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+#ifndef QPID_SESSIONSTATE_H
+#define QPID_SESSIONSTATE_H
+
+/*
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied. See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ *
+ */
+
+#include <qpid/SessionId.h>
+#include <qpid/framing/SequenceNumber.h>
+#include <qpid/framing/SequenceSet.h>
+#include <qpid/framing/AMQFrame.h>
+#include <qpid/framing/FrameHandler.h>
+#include <boost/operators.hpp>
+#include <boost/range/iterator_range.hpp>
+#include <vector>
+#include <iosfwd>
+#include <qpid/CommonImportExport.h>
+
+namespace qpid {
+using framing::SequenceNumber;
+using framing::SequenceSet;
+
+/** A point in the session. Points to command id + offset */
+struct SessionPoint : boost::totally_ordered1<SessionPoint> {
+ QPID_COMMON_EXTERN SessionPoint(SequenceNumber command = 0, uint64_t offset = 0);
+
+ SequenceNumber command;
+ uint64_t offset;
+
+ /** Advance past frame f */
+ QPID_COMMON_EXTERN void advance(const framing::AMQFrame& f);
+
+ QPID_COMMON_EXTERN bool operator<(const SessionPoint&) const;
+ QPID_COMMON_EXTERN bool operator==(const SessionPoint&) const;
+};
+
+QPID_COMMON_EXTERN std::ostream& operator<<(std::ostream&, const SessionPoint&);
+
+/**
+ * Support for session idempotence barrier and resume as defined in
+ * AMQP 0-10.
+ *
+ * We only issue/use contiguous confirmations, out-of-order confirmation
+ * is ignored. Out of order completion is fully supported.
+ *
+ * Raises NotImplemented if the command point is set greater than the
+ * max currently received command data, either explicitly via
+ * session.command-point or implicitly via session.gap.
+ *
+ * Partial replay is not supported, replay always begins on a command
+ * boundary, and we never confirm partial commands.
+ *
+ * The SessionPoint data structure does store offsets so this class
+ * could be extended to support partial replay without
+ * source-incompatbile API changes.
+ */
+class SessionState {
+ typedef std::vector<framing::AMQFrame> ReplayList;
+
+ public:
+
+ typedef boost::iterator_range<ReplayList::iterator> ReplayRange;
+
+ struct Configuration {
+ QPID_COMMON_EXTERN Configuration(size_t flush=1024*1024, size_t hard=0);
+ size_t replayFlushLimit; // Flush when the replay list >= N bytes. 0 disables.
+ size_t replayHardLimit; // Kill session if replay list > N bytes. 0 disables.
+ };
+
+ QPID_COMMON_EXTERN SessionState(const SessionId& =SessionId(), const Configuration& =Configuration());
+
+ QPID_COMMON_EXTERN virtual ~SessionState();
+
+ bool hasState() const;
+
+ const SessionId& getId() const { return id; }
+
+ QPID_COMMON_EXTERN virtual uint32_t getTimeout() const;
+ QPID_COMMON_EXTERN virtual void setTimeout(uint32_t seconds);
+
+ bool operator==(const SessionId& other) const { return id == other; }
+ bool operator==(const SessionState& other) const { return id == other.id; }
+
+ // ==== Functions for sender state.
+
+ /** Record frame f for replay. Should not be called during replay. */
+ QPID_COMMON_EXTERN virtual void senderRecord(const framing::AMQFrame& f);
+
+ /** @return true if we should send flush for confirmed and completed commands. */
+ QPID_COMMON_EXTERN virtual bool senderNeedFlush() const;
+
+ /** Called when flush for confirmed and completed commands is sent to peer. */
+ QPID_COMMON_EXTERN virtual void senderRecordFlush();
+
+ /** True if we should reply to the next incoming completed command */
+ QPID_COMMON_EXTERN virtual bool senderNeedKnownCompleted() const;
+
+ /** Called when knownCompleted is sent to peer. */
+ QPID_COMMON_EXTERN virtual void senderRecordKnownCompleted();
+
+ /** Called when the peer confirms up to comfirmed. */
+ QPID_COMMON_EXTERN virtual void senderConfirmed(const SessionPoint& confirmed);
+
+ /** Called when the peer indicates commands completed */
+ QPID_COMMON_EXTERN virtual void senderCompleted(const SequenceSet& commands);
+
+ /** Point from which the next new (not replayed) data will be sent. */
+ QPID_COMMON_EXTERN virtual SessionPoint senderGetCommandPoint();
+
+ /** Set of outstanding incomplete commands */
+ QPID_COMMON_EXTERN virtual SequenceSet senderGetIncomplete() const;
+
+ /** Point from which we can replay. */
+ QPID_COMMON_EXTERN virtual SessionPoint senderGetReplayPoint() const;
+
+ /** Peer expecting commands from this point.
+ *@return Range of frames to be replayed.
+ */
+ QPID_COMMON_EXTERN virtual ReplayRange senderExpected(const SessionPoint& expected);
+
+ // ==== Functions for receiver state
+
+ /** Set the command point. */
+ QPID_COMMON_EXTERN virtual void receiverSetCommandPoint(const SessionPoint& point);
+
+ /** Returns true if frame should be be processed, false if it is a duplicate. */
+ QPID_COMMON_EXTERN virtual bool receiverRecord(const framing::AMQFrame& f);
+
+ /** Command completed locally */
+ QPID_COMMON_EXTERN virtual void receiverCompleted(SequenceNumber command, bool cumulative=false);
+
+ /** Peer has indicated commands are known completed */
+ QPID_COMMON_EXTERN virtual void receiverKnownCompleted(const SequenceSet& commands);
+
+ /** True if the next completed control should set the timely-reply argument
+ * to request a knonw-completed response.
+ */
+ QPID_COMMON_EXTERN virtual bool receiverNeedKnownCompleted() const;
+
+ /** Get the incoming command point */
+ QPID_COMMON_EXTERN virtual const SessionPoint& receiverGetExpected() const;
+
+ /** Get the received high-water-mark, may be > getExpected() during replay */
+ QPID_COMMON_EXTERN virtual const SessionPoint& receiverGetReceived() const;
+
+ /** Completed received commands that the peer may not know about. */
+ QPID_COMMON_EXTERN virtual const SequenceSet& receiverGetUnknownComplete() const;
+
+ /** Incomplete received commands. */
+ QPID_COMMON_EXTERN virtual const SequenceSet& receiverGetIncomplete() const;
+
+ /** ID of the command currently being handled. */
+ QPID_COMMON_EXTERN virtual SequenceNumber receiverGetCurrent() const;
+
+ /** Set the state variables, used to create a session that will resume
+ * from some previously established point.
+ */
+ QPID_COMMON_EXTERN virtual void setState(
+ const SequenceNumber& replayStart,
+ const SequenceNumber& sendCommandPoint,
+ const SequenceSet& sentIncomplete,
+ const SequenceNumber& expected,
+ const SequenceNumber& received,
+ const SequenceSet& unknownCompleted,
+ const SequenceSet& receivedIncomplete
+ );
+
+ /**
+ * So called 'push' bridges work by faking a subscribe request
+ * (and the accompanying flows etc) to the local broker to initiate
+ * the outflow of messages for the bridge.
+ *
+ * As the peer doesn't send these it cannot include them in its
+ * session state. To keep the session state on either side of the
+ * bridge in sync, this hack allows the tracking of state for
+ * received messages to be disabled for the faked commands and
+ * subsequently re-enabled.
+ */
+ QPID_COMMON_EXTERN void disableReceiverTracking();
+ QPID_COMMON_EXTERN void enableReceiverTracking();
+
+ private:
+
+ struct SendState {
+ SendState();
+ // invariant: replayPoint <= flushPoint <= sendPoint
+ SessionPoint replayPoint; // Can replay from this point
+ SessionPoint flushPoint; // Point of last flush
+ SessionPoint sendPoint; // Send from this point
+ ReplayList replayList; // Starts from replayPoint.
+ size_t unflushedSize; // Un-flushed bytes in replay list.
+ size_t replaySize; // Total bytes in replay list.
+ SequenceSet incomplete; // Commands sent and not yet completed.
+ size_t bytesSinceKnownCompleted; // Bytes sent since we last issued a knownCompleted.
+ } sender;
+
+ struct ReceiveState {
+ ReceiveState();
+ SessionPoint expected; // Expected from here
+ SessionPoint received; // Received to here. Invariant: expected <= received.
+ SequenceSet unknownCompleted; // Received & completed, may not not known-complete by peer.
+ SequenceSet incomplete; // Incomplete received commands.
+ size_t bytesSinceKnownCompleted; // Bytes sent since we last issued a knownCompleted.
+ } receiver;
+
+ SessionId id;
+ uint32_t timeout;
+ Configuration config;
+ bool stateful;
+ bool receiverTrackingDisabled;//very nasty hack for 'push' bridges
+};
+
+inline bool operator==(const SessionId& id, const SessionState& s) { return s == id; }
+
+} // namespace qpid
+
+
+#endif /*!QPID_SESSIONSTATE_H*/