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path: root/src/click/_winconsole.py
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# This module is based on the excellent work by Adam Bartoš who
# provided a lot of what went into the implementation here in
# the discussion to issue1602 in the Python bug tracker.
#
# There are some general differences in regards to how this works
# compared to the original patches as we do not need to patch
# the entire interpreter but just work in our little world of
# echo and prompt.
import io
import sys
import time
import typing as t
from ctypes import byref
from ctypes import c_char
from ctypes import c_char_p
from ctypes import c_int
from ctypes import c_ssize_t
from ctypes import c_ulong
from ctypes import c_void_p
from ctypes import POINTER
from ctypes import py_object
from ctypes import Structure
from ctypes.wintypes import DWORD
from ctypes.wintypes import HANDLE
from ctypes.wintypes import LPCWSTR
from ctypes.wintypes import LPWSTR

from ._compat import _NonClosingTextIOWrapper

assert sys.platform == "win32"
import msvcrt  # noqa: E402
from ctypes import windll  # noqa: E402
from ctypes import WINFUNCTYPE  # noqa: E402

c_ssize_p = POINTER(c_ssize_t)

kernel32 = windll.kernel32
GetStdHandle = kernel32.GetStdHandle
ReadConsoleW = kernel32.ReadConsoleW
WriteConsoleW = kernel32.WriteConsoleW
GetConsoleMode = kernel32.GetConsoleMode
GetLastError = kernel32.GetLastError
GetCommandLineW = WINFUNCTYPE(LPWSTR)(("GetCommandLineW", windll.kernel32))
CommandLineToArgvW = WINFUNCTYPE(POINTER(LPWSTR), LPCWSTR, POINTER(c_int))(
    ("CommandLineToArgvW", windll.shell32)
)
LocalFree = WINFUNCTYPE(c_void_p, c_void_p)(("LocalFree", windll.kernel32))

STDIN_HANDLE = GetStdHandle(-10)
STDOUT_HANDLE = GetStdHandle(-11)
STDERR_HANDLE = GetStdHandle(-12)

PyBUF_SIMPLE = 0
PyBUF_WRITABLE = 1

ERROR_SUCCESS = 0
ERROR_NOT_ENOUGH_MEMORY = 8
ERROR_OPERATION_ABORTED = 995

STDIN_FILENO = 0
STDOUT_FILENO = 1
STDERR_FILENO = 2

EOF = b"\x1a"
MAX_BYTES_WRITTEN = 32767

try:
    from ctypes import pythonapi
except ImportError:
    # On PyPy we cannot get buffers so our ability to operate here is
    # severely limited.
    get_buffer = None
else:

    class Py_buffer(Structure):
        _fields_ = [
            ("buf", c_void_p),
            ("obj", py_object),
            ("len", c_ssize_t),
            ("itemsize", c_ssize_t),
            ("readonly", c_int),
            ("ndim", c_int),
            ("format", c_char_p),
            ("shape", c_ssize_p),
            ("strides", c_ssize_p),
            ("suboffsets", c_ssize_p),
            ("internal", c_void_p),
        ]

    PyObject_GetBuffer = pythonapi.PyObject_GetBuffer
    PyBuffer_Release = pythonapi.PyBuffer_Release

    def get_buffer(obj, writable=False):
        buf = Py_buffer()
        flags = PyBUF_WRITABLE if writable else PyBUF_SIMPLE
        PyObject_GetBuffer(py_object(obj), byref(buf), flags)

        try:
            buffer_type = c_char * buf.len
            return buffer_type.from_address(buf.buf)
        finally:
            PyBuffer_Release(byref(buf))


class _WindowsConsoleRawIOBase(io.RawIOBase):
    def __init__(self, handle):
        self.handle = handle

    def isatty(self):
        super().isatty()
        return True


class _WindowsConsoleReader(_WindowsConsoleRawIOBase):
    def readable(self):
        return True

    def readinto(self, b):
        bytes_to_be_read = len(b)
        if not bytes_to_be_read:
            return 0
        elif bytes_to_be_read % 2:
            raise ValueError(
                "cannot read odd number of bytes from UTF-16-LE encoded console"
            )

        buffer = get_buffer(b, writable=True)
        code_units_to_be_read = bytes_to_be_read // 2
        code_units_read = c_ulong()

        rv = ReadConsoleW(
            HANDLE(self.handle),
            buffer,
            code_units_to_be_read,
            byref(code_units_read),
            None,
        )
        if GetLastError() == ERROR_OPERATION_ABORTED:
            # wait for KeyboardInterrupt
            time.sleep(0.1)
        if not rv:
            raise OSError(f"Windows error: {GetLastError()}")

        if buffer[0] == EOF:
            return 0
        return 2 * code_units_read.value


class _WindowsConsoleWriter(_WindowsConsoleRawIOBase):
    def writable(self):
        return True

    @staticmethod
    def _get_error_message(errno):
        if errno == ERROR_SUCCESS:
            return "ERROR_SUCCESS"
        elif errno == ERROR_NOT_ENOUGH_MEMORY:
            return "ERROR_NOT_ENOUGH_MEMORY"
        return f"Windows error {errno}"

    def write(self, b):
        bytes_to_be_written = len(b)
        buf = get_buffer(b)
        code_units_to_be_written = min(bytes_to_be_written, MAX_BYTES_WRITTEN) // 2
        code_units_written = c_ulong()

        WriteConsoleW(
            HANDLE(self.handle),
            buf,
            code_units_to_be_written,
            byref(code_units_written),
            None,
        )
        bytes_written = 2 * code_units_written.value

        if bytes_written == 0 and bytes_to_be_written > 0:
            raise OSError(self._get_error_message(GetLastError()))
        return bytes_written


class ConsoleStream:
    def __init__(self, text_stream: t.TextIO, byte_stream: t.BinaryIO) -> None:
        self._text_stream = text_stream
        self.buffer = byte_stream

    @property
    def name(self) -> str:
        return self.buffer.name

    def write(self, x: t.AnyStr) -> int:
        if isinstance(x, str):
            return self._text_stream.write(x)
        try:
            self.flush()
        except Exception:
            pass
        return self.buffer.write(x)

    def writelines(self, lines: t.Iterable[t.AnyStr]) -> None:
        for line in lines:
            self.write(line)

    def __getattr__(self, name: str) -> t.Any:
        return getattr(self._text_stream, name)

    def isatty(self) -> bool:
        return self.buffer.isatty()

    def __repr__(self):
        return f"<ConsoleStream name={self.name!r} encoding={self.encoding!r}>"


def _get_text_stdin(buffer_stream: t.BinaryIO) -> t.TextIO:
    text_stream = _NonClosingTextIOWrapper(
        io.BufferedReader(_WindowsConsoleReader(STDIN_HANDLE)),
        "utf-16-le",
        "strict",
        line_buffering=True,
    )
    return t.cast(t.TextIO, ConsoleStream(text_stream, buffer_stream))


def _get_text_stdout(buffer_stream: t.BinaryIO) -> t.TextIO:
    text_stream = _NonClosingTextIOWrapper(
        io.BufferedWriter(_WindowsConsoleWriter(STDOUT_HANDLE)),
        "utf-16-le",
        "strict",
        line_buffering=True,
    )
    return t.cast(t.TextIO, ConsoleStream(text_stream, buffer_stream))


def _get_text_stderr(buffer_stream: t.BinaryIO) -> t.TextIO:
    text_stream = _NonClosingTextIOWrapper(
        io.BufferedWriter(_WindowsConsoleWriter(STDERR_HANDLE)),
        "utf-16-le",
        "strict",
        line_buffering=True,
    )
    return t.cast(t.TextIO, ConsoleStream(text_stream, buffer_stream))


_stream_factories: t.Mapping[int, t.Callable[[t.BinaryIO], t.TextIO]] = {
    0: _get_text_stdin,
    1: _get_text_stdout,
    2: _get_text_stderr,
}


def _is_console(f: t.TextIO) -> bool:
    if not hasattr(f, "fileno"):
        return False

    try:
        fileno = f.fileno()
    except (OSError, io.UnsupportedOperation):
        return False

    handle = msvcrt.get_osfhandle(fileno)
    return bool(GetConsoleMode(handle, byref(DWORD())))


def _get_windows_console_stream(
    f: t.TextIO, encoding: t.Optional[str], errors: t.Optional[str]
) -> t.Optional[t.TextIO]:
    if (
        get_buffer is not None
        and encoding in {"utf-16-le", None}
        and errors in {"strict", None}
        and _is_console(f)
    ):
        func = _stream_factories.get(f.fileno())
        if func is not None:
            b = getattr(f, "buffer", None)

            if b is None:
                return None

            return func(b)