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#!/usr/bin/env python
'''Change Display
Demonstrates migrating a window between different displays and
screens. A display is a mouse and keyboard with some number of
associated monitors. A screen is a set of monitors grouped
into a single physical work area. The neat thing about having
multiple displays is that they can be on a completely separate
computers, as long as there is a network connection to the
computer where the application is running.
Only some of the windowing systems where GTK+ runs have the
concept of multiple displays and screens. (The X Window System
is the main example.) Other windowing systems can only
handle one keyboard and mouse, and combine all monitors into
a single screen.
This is a moderately complex example, and demonstrates:
- Tracking the currently open displays and screens
- Changing the screen for a window
- Letting the user choose a window by clicking on it
- Using GtkListStore and GtkTreeView
- Using GtkDialog
'''
import gtk
import gobject
# These enumerations provide symbolic names for the columns
# in the two GtkListStore models.
#
(
DISPLAY_COLUMN_NAME,
DISPLAY_COLUMN_DISPLAY,
DISPLAY_NUM_COLUMNS
) = range(3)
(
SCREEN_COLUMN_NUMBER,
SCREEN_COLUMN_SCREEN,
SCREEN_NUM_COLUMNS
) = range(3)
def find_toplevel_at_pointer(display):
''' Finds the toplevel window under the mouse pointer, if any.
'''
pointer_window = display.get_window_at_pointer()[0]
# The user data field of a GdkWindow is used to store a pointer
# to the widget that created it.
#
if pointer_window:
widget = pointer_window.get_user_data()
return widget and widget.get_toplevel() or None
class QueryForToplevel(gtk.Window):
''' Asks the user to click on a window, then waits for them click
the mouse. When the mouse is released, returns the toplevel
window under the pointer, or NULL, if there is none.
'''
def __init__(self, screen, prompt):
gtk.Window.__init__(self, gtk.WINDOW_POPUP)
self.set_screen(screen)
self.set_modal(True)
self.set_position(gtk.WIN_POS_CENTER)
frame = gtk.Frame()
frame.set_shadow_type(gtk.SHADOW_OUT)
self.add(frame)
label = gtk.Label(prompt)
label.set_padding(10, 10)
frame.add(label)
self.show_all()
def run(self):
display = self.get_screen().get_display()
cursor = gtk.gdk.Cursor(display, gtk.gdk.CROSSHAIR)
main_context = gobject.main_context_default()
if (gtk.gdk.pointer_grab(self.window, False,
gtk.gdk.BUTTON_RELEASE_MASK, None, cursor) == gtk.gdk.GRAB_SUCCESS):
self.query_clicked = False
self.connect("button-release-event", self.button_release_event_cb)
# Process events until clicked is set by button_release_event_cb.
# We pass in may_block=True since we want to wait if there
# are no events currently.
#
while self.query_clicked is False:
main_context.iteration(True)
toplevel = find_toplevel_at_pointer(display)
if (toplevel == self):
toplevel = None;
self.destroy()
gtk.gdk.flush() # Really release the grab
return toplevel
def button_release_event_cb(self, winref, event):
self.query_clicked = True
return True
class LeftAlignButton(gtk.Button):
''' If we have a stack of buttons, it often looks better if their contents
are left-aligned, rather than centered. This class creates a button
and left-aligns it contents.
'''
def __init__(self, label):
gtk.Button.__init__(self, label)
child = self.get_children()[0]
child.set_alignment(0., 0.5)
# Main entry point. If the dialog for this demo doesn't yet exist, creates
# it.
#
class ChangeDisplayDemo(gtk.Dialog):
size_group = None
display_model = None
screen_model = None
screen_selection = None
current_display = None
current_screen = None
def __init__(self, parent=None):
gtk.Dialog.__init__(self, "Change Screen or display", parent,
gtk.DIALOG_NO_SEPARATOR,
(gtk.STOCK_CLOSE, gtk.RESPONSE_CLOSE,
"Change", gtk.RESPONSE_OK))
self.set_default_size(300, 400)
try:
self.set_screen(parent.get_screen())
except AttributeError:
self.connect('destroy', lambda *w: gtk.main_quit())
self.connect("response", self.response_cb)
self.connect("destroy", self.destroy_cb)
vbox = gtk.VBox(False, 5)
vbox.set_border_width(8)
self.vbox.pack_start(vbox, True, True, 0)
frame = self.__create_display_frame()
vbox.pack_start(frame, True, True, 0)
frame = self.__create_screen_frame()
vbox.pack_start(frame, True, True, 0)
self.__initialize_displays()
self.show_all()
def __initialize_displays(self):
''' Adds all currently open displays to our list of displays,
and set up a signal connection so that we'll be notified
when displays are opened in the future as well.
'''
manager = gtk.gdk.display_manager_get()
displays = manager.list_displays()
for item in displays:
self.add_display(item)
id = manager.connect("display_opened", self.display_opened_cb)
manager.set_data('user-callback', id)
def __create_frame(self, title):
''' This function is used both for creating the "Display" and
"Screen" frames, since they have a similar structure. The
caller hooks up the right context for the value returned
in tree_view, and packs any relevant buttons into button_vbox.
'''
frame = gtk.Frame(title)
hbox = gtk.HBox(False, 8)
hbox.set_border_width(8)
frame.add(hbox)
scrollwin = gtk.ScrolledWindow();
scrollwin.set_policy(gtk.POLICY_NEVER, gtk.POLICY_AUTOMATIC)
scrollwin.set_shadow_type (gtk.SHADOW_IN)
hbox.pack_start(scrollwin, True, True, 0)
tree_view = gtk.TreeView()
tree_view.set_headers_visible(False)
scrollwin.add(tree_view)
selection = tree_view.get_selection()
selection.set_mode(gtk.SELECTION_BROWSE)
button_vbox = gtk.VBox(False, 5)
hbox.pack_start(button_vbox, False, False, 0)
if self.size_group is None:
self.size_group = gtk.SizeGroup(gtk.SIZE_GROUP_HORIZONTAL)
self.size_group.add_widget(button_vbox)
return (frame, tree_view, button_vbox)
def __create_display_frame(self):
''' Creates the "Display" frame in the main window.
'''
frame, tree_view, button_vbox = self.__create_frame("Display")
button = LeftAlignButton("_Open...")
button.connect("clicked", self.open_display_cb)
button_vbox.pack_start(button, False, False, 0)
button = LeftAlignButton("_Close")
button.connect ("clicked", self.close_display_cb)
button_vbox.pack_start(button, False, False, 0)
self.display_model = gtk.ListStore(str, object);
tree_view.set_model(self.display_model)
column = gtk.TreeViewColumn("Name", gtk.CellRendererText(),
text=DISPLAY_COLUMN_NAME)
tree_view.append_column(column)
selection = tree_view.get_selection()
selection.connect("changed", self.display_changed_cb)
return frame
def __create_screen_frame(self):
''' Creates the "Screen" frame in the main window.
'''
frame, tree_view, button_vbox = self.__create_frame("Screen")
self.screen_model = gtk.ListStore(int, object);
tree_view.set_model(self.screen_model)
column = gtk.TreeViewColumn("Number", gtk.CellRendererText(),
text=SCREEN_COLUMN_NUMBER)
tree_view.append_column(column)
self.screen_selection = tree_view.get_selection()
self.screen_selection.connect("changed", self.screen_changed_cb)
return frame
def query_change_display(self):
''' Prompts the user for a toplevel window to move, and then moves
that window to the currently selected display
'''
screen = self.window.get_screen()
toplevel = QueryForToplevel(screen,
"Please select the toplevel\nto move to the new screen").run()
if toplevel is not None:
toplevel.set_screen(self.current_screen)
else:
screen.get_display().beep()
def response_cb(self, dialog, response_id):
''' Called when the user clicks on a button in our dialog or
closes the dialog through the window manager. Unless the
"Change" button was clicked, we destroy the dialog.
'''
if response_id == gtk.RESPONSE_OK:
self.query_change_display()
else:
dialog.destroy()
def open_display_cb(self, button):
''' Called when the user clicks on "Open..." in the display
frame. Prompts for a new display, and then opens a connection
to that display.
'''
dialog = gtk.Dialog("Open Display", self, gtk.DIALOG_MODAL,
(gtk.STOCK_CANCEL, gtk.RESPONSE_CANCEL, gtk.STOCK_OK, gtk.RESPONSE_OK))
dialog.set_default_response(gtk.RESPONSE_OK)
display_entry = gtk.Entry()
display_entry.set_activates_default(True)
dialog_label = gtk.Label("Please enter the name of\nthe new display\n")
dialog.vbox.add(dialog_label)
dialog.vbox.add(display_entry)
display_entry.grab_focus()
dialog.show_all()
result = None
while result is None:
response_id = dialog.run()
if response_id != gtk.RESPONSE_OK:
break;
new_screen_name = display_entry.get_chars(0, -1)
print new_screen_name
if new_screen_name != "":
result = gtk.gdk.Display(new_screen_name)
if result is None:
error_msg = (
"Can't open display :\n\t%s\nplease try another one\n" %
(new_screen_name,))
dialog_label.set_text(error_msg)
dialog.destroy()
def close_display_cb(self, button):
''' Called when the user clicks on the "Close" button in the
"Display" frame. Closes the selected display.
'''
if self.current_display:
self.current_display.close()
def display_changed_cb(self, selection):
''' Called when the selected row in the display list changes.
Updates info.current_display, then refills the list of
screens.
'''
model, iter = selection.get_selected()
if iter is not None:
self.current_display = model.get_value(iter, DISPLAY_COLUMN_DISPLAY)
else:
self.current_display = None
self.fill_screens()
def screen_changed_cb(self, selection):
''' Called when the selected row in the sceen list changes.
Updates info->current_screen.
'''
model, iter = selection.get_selected()
if iter:
self.current_screen = model.get(iter, SCREEN_COLUMN_SCREEN)[0]
else:
self.current_screen = None;
def destroy_cb(self, parent):
self.destroy_info()
if parent is None:
gtk.main_quit()
def fill_screens(self):
''' Fills in the screen list based on the current display
'''
self.screen_model.clear()
if self.current_display is not None:
n_screens = self.current_display.get_n_screens()
for i in range(n_screens):
screen = self.current_display.get_screen(i);
iter = self.screen_model.append()
self.screen_model.set(iter,
SCREEN_COLUMN_NUMBER, i, SCREEN_COLUMN_SCREEN, screen)
if (i == 0):
self.screen_selection.select_iter(iter)
def display_closed_cb(self, display, is_error, info):
''' Called when one of the currently open displays is closed.
Remove it from our list of displays.
'''
iter = self.display_model.get_iter_first()
while iter:
tmp_display = self.display_model.get_value(iter, DISPLAY_COLUMN_DISPLAY)
if (tmp_display == display):
info.display_model.remove(iter)
break;
iter = info.display_model.iter_next()
def add_display(self, display):
''' Adds a new display to our list of displays, and connects
to the "closed" signal so that we can remove it from the
list of displays again.
'''
name = display.get_name()
iter = self.display_model.append()
self.display_model.set(iter,
DISPLAY_COLUMN_NAME, name, DISPLAY_COLUMN_DISPLAY, display)
id = display.connect("closed", self.display_closed_cb)
display.set_data('user-callback', id)
def display_opened_cb(self, manager, display):
''' Called when a new display is opened
'''
self.add_display(display)
def destroy_info(self):
''' Cleans up when the toplevel is destroyed; we remove the
connections we use to track currently open displays.
'''
manager = gtk.gdk.display_manager_get()
displays = manager.list_displays()
id = manager.get_data('user-callback')
manager.disconnect(id)
for tmp_list in displays:
id = tmp_list.get_data('user-callback')
tmp_list.disconnect(id)
def main():
ChangeDisplayDemo()
gtk.main()
if __name__ == '__main__':
main()
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