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+#ifndef QPID_CLIENT_MESSAGEREPLAYTRACKER_H
+#define QPID_CLIENT_MESSAGEREPLAYTRACKER_H
+
+/*
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied. See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ *
+ */
+#include "AsyncSession.h"
+#include "Message.h"
+
+#include <list>
+#include <string>
+
+namespace qpid {
+namespace client {
+
+/**
+ * Utility to track messages sent asynchronously, allowing those that
+ * are indoubt to be replayed over a new session.
+ */
+class MessageReplayTracker
+{
+ public:
+ MessageReplayTracker(uint flushInterval);
+ void send(const Message& message, const std::string& destination = "");
+ void init(AsyncSession session);
+ void replay(AsyncSession session);
+ void setFlushInterval(uint interval);
+ uint getFlushInterval();
+ void checkCompletion();
+ private:
+ struct ReplayRecord
+ {
+ Completion status;
+ Message message;
+ std::string destination;
+
+ ReplayRecord(const Message& message, const std::string& destination);
+ void send(MessageReplayTracker&);
+ bool isComplete();
+ };
+
+ AsyncSession session;
+ uint flushInterval;
+ uint count;
+ std::list<ReplayRecord> buffer;
+};
+}} // namespace qpid::client
+
+#endif /*!QPID_CLIENT_MESSAGEREPLAYTRACKER_H*/