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Diffstat (limited to 'cpp/src/qpid/sys/Timer.cpp')
-rw-r--r-- | cpp/src/qpid/sys/Timer.cpp | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/cpp/src/qpid/sys/Timer.cpp b/cpp/src/qpid/sys/Timer.cpp new file mode 100644 index 0000000000..7df4379e7c --- /dev/null +++ b/cpp/src/qpid/sys/Timer.cpp @@ -0,0 +1,136 @@ +/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * + */ +#include "Timer.h" +#include <iostream> +#include <numeric> + +using boost::intrusive_ptr; +using std::max; + +namespace qpid { +namespace sys { + +TimerTask::TimerTask(Duration timeout) : + period(timeout), + nextFireTime(AbsTime::now(), timeout), + cancelled(false) +{} + +TimerTask::TimerTask(AbsTime time) : + period(0), + nextFireTime(time), + cancelled(false) +{} + +TimerTask::~TimerTask() {} + +bool TimerTask::readyToFire() const { + return !(nextFireTime > AbsTime::now()); +} + +void TimerTask::fireTask() { + cancelled = true; + fire(); +} + +void TimerTask::setupNextFire() { + if (period && readyToFire()) { + nextFireTime = AbsTime(nextFireTime, period); + cancelled = false; + } +} + +// Only allow tasks to be delayed +void TimerTask::restart() { nextFireTime = AbsTime(AbsTime::now(), period); } +void TimerTask::delayTill(AbsTime time) { period = 0; nextFireTime = max(nextFireTime, time); } + +void TimerTask::cancel() { cancelled = true; } +bool TimerTask::isCancelled() const { return cancelled; } + +Timer::Timer() : + active(false) +{ + start(); +} + +Timer::~Timer() +{ + stop(); +} + +void Timer::run() +{ + Monitor::ScopedLock l(monitor); + while (active) { + if (tasks.empty()) { + monitor.wait(); + } else { + intrusive_ptr<TimerTask> t = tasks.top(); + tasks.pop(); + if (t->isCancelled()) { + } else if(t->readyToFire()) { + Monitor::ScopedUnlock u(monitor); + t->fireTask(); + } else { + // If the timer was adjusted into the future it might no longer + // be the next event, so push and then get top to make sure + tasks.push(t); + monitor.wait(tasks.top()->nextFireTime); + } + } + } +} + +void Timer::add(intrusive_ptr<TimerTask> task) +{ + Monitor::ScopedLock l(monitor); + tasks.push(task); + monitor.notify(); +} + +void Timer::start() +{ + Monitor::ScopedLock l(monitor); + if (!active) { + active = true; + runner = Thread(this); + } +} + +void Timer::stop() +{ + { + Monitor::ScopedLock l(monitor); + if (!active) return; + active = false; + monitor.notifyAll(); + } + runner.join(); +} + +bool operator<(const intrusive_ptr<TimerTask>& a, + const intrusive_ptr<TimerTask>& b) +{ + // Lower priority if time is later + return a.get() && b.get() && a->nextFireTime > b->nextFireTime; +} + +}} |