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+/*
+* Licensed to the Apache Software Foundation (ASF) under one
+* or more contributor license agreements. See the NOTICE file
+* distributed with this work for additional information
+* regarding copyright ownership. The ASF licenses this file
+* to you under the Apache License, Version 2.0 (the
+* "License"); you may not use this file except in compliance
+* with the License. You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing,
+* software distributed under the License is distributed on an
+* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+* KIND, either express or implied. See the License for the
+* specific language governing permissions and limitations
+* under the License.
+*/
+
+using System;
+using System.Configuration;
+using System.IO;
+using System.Text;
+using System.Threading;
+using org.apache.qpid.client;
+using org.apache.qpid.transport;
+
+namespace org.apache.qpid.example.requestresponse
+{
+ /// <summary>
+ /// This program is one of two programs that illustrate the
+ /// request/response pattern.
+ ///
+ /// Client (this program):
+ /// Make requests of a service, print the response.
+ ///
+ /// Server:
+ /// Accept requests, set the letters to uppercase in each message, and
+ /// return it as a response.
+ ///
+ /// </summary>
+ internal class RequestResponseClient
+ {
+ private static void Main(string[] args)
+ {
+ string host = ConfigurationManager.AppSettings["Host"];
+ int port = int.Parse(ConfigurationManager.AppSettings["Port"]);
+ string virtualhost = ConfigurationManager.AppSettings["VirtualHost"];
+ string username = ConfigurationManager.AppSettings["Username"];
+ string password = ConfigurationManager.AppSettings["Password"];
+
+ Client connection = new Client();
+ try
+ {
+ connection.Connect(host, port, virtualhost, username, password);
+ IClientSession session = connection.CreateSession(50000);
+ IMessage request = new Message();
+
+ //--------- Main body of program --------------------------------------------
+ // Create a response queue so the server can send us responses
+ // to our requests. Use the client's session ID as the name
+ // of the response queue.
+ string response_queue = "client" + session.GetName();
+ // Use the name of the response queue as the routing key
+ session.QueueDeclare(response_queue);
+ session.ExchangeBind(response_queue, "amq.direct", response_queue);
+
+ // Each client sends the name of their own response queue so
+ // the service knows where to route messages.
+ request.DeliveryProperties.SetRoutingKey("request");
+ request.MessageProperties.SetReplyTo(new ReplyTo("amq.direct", response_queue));
+
+ lock (session)
+ {
+ // Create a listener for the response queue and listen for response messages.
+ Console.WriteLine("Activating response queue listener for: " + response_queue);
+ IMessageListener listener = new ClientMessageListener(session);
+ session.AttachMessageListener(listener, response_queue);
+ session.MessageSubscribe(response_queue);
+
+ // Now send some requests ...
+ string[] strs = {
+ "Twas brillig, and the slithy toves",
+ "Did gire and gymble in the wabe.",
+ "All mimsy were the borogroves,",
+ "And the mome raths outgrabe.",
+ "That's all, folks!"
+ };
+ foreach (string s in strs)
+ {
+ request.ClearData();
+ request.AppendData(Encoding.UTF8.GetBytes(s));
+ session.MessageTransfer("amq.direct", request);
+ }
+ Console.WriteLine("Waiting for all responses to arrive ...");
+ Monitor.Wait(session);
+ }
+ //---------------------------------------------------------------------------
+
+ connection.Close();
+ }
+ catch (Exception e)
+ {
+ Console.WriteLine("Error: \n" + e.StackTrace);
+ }
+ }
+ }
+
+ public class ClientMessageListener : IMessageListener
+ {
+ private readonly IClientSession _session;
+ private readonly RangeSet _range = new RangeSet();
+ private int _counter;
+ public ClientMessageListener(IClientSession session)
+ {
+ _session = session;
+ }
+
+ public void MessageTransfer(IMessage m)
+ {
+ _counter++;
+ BinaryReader reader = new BinaryReader(m.Body, Encoding.UTF8);
+ byte[] body = new byte[m.Body.Length - m.Body.Position];
+ reader.Read(body, 0, body.Length);
+ ASCIIEncoding enc = new ASCIIEncoding();
+ string message = enc.GetString(body);
+ Console.WriteLine("Response: " + message);
+ // Add this message to the list of message to be acknowledged
+ _range.Add(m.Id);
+ if (_counter == 4)
+ {
+ Console.WriteLine("Shutting down listener for " + m.DeliveryProperties.GetRoutingKey());
+ // Acknowledge all the received messages
+ _session.MessageAccept(_range);
+ lock (_session)
+ {
+ Monitor.Pulse(_session);
+ }
+ }
+ }
+ }
+}