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-rw-r--r--qpid/cpp/include/qmf/engine/ObjectId.h68
1 files changed, 68 insertions, 0 deletions
diff --git a/qpid/cpp/include/qmf/engine/ObjectId.h b/qpid/cpp/include/qmf/engine/ObjectId.h
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+++ b/qpid/cpp/include/qmf/engine/ObjectId.h
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+#ifndef _QmfEngineObjectId_
+#define _QmfEngineObjectId_
+
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied. See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+#include <qpid/sys/IntegerTypes.h>
+
+namespace qmf {
+namespace engine {
+
+ // TODO: Add to/from string and << operator
+
+ struct ObjectIdImpl;
+ class ObjectId {
+ public:
+ ObjectId();
+ ObjectId(const ObjectId& from);
+ ~ObjectId();
+
+ uint64_t getObjectNum() const;
+ uint32_t getObjectNumHi() const;
+ uint32_t getObjectNumLo() const;
+ bool isDurable() const;
+ const char* str() const;
+ uint8_t getFlags() const;
+ uint16_t getSequence() const;
+ uint32_t getBrokerBank() const;
+ uint32_t getAgentBank() const;
+
+ bool operator==(const ObjectId& other) const;
+ bool operator<(const ObjectId& other) const;
+ bool operator>(const ObjectId& other) const;
+ bool operator<=(const ObjectId& other) const;
+ bool operator>=(const ObjectId& other) const;
+ ObjectId& operator=(const ObjectId &other);
+
+ private:
+ friend struct ObjectIdImpl;
+ friend struct ObjectImpl;
+ friend class BrokerProxyImpl;
+ friend struct QueryImpl;
+ friend struct ValueImpl;
+ friend class AgentImpl;
+ ObjectId(ObjectIdImpl* impl);
+ ObjectIdImpl* impl;
+ };
+}
+}
+
+#endif
+