire buffer cache, a small ring of buffers is allocated
+using the normal clock sweep algorithm and those buffers are reused for the
+whole scan. This also implies that much of the write traffic caused by such
+a statement will be done by the backend itself and not pushed off onto other
+processes.
+
+For sequential scans, a 256KB ring is used. That's small enough to fit in L2
+cache, which makes transferring pages from OS cache to shared buffer cache
+efficient. Even less would often be enough, but the ring must be big enough
+to accommodate all pages in the scan that are pinned concurrently. 256KB
+should also be enough to leave a small cache trail for other backends to
+join in a synchronized seq scan. If a ring buffer is dirtied and its LSN
+updated, we would normally have to write and flush WAL before we could
+re-use the buffer; in this case we instead discard the buffer from the ring
+and (later) choose a replacement using the normal clock-sweep algorithm.
+Hence this strategy works best for scans that are read-only (or at worst
+update hint bits). In a scan that modifies every page in the scan, like a
+bulk UPDATE or DELETE, the buffers in the ring will always be dirtied and
+the ring strategy effectively degrades to the normal strategy.
+
+VACUUM uses a 256KB ring like sequential scans, but dirty pages are not
+removed from the ring. Instead, WAL is flushed if needed to allow reuse of
+the buffers. Before introducing the buffer ring strategy in 8.3, VACUUM's
+buffers were sent to the freelist, which was effectively a buffer ring of 1
+buffer, resulting in excessive WAL flushing. Allowing VACUUM to update
+256KB between WAL flushes should be more efficient.
Background writer's processing
diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index e2cfc870e2..bbb6e0bc04 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -8,7 +8,7 @@
*
*
* IDENTIFICATION
- * $PostgreSQL: pgsql/src/backend/storage/buffer/bufmgr.c,v 1.219 2007/05/27 03:50:39 tgl Exp $
+ * $PostgreSQL: pgsql/src/backend/storage/buffer/bufmgr.c,v 1.220 2007/05/30 20:11:58 tgl Exp $
*
*-------------------------------------------------------------------------
*/
@@ -90,11 +90,11 @@ static volatile BufferDesc *PinCountWaitBuf = NULL;
static Buffer ReadBuffer_common(Relation reln, BlockNumber blockNum,
- bool zeroPage);
-static bool PinBuffer(volatile BufferDesc *buf);
+ bool zeroPage,
+ BufferAccessStrategy strategy);
+static bool PinBuffer(volatile BufferDesc *buf, BufferAccessStrategy strategy);
static void PinBuffer_Locked(volatile BufferDesc *buf);
-static void UnpinBuffer(volatile BufferDesc *buf,
- bool fixOwner, bool normalAccess);
+static void UnpinBuffer(volatile BufferDesc *buf, bool fixOwner);
static bool SyncOneBuffer(int buf_id, bool skip_pinned);
static void WaitIO(volatile BufferDesc *buf);
static bool StartBufferIO(volatile BufferDesc *buf, bool forInput);
@@ -102,7 +102,8 @@ static void TerminateBufferIO(volatile BufferDesc *buf, bool clear_dirty,
int set_flag_bits);
static void buffer_write_error_callback(void *arg);
static volatile BufferDesc *BufferAlloc(Relation reln, BlockNumber blockNum,
- bool *foundPtr);
+ BufferAccessStrategy strategy,
+ bool *foundPtr);
static void FlushBuffer(volatile BufferDesc *buf, SMgrRelation reln);
static void AtProcExit_Buffers(int code, Datum arg);
@@ -125,7 +126,18 @@ static void AtProcExit_Buffers(int code, Datum arg);
Buffer
ReadBuffer(Relation reln, BlockNumber blockNum)
{
- return ReadBuffer_common(reln, blockNum, false);
+ return ReadBuffer_common(reln, blockNum, false, NULL);
+}
+
+/*
+ * ReadBufferWithStrategy -- same as ReadBuffer, except caller can specify
+ * a nondefault buffer access strategy. See buffer/README for details.
+ */
+Buffer
+ReadBufferWithStrategy(Relation reln, BlockNumber blockNum,
+ BufferAccessStrategy strategy)
+{
+ return ReadBuffer_common(reln, blockNum, false, strategy);
}
/*
@@ -140,14 +152,15 @@ ReadBuffer(Relation reln, BlockNumber blockNum)
Buffer
ReadOrZeroBuffer(Relation reln, BlockNumber blockNum)
{
- return ReadBuffer_common(reln, blockNum, true);
+ return ReadBuffer_common(reln, blockNum, true, NULL);
}
/*
- * ReadBuffer_common -- common logic for ReadBuffer and ReadOrZeroBuffer
+ * ReadBuffer_common -- common logic for ReadBuffer variants
*/
static Buffer
-ReadBuffer_common(Relation reln, BlockNumber blockNum, bool zeroPage)
+ReadBuffer_common(Relation reln, BlockNumber blockNum, bool zeroPage,
+ BufferAccessStrategy strategy)
{
volatile BufferDesc *bufHdr;
Block bufBlock;
@@ -185,7 +198,7 @@ ReadBuffer_common(Relation reln, BlockNumber blockNum, bool zeroPage)
* lookup the buffer. IO_IN_PROGRESS is set if the requested block is
* not currently in memory.
*/
- bufHdr = BufferAlloc(reln, blockNum, &found);
+ bufHdr = BufferAlloc(reln, blockNum, strategy, &found);
if (found)
BufferHitCount++;
}
@@ -330,6 +343,10 @@ ReadBuffer_common(Relation reln, BlockNumber blockNum, bool zeroPage)
* buffer. If no buffer exists already, selects a replacement
* victim and evicts the old page, but does NOT read in new page.
*
+ * "strategy" can be a buffer replacement strategy object, or NULL for
+ * the default strategy. The selected buffer's usage_count is advanced when
+ * using the default strategy, but otherwise possibly not (see PinBuffer).
+ *
* The returned buffer is pinned and is already marked as holding the
* desired page. If it already did have the desired page, *foundPtr is
* set TRUE. Otherwise, *foundPtr is set FALSE and the buffer is marked
@@ -343,6 +360,7 @@ ReadBuffer_common(Relation reln, BlockNumber blockNum, bool zeroPage)
static volatile BufferDesc *
BufferAlloc(Relation reln,
BlockNumber blockNum,
+ BufferAccessStrategy strategy,
bool *foundPtr)
{
BufferTag newTag; /* identity of requested block */
@@ -375,7 +393,7 @@ BufferAlloc(Relation reln,
*/
buf = &BufferDescriptors[buf_id];
- valid = PinBuffer(buf);
+ valid = PinBuffer(buf, strategy);
/* Can release the mapping lock as soon as we've pinned it */
LWLockRelease(newPartitionLock);
@@ -413,13 +431,15 @@ BufferAlloc(Relation reln,
/* Loop here in case we have to try another victim buffer */
for (;;)
{
+ bool lock_held;
+
/*
* Select a victim buffer. The buffer is returned with its header
- * spinlock still held! Also the BufFreelistLock is still held, since
- * it would be bad to hold the spinlock while possibly waking up other
- * processes.
+ * spinlock still held! Also (in most cases) the BufFreelistLock is
+ * still held, since it would be bad to hold the spinlock while
+ * possibly waking up other processes.
*/
- buf = StrategyGetBuffer();
+ buf = StrategyGetBuffer(strategy, &lock_held);
Assert(buf->refcount == 0);
@@ -430,7 +450,8 @@ BufferAlloc(Relation reln,
PinBuffer_Locked(buf);
/* Now it's safe to release the freelist lock */
- LWLockRelease(BufFreelistLock);
+ if (lock_held)
+ LWLockRelease(BufFreelistLock);
/*
* If the buffer was dirty, try to write it out. There is a race
@@ -458,16 +479,34 @@ BufferAlloc(Relation reln,
*/
if (LWLockConditionalAcquire(buf->content_lock, LW_SHARED))
{
+ /*
+ * If using a nondefault strategy, and writing the buffer
+ * would require a WAL flush, let the strategy decide whether
+ * to go ahead and write/reuse the buffer or to choose another
+ * victim. We need lock to inspect the page LSN, so this
+ * can't be done inside StrategyGetBuffer.
+ */
+ if (strategy != NULL &&
+ XLogNeedsFlush(BufferGetLSN(buf)) &&
+ StrategyRejectBuffer(strategy, buf))
+ {
+ /* Drop lock/pin and loop around for another buffer */
+ LWLockRelease(buf->content_lock);
+ UnpinBuffer(buf, true);
+ continue;
+ }
+
+ /* OK, do the I/O */
FlushBuffer(buf, NULL);
LWLockRelease(buf->content_lock);
}
else
{
/*
- * Someone else has pinned the buffer, so give it up and loop
+ * Someone else has locked the buffer, so give it up and loop
* back to get another one.
*/
- UnpinBuffer(buf, true, false /* evidently recently used */ );
+ UnpinBuffer(buf, true);
continue;
}
}
@@ -531,10 +570,9 @@ BufferAlloc(Relation reln,
* Got a collision. Someone has already done what we were about to
* do. We'll just handle this as if it were found in the buffer
* pool in the first place. First, give up the buffer we were
- * planning to use. Don't allow it to be thrown in the free list
- * (we don't want to hold freelist and mapping locks at once).
+ * planning to use.
*/
- UnpinBuffer(buf, true, false);
+ UnpinBuffer(buf, true);
/* Can give up that buffer's mapping partition lock now */
if ((oldFlags & BM_TAG_VALID) &&
@@ -545,7 +583,7 @@ BufferAlloc(Relation reln,
buf = &BufferDescriptors[buf_id];
- valid = PinBuffer(buf);
+ valid = PinBuffer(buf, strategy);
/* Can release the mapping lock as soon as we've pinned it */
LWLockRelease(newPartitionLock);
@@ -595,20 +633,21 @@ BufferAlloc(Relation reln,
oldPartitionLock != newPartitionLock)
LWLockRelease(oldPartitionLock);
LWLockRelease(newPartitionLock);
- UnpinBuffer(buf, true, false /* evidently recently used */ );
+ UnpinBuffer(buf, true);
}
/*
* Okay, it's finally safe to rename the buffer.
*
* Clearing BM_VALID here is necessary, clearing the dirtybits is just
- * paranoia. We also clear the usage_count since any recency of use of
- * the old content is no longer relevant.
+ * paranoia. We also reset the usage_count since any recency of use of
+ * the old content is no longer relevant. (The usage_count starts out
+ * at 1 so that the buffer can survive one clock-sweep pass.)
*/
buf->tag = newTag;
buf->flags &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED | BM_IO_ERROR);
buf->flags |= BM_TAG_VALID;
- buf->usage_count = 0;
+ buf->usage_count = 1;
UnlockBufHdr(buf);
@@ -736,7 +775,7 @@ retry:
/*
* Insert the buffer at the head of the list of free buffers.
*/
- StrategyFreeBuffer(buf, true);
+ StrategyFreeBuffer(buf);
}
/*
@@ -814,9 +853,6 @@ ReleaseAndReadBuffer(Buffer buffer,
return buffer;
ResourceOwnerForgetBuffer(CurrentResourceOwner, buffer);
LocalRefCount[-buffer - 1]--;
- if (LocalRefCount[-buffer - 1] == 0 &&
- bufHdr->usage_count < BM_MAX_USAGE_COUNT)
- bufHdr->usage_count++;
}
else
{
@@ -826,7 +862,7 @@ ReleaseAndReadBuffer(Buffer buffer,
if (bufHdr->tag.blockNum == blockNum &&
RelFileNodeEquals(bufHdr->tag.rnode, relation->rd_node))
return buffer;
- UnpinBuffer(bufHdr, true, true);
+ UnpinBuffer(bufHdr, true);
}
}
@@ -836,6 +872,14 @@ ReleaseAndReadBuffer(Buffer buffer,
/*
* PinBuffer -- make buffer unavailable for replacement.
*
+ * For the default access strategy, the buffer's usage_count is incremented
+ * when we first pin it; for other strategies we just make sure the usage_count
+ * isn't zero. (The idea of the latter is that we don't want synchronized
+ * heap scans to inflate the count, but we need it to not be zero to discourage
+ * other backends from stealing buffers from our ring. As long as we cycle
+ * through the ring faster than the global clock-sweep cycles, buffers in
+ * our ring won't be chosen as victims for replacement by other backends.)
+ *
* This should be applied only to shared buffers, never local ones.
*
* Note that ResourceOwnerEnlargeBuffers must have been done already.
@@ -844,7 +888,7 @@ ReleaseAndReadBuffer(Buffer buffer,
* some callers to avoid an extra spinlock cycle.
*/
static bool
-PinBuffer(volatile BufferDesc *buf)
+PinBuffer(volatile BufferDesc *buf, BufferAccessStrategy strategy)
{
int b = buf->buf_id;
bool result;
@@ -853,6 +897,16 @@ PinBuffer(volatile BufferDesc *buf)
{
LockBufHdr(buf);
buf->refcount++;
+ if (strategy == NULL)
+ {
+ if (buf->usage_count < BM_MAX_USAGE_COUNT)
+ buf->usage_count++;
+ }
+ else
+ {
+ if (buf->usage_count == 0)
+ buf->usage_count = 1;
+ }
result = (buf->flags & BM_VALID) != 0;
UnlockBufHdr(buf);
}
@@ -872,6 +926,11 @@ PinBuffer(volatile BufferDesc *buf)
* PinBuffer_Locked -- as above, but caller already locked the buffer header.
* The spinlock is released before return.
*
+ * Currently, no callers of this function want to modify the buffer's
+ * usage_count at all, so there's no need for a strategy parameter.
+ * Also we don't bother with a BM_VALID test (the caller could check that for
+ * itself).
+ *
* Note: use of this routine is frequently mandatory, not just an optimization
* to save a spin lock/unlock cycle, because we need to pin a buffer before
* its state can change under us.
@@ -897,17 +956,9 @@ PinBuffer_Locked(volatile BufferDesc *buf)
*
* Most but not all callers want CurrentResourceOwner to be adjusted.
* Those that don't should pass fixOwner = FALSE.
- *
- * normalAccess indicates that we are finishing a "normal" page access,
- * that is, one requested by something outside the buffer subsystem.
- * Passing FALSE means it's an internal access that should not update the
- * buffer's usage count nor cause a change in the freelist.
- *
- * If we are releasing a buffer during VACUUM, and it's not been otherwise
- * used recently, and normalAccess is true, we send the buffer to the freelist.
*/
static void
-UnpinBuffer(volatile BufferDesc *buf, bool fixOwner, bool normalAccess)
+UnpinBuffer(volatile BufferDesc *buf, bool fixOwner)
{
int b = buf->buf_id;
@@ -919,8 +970,6 @@ UnpinBuffer(volatile BufferDesc *buf, bool fixOwner, bool normalAccess)
PrivateRefCount[b]--;
if (PrivateRefCount[b] == 0)
{
- bool immed_free_buffer = false;
-
/* I'd better not still hold any locks on the buffer */
Assert(!LWLockHeldByMe(buf->content_lock));
Assert(!LWLockHeldByMe(buf->io_in_progress_lock));
@@ -931,22 +980,7 @@ UnpinBuffer(volatile BufferDesc *buf, bool fixOwner, bool normalAccess)
Assert(buf->refcount > 0);
buf->refcount--;
- /* Update buffer usage info, unless this is an internal access */
- if (normalAccess)
- {
- if (!strategy_hint_vacuum)
- {
- if (buf->usage_count < BM_MAX_USAGE_COUNT)
- buf->usage_count++;
- }
- else
- {
- /* VACUUM accesses don't bump usage count, instead... */
- if (buf->refcount == 0 && buf->usage_count == 0)
- immed_free_buffer = true;
- }
- }
-
+ /* Support LockBufferForCleanup() */
if ((buf->flags & BM_PIN_COUNT_WAITER) &&
buf->refcount == 1)
{
@@ -959,14 +993,6 @@ UnpinBuffer(volatile BufferDesc *buf, bool fixOwner, bool normalAccess)
}
else
UnlockBufHdr(buf);
-
- /*
- * If VACUUM is releasing an otherwise-unused buffer, send it to the
- * freelist for near-term reuse. We put it at the tail so that it
- * won't be used before any invalid buffers that may exist.
- */
- if (immed_free_buffer)
- StrategyFreeBuffer(buf, false);
}
}
@@ -1150,7 +1176,7 @@ SyncOneBuffer(int buf_id, bool skip_pinned)
FlushBuffer(bufHdr, NULL);
LWLockRelease(bufHdr->content_lock);
- UnpinBuffer(bufHdr, true, false /* don't change freelist */ );
+ UnpinBuffer(bufHdr, true);
return true;
}
@@ -1266,7 +1292,7 @@ AtProcExit_Buffers(int code, Datum arg)
* here, it suggests that ResourceOwners are messed up.
*/
PrivateRefCount[i] = 1; /* make sure we release shared pin */
- UnpinBuffer(buf, false, false /* don't change freelist */ );
+ UnpinBuffer(buf, false);
Assert(PrivateRefCount[i] == 0);
}
}
@@ -1700,7 +1726,7 @@ FlushRelationBuffers(Relation rel)
LWLockAcquire(bufHdr->content_lock, LW_SHARED);
FlushBuffer(bufHdr, rel->rd_smgr);
LWLockRelease(bufHdr->content_lock);
- UnpinBuffer(bufHdr, true, false /* no freelist change */ );
+ UnpinBuffer(bufHdr, true);
}
else
UnlockBufHdr(bufHdr);
@@ -1723,11 +1749,7 @@ ReleaseBuffer(Buffer buffer)
if (BufferIsLocal(buffer))
{
Assert(LocalRefCount[-buffer - 1] > 0);
- bufHdr = &LocalBufferDescriptors[-buffer - 1];
LocalRefCount[-buffer - 1]--;
- if (LocalRefCount[-buffer - 1] == 0 &&
- bufHdr->usage_count < BM_MAX_USAGE_COUNT)
- bufHdr->usage_count++;
return;
}
@@ -1738,7 +1760,7 @@ ReleaseBuffer(Buffer buffer)
if (PrivateRefCount[buffer - 1] > 1)
PrivateRefCount[buffer - 1]--;
else
- UnpinBuffer(bufHdr, false, true);
+ UnpinBuffer(bufHdr, false);
}
/*
diff --git a/src/backend/storage/buffer/freelist.c b/src/backend/storage/buffer/freelist.c
index a8c3aa2dcd..d8eec0f823 100644
--- a/src/backend/storage/buffer/freelist.c
+++ b/src/backend/storage/buffer/freelist.c
@@ -9,7 +9,7 @@
*
*
* IDENTIFICATION
- * $PostgreSQL: pgsql/src/backend/storage/buffer/freelist.c,v 1.58 2007/01/05 22:19:37 momjian Exp $
+ * $PostgreSQL: pgsql/src/backend/storage/buffer/freelist.c,v 1.59 2007/05/30 20:11:59 tgl Exp $
*
*-------------------------------------------------------------------------
*/
@@ -39,8 +39,42 @@ typedef struct
/* Pointers to shared state */
static BufferStrategyControl *StrategyControl = NULL;
-/* Backend-local state about whether currently vacuuming */
-bool strategy_hint_vacuum = false;
+/*
+ * Private (non-shared) state for managing a ring of shared buffers to re-use.
+ * This is currently the only kind of BufferAccessStrategy object, but someday
+ * we might have more kinds.
+ */
+typedef struct BufferAccessStrategyData
+{
+ /* Overall strategy type */
+ BufferAccessStrategyType btype;
+ /* Number of elements in buffers[] array */
+ int ring_size;
+ /*
+ * Index of the "current" slot in the ring, ie, the one most recently
+ * returned by GetBufferFromRing.
+ */
+ int current;
+ /*
+ * True if the buffer just returned by StrategyGetBuffer had been in
+ * the ring already.
+ */
+ bool current_was_in_ring;
+
+ /*
+ * Array of buffer numbers. InvalidBuffer (that is, zero) indicates
+ * we have not yet selected a buffer for this ring slot. For allocation
+ * simplicity this is palloc'd together with the fixed fields of the
+ * struct.
+ */
+ Buffer buffers[1]; /* VARIABLE SIZE ARRAY */
+} BufferAccessStrategyData;
+
+
+/* Prototypes for internal functions */
+static volatile BufferDesc *GetBufferFromRing(BufferAccessStrategy strategy);
+static void AddBufferToRing(BufferAccessStrategy strategy,
+ volatile BufferDesc *buf);
/*
@@ -50,17 +84,38 @@ bool strategy_hint_vacuum = false;
* BufferAlloc(). The only hard requirement BufferAlloc() has is that
* the selected buffer must not currently be pinned by anyone.
*
+ * strategy is a BufferAccessStrategy object, or NULL for default strategy.
+ *
* To ensure that no one else can pin the buffer before we do, we must
- * return the buffer with the buffer header spinlock still held. That
- * means that we return with the BufFreelistLock still held, as well;
- * the caller must release that lock once the spinlock is dropped.
+ * return the buffer with the buffer header spinlock still held. If
+ * *lock_held is set on exit, we have returned with the BufFreelistLock
+ * still held, as well; the caller must release that lock once the spinlock
+ * is dropped. We do it that way because releasing the BufFreelistLock
+ * might awaken other processes, and it would be bad to do the associated
+ * kernel calls while holding the buffer header spinlock.
*/
volatile BufferDesc *
-StrategyGetBuffer(void)
+StrategyGetBuffer(BufferAccessStrategy strategy, bool *lock_held)
{
volatile BufferDesc *buf;
int trycounter;
+ /*
+ * If given a strategy object, see whether it can select a buffer.
+ * We assume strategy objects don't need the BufFreelistLock.
+ */
+ if (strategy != NULL)
+ {
+ buf = GetBufferFromRing(strategy);
+ if (buf != NULL)
+ {
+ *lock_held = false;
+ return buf;
+ }
+ }
+
+ /* Nope, so lock the freelist */
+ *lock_held = true;
LWLockAcquire(BufFreelistLock, LW_EXCLUSIVE);
/*
@@ -82,11 +137,16 @@ StrategyGetBuffer(void)
* If the buffer is pinned or has a nonzero usage_count, we cannot use
* it; discard it and retry. (This can only happen if VACUUM put a
* valid buffer in the freelist and then someone else used it before
- * we got to it.)
+ * we got to it. It's probably impossible altogether as of 8.3,
+ * but we'd better check anyway.)
*/
LockBufHdr(buf);
if (buf->refcount == 0 && buf->usage_count == 0)
+ {
+ if (strategy != NULL)
+ AddBufferToRing(strategy, buf);
return buf;
+ }
UnlockBufHdr(buf);
}
@@ -101,15 +161,23 @@ StrategyGetBuffer(void)
/*
* If the buffer is pinned or has a nonzero usage_count, we cannot use
- * it; decrement the usage_count and keep scanning.
+ * it; decrement the usage_count (unless pinned) and keep scanning.
*/
LockBufHdr(buf);
- if (buf->refcount == 0 && buf->usage_count == 0)
- return buf;
- if (buf->usage_count > 0)
+ if (buf->refcount == 0)
{
- buf->usage_count--;
- trycounter = NBuffers;
+ if (buf->usage_count > 0)
+ {
+ buf->usage_count--;
+ trycounter = NBuffers;
+ }
+ else
+ {
+ /* Found a usable buffer */
+ if (strategy != NULL)
+ AddBufferToRing(strategy, buf);
+ return buf;
+ }
}
else if (--trycounter == 0)
{
@@ -132,13 +200,9 @@ StrategyGetBuffer(void)
/*
* StrategyFreeBuffer: put a buffer on the freelist
- *
- * The buffer is added either at the head or the tail, according to the
- * at_head parameter. This allows a small amount of control over how
- * quickly the buffer is reused.
*/
void
-StrategyFreeBuffer(volatile BufferDesc *buf, bool at_head)
+StrategyFreeBuffer(volatile BufferDesc *buf)
{
LWLockAcquire(BufFreelistLock, LW_EXCLUSIVE);
@@ -148,22 +212,10 @@ StrategyFreeBuffer(volatile BufferDesc *buf, bool at_head)
*/
if (buf->freeNext == FREENEXT_NOT_IN_LIST)
{
- if (at_head)
- {
- buf->freeNext = StrategyControl->firstFreeBuffer;
- if (buf->freeNext < 0)
- StrategyControl->lastFreeBuffer = buf->buf_id;
- StrategyControl->firstFreeBuffer = buf->buf_id;
- }
- else
- {
- buf->freeNext = FREENEXT_END_OF_LIST;
- if (StrategyControl->firstFreeBuffer < 0)
- StrategyControl->firstFreeBuffer = buf->buf_id;
- else
- BufferDescriptors[StrategyControl->lastFreeBuffer].freeNext = buf->buf_id;
+ buf->freeNext = StrategyControl->firstFreeBuffer;
+ if (buf->freeNext < 0)
StrategyControl->lastFreeBuffer = buf->buf_id;
- }
+ StrategyControl->firstFreeBuffer = buf->buf_id;
}
LWLockRelease(BufFreelistLock);
@@ -190,15 +242,6 @@ StrategySyncStart(void)
return result;
}
-/*
- * StrategyHintVacuum -- tell us whether VACUUM is active
- */
-void
-StrategyHintVacuum(bool vacuum_active)
-{
- strategy_hint_vacuum = vacuum_active;
-}
-
/*
* StrategyShmemSize
@@ -274,3 +317,172 @@ StrategyInitialize(bool init)
else
Assert(!init);
}
+
+
+/* ----------------------------------------------------------------
+ * Backend-private buffer ring management
+ * ----------------------------------------------------------------
+ */
+
+
+/*
+ * GetAccessStrategy -- create a BufferAccessStrategy object
+ *
+ * The object is allocated in the current memory context.
+ */
+BufferAccessStrategy
+GetAccessStrategy(BufferAccessStrategyType btype)
+{
+ BufferAccessStrategy strategy;
+ int ring_size;
+
+ /*
+ * Select ring size to use. See buffer/README for rationales.
+ * (Currently all cases are the same size, but keep this code
+ * structure for flexibility.)
+ */
+ switch (btype)
+ {
+ case BAS_NORMAL:
+ /* if someone asks for NORMAL, just give 'em a "default" object */
+ return NULL;
+
+ case BAS_BULKREAD:
+ ring_size = 256 * 1024 / BLCKSZ;
+ break;
+ case BAS_VACUUM:
+ ring_size = 256 * 1024 / BLCKSZ;
+ break;
+
+ default:
+ elog(ERROR, "unrecognized buffer access strategy: %d",
+ (int) btype);
+ return NULL; /* keep compiler quiet */
+ }
+
+ /* Make sure ring isn't an undue fraction of shared buffers */
+ ring_size = Min(NBuffers / 8, ring_size);
+
+ /* Allocate the object and initialize all elements to zeroes */
+ strategy = (BufferAccessStrategy)
+ palloc0(offsetof(BufferAccessStrategyData, buffers) +
+ ring_size * sizeof(Buffer));
+
+ /* Set fields that don't start out zero */
+ strategy->btype = btype;
+ strategy->ring_size = ring_size;
+
+ return strategy;
+}
+
+/*
+ * FreeAccessStrategy -- release a BufferAccessStrategy object
+ *
+ * A simple pfree would do at the moment, but we would prefer that callers
+ * don't assume that much about the representation of BufferAccessStrategy.
+ */
+void
+FreeAccessStrategy(BufferAccessStrategy strategy)
+{
+ /* don't crash if called on a "default" strategy */
+ if (strategy != NULL)
+ pfree(strategy);
+}
+
+/*
+ * GetBufferFromRing -- returns a buffer from the ring, or NULL if the
+ * ring is empty.
+ *
+ * The bufhdr spin lock is held on the returned buffer.
+ */
+static volatile BufferDesc *
+GetBufferFromRing(BufferAccessStrategy strategy)
+{
+ volatile BufferDesc *buf;
+ Buffer bufnum;
+
+ /* Advance to next ring slot */
+ if (++strategy->current >= strategy->ring_size)
+ strategy->current = 0;
+
+ /*
+ * If the slot hasn't been filled yet, tell the caller to allocate
+ * a new buffer with the normal allocation strategy. He will then
+ * fill this slot by calling AddBufferToRing with the new buffer.
+ */
+ bufnum = strategy->buffers[strategy->current];
+ if (bufnum == InvalidBuffer)
+ {
+ strategy->current_was_in_ring = false;
+ return NULL;
+ }
+
+ /*
+ * If the buffer is pinned we cannot use it under any circumstances.
+ *
+ * If usage_count is 0 or 1 then the buffer is fair game (we expect 1,
+ * since our own previous usage of the ring element would have left it
+ * there, but it might've been decremented by clock sweep since then).
+ * A higher usage_count indicates someone else has touched the buffer,
+ * so we shouldn't re-use it.
+ */
+ buf = &BufferDescriptors[bufnum - 1];
+ LockBufHdr(buf);
+ if (buf->refcount == 0 && buf->usage_count <= 1)
+ {
+ strategy->current_was_in_ring = true;
+ return buf;
+ }
+ UnlockBufHdr(buf);
+
+ /*
+ * Tell caller to allocate a new buffer with the normal allocation
+ * strategy. He'll then replace this ring element via AddBufferToRing.
+ */
+ strategy->current_was_in_ring = false;
+ return NULL;
+}
+
+/*
+ * AddBufferToRing -- add a buffer to the buffer ring
+ *
+ * Caller must hold the buffer header spinlock on the buffer. Since this
+ * is called with the spinlock held, it had better be quite cheap.
+ */
+static void
+AddBufferToRing(BufferAccessStrategy strategy, volatile BufferDesc *buf)
+{
+ strategy->buffers[strategy->current] = BufferDescriptorGetBuffer(buf);
+}
+
+/*
+ * StrategyRejectBuffer -- consider rejecting a dirty buffer
+ *
+ * When a nondefault strategy is used, the buffer manager calls this function
+ * when it turns out that the buffer selected by StrategyGetBuffer needs to
+ * be written out and doing so would require flushing WAL too. This gives us
+ * a chance to choose a different victim.
+ *
+ * Returns true if buffer manager should ask for a new victim, and false
+ * if this buffer should be written and re-used.
+ */
+bool
+StrategyRejectBuffer(BufferAccessStrategy strategy, volatile BufferDesc *buf)
+{
+ /* We only do this in bulkread mode */
+ if (strategy->btype != BAS_BULKREAD)
+ return false;
+
+ /* Don't muck with behavior of normal buffer-replacement strategy */
+ if (!strategy->current_was_in_ring ||
+ strategy->buffers[strategy->current] != BufferDescriptorGetBuffer(buf))
+ return false;
+
+ /*
+ * Remove the dirty buffer from the ring; necessary to prevent infinite
+ * loop if all ring members are dirty.
+ */
+ strategy->buffers[strategy->current] = InvalidBuffer;
+
+ return true;
+}
diff --git a/src/backend/storage/buffer/localbuf.c b/src/backend/storage/buffer/localbuf.c
index 306ffe4576..ad2bcf8dac 100644
--- a/src/backend/storage/buffer/localbuf.c
+++ b/src/backend/storage/buffer/localbuf.c
@@ -9,7 +9,7 @@
*
*
* IDENTIFICATION
- * $PostgreSQL: pgsql/src/backend/storage/buffer/localbuf.c,v 1.76 2007/01/05 22:19:37 momjian Exp $
+ * $PostgreSQL: pgsql/src/backend/storage/buffer/localbuf.c,v 1.77 2007/05/30 20:11:59 tgl Exp $
*
*-------------------------------------------------------------------------
*/
@@ -57,7 +57,8 @@ static Block GetLocalBufferStorage(void);
*
* API is similar to bufmgr.c's BufferAlloc, except that we do not need
* to do any locking since this is all local. Also, IO_IN_PROGRESS
- * does not get set.
+ * does not get set. Lastly, we support only default access strategy
+ * (hence, usage_count is always advanced).
*/
BufferDesc *
LocalBufferAlloc(Relation reln, BlockNumber blockNum, bool *foundPtr)
@@ -88,7 +89,12 @@ LocalBufferAlloc(Relation reln, BlockNumber blockNum, bool *foundPtr)
fprintf(stderr, "LB ALLOC (%u,%d) %d\n",
RelationGetRelid(reln), blockNum, -b - 1);
#endif
-
+ /* this part is equivalent to PinBuffer for a shared buffer */
+ if (LocalRefCount[b] == 0)
+ {
+ if (bufHdr->usage_count < BM_MAX_USAGE_COUNT)
+ bufHdr->usage_count++;
+ }
LocalRefCount[b]++;
ResourceOwnerRememberBuffer(CurrentResourceOwner,
BufferDescriptorGetBuffer(bufHdr));
@@ -121,18 +127,21 @@ LocalBufferAlloc(Relation reln, BlockNumber blockNum, bool *foundPtr)
bufHdr = &LocalBufferDescriptors[b];
- if (LocalRefCount[b] == 0 && bufHdr->usage_count == 0)
- {
- LocalRefCount[b]++;
- ResourceOwnerRememberBuffer(CurrentResourceOwner,
- BufferDescriptorGetBuffer(bufHdr));
- break;
- }
-
- if (bufHdr->usage_count > 0)
+ if (LocalRefCount[b] == 0)
{
- bufHdr->usage_count--;
- trycounter = NLocBuffer;
+ if (bufHdr->usage_count > 0)
+ {
+ bufHdr->usage_count--;
+ trycounter = NLocBuffer;
+ }
+ else
+ {
+ /* Found a usable buffer */
+ LocalRefCount[b]++;
+ ResourceOwnerRememberBuffer(CurrentResourceOwner,
+ BufferDescriptorGetBuffer(bufHdr));
+ break;
+ }
}
else if (--trycounter == 0)
ereport(ERROR,
@@ -199,7 +208,7 @@ LocalBufferAlloc(Relation reln, BlockNumber blockNum, bool *foundPtr)
bufHdr->tag = newTag;
bufHdr->flags &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED | BM_IO_ERROR);
bufHdr->flags |= BM_TAG_VALID;
- bufHdr->usage_count = 0;
+ bufHdr->usage_count = 1;
*foundPtr = FALSE;
return bufHdr;