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author | Lennart Poettering <lennart@poettering.net> | 2008-07-21 18:55:17 +0200 |
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committer | Lennart Poettering <lennart@poettering.net> | 2008-07-21 18:55:17 +0200 |
commit | c1f9f95fa2bbd9ea93d7e32c095626ace7b5d6f9 (patch) | |
tree | 30c4bdc6ef547c0b1018b9d1f9049c88d27e2aba /src/pulse | |
parent | d0530b035904eb227cf3d89798c4b23f3f860f11 (diff) | |
download | pulseaudio-c1f9f95fa2bbd9ea93d7e32c095626ace7b5d6f9.tar.gz |
prepare doxygen docs for 0.9.11
Diffstat (limited to 'src/pulse')
-rw-r--r-- | src/pulse/channelmap.h | 6 | ||||
-rw-r--r-- | src/pulse/context.h | 5 | ||||
-rw-r--r-- | src/pulse/def.h | 72 | ||||
-rw-r--r-- | src/pulse/introspect.h | 10 | ||||
-rw-r--r-- | src/pulse/proplist.h | 34 | ||||
-rw-r--r-- | src/pulse/pulseaudio.h | 10 | ||||
-rw-r--r-- | src/pulse/sample.h | 2 | ||||
-rw-r--r-- | src/pulse/stream.h | 113 |
8 files changed, 174 insertions, 78 deletions
diff --git a/src/pulse/channelmap.h b/src/pulse/channelmap.h index 2551eae92..7c32b8684 100644 --- a/src/pulse/channelmap.h +++ b/src/pulse/channelmap.h @@ -47,8 +47,10 @@ * * \li pa_channel_map_init_mono() - Create a channel map with only mono audio. * \li pa_channel_map_init_stereo() - Create a standard stereo mapping. - * \li pa_channel_map_init_auto() - Create a standard channel map for up to - * six channels. + * \li pa_channel_map_init_auto() - Create a standard channel map for a specific number of channels + * \li pa_channel_map_init_extend() - Similar to + * pa_channel_map_init_auto() but synthesize a channel map if noone + * predefined one is known for the specified number of channels. * * \section conv_sec Convenience Functions * diff --git a/src/pulse/context.h b/src/pulse/context.h index 8dff7642a..3b513976c 100644 --- a/src/pulse/context.h +++ b/src/pulse/context.h @@ -35,7 +35,7 @@ * \section overv_sec Overview * * The asynchronous API is the native interface to the PulseAudio library. - * It allows full access to all available functions. This also means that + * It allows full access to all available functionality. This however means that * it is rather complex and can take some time to fully master. * * \section mainloop_sec Main Loop Abstraction @@ -64,8 +64,7 @@ * implementation where all of PulseAudio's * internal handling runs in a separate * thread. - * \li \subpage glib-mainloop - A wrapper around GLIB's main loop. Available - * for both GLIB 1.2 and GLIB 2.x. + * \li \subpage glib-mainloop - A wrapper around GLib's main loop. * * UNIX signals may be hooked to a main loop using the functions from * \ref mainloop-signal.h. These rely only on the main loop abstraction diff --git a/src/pulse/def.h b/src/pulse/def.h index 8407ddeb8..950719782 100644 --- a/src/pulse/def.h +++ b/src/pulse/def.h @@ -233,12 +233,11 @@ typedef enum pa_stream_flags { PA_STREAM_START_MUTED = 4096, /**< Create in muted state. \since 0.9.11 */ - PA_STREAM_ADJUST_LATENCY = 8192, /**< Try to adjust the latency of * the sink/source based on the * requested buffer metrics and * adjust buffer metrics - * accordingly. \since 0.9.11 */ + * accordingly. See pa_buffer_attr \since 0.9.11 */ } pa_stream_flags_t; @@ -248,53 +247,86 @@ typedef enum pa_stream_flags { /** Playback and record buffer metrics */ typedef struct pa_buffer_attr { uint32_t maxlength; /**< Maximum length of the - * buffer. Setting this to 0 will + * buffer. Setting this to (uint32_t) -1 will * initialize this to the maximum value * supported by server, which is * recommended. */ uint32_t tlength; /**< Playback only: target length of the * buffer. The server tries to assure * that at least tlength bytes are always - * available in the buffer. It is - * recommended to set this to 0, which - * will initialize this to a value that - * is deemed sensible by the + * available in the per-stream + * server-side playback buffer. It is + * recommended to set this to (uint32_t) + * -1, which will initialize this to a + * value that is deemed sensible by the * server. However, this value will * default to something like 2s, i.e. for * applications that have specific * latency requirements this value should * be set to the maximum latency that the - * application can deal with. */ + * application can deal with. When + * PA_STREAM_ADJUST_LATENCY is not set + * this value will influence only the + * per-stream playback buffer size. When + * PA_STREAM_ADJUST_LATENCY is set the + * overall latency of the sink plus the + * playback buffer size is configured to + * this value. Set + * PA_STREAM_ADJUST_LATENCY if you are + * interested in adjusting the overall + * latency. Don't set it if you are + * interested in configuring the + * server-sider per-stream playback + * buffer size. */ uint32_t prebuf; /**< Playback only: pre-buffering. The * server does not start with playback * before at least prebug bytes are * available in the buffer. It is - * recommended to set this to 0, which - * will initialize this to the same value - * as tlength, whatever that may be. */ + * recommended to set this to (uint32_t) + * -1, which will initialize this to the + * same value as tlength, whatever that + * may be. Initialize to 0 to enable + * manual start/stop control of the + * stream. This means that playback will + * not stop on underrun and playback will + * not start automatically. Instead + * pa_stream_corked() needs to be called + * explicitly. If you set this value to 0 + * you should also set + * PA_STREAM_START_CORKED. */ uint32_t minreq; /**< Playback only: minimum request. The * server does not request less than * minreq bytes from the client, instead * waits until the buffer is free enough * to request more bytes at once. It is - * recommended to set this to 0, which - * will initialize this to a value that - * is deemed sensible by the server. */ + * recommended to set this to (uint32_t) + * -1, which will initialize this to a + * value that is deemed sensible by the + * server. This should be set to a value + * that gives PulseAudio enough time to + * move the data from the per-stream + * playback buffer into the hardware + * playback buffer. */ uint32_t fragsize; /**< Recording only: fragment size. The * server sends data in blocks of * fragsize bytes size. Large values * deminish interactivity with other * operations on the connection context * but decrease control overhead. It is - * recommended to set this to 0, which - * will initialize this to a value that - * is deemed sensible by the + * recommended to set this to (uint32_t) + * -1, which will initialize this to a + * value that is deemed sensible by the * server. However, this value will * default to something like 2s, i.e. for * applications that have specific * latency requirements this value should * be set to the maximum latency that the - * application can deal with. */ + * application can deal with. If + * PA_STREAM_ADJUST_LATENCY is set the + * overall source latency will be + * adjusted according to this value. If + * it is not set the source latency is + * left unmodified. */ } pa_buffer_attr; /** Error values as used by pa_context_errno(). Use pa_strerror() to convert these values to human readable strings */ @@ -431,9 +463,9 @@ typedef struct pa_timing_info { * PA_SEEK_RELATIVE_ON_READ * instead. */ - pa_usec_t configured_sink_usec; /**< The static configured latency for + pa_usec_t configured_sink_usec; /**< The configured latency for * the sink. \since 0.9.11 */ - pa_usec_t configured_source_usec; /**< The static configured latency for + pa_usec_t configured_source_usec; /**< The configured latency for * the source. \since 0.9.11 */ int64_t since_underrun; /**< Bytes that were handed to the sink diff --git a/src/pulse/introspect.h b/src/pulse/introspect.h index c8c13a754..6a6755e74 100644 --- a/src/pulse/introspect.h +++ b/src/pulse/introspect.h @@ -130,8 +130,10 @@ * * \subsection autoload_subsec Autoload Entries * - * Modules can be autoloaded as a result of a client requesting a certain - * sink or source. This mapping between sink/source names and modules can be + * Modules can be autoloaded as a result of a client requesting a + * certain sink or source. Please note that autoloading is deprecated + * in 0.9.11. and is likely to be removed from the API in a later + * version. This mapping between sink/source names and modules can be * queried from the server: * * \li By index - pa_context_get_autoload_info_by_index() @@ -191,7 +193,9 @@ * * New module autoloading rules can be added, and existing can be removed * using pa_context_add_autoload() and pa_context_remove_autoload_by_index() - * / pa_context_remove_autoload_by_name(). + * / pa_context_remove_autoload_by_name(). Please note that autoloading is deprecated + * in 0.9.11. and is likely to be removed from the API in a later + * version. * * \subsection client_subsec Clients * diff --git a/src/pulse/proplist.h b/src/pulse/proplist.h index f75cca54a..39d533033 100644 --- a/src/pulse/proplist.h +++ b/src/pulse/proplist.h @@ -36,19 +36,20 @@ PA_C_DECL_BEGIN * media.artist "Guns'N'Roses" * media.language "de_DE" * media.filename - * media.icon - * media.icon_name + * media.icon Binary blob containing PNG icon data + * media.icon_name Name from XDG icon naming spec * media.role video, music, game, event, phone, production, filter, abstract, stream - * event.id button-click, session-login + * event.id Name from XDG sound naming spec + * event.description "Button blabla clicked" for a11y * event.mouse.x * event.mouse.y - * event.mouse.hpos - * event.mouse.vpos - * event.mouse.button + * event.mouse.hpos Float formatted as string in range 0..1 + * event.mouse.vpos Float formatted as string in range 0..1 + * event.mouse.button Button number following X11 ordering * window.name - * window.id - * window.icon - * window.icon_name + * window.id "org.gnome.rhytmbox.MainWindow" + * window.icon Binary blob containing PNG icon data + * window.icon_name Name from XDG icon naming spec * window.x11.display * window.x11.screen * window.x11.monitor @@ -56,23 +57,23 @@ PA_C_DECL_BEGIN * application.name "Rhythmbox Media Player" * application.id "org.gnome.rhythmbox" * application.version - * application.icon - * application.icon_name + * application.icon Binary blob containing PNG icon data + * application.icon_name Name from XDG icon naming spec * application.language * application.process.id * application.process.binary * application.process.user * application.process.host * device.string - * device.api oss, alsa, sunaudio + * device.api oss, alsa, sunaudio * device.description * device.bus_path * device.serial * device.vendor_product_id - * device.class sound, modem, monitor, filter, abstract - * device.form_factor laptop-speakers, external-speakers, telephone, tv-capture, webcam-capture, microphone-capture, headset - * device.connector isa, pci, usb, firewire, bluetooth - * device.access_mode mmap, mmap_rewrite, serial + * device.class sound, modem, monitor, filter, abstract + * device.form_factor laptop-speakers, external-speakers, telephone, tv-capture, webcam-capture, microphone-capture, headset + * device.connector isa, pci, usb, firewire, bluetooth + * device.access_mode mmap, mmap_rewrite, serial * device.master_device * device.bufferin.buffer_size * device.bufferin.fragment_size @@ -86,6 +87,7 @@ PA_C_DECL_BEGIN #define PA_PROP_MEDIA_ICON_NAME "media.icon_name" #define PA_PROP_MEDIA_ROLE "media.role" #define PA_PROP_EVENT_ID "event.id" +#define PA_PROP_EVENT_DESCRIPTION "event.description" #define PA_PROP_EVENT_MOUSE_X "event.mouse.x" #define PA_PROP_EVENT_MOUSE_Y "event.mouse.y" #define PA_PROP_EVENT_MOUSE_HPOS "event.mouse.hpos" diff --git a/src/pulse/pulseaudio.h b/src/pulse/pulseaudio.h index 4a4531e6a..e09cacaf7 100644 --- a/src/pulse/pulseaudio.h +++ b/src/pulse/pulseaudio.h @@ -89,17 +89,17 @@ * * \section thread_sec Threads * - * The PulseAudio client libraries are not designed to be used in a - * heavily threaded environment. They are however designed to be reentrant - * safe. + * The PulseAudio client libraries are not designed to be directly + * thread-safe. They are however designed to be reentrant and + * threads-aware. * - * To use a the libraries in a threaded environment, you must assure that + * To use the libraries in a threaded environment, you must assure that * all objects are only used in one thread at a time. Normally, this means * that all objects belonging to a single context must be accessed from the * same thread. * * The included main loop implementation is also not thread safe. Take care - * to make sure event lists are not manipulated when any other code is + * to make sure event objects are not manipulated when any other code is * using the main loop. * * \section pkgconfig pkg-config diff --git a/src/pulse/sample.h b/src/pulse/sample.h index 1ba3f871c..2680cf7ed 100644 --- a/src/pulse/sample.h +++ b/src/pulse/sample.h @@ -52,7 +52,7 @@ * \li PA_SAMPLE_S32LE - Signed 32 bit integer PCM, little endian. * \li PA_SAMPLE_S32BE - Signed 32 bit integer PCM, big endian. * - * The floating point sample formats have the range from -1 to 1. + * The floating point sample formats have the range from -1.0 to 1.0. * * The sample formats that are sensitive to endianness have convenience * macros for native endian (NE), and reverse endian (RE). diff --git a/src/pulse/stream.h b/src/pulse/stream.h index fbf0ae445..2a8f7a8b1 100644 --- a/src/pulse/stream.h +++ b/src/pulse/stream.h @@ -70,35 +70,85 @@ * * \subsection bufattr_subsec Buffer Attributes * - * Playback and record streams always have a server side buffer as - * part of the data flow. The size of this buffer strikes a - * compromise between low latency and sensitivity for buffer + * Playback and record streams always have a server-side buffer as + * part of the data flow. The size of this buffer needs to be chosen + * in a compromise between low latency and sensitivity for buffer * overflows/underruns. * * The buffer metrics may be controlled by the application. They are * described with a pa_buffer_attr structure which contains a number * of fields: * - * \li maxlength - The absolute maximum number of bytes that can be stored in - * the buffer. If this value is exceeded then data will be - * lost. - * \li tlength - The target length of a playback buffer. The server will only - * send requests for more data as long as the buffer has less - * than this number of bytes of data. + * \li maxlength - The absolute maximum number of bytes that can be + * stored in the buffer. If this value is exceeded + * then data will be lost. It is recommended to pass + * (uint32_t) -1 here which will cause the server to + * fill in the maximum possible value. + * + * \li tlength - The target fill level of the playback buffer. The + * server will only send requests for more data as long + * as the buffer has less than this number of bytes of + * data. If you pass (uint32_t) -1 (which is + * recommended) here the server will choose the longest + * target buffer fill level possible to minimize the + * number of necessary wakeups and maximize drop-out + * safety. This can exceed 2s of buffering. For + * low-latency applications or applications where + * latency matters you should pass a proper value here. + * * \li prebuf - Number of bytes that need to be in the buffer before - * playback will commence. Start of playback can be forced using - * pa_stream_trigger() even though the prebuffer size hasn't been - * reached. If a buffer underrun occurs, this prebuffering will be - * again enabled. If the playback shall never stop in case of a buffer - * underrun, this value should be set to 0. In that case the read - * index of the output buffer overtakes the write index, and hence the - * fill level of the buffer is negative. - * \li minreq - Minimum free number of the bytes in the playback buffer before - * the server will request more data. - * \li fragsize - Maximum number of bytes that the server will push in one - * chunk for record streams. - * - * The server side playback buffers are indexed by a write and a read + * playback will commence. Start of playback can be + * forced using pa_stream_trigger() even though the + * prebuffer size hasn't been reached. If a buffer + * underrun occurs, this prebuffering will be again + * enabled. If the playback shall never stop in case of a + * buffer underrun, this value should be set to 0. In + * that case the read index of the output buffer + * overtakes the write index, and hence the fill level of + * the buffer is negative. If you pass (uint32_t) -1 here + * (which is recommended) the server will choose the same + * value as tlength here. + * + * \li minreq - Minimum free number of the bytes in the playback + * buffer before the server will request more data. It is + * recommended to fill in (uint32_t) -1 here. This value + * influences how much time the sound server has to move + * data from the per-stream server-side playback buffer + * to the hardware playback buffer. + * + * \li fragsize - Maximum number of bytes that the server will push in + * one chunk for record streams. If you pass (uint32_t) + * -1 (which is recommended) here, the server will + * choose the longest fragment setting possible to + * minimize the number of necessary wakeups and + * maximize drop-out safety. This can exceed 2s of + * buffering. For low-latency applications or + * applications where latency matters you should pass a + * proper value here. + * + * If PA_STREAM_ADJUST_LATENCY is set, then the tlength/fragsize + * parameters will be interpreted slightly differently than described + * above when passed to pa_stream_connect_record() and + * pa_stream_connect_playback(): the overall latency that is comprised + * of both the server side playback buffer length, the hardware + * playback buffer length and additional latencies will be adjusted in + * a way that it matches tlength resp. fragsize. Set + * PA_STREAM_ADJUST_LATENCY if you want to control the overall + * playback latency for your stream. Unset it if you want to control + * only the latency induced by the server-side, rewritable playback + * buffer. The server will try to fulfill the clients latency requests + * as good as possible. However if the underlying hardware cannot + * change the hardware buffer length or only in a limited range, the + * actually resulting latency might be different from what the client + * requested. Thus, for synchronization clients always need to check + * the actual measured latency via pa_stream_get_latency() or a + * similar call, and not make any assumptions. about the latency + * available. The function pa_stream_get_buffer_attr() will always + * return the actual size of the server-side per-stream buffer in + * tlength/fragsize, regardless whether PA_STREAM_ADJUST_LATENCY is + * set or not. + * + * The server-side per-stream playback buffers are indexed by a write and a read * index. The application writes to the write index and the sound * device reads from the read index. The read index is increased * monotonically, while the write index may be freely controlled by @@ -196,10 +246,10 @@ * accordingly. * * The raw timing data in the pa_timing_info structure is usually hard - * to deal with. Therefore a more simplistic interface is available: + * to deal with. Therefore a simpler interface is available: * you can call pa_stream_get_time() or pa_stream_get_latency(). The * former will return the current playback time of the hardware since - * the stream has been started. The latter returns the time a sample + * the stream has been started. The latter returns the overall time a sample * that you write now takes to be played by the hardware. These two * functions base their calculations on the same data that is returned * by pa_stream_get_timing_info(). Hence the same rules for keeping @@ -512,9 +562,14 @@ const pa_sample_spec* pa_stream_get_sample_spec(pa_stream *s); /** Return a pointer to the stream's channel map. */ const pa_channel_map* pa_stream_get_channel_map(pa_stream *s); -/** Return the buffer metrics of the stream. Only valid after the - * stream has been connected successfuly and if the server is at least - * PulseAudio 0.9. \since 0.9.0 */ +/** Return the per-stream server-side buffer metrics of the + * stream. Only valid after the stream has been connected successfuly + * and if the server is at least PulseAudio 0.9. This will return the + * actual configured buffering metrics, which may differ from what was + * requested during pa_stream_connect_record() or + * pa_stream_connect_playback(). This call will always return the + * actually per-stream server-side buffer metrics, regardless whether + * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.0 */ const pa_buffer_attr* pa_stream_get_buffer_attr(pa_stream *s); /** Change the buffer metrics of the stream during playback. The @@ -522,7 +577,9 @@ const pa_buffer_attr* pa_stream_get_buffer_attr(pa_stream *s); * requested. The selected metrics may be queried with * pa_stream_get_buffer_attr() as soon as the callback is called. Only * valid after the stream has been connected successfully and if the - * server is at least PulseAudio 0.9.8. \since 0.9.8 */ + * server is at least PulseAudio 0.9.8. Please be aware of the + * slightly different semantics of the call depending whether + * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.8 */ pa_operation *pa_stream_set_buffer_attr(pa_stream *s, const pa_buffer_attr *attr, pa_stream_success_cb_t cb, void *userdata); /** Change the stream sampling rate during playback. You need to pass |