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authorAlan Conway <aconway@apache.org>2007-10-31 16:56:57 +0000
committerAlan Conway <aconway@apache.org>2007-10-31 16:56:57 +0000
commitff6f9f47dbbaaf84dde2a86dd8f854fcf3060378 (patch)
treee5474e9e0d23cec834b06c99cdaf9d4a98b1a0b5 /cpp/src/qpid/framing/SessionState.h
parent3d05570dc824c704285bfef1ff810fbb1589f596 (diff)
downloadqpid-python-ff6f9f47dbbaaf84dde2a86dd8f854fcf3060378.tar.gz
Simplify SessionState, preparing for session thread safety fixes.
git-svn-id: https://svn.apache.org/repos/asf/incubator/qpid/trunk/qpid@590751 13f79535-47bb-0310-9956-ffa450edef68
Diffstat (limited to 'cpp/src/qpid/framing/SessionState.h')
-rw-r--r--cpp/src/qpid/framing/SessionState.h25
1 files changed, 6 insertions, 19 deletions
diff --git a/cpp/src/qpid/framing/SessionState.h b/cpp/src/qpid/framing/SessionState.h
index 361c960db1..5034de4e94 100644
--- a/cpp/src/qpid/framing/SessionState.h
+++ b/cpp/src/qpid/framing/SessionState.h
@@ -35,7 +35,10 @@ namespace framing {
/**
* Session state common to client and broker.
- * Stores replay frames, implements session ack/resume protcools.
+ *
+ * Stores data needed to resume a session: replay frames, implements
+ * session ack/resume protcools. Stores handler chains for the session,
+ * handlers may themselves store state.
*
* A SessionState is always associated with an _open_ session (attached or
* suspended) it is destroyed when the session is closed.
@@ -46,13 +49,6 @@ class SessionState
public:
typedef std::vector<AMQFrame> Replay;
- /** States of a session. */
- enum State {
- SUSPENDED, ///< Suspended, detached from any channel.
- RESUMING, ///< Resuming: waiting for initial ack from peer.
- ATTACHED ///< Attached to channel and operating normally.
- };
-
/**
*Create a newly opened active session.
*@param ackInterval send/solicit an ack whenever N unacked frames
@@ -60,7 +56,8 @@ class SessionState
*
* N=0 disables voluntary send/solict ack.
*/
- SessionState(uint32_t ackInterval, const framing::Uuid& id=framing::Uuid(true));
+ SessionState(uint32_t ackInterval,
+ const framing::Uuid& id=framing::Uuid(true));
/**
* Create a non-resumable session. Does not store session frames,
@@ -69,7 +66,6 @@ class SessionState
SessionState(const framing::Uuid& id=framing::Uuid(true));
const framing::Uuid& getId() const { return id; }
- State getState() const { return state; }
/** Received incoming L3 frame.
* @return SequenceNumber if an ack should be sent, empty otherwise.
@@ -92,13 +88,6 @@ class SessionState
*/
Replay replay();
- /** Suspend the session. */
- void suspend();
-
- /** Start resume protocol for the session.
- *@returns sequence number to ack immediately. */
- SequenceNumber resuming();
-
/** About to send an unscheduled ack, e.g. to respond to a solicit-ack.
*
* Note: when received() returns a sequence number this function
@@ -115,9 +104,7 @@ class SessionState
bool sendingSolicit();
- State state;
framing::Uuid id;
-
Unacked unackedOut;
SequenceNumber lastReceived;
SequenceNumber lastSent;