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+/*
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied. See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ *
+ */
+#ifndef _MessageStore_
+#define _MessageStore_
+
+#include "PersistableExchange.h"
+#include "PersistableMessage.h"
+#include "PersistableQueue.h"
+#include "RecoveryManager.h"
+#include "TransactionalStore.h"
+
+namespace qpid {
+namespace broker {
+
+/**
+ * An abstraction of the persistent storage for messages. (In
+ * all methods, any pointers/references to queues or messages
+ * are valid only for the duration of the call).
+ */
+class MessageStore : public TransactionalStore{
+public:
+ /**
+ * Record the existence of a durable queue
+ */
+ virtual void create(const PersistableQueue& queue) = 0;
+ /**
+ * Destroy a durable queue
+ */
+ virtual void destroy(const PersistableQueue& queue) = 0;
+
+ /**
+ * Record the existence of a durable exchange
+ */
+ virtual void create(const PersistableExchange& exchange) = 0;
+ /**
+ * Destroy a durable exchange
+ */
+ virtual void destroy(const PersistableExchange& exchange) = 0;
+
+ /**
+ * Request recovery of queue and message state from store
+ */
+ virtual void recover(RecoveryManager& queues) = 0;
+
+ /**
+ * Stores a messages before it has been enqueued
+ * (enqueueing automatically stores the message so this is
+ * only required if storage is required prior to that
+ * point). If the message has not yet been stored it will
+ * store the headers as well as any content passed in. A
+ * persistence id will be set on the message which can be
+ * used to load the content or to append to it.
+ */
+ virtual void stage(PersistableMessage& msg) = 0;
+
+ /**
+ * Destroys a previously staged message. This only needs
+ * to be called if the message is never enqueued. (Once
+ * enqueued, deletion will be automatic when the message
+ * is dequeued from all queues it was enqueued onto).
+ */
+ virtual void destroy(PersistableMessage& msg) = 0;
+
+ /**
+ * Appends content to a previously staged message
+ */
+ virtual void appendContent(PersistableMessage& msg, const std::string& data) = 0;
+
+ /**
+ * Loads (a section) of content data for the specified
+ * message (previously stored through a call to stage or
+ * enqueue) into data. The offset refers to the content
+ * only (i.e. an offset of 0 implies that the start of the
+ * content should be loaded, not the headers or related
+ * meta-data).
+ */
+ virtual void loadContent(PersistableMessage& msg, std::string& data, uint64_t offset, uint32_t length) = 0;
+
+ /**
+ * Enqueues a message, storing the message if it has not
+ * been previously stored and recording that the given
+ * message is on the given queue.
+ *
+ * @param msg the message to enqueue
+ * @param queue the name of the queue onto which it is to be enqueued
+ * @param xid (a pointer to) an identifier of the
+ * distributed transaction in which the operation takes
+ * place or null for 'local' transactions
+ */
+ virtual void enqueue(TransactionContext* ctxt, PersistableMessage& msg, const PersistableQueue& queue) = 0;
+ /**
+ * Dequeues a message, recording that the given message is
+ * no longer on the given queue and deleting the message
+ * if it is no longer on any other queue.
+ *
+ * @param msg the message to dequeue
+ * @param queue the name of th queue from which it is to be dequeued
+ * @param xid (a pointer to) an identifier of the
+ * distributed transaction in which the operation takes
+ * place or null for 'local' transactions
+ */
+ virtual void dequeue(TransactionContext* ctxt, PersistableMessage& msg, const PersistableQueue& queue) = 0;
+
+ virtual ~MessageStore(){}
+};
+
+}
+}
+
+
+#endif