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Diffstat (limited to 'qpid/cpp/src/qpid/SessionState.h')
-rw-r--r-- | qpid/cpp/src/qpid/SessionState.h | 235 |
1 files changed, 235 insertions, 0 deletions
diff --git a/qpid/cpp/src/qpid/SessionState.h b/qpid/cpp/src/qpid/SessionState.h new file mode 100644 index 0000000000..02853b1143 --- /dev/null +++ b/qpid/cpp/src/qpid/SessionState.h @@ -0,0 +1,235 @@ +#ifndef QPID_SESSIONSTATE_H +#define QPID_SESSIONSTATE_H + +/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * + */ + +#include <qpid/SessionId.h> +#include <qpid/framing/SequenceNumber.h> +#include <qpid/framing/SequenceSet.h> +#include <qpid/framing/AMQFrame.h> +#include <qpid/framing/FrameHandler.h> +#include <boost/operators.hpp> +#include <boost/range/iterator_range.hpp> +#include <vector> +#include <iosfwd> +#include <qpid/CommonImportExport.h> + +namespace qpid { +using framing::SequenceNumber; +using framing::SequenceSet; + +/** A point in the session. Points to command id + offset */ +struct SessionPoint : boost::totally_ordered1<SessionPoint> { + QPID_COMMON_EXTERN SessionPoint(SequenceNumber command = 0, uint64_t offset = 0); + + SequenceNumber command; + uint64_t offset; + + /** Advance past frame f */ + QPID_COMMON_EXTERN void advance(const framing::AMQFrame& f); + + QPID_COMMON_EXTERN bool operator<(const SessionPoint&) const; + QPID_COMMON_EXTERN bool operator==(const SessionPoint&) const; +}; + +QPID_COMMON_EXTERN std::ostream& operator<<(std::ostream&, const SessionPoint&); + +/** + * Support for session idempotence barrier and resume as defined in + * AMQP 0-10. + * + * We only issue/use contiguous confirmations, out-of-order confirmation + * is ignored. Out of order completion is fully supported. + * + * Raises NotImplemented if the command point is set greater than the + * max currently received command data, either explicitly via + * session.command-point or implicitly via session.gap. + * + * Partial replay is not supported, replay always begins on a command + * boundary, and we never confirm partial commands. + * + * The SessionPoint data structure does store offsets so this class + * could be extended to support partial replay without + * source-incompatbile API changes. + */ +class SessionState { + typedef std::vector<framing::AMQFrame> ReplayList; + + public: + + typedef boost::iterator_range<ReplayList::iterator> ReplayRange; + + struct Configuration { + QPID_COMMON_EXTERN Configuration(size_t flush=1024*1024, size_t hard=0); + size_t replayFlushLimit; // Flush when the replay list >= N bytes. 0 disables. + size_t replayHardLimit; // Kill session if replay list > N bytes. 0 disables. + }; + + QPID_COMMON_EXTERN SessionState(const SessionId& =SessionId(), const Configuration& =Configuration()); + + QPID_COMMON_EXTERN virtual ~SessionState(); + + bool hasState() const; + + const SessionId& getId() const { return id; } + + QPID_COMMON_EXTERN virtual uint32_t getTimeout() const; + QPID_COMMON_EXTERN virtual void setTimeout(uint32_t seconds); + + bool operator==(const SessionId& other) const { return id == other; } + bool operator==(const SessionState& other) const { return id == other.id; } + + // ==== Functions for sender state. + + /** Record frame f for replay. Should not be called during replay. */ + QPID_COMMON_EXTERN virtual void senderRecord(const framing::AMQFrame& f); + + /** @return true if we should send flush for confirmed and completed commands. */ + QPID_COMMON_EXTERN virtual bool senderNeedFlush() const; + + /** Called when flush for confirmed and completed commands is sent to peer. */ + QPID_COMMON_EXTERN virtual void senderRecordFlush(); + + /** True if we should reply to the next incoming completed command */ + QPID_COMMON_EXTERN virtual bool senderNeedKnownCompleted() const; + + /** Called when knownCompleted is sent to peer. */ + QPID_COMMON_EXTERN virtual void senderRecordKnownCompleted(); + + /** Called when the peer confirms up to comfirmed. */ + QPID_COMMON_EXTERN virtual void senderConfirmed(const SessionPoint& confirmed); + + /** Called when the peer indicates commands completed */ + QPID_COMMON_EXTERN virtual void senderCompleted(const SequenceSet& commands); + + /** Point from which the next new (not replayed) data will be sent. */ + QPID_COMMON_EXTERN virtual SessionPoint senderGetCommandPoint(); + + /** Set of outstanding incomplete commands */ + QPID_COMMON_EXTERN virtual SequenceSet senderGetIncomplete() const; + + /** Point from which we can replay. */ + QPID_COMMON_EXTERN virtual SessionPoint senderGetReplayPoint() const; + + /** Peer expecting commands from this point. + *@return Range of frames to be replayed. + */ + QPID_COMMON_EXTERN virtual ReplayRange senderExpected(const SessionPoint& expected); + + // ==== Functions for receiver state + + /** Set the command point. */ + QPID_COMMON_EXTERN virtual void receiverSetCommandPoint(const SessionPoint& point); + + /** Returns true if frame should be be processed, false if it is a duplicate. */ + QPID_COMMON_EXTERN virtual bool receiverRecord(const framing::AMQFrame& f); + + /** Command completed locally */ + QPID_COMMON_EXTERN virtual void receiverCompleted(SequenceNumber command, bool cumulative=false); + + /** Peer has indicated commands are known completed */ + QPID_COMMON_EXTERN virtual void receiverKnownCompleted(const SequenceSet& commands); + + /** True if the next completed control should set the timely-reply argument + * to request a knonw-completed response. + */ + QPID_COMMON_EXTERN virtual bool receiverNeedKnownCompleted() const; + + /** Get the incoming command point */ + QPID_COMMON_EXTERN virtual const SessionPoint& receiverGetExpected() const; + + /** Get the received high-water-mark, may be > getExpected() during replay */ + QPID_COMMON_EXTERN virtual const SessionPoint& receiverGetReceived() const; + + /** Completed received commands that the peer may not know about. */ + QPID_COMMON_EXTERN virtual const SequenceSet& receiverGetUnknownComplete() const; + + /** Incomplete received commands. */ + QPID_COMMON_EXTERN virtual const SequenceSet& receiverGetIncomplete() const; + + /** ID of the command currently being handled. */ + QPID_COMMON_EXTERN virtual SequenceNumber receiverGetCurrent() const; + + /** Set the state variables, used to create a session that will resume + * from some previously established point. + */ + QPID_COMMON_EXTERN virtual void setState( + const SequenceNumber& replayStart, + const SequenceNumber& sendCommandPoint, + const SequenceSet& sentIncomplete, + const SequenceNumber& expected, + const SequenceNumber& received, + const SequenceSet& unknownCompleted, + const SequenceSet& receivedIncomplete + ); + + /** + * So called 'push' bridges work by faking a subscribe request + * (and the accompanying flows etc) to the local broker to initiate + * the outflow of messages for the bridge. + * + * As the peer doesn't send these it cannot include them in its + * session state. To keep the session state on either side of the + * bridge in sync, this hack allows the tracking of state for + * received messages to be disabled for the faked commands and + * subsequently re-enabled. + */ + QPID_COMMON_EXTERN void disableReceiverTracking(); + QPID_COMMON_EXTERN void enableReceiverTracking(); + + private: + + struct SendState { + SendState(); + // invariant: replayPoint <= flushPoint <= sendPoint + SessionPoint replayPoint; // Can replay from this point + SessionPoint flushPoint; // Point of last flush + SessionPoint sendPoint; // Send from this point + ReplayList replayList; // Starts from replayPoint. + size_t unflushedSize; // Un-flushed bytes in replay list. + size_t replaySize; // Total bytes in replay list. + SequenceSet incomplete; // Commands sent and not yet completed. + size_t bytesSinceKnownCompleted; // Bytes sent since we last issued a knownCompleted. + } sender; + + struct ReceiveState { + ReceiveState(); + SessionPoint expected; // Expected from here + SessionPoint received; // Received to here. Invariant: expected <= received. + SequenceSet unknownCompleted; // Received & completed, may not not known-complete by peer. + SequenceSet incomplete; // Incomplete received commands. + size_t bytesSinceKnownCompleted; // Bytes sent since we last issued a knownCompleted. + } receiver; + + SessionId id; + uint32_t timeout; + Configuration config; + bool stateful; + bool receiverTrackingDisabled;//very nasty hack for 'push' bridges +}; + +inline bool operator==(const SessionId& id, const SessionState& s) { return s == id; } + +} // namespace qpid + + +#endif /*!QPID_SESSIONSTATE_H*/ |