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+<?xml version="1.0"?>
+
+<!--
+ EDITORS: (PH) Pieter Hintjens <ph@imatix.com>
+ (KvdR) Kim van der Riet <kim.vdriet@redhat.com>
+
+ These editors have been assigned by the AMQP working group. Please do not edit/commit this file
+ without consulting with one of the above editors.
+ ========================================================
+
+ TODOs
+ - see TODO comments in the text
+-->
+
+<!--
+ Copyright Notice
+ ================
+ (c) Copyright JPMorgan Chase Bank & Co., Cisco Systems, Inc., Envoy Technologies Inc., iMatix
+ Corporation, IONA\ufffd Technologies, Red Hat, Inc., TWIST Process Innovations, and 29West Inc.
+ 2006. All rights reserved.
+
+ License
+ =======
+ JPMorgan Chase Bank & Co., Cisco Systems, Inc., Envoy Technologies Inc., iMatix Corporation, IONA
+ Technologies, Red Hat, Inc., TWIST Process Innovations, and 29West Inc. (collectively, the
+ "Authors") each hereby grants to you a worldwide, perpetual, royalty-free, nontransferable,
+ nonexclusive license to (i) copy, display, distribute and implement the Advanced Messaging Queue
+ Protocol ("AMQP") Specification and (ii) the Licensed Claims that are held by the Authors, all for
+ the purpose of implementing the Advanced Messaging Queue Protocol Specification. Your license and
+ any rights under this Agreement will terminate immediately without notice from any Author if you
+ bring any claim, suit, demand, or action related to the Advanced Messaging Queue Protocol
+ Specification against any Author. Upon termination, you shall destroy all copies of the Advanced
+ Messaging Queue Protocol Specification in your possession or control.
+
+ As used hereunder, "Licensed Claims" means those claims of a patent or patent application,
+ throughout the world, excluding design patents and design registrations, owned or controlled, or
+ that can be sublicensed without fee and in compliance with the requirements of this Agreement, by
+ an Author or its affiliates now or at any future time and which would necessarily be infringed by
+ implementation of the Advanced Messaging Queue Protocol Specification. A claim is necessarily
+ infringed hereunder only when it is not possible to avoid infringing it because there is no
+ plausible non-infringing alternative for implementing the required portions of the Advanced
+ Messaging Queue Protocol Specification. Notwithstanding the foregoing, Licensed Claims shall not
+ include any claims other than as set forth above even if contained in the same patent as Licensed
+ Claims; or that read solely on any implementations of any portion of the Advanced Messaging Queue
+ Protocol Specification that are not required by the Advanced Messaging Queue Protocol
+ Specification, or that, if licensed, would require a payment of royalties by the licensor to
+ unaffiliated third parties. Moreover, Licensed Claims shall not include (i) any enabling
+ technologies that may be necessary to make or use any Licensed Product but are not themselves
+ expressly set forth in the Advanced Messaging Queue Protocol Specification (e.g., semiconductor
+ manufacturing technology, compiler technology, object oriented technology, networking technology,
+ operating system technology, and the like); or (ii) the implementation of other published
+ standards developed elsewhere and merely referred to in the body of the Advanced Messaging Queue
+ Protocol Specification, or (iii) any Licensed Product and any combinations thereof the purpose or
+ function of which is not required for compliance with the Advanced Messaging Queue Protocol
+ Specification. For purposes of this definition, the Advanced Messaging Queue Protocol
+ Specification shall be deemed to include both architectural and interconnection requirements
+ essential for interoperability and may also include supporting source code artifacts where such
+ architectural, interconnection requirements and source code artifacts are expressly identified as
+ being required or documentation to achieve compliance with the Advanced Messaging Queue Protocol
+ Specification.
+
+ As used hereunder, "Licensed Products" means only those specific portions of products (hardware,
+ software or combinations thereof) that implement and are compliant with all relevant portions of
+ the Advanced Messaging Queue Protocol Specification.
+
+ The following disclaimers, which you hereby also acknowledge as to any use you may make of the
+ Advanced Messaging Queue Protocol Specification:
+
+ THE ADVANCED MESSAGING QUEUE PROTOCOL SPECIFICATION IS PROVIDED "AS IS," AND THE AUTHORS MAKE NO
+ REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, NON-INFRINGEMENT, OR TITLE; THAT THE CONTENTS
+ OF THE ADVANCED MESSAGING QUEUE PROTOCOL SPECIFICATION ARE SUITABLE FOR ANY PURPOSE; NOR THAT THE
+ IMPLEMENTATION OF THE ADVANCED MESSAGING QUEUE PROTOCOL SPECIFICATION WILL NOT INFRINGE ANY THIRD
+ PARTY PATENTS, COPYRIGHTS, TRADEMARKS OR OTHER RIGHTS.
+
+ THE AUTHORS WILL NOT BE LIABLE FOR ANY DIRECT, INDIRECT, SPECIAL, INCIDENTAL OR CONSEQUENTIAL
+ DAMAGES ARISING OUT OF OR RELATING TO ANY USE, IMPLEMENTATION OR DISTRIBUTION OF THE ADVANCED
+ MESSAGING QUEUE PROTOCOL SPECIFICATION.
+
+ The name and trademarks of the Authors may NOT be used in any manner, including advertising or
+ publicity pertaining to the Advanced Messaging Queue Protocol Specification or its contents
+ without specific, written prior permission. Title to copyright in the Advanced Messaging Queue
+ Protocol Specification will at all times remain with the Authors.
+
+ No other rights are granted by implication, estoppel or otherwise.
+
+ Upon termination of your license or rights under this Agreement, you shall destroy all copies of
+ the Advanced Messaging Queue Protocol Specification in your possession or control.
+
+ Trademarks
+ ==========
+ "JPMorgan", "JPMorgan Chase", "Chase", the JPMorgan Chase logo and the Octagon Symbol are
+ trademarks of JPMorgan Chase & Co.
+
+ IMATIX and the iMatix logo are trademarks of iMatix Corporation sprl.
+
+ IONA, IONA Technologies, and the IONA logos are trademarks of IONA Technologies PLC and/or its
+ subsidiaries.
+
+ LINUX is a trademark of Linus Torvalds. RED HAT and JBOSS are registered trademarks of Red Hat,
+ Inc. in the US and other countries.
+
+ Java, all Java-based trademarks and OpenOffice.org are trademarks of Sun Microsystems, Inc. in the
+ United States, other countries, or both.
+
+ Other company, product, or service names may be trademarks or service marks of others.
+
+ Links to full AMQP specification:
+ =================================
+ http://www.envoytech.org/spec/amq/
+ http://www.iona.com/opensource/amqp/
+ http://www.redhat.com/solutions/specifications/amqp/
+ http://www.twiststandards.org/tiki-index.php?page=AMQ
+ http://www.imatix.com/amqp
+-->
+
+<!--
+ XML Notes
+ =========
+
+ We use entities to indicate repetition; attributes to indicate properties.
+
+ We use the "name" attribute as an identifier, usually within the context of the surrounding
+ entities.
+
+ We use hyphens (minus char '-') to seperate words in names.
+
+ We do not enforce any particular validation mechanism but we support all mechanisms. The protocol
+ definition conforms to a formal grammar that is published seperately in several technologies.
+
+-->
+
+<!--
+
+<!DOCTYPE amqp SYSTEM "amqp.dtd">
+
+-->
+
+<amqp xmlns="http://www.amqp.org/schema/amqp.xsd"
+ major="99" minor="0" port="5672" comment="AMQ Protocol (Working version)">
+
+ <!--
+ ======================================================
+ == CONSTANTS
+ ======================================================
+ -->
+ <!-- Frame types -->
+ <constant name="frame-method" value="1" />
+ <constant name="frame-header" value="2" />
+ <constant name="frame-body" value="3" />
+ <constant name="frame-trace" value="7" />
+ <constant name="frame-heartbeat" value="8" />
+
+ <!-- Protocol constants -->
+ <constant name="frame-min-size" value="4096" />
+ <constant name="frame-end" value="206" />
+
+ <!-- Reply codes -->
+ <constant name="reply-success" value="200">
+ <doc>
+ Indicates that the method completed successfully. This reply code is reserved for future use -
+ the current protocol design does not use positive confirmation and reply codes are sent only
+ in case of an error.
+ </doc>
+ </constant>
+
+ <constant name="not-delivered" value="310" class="soft-error">
+ <doc>
+ The client asked for a specific message that is no longer available. The message was delivered
+ to another client, or was purged from the queue for some other reason.
+ </doc>
+ </constant>
+
+ <constant name="content-too-large" value="311" class="soft-error">
+ <doc>
+ The client attempted to transfer content larger than the server could accept at the present
+ time. The client may retry at a later time.
+ </doc>
+ </constant>
+
+ <constant name="no-route" value="312" class="soft-error">
+ <doc>
+ When the exchange cannot route the result of a .Publish, most likely due to an invalid routing
+ key. Only when the mandatory flag is set.
+ </doc>
+ </constant>
+
+ <constant name="no-consumers" value="313" class="soft-error">
+ <doc>
+ When the exchange cannot deliver to a consumer when the immediate flag is set. As a result of
+ pending data on the queue or the absence of any consumers of the queue.
+ </doc>
+ </constant>
+
+ <constant name="connection-forced" value="320" class="hard-error">
+ <doc>
+ An operator intervened to close the connection for some reason. The client may retry at some
+ later date.
+ </doc>
+ </constant>
+
+ <constant name="invalid-path" value="402" class="hard-error">
+ <doc>
+ The client tried to work with an unknown virtual host.
+ </doc>
+ </constant>
+
+ <constant name="access-refused" value="403" class="soft-error">
+ <doc>
+ The client attempted to work with a server entity to which it has no access due to security
+ settings.
+ </doc>
+ </constant>
+
+ <constant name="not-found" value="404" class="soft-error">
+ <doc>
+ The client attempted to work with a server entity that does not exist.
+ </doc>
+ </constant>
+
+ <constant name="resource-locked" value="405" class="soft-error">
+ <doc>
+ The client attempted to work with a server entity to which it has no access because another
+ client is working with it.
+ </doc>
+ </constant>
+
+ <constant name="precondition-failed" value="406" class="soft-error">
+ <doc>
+ The client requested a method that was not allowed because some precondition failed.
+ </doc>
+ </constant>
+
+ <constant name="session-busy" value="407" class="soft-error">
+ <doc>
+ A session.resume was attempted for a session already attached to another channel.
+ </doc>
+ </constant>
+
+ <constant name="frame-error" value="501" class="hard-error">
+ <doc>
+ The client sent a malformed frame that the server could not decode. This strongly implies a
+ programming error in the client.
+ </doc>
+ </constant>
+
+ <constant name="syntax-error" value="502" class="hard-error">
+ <doc>
+ The client sent a frame that contained illegal values for one or more fields. This strongly
+ implies a programming error in the client.
+ </doc>
+ </constant>
+
+ <constant name="command-invalid" value="503" class="hard-error">
+ <doc>
+ The client sent an invalid sequence of frames, attempting to perform an operation that was
+ considered invalid by the server. This usually implies a programming error in the client.
+ </doc>
+ </constant>
+
+ <!-- TODO: Should this be renamed to "session-error" since class channel has been replaced by
+ class session? -->
+ <constant name="channel-error" value="504" class="hard-error">
+ <doc>
+ The client attempted to work with a channel that had not been correctly opened. This most
+ likely indicates a fault in the client layer.
+ </doc>
+ </constant>
+
+ <constant name="resource-error" value="506" class="hard-error">
+ <doc>
+ The server could not complete the method because it lacked sufficient resources. This may be
+ due to the client creating too many of some type of entity.
+ </doc>
+ </constant>
+
+ <constant name="not-allowed" value="530" class="hard-error">
+ <doc>
+ The client tried to work with some entity in a manner that is prohibited by the server, due to
+ security settings or by some other criteria.
+ </doc>
+ </constant>
+
+ <constant name="not-implemented" value="540" class="hard-error">
+ <doc>
+ The client tried to use functionality that is not implemented in the server.
+ </doc>
+ </constant>
+
+ <constant name="internal-error" value="541" class="hard-error">
+ <doc>
+ The server could not complete the method because of an internal error. The server may require
+ intervention by an operator in order to resume normal operations.
+ </doc>
+ </constant>
+
+ <constant name="invalid-argument" value="542" class="hard-error">
+ <doc>
+ An invalid or illegal argument was passed to a method, and the operation could not proceed.
+ </doc>
+ </constant>
+
+ <constant name="channel-busy" value="543" class="hard-error">
+ <doc>
+ A session.open was sent on a channel that was already attached to a session.
+ </doc>
+ </constant>
+
+ <!-- XA constants -->
+
+ <constant name="xa-ok" value="0">
+ <doc>
+ XA return code: Normal execution completion (no error).
+ </doc>
+ </constant>
+
+ <constant name="xa-rbrollback" value="1">
+ <doc>
+ XA return code: The rollback was caused for an unspecified reason.
+ </doc>
+ </constant>
+
+ <constant name="xa-rbtimeout" value="2">
+ <doc>
+ XA return code: A transaction branch took too long.
+ </doc>
+ </constant>
+
+ <constant name="xa-heurhaz" value="3">
+ <doc>
+ XA return code: The transaction branch may have been heuristically completed.
+ </doc>
+ </constant>
+
+ <constant name="xa-heurcom" value="4">
+ <doc>
+ XA return code: The transaction branch has been heuristically committed.
+ </doc>
+ </constant>
+
+ <constant name="xa-heurrb" value="5">
+ <doc>
+ XA return code: The transaction branch has been heuristically rolled back.
+ </doc>
+ </constant>
+
+ <constant name="xa-heurmix" value="6">
+ <doc>
+ XA return code: The transaction branch has been heuristically committed and rolled back.
+ </doc>
+ </constant>
+
+ <constant name="xa-rdonly" value="7">
+ <doc>
+ XA return code: The transaction branch was read-only and has been committed.
+ </doc>
+ </constant>
+
+ <!--
+ ================================
+ == Field Table type constants ==
+ ================================
+ -->
+
+ <!--
+ 0x00 - 0x0f: Fixed width, 1 octet
+ -->
+
+ <constant name="field-table-octet" value="0x00" width="1" datatype="binary"
+ class="field-table-type">
+ <doc>
+ Octet of unspecified encoding
+ </doc>
+ </constant>
+
+ <constant name="field-table-signed-byte" value="0x01" width="1" datatype="signed-integer"
+ class="field-table-type">
+ <doc>
+ 8-bit signed integral value (-128 - 127)
+ </doc>
+ </constant>
+
+ <constant name="field-table-unsigned-byte" value="0x02" width="1" datatype="unsigned-integer"
+ class="field-table-type">
+ <doc>
+ 8-bit unsigned integral value (0 - 255)
+ </doc>
+ </constant>
+
+ <constant name="field-table-char" value="0x04" width="1" datatype="char"
+ class="field-table-type">
+ <doc>
+ 8-bit representation of single character in the iso-8859-15 character set
+ </doc>
+ </constant>
+
+ <constant name="field-table-boolean" value="0x08" width="1" datatype="boolean"
+ class="field-table-type">
+ <doc>
+ Boolean value (0 represents false, 1 represents true)
+ </doc>
+ </constant>
+
+ <!--
+ 0x10 - 0x1f: Fixed width, 2 octets
+ -->
+
+ <constant name="field-table-two-octets" value="0x10" width="2" datatype="binary"
+ class="field-table-type">
+ <doc>
+ Two octets of unspecified binary encoding
+ </doc>
+ </constant>
+
+ <constant name="field-table-signed-short" value="0x11" width="2" datatype="signed-integer"
+ class="field-table-type">
+ <doc>
+ 16-bit signed integral value
+ </doc>
+ </constant>
+
+ <constant name="field-table-unsigned-short" value="0x12" width="2" datatype="unsigned-integer"
+ class="field-table-type">
+ <doc>
+ 16-bit unsigned integral value
+ </doc>
+ </constant>
+
+ <!--
+ 0x20 - 0x2f: Fixed width, 4 octets
+ -->
+
+ <constant name="field-table-four-octets" value="0x20" width="4" datatype="binary"
+ class="field-table-type">
+ <doc>
+ Four octets of unspecified binary encoding
+ </doc>
+ </constant>
+
+ <constant name="field-table-signed-int" value="0x21" width="4" datatype="signed-integer"
+ class="field-table-type">
+ <doc>
+ 32-bit signed integral value
+ </doc>
+ </constant>
+
+ <constant name="field-table-unsigned-int" value="0x22" width="4" datatype="unsigned-integer"
+ class="field-table-type">
+ <doc>
+ 32-bit unsigned integral value
+ </doc>
+ </constant>
+
+ <constant name="field-table-float" value="0x23" width="4" datatype="ieee-float"
+ class="field-table-type">
+ <doc>
+ Single precision IEEE 754 32-bit floating point
+ </doc>
+ </constant>
+
+ <constant name="field-table-utf32-char" value="0x27" width="4" datatype="char"
+ class="field-table-type">
+ <doc>
+ Single unicode character in UTF-32 encoding
+ </doc>
+ </constant>
+
+ <!--
+ 0x30 - 0x3f: Fixed width types - 8 octets
+ -->
+
+ <constant name="field-table-eight-octets" value="0x30" width="8" datatype="binary"
+ class="field-table-type">
+ <doc>
+ Eight octets of unspecified binary encoding
+ </doc>
+ </constant>
+
+ <constant name="field-table-signed-long" value="0x31" width="8" datatype="signed-integer"
+ class="field-table-type">
+ <doc>
+ 64-bit signed integral value
+ </doc>
+ </constant>
+
+ <constant name="field-table-unsigned-long" value="0x32" width="8" datatype="unsigned-integer"
+ class="field-table-type">
+ <doc>
+ 64-bit unsigned integral value
+ </doc>
+ </constant>
+
+ <constant name="field-table-double" value="0x33" width="8" datatype="ieee-float"
+ class="field-table-type">
+ <doc>
+ Double precision IEEE 754 floating point
+ </doc>
+ </constant>
+
+ <constant name="field-table-datetime" value="0x38" width="8" datatype="special"
+ class="field-table-type">
+ <doc>
+ Datetime in POSIX time_t format
+ </doc>
+ </constant>
+
+ <!--
+ 0x40 - 0x4f: Fixed width types - 16 octets
+ -->
+
+ <constant name="field-table-sixteen-octets" value="0x40" width="16" datatype="binary"
+ class="field-table-type">
+ <doc>
+ Sixteen octets of unspecified binary encoding
+ </doc>
+ </constant>
+
+ <constant name="field-table-uuid" value="0x48" width="16" datatype="special"
+ class="field-table-type">
+ <doc>
+ UUID as defined by RFC4122
+ </doc>
+ </constant>
+
+ <!--
+ 0x50 - 0x5f: Fixed width types - 32 octets
+ -->
+
+ <constant name="field-table-thirty-two-octets" value="0x50" width="32" datatype="binary"
+ class="field-table-type">
+ <doc>
+ Thirty two octets of unspecified binary encoding
+ </doc>
+ </constant>
+
+ <!--
+ 0x60 - 0x6f: Fixed width types - 64 octets
+ -->
+
+ <constant name="field-table-sixty-four-octets" value="0x60" width="64" datatype="binary"
+ class="field-table-type">
+ <doc>
+ Sixty four octets of unspecified binary encoding
+ </doc>
+ </constant>
+
+ <!--
+ 0x70 - 0x7f: Fixed width types - 128 octets
+ -->
+
+ <constant name="field-table-128-octets" value="0x70" width="128" datatype="binary"
+ class="field-table-type">
+ <doc>
+ One hundred and twenty eight octets of unspecified binary encoding
+ </doc>
+ </constant>
+
+ <!--
+ 0x80 - 0x8f: Variable length - one byte length field (up to 255 octets)
+ -->
+
+ <constant name="field-table-short-binary" value="0x80" lfwidth="1" datatype="binary"
+ class="field-table-type">
+ <doc>
+ A sequence of up to 255 octets representing opaque binary data
+ </doc>
+ </constant>
+
+ <constant name="field-table-short-string" value="0x84" lfwidth="1" datatype="string"
+ class="field-table-type">
+ <doc>
+ A sequence of up to 255 characters in the iso-8859-15 character set
+ </doc>
+ </constant>
+
+ <constant name="field-table-short-utf8-string" value="0x85" lfwidth="1" datatype="string"
+ class="field-table-type">
+ <doc>
+ A sequence of unicode characters in the utf8 encoding which is able to be encoded in at most
+ 255 bytes
+ </doc>
+ </constant>
+
+ <constant name="field-table-short-utf16-string" value="0x86" lfwidth="1" datatype="string"
+ class="field-table-type">
+ <doc>
+ A sequence of unicode characters in the utf16 encoding which is able to be encoded in at most
+ 255 bytes
+ </doc>
+ </constant>
+
+ <constant name="field-table-short-utf32-string" value="0x87" lfwidth="1" datatype="string"
+ class="field-table-type">
+ <doc>
+ A sequence of unicode characters in the utf32 encoding which is able to be encoded in at most
+ 255 bytes (i.e. of 0-63 utf32 characters)
+ </doc>
+ </constant>
+
+ <!--
+ 0x90 - 0x9f: Variable length types - two byte length field (up to 65535 octets)
+ -->
+
+ <constant name="field-table-binary" value="0x90" lfwidth="2" datatype="binary"
+ class="field-table-type">
+ <doc>
+ A sequence of up to 65535 octets representing opaque binary data
+ </doc>
+ </constant>
+
+ <constant name="field-table-string" value="0x94" lfwidth="2" datatype="string"
+ class="field-table-type">
+ <doc>
+ A sequence of up to 65535 characters in the iso-8859-15 character set
+ </doc>
+ </constant>
+
+ <constant name="field-table-utf8-string" value="0x95" lfwidth="2" datatype="string"
+ class="field-table-type">
+ <doc>
+ A sequence of unicode characters in the utf8 encoding which is able to be encoded in at most
+ 65535 bytes
+ </doc>
+ </constant>
+
+ <constant name="field-table-utf16-string" value="0x96" lfwidth="2" datatype="string"
+ class="field-table-type">
+ <doc>
+ A sequence of unicode characters in the utf16 encoding which is able to be encoded in at most
+ 65535 bytes
+ </doc>
+ </constant>
+
+ <constant name="field-table-utf32-string" value="0x97" lfwidth="2" datatype="string"
+ class="field-table-type">
+ <doc>
+ A sequence of unicode characters in the utf32 encoding which is able to be encoded in at most
+ 65535 bytes (i.e. of 0-16383 utf32 characters)
+ </doc>
+ </constant>
+
+ <!--
+ 0xa0 - 0xaf: Variable length types - four byte length field (up to 4294967295 octets)
+ -->
+
+ <constant name="field-table-long-binary" value="0xa0" lfwidth="4" datatype="binary"
+ class="field-table-type">
+ <doc>
+ A sequence of up to 4294967295 octets representing opaque binary data
+ </doc>
+ </constant>
+
+ <constant name="field-table-long-string" value="0xa4" lfwidth="4" datatype="string"
+ class="field-table-type">
+ <doc>
+ A sequence of up to 4294967295 characters in the iso-8859-15 character set
+ </doc>
+ </constant>
+
+ <constant name="field-table-long-utf8-string" value="0xa5" lfwidth="4" datatype="string"
+ class="field-table-type">
+ <doc>
+ A sequence of unicode characters in the utf8 encoding which is able to be encoded in at most
+ 4294967295 bytes
+ </doc>
+ </constant>
+
+ <constant name="field-table-long-utf16-string" value="0xa6" lfwidth="4" datatype="string"
+ class="field-table-type">
+ <doc>
+ A sequence of unicode characters in the utf16 encoding which is able to be encoded in at most
+ 4294967295 bytes
+ </doc>
+ </constant>
+
+ <constant name="field-table-long-utf32-string" value="0xa7" lfwidth="4" datatype="string"
+ class="field-table-type">
+ <doc>
+ A sequence of unicode characters in the utf32 encoding which is able to be encoded in at most
+ 4294967295 bytes (i.e. of 0-1073741823 utf32 characters)
+ </doc>
+ </constant>
+
+ <constant name="field-table-table" value="0xa8" lfwidth="4" datatype="field-table"
+ class="field-table-type">
+ <doc>
+ A field table following the encoding specification given here
+ </doc>
+ </constant>
+
+ <constant name="field-table-sequence" value="0xa9" lfwidth="4" datatype="sequence"
+ class="field-table-type">
+ <doc>
+ A sequence is a series of consecutive type-value pairs; using the same type designators as the
+ field table
+ </doc>
+ </constant>
+
+ <constant name="field-table-array" value="0xaa" lfwidth="4" datatype="array"
+ class="field-table-type">
+ <doc>
+ An array represents a collection of values of the same type. The array is encoded as a single
+ octet type designator (using the same system as given here for the field table), followed by a
+ four-octet unsigned integer which represents the number of elements in the collection,
+ followed by the encoding of that number of values of the given type
+ </doc>
+ </constant>
+
+ <!--
+ 0xb0 - 0xbf: Reserved
+ -->
+
+ <!--
+ 0xc0 - 0xcf:Fixed width types - 5 octets
+ -->
+
+ <constant name="field-table-five-octets" value="0xc0" width="5" datatype="binary"
+ class="field-table-type">
+ <doc>
+ Five octets of unspecified binary encoding
+ </doc>
+ </constant>
+
+ <constant name="field-table-decimal" value="0xc8" width="5" datatype="decimal"
+ class="field-table-type">
+ <doc>
+ Encoded as an octet representing the number of decimal places followed by a signed 4 octet
+ integer. The 'decimals' octet is not signed
+ </doc>
+ </constant>
+
+ <!--
+ 0xd0 - 0xdf: Fixed width types - 9 octets
+ -->
+
+ <constant name="field-table-nine-octets" value="0xd0" width="9" datatype="binary"
+ class="field-table-type">
+ <doc>
+ Eight octets of unspecified binary encoding
+ </doc>
+ </constant>
+
+ <constant name="field-table-long-decimal" value="0xd8" width="9" datatype="decimal"
+ class="field-table-type">
+ <doc>
+ Encoded as an octet representing the number of decimal places followed by a signed 8 octet
+ integer. The 'decimals' octet is not signed
+ </doc>
+ </constant>
+
+ <!--
+ 0xe0 - 0xef: Reserved
+ -->
+
+ <!--
+ 0xf0 - 0xff: Zero-length types
+ -->
+
+ <constant name="field-table-void" value="0xf0" width="0" datatype="void"
+ class="field-table-type">
+ <doc>
+ The void type
+ </doc>
+ </constant>
+
+ <!--
+ ======================================================
+ == DOMAIN TYPES
+ ======================================================
+ -->
+
+ <domain name="access-ticket" type="short" label="access ticket granted by server">
+ <doc>
+ An access ticket granted by the server for a certain set of access rights within a specific
+ realm. Access tickets are valid within the session where they were created, and expire when
+ the session closes.
+ </doc>
+ <assert check="ne" value="0" />
+ </domain>
+
+ <domain name="class-id" type="short">
+ <doc>
+ <!-- TODO: Description required for docs -->
+ </doc>
+ </domain>
+
+ <domain name="method-id" type="short">
+ <doc>
+ <!-- TODO: Description required for docs -->
+ </doc>
+ </domain>
+
+ <domain name="consumer-tag" type="shortstr" label="consumer tag">
+ <doc>
+ Identifier for the consumer, valid within the current connection.
+ </doc>
+ </domain>
+
+ <domain name="delivery-tag" type="longlong" label="server-assigned delivery tag">
+ <doc>
+ The server-assigned and session-specific delivery tag
+ </doc>
+ <rule name="session-local">
+ <doc>
+ The delivery tag is valid only within the session from which the message was received. i.e.
+ A client MUST NOT receive a message on one session and then acknowledge it on another.
+ </doc>
+ </rule>
+ <rule name="non-zero">
+ <doc>
+ The server MUST NOT use a zero value for delivery tags. Zero is reserved for client use,
+ meaning "all messages so far received".
+ </doc>
+ </rule>
+ <assert check="ne" value="0" />
+ </domain>
+
+ <domain name="exchange-name" type="shortstr" label="exchange name">
+ <doc>
+ The exchange name is a client-selected string that identifies the exchange for publish
+ methods. Exchange names may consist of any mixture of digits, letters, and underscores.
+ Exchange names are scoped by the virtual host.
+ </doc>
+ <assert check="regexp" value="[a-zA-Z0-9_]{1,127}">
+ <doc>
+ This regular expression checks that all characters are one of a-z (lower case), A-Z (upper
+ case), 0-9 (any digit) and the underscore character. There may be between 1 and 127 of these
+ characters.
+ </doc>
+ </assert>
+ </domain>
+
+ <domain name="known-hosts" type="shortstr" label="list of known hosts">
+ <doc>
+ Specifies the list of equivalent or alternative hosts that the server knows about, which will
+ normally include the current server itself. Clients can cache this information and use it when
+ reconnecting to a server after a failure. This field may be empty.
+ </doc>
+ </domain>
+
+ <domain name="message-id" type="uuid">
+ <doc>
+ Message-id is an optional property of UUID type which uniquly identifies a message within the
+ message system. The message producer is usually responsible for setting the message-id. Note
+ that the server may discard a message as a duplicate if the value of the message-id matches
+ that of a previously received message.
+ </doc>
+ <rule name="unique">
+ <doc>
+ A message MUST be unique within a given server instance. A message SHOULD be globally unique
+ (i.e. across different systems).
+ </doc>
+ </rule>
+ <rule name="immutable">
+ <doc>
+ A message ID is immutable. Once set, a message-id MUST NOT be changed or reassigned, even if
+ the message is replicated, resent or sent to multiple queues.
+ </doc>
+ </rule>
+ </domain>
+
+ <domain name="no-ack" type="bit" label="no acknowledgement needed">
+ <doc>
+ If this field is set the server does not expect acknowledgements for messages. That is, when a
+ message is delivered to the client the server automatically and silently acknowledges it on
+ behalf of the client. This functionality increases performance but at the cost of reliability.
+ Messages can get lost if a client dies before it can deliver them to the application.
+ </doc>
+ </domain>
+
+ <domain name="no-local" type="bit" label="do not deliver own messages">
+ <doc>
+ If the no-local field is set the server will not send messages to the connection that
+ published them.
+ </doc>
+ </domain>
+
+ <domain name="path" type="shortstr">
+ <doc>
+ Must start with a slash "/" and continue with path names separated by slashes. A path name
+ consists of any combination of at least one of [A-Za-z0-9] plus zero or more of [.-_+!=:].
+ </doc>
+ <assert check="notnull" />
+ <assert check="syntax" rule="path" />
+ <assert check="length" value="127" />
+ </domain>
+
+ <domain name="peer-properties" type="table">
+ <doc>
+ This string provides a set of peer properties, used for identification, debugging, and general
+ information.
+ </doc>
+ </domain>
+
+ <domain name="queue-name" type="shortstr" label="queue name">
+ <doc>
+ The queue name identifies the queue within the vhost. Queue names must have a length of
+ between 1 and 255 chatacters inclusive, must start with a digit, letter or underscores ('_')
+ character, and must be otherwise encoded in UTF-8.
+ </doc>
+ <assert check="regexp" value="[a-zA-Z0-9_].{0,254}">
+ <doc>
+ This regular expression checks that the first character is one of a-z (lower case), A-Z
+ (upper case), 0-9 (any digit) and the underscore character. Following may be between 0 and
+ 254 characters of any value.
+ </doc>
+ </assert>
+ </domain>
+
+ <domain name="redelivered" type="bit" label="message is being redelivered">
+ <doc>
+ This indicates that the message has been previously delivered to this or another client.
+ </doc>
+ <rule name="implementation">
+ <doc>
+ The server SHOULD try to signal redelivered messages when it can. When redelivering a
+ message that was not successfully acknowledged, the server SHOULD deliver it to the original
+ client if possible.
+ </doc>
+ <doc type="scenario">
+ Create a shared queue and publish a message to the queue. Consume the message using explicit
+ acknowledgements, but do not acknowledge the message. Close the connection, reconnect, and
+ consume from the queue again. The message should arrive with the redelivered flag set.
+ </doc>
+ </rule>
+ <rule name="hinting">
+ <doc>
+ The client MUST NOT rely on the redelivered field but should take it as a hint that the
+ message may already have been processed. A fully robust client must be able to track
+ duplicate received messages on non-transacted, and locally-transacted sessions.
+ </doc>
+ </rule>
+ </domain>
+
+ <domain name="rfc1982-long" type="long" label="serial number with arithmetic per RFC1982">
+ <doc>
+ Serial number defined in RFC1982 which defines the arithmatic, operators and ranges of such
+ numbers.
+ </doc>
+ </domain>
+
+ <domain name="reply-code" type="short" label="reply code from server">
+ <doc>
+ The reply code. The AMQ reply codes are defined as constants at the start of this formal
+ specification.
+ </doc>
+ <assert check="notnull" />
+ </domain>
+
+ <domain name="reply-text" type="shortstr" label="localised reply text">
+ <doc>
+ The localised reply text. This text can be logged as an aid to resolving issues.
+ </doc>
+ <assert check="notnull" />
+ </domain>
+
+ <!-- Domains for the message class -->
+
+ <domain name="duration" type="longlong" label="duration in milliseconds">
+ <doc>
+ Duration of an event or process measured in milliseconds.
+ </doc>
+ </domain>
+
+ <domain name="offset" type="longlong" label="offset into a message body">
+ <doc>
+ Offset in bytes into a message body.
+ </doc>
+ </domain>
+
+ <domain name="reference" type="longstr" label="pointer to a message body">
+ <doc>
+ Identifier to be used as a reference to a message body.
+ </doc>
+ </domain>
+
+ <domain name="destination" type="shortstr" label="destination for a message">
+ <doc>
+ Specifies the destination to which the message is to be transferred. The destination can be
+ empty, meaning the default exchange or consumer.
+ </doc>
+ </domain>
+
+ <domain name="reject-code" type="short" label="reject code for transfer">
+ <doc>
+ Code specifying the reason for a message reject.
+ </doc>
+ <rule name="allowed-values">
+ <doc>
+ The reject code must be one of 0 (generic) or 1 (immediate delivery was attempted but
+ failed).
+ </doc>
+ </rule>
+ </domain>
+
+ <domain name="reject-text" type="shortstr" label="informational text for message reject">
+ <doc>
+ String describing the reason for a message transfer rejection.
+ </doc>
+ </domain>
+
+ <domain name="security-token" type="longstr" label="security token">
+ <doc>
+ A security token used for authentication, replay prevention, and encrypted message bodies.
+ </doc>
+ </domain>
+
+ <domain name="reply-to">
+ <struct size="short" pack="short">
+ <field name="exchange-name" domain="exchange-name" />
+ <field name="routing-key" domain="shortstr" />
+ </struct>
+ </domain>
+
+ <domain name="confirm-mode" type="octet" label="indicates a confirmation mode">
+ <doc>
+ Controls whether message transfer needs to be confirmed.
+
+ One of:
+ - off (0): confirmation is not required, once a message has been transferred in pre-acquire
+ mode (or once acquire has been sent in no-acquire mode) the message is considered
+ transferred
+
+ - on (1): an acquired message (whether acquisition was implicit as in pre-acquire mode or
+ explicit as in no-acquire mode) is not considered transferred until the original
+ transfer is complete (signaled via execution.complete)
+ </doc>
+ </domain>
+
+ <domain name="acquire-mode" type="octet" label="indicates the transfer mode">
+ <doc>
+ Indicates whether a transferred message can be considered as automatically acquired or whether
+ an explicit request is necessary in order to acquire it.
+
+ One of:
+ - no-acquire (0): the message must be explicitly acquired
+
+ - pre-acquire (1): the message is acquired when the transfer starts
+ </doc>
+ </domain>
+
+ <!-- message header domains -->
+
+ <domain name="delivery-properties">
+ <struct size="long" pack="short" type="0">
+ <field name="discard-unroutable" domain="bit" label="controls discard of unroutable messages">
+ <doc>
+ If set on a message that is not routable the broker can discard it. If not set unroutable
+ should be handled by reject when confirmation is on or by routing to the
+ alternate-exchange if defined when confirmation is off.
+ </doc>
+ </field>
+
+ <field name="redelivered" domain="redelivered" label="redelivery flag">
+ <doc>
+ This boolean flag indicates that the message has been previously delivered to this or
+ another client.
+ </doc>
+ </field>
+
+ <field name="priority" domain="octet" label="message priority, 0 to 9">
+ <doc>
+ Message priority, which can be between 0 and 9. Messages with higher priorities may be
+ delivered before those with lower priorities.
+ </doc>
+ </field>
+
+ <field name="delivery-mode" domain="octet" label="message persistence">
+ <doc>
+ The delivery mode may be non-persistent (1) or persistent (2). A persistent message is one
+ which must be stored on a persistent medium (usually hard drive) at every stage of
+ delivery so that it will not be lost in event of failure (other than the medium itself).
+ This is normally accomplished with some additional overhead. A persistent message may be
+ delivered more than once if there is uncertainty about the state of its delivery after a
+ failure and recovery.
+
+ Conversely, a non-persistent message may be lost in event of a failure, but the nature of
+ the communication is such that an occasional message loss is tolerable. This is the lowest
+ overhead mode. Non-persistent messages are delivered at most once only.
+ </doc>
+ </field>
+
+ <field name="ttl" domain="duration" label="time to live">
+ <doc>
+ If this is set to a non zero value then a message expiration time will be computed based
+ on the current time plus this value. Messages that live longer than their expiration time
+ will be discarded (or dead lettered).
+ </doc>
+ <rule name="ttl-decrement">
+ <doc>
+ If a message is transferred between brokers before delivery to a final consumer the ttl
+ should be decremented before peer to peer transfer and both timestamp and expiration
+ should be cleared.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="timestamp" domain="timestamp" label="message timestamp">
+ <doc>
+ The timestamp is set by the broker on arrival of the message.
+ </doc>
+ </field>
+
+ <field name="expiration" domain="timestamp" label="message expiration time">
+ <doc>
+ The expiration header assigned by the broker. After receiving the message the broker sets
+ expiration to the sum of the ttl specified in the publish method and the current time.
+ (ttl=expiration - timestamp)
+ </doc>
+ </field>
+
+ <field name="exchange" domain="exchange-name" label="originating exchange">
+ <doc>
+ The exchange name is a client-selected string that identifies the exchange for transfer
+ methods. Exchange names may consist of any mixture of digits, letters, and underscores.
+ Exchange names are scoped by the virtual host.
+ </doc>
+ </field>
+
+ <field name="routing-key" domain="shortstr" label="message routing key">
+ <doc>
+ The value of the key determines to which queue the exchange will send the message. The way
+ in which keys are used to make this routing decision depends on the type of exchange to
+ which the message is sent. For example, a direct exchange will route a message to a queue
+ if that queue is bound to the exchange with an identical key to that of the message.
+ </doc>
+ </field>
+ </struct>
+ </domain>
+
+ <domain name="message-properties">
+ <struct size="long" pack="short" type="1">
+ <field name="content-length" domain="longlong" label="length of content in bytes">
+ <doc>
+ The length of the message content in bytes.
+ </doc>
+ </field>
+
+ <field name="message-id" domain="shortstr" label="application message identifier">
+ <doc>
+ This is a unique identifier for the message that is guaranteed to be unique across
+ multiple instances, sessions and in time. This allows duplicate messages to be detected.
+ This may be a UUID. Note that this is usually set by the server when it first receives a
+ message.
+
+ If a client wishes to identify a message, it should use the correlation-id instead.
+ </doc>
+ </field>
+
+ <field name="correlation-id" domain="shortstr" label="application correlation identifier">
+ <doc>
+ This is a client-specific id that may be used to mark or identify messages between
+ clients. The server ignores this field.
+ </doc>
+ </field>
+
+ <field name="reply-to" domain="reply-to" label="destination to reply to">
+ <doc>
+ The destination of any message that is sent in reply to this message.
+ </doc>
+ </field>
+
+ <field name="content-type" domain="shortstr" label="MIME content type">
+ <doc>
+ The RFC-2046 MIME type for the message content (such as "text/plain"). This is set by the
+ originating client.
+ </doc>
+ </field>
+
+ <field name="content-encoding" domain="shortstr" label="MIME content encoding">
+ <doc>
+ The encoding for character-based message content. This is set by the originating client.
+ Examples include UTF-8 and ISO-8859-16.
+ </doc>
+ </field>
+
+ <field name="type" domain="shortstr" label="message type name">
+ <doc>
+ The JMS message type.
+ </doc>
+ </field>
+
+ <field name="user-id" domain="shortstr" label="creating user id">
+ <doc>
+ The identity of the user responsible for producing the message.
+ </doc>
+ </field>
+
+ <field name="app-id" domain="shortstr" label="creating application id">
+ <doc>
+ The identity of the client application responsible for producing the message.
+ </doc>
+ </field>
+
+ <field name="transaction-id" domain="shortstr" label="distributed transaction id">
+ <doc>
+ An identifier that links this message to a distributed transaction.
+ </doc>
+ </field>
+
+ <field name="security-token" domain="security-token" label="security token">
+ <doc>
+ A security token used for authentication, replay prevention, and encrypted message bodies.
+ </doc>
+ </field>
+
+ <field name="application-headers" domain="table" label="application specific headers table">
+ <doc>
+ This is a collection of user-defined headers or properties which may be set by the
+ producing client and retrieved by the consuming client. Similar to JMS Properties.
+ </doc>
+ </field>
+ </struct>
+ </domain>
+
+ <!-- Domians for DTX -->
+
+ <domain name="xid" type="longstr" label="Dtx branch identifier">
+ <doc>
+ An xid uniquely identifies a transaction branch.
+ </doc>
+
+ <rule name="implementation">
+ <doc>
+ xid contains a format identifier, two length fields and a data field:
+
+ format_id long
+
+ gtrid_length octet
+
+ bqual_length octet
+
+ data gtrid_length + bqual_length
+ </doc>
+ <doc type="picture">
+ 4 1 1 g b
+ +---+---+---+---+---+---+---+- -+---+---+- -+---+
+ | format_id | g | b | txn-id | br-id |
+ +---+---+---+---+---+---+---+- -+---+---+- -+---+
+ 0 4 5 6 6+g 6+g+b
+ </doc>
+ <doc>
+ format_id: an implementation specific format identifier
+
+ gtrid_length: how many bytes of this form the transaction id
+
+ bqual_length: how many bytes of this form the branch id
+
+ data: a sequence of octets of at most 128 bytes containing the txn id and the
+ branch id
+
+ Note - The sum of the two lengths must equal the length of the data field.
+ </doc>
+ </rule>
+ </domain>
+
+ <!-- Domains for session class -->
+
+ <domain name="detached-lifetime" type="long" label="possibly unbounded duration in seconds">
+ <doc>
+ Detached-lifetime is an integer encoded as follows:
+
+ * the maximum representable value means unbounded - the maximum length permitted by the peer
+
+ * otherwise, any other value (including zero) is the number of seconds the session's state
+ is retained during periods when no channel (or equivalent) is attached to the session
+ (DetachedLifetimeFinite above).
+ </doc>
+ </domain>
+
+ <domain name="session-id" type="uuid" label="session identifier" />
+
+ <!-- Domains for the execution class -->
+
+ <domain name="correlation" type="rfc1982-long-set">
+ <doc>
+ Identifies a set of commands inside the window of open conversations.
+ </doc>
+ </domain>
+ <domain name="command-id" type="long"/>
+ <domain name="long-struct" type="long-struct">
+ <doc>
+ Any typed struct whose size width is long.
+ </doc>
+ </domain>
+
+ <domain name="execution-header">
+ <doc>
+ The execution header appears on commands after the class and method id, but prior to method
+ arguments.
+ </doc>
+ <struct size="octet" pack="octet">
+ <field name="sync" domain="bit" label="request notification of completion for a specific command">
+ <doc>
+ Indicates that the peer sending the request wants to be notified when this command is
+ completed.
+ </doc>
+ </field>
+ </struct>
+ </domain>
+
+ <!-- Elementary domains -->
+ <domain name="bit" type="bit" label="single bit" />
+ <domain name="octet" type="octet" label="single octet" />
+ <domain name="short" type="short" label="16-bit integer" />
+ <domain name="long" type="long" label="32-bit integer" />
+ <domain name="longlong" type="longlong" label="64-bit integer" />
+ <domain name="shortstr" type="shortstr" label="short string" />
+ <domain name="longstr" type="longstr" label="long string" />
+ <domain name="timestamp" type="timestamp" label="64-bit POSIX timestamp" />
+ <domain name="table" type="table" label="field table" />
+ <domain name="uuid" type="uuid" label="UUID (RFC4122 section 4.1.2) - 16 octets" />
+ <domain name="array" type="array" label="array"/>
+
+ <domain name="content" type="content" label="message content">
+ <doc>
+ Content of a message. It should be considered opaque binary data. The length of the message is
+ determined from the context of this type (the message length field of the message.transfer
+ method).
+ </doc>
+ </domain>
+
+ <domain name="rfc1982-long-set" type="rfc1982-long-set" label="ranged set representation">
+ <doc>
+ Set of pairs of RFC-1982 numbers representing a discontinuous range. Each pair represents a
+ closed interval within the list.
+
+ For example, the set (1,3), (6,6), (8,9) represents the sequence 1,2,3,6,8,9.
+ </doc>
+ </domain>
+
+ <!-- == Class: connection ==================================================================== -->
+
+ <class name="connection" index="10" label="work with socket connections">
+ <doc>
+ The connection class provides methods for a client to establish a network connection to a
+ server, and for both peers to operate the connection thereafter.
+ </doc>
+
+ <doc type="grammar">
+ connection = open-connection
+ *use-connection
+ close-connection
+ open-connection = C:protocol-header
+ S:START C:START-OK
+ *challenge
+ S:TUNE C:TUNE-OK
+ C:OPEN S:OPEN-OK | S:REDIRECT
+ challenge = S:SECURE C:SECURE-OK
+ use-connection = *channel
+ close-connection = C:CLOSE S:CLOSE-OK
+ / S:CLOSE C:CLOSE-OK
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <!-- - Method: connection.start - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="start" synchronous="1" index="10" label="start connection negotiation">
+ <doc>
+ This method starts the connection negotiation process by telling the client the protocol
+ version that the server proposes, along with a list of security mechanisms which the client
+ can use for authentication.
+ </doc>
+
+ <rule name="protocol-name">
+ <doc>
+ If the server cannot support the protocol specified in the protocol header, it MUST close
+ the socket connection without sending any response method.
+ </doc>
+ <doc type="scenario">
+ The client sends a protocol header containing an invalid protocol name. The server must
+ respond by closing the connection.
+ </doc>
+ </rule>
+
+ <rule name="server-support">
+ <doc>
+ The server MUST provide a protocol version that is lower than or equal to that requested
+ by the client in the protocol header.
+ </doc>
+ <doc type="scenario">
+ The client requests a protocol version that is higher than any valid implementation, e.g.
+ 9.0. The server must respond with a current protocol version, e.g. 1.0.
+ </doc>
+ </rule>
+
+ <rule name="client-support">
+ <doc>
+ If the client cannot handle the protocol version suggested by the server it MUST close the
+ socket connection.
+ </doc>
+ <doc type="scenario">
+ The server sends a protocol version that is lower than any valid implementation, e.g. 0.1.
+ The client must respond by closing the connection.
+ </doc>
+ </rule>
+
+ <chassis name="client" implement="MUST" />
+
+ <response name="start-ok" />
+
+ <field name="version-major" domain="octet" label="protocol major version">
+ <doc>
+ The protocol version, major component, as transmitted in the AMQP protocol header. This,
+ combined with the protocol minor component fully describe the protocol version, which is
+ written in the format major-minor. Hence, with major=1, minor=3, the protocol version
+ would be "1-3".
+ </doc>
+ </field>
+
+ <field name="version-minor" domain="octet" label="protocol minor version">
+ <doc>
+ The protocol version, minor component, as transmitted in the AMQP protocol header. This,
+ combined with the protocol major component fully describe the protocol version, which is
+ written in the format major-minor. Hence, with major=1, minor=3, the protocol version
+ would be "1-3".
+ </doc>
+ </field>
+
+ <field name="server-properties" domain="peer-properties" label="server properties">
+ <rule name="required-fields">
+ <doc>
+ The properties SHOULD contain at least these fields: "host", specifying the server host
+ name or address, "product", giving the name of the server product, "version", giving the
+ name of the server version, "platform", giving the name of the operating system,
+ "copyright", if appropriate, and "information", giving other general information.
+ </doc>
+ <doc type="scenario">
+ Client connects to server and inspects the server properties. It checks for the presence
+ of the required fields.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="mechanisms" domain="longstr" label="available security mechanisms">
+ <doc>
+ A list of the security mechanisms that the server supports, delimited by spaces.
+ </doc>
+ <assert check="notnull" />
+ </field>
+
+ <field name="locales" domain="longstr" label="available message locales">
+ <doc>
+ A list of the message locales that the server supports, delimited by spaces. The locale
+ defines the language in which the server will send reply texts.
+ </doc>
+
+ <rule name="required-support">
+ <doc>
+ The server MUST support at least the en_US locale.
+ </doc>
+ <doc type="scenario">
+ Client connects to server and inspects the locales field. It checks for the presence of
+ the required locale(s).
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+ </method>
+
+ <!-- - Method: connection.start-ok - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="start-ok" synchronous="1" index="11"
+ label="select security mechanism and locale">
+ <doc>
+ This method selects a SASL security mechanism.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="client-properties" domain="peer-properties" label="client properties">
+ <rule name="required-fields">
+ <!-- This rule is not testable from the client side -->
+ <doc>
+ The properties SHOULD contain at least these fields: "product", giving the name of the
+ client product, "version", giving the name of the client version, "platform", giving the
+ name of the operating system, "copyright", if appropriate, and "information", giving
+ other general information.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="mechanism" domain="shortstr" label="selected security mechanism">
+ <doc>
+ A single security mechanisms selected by the client, which must be one of those specified
+ by the server.
+ </doc>
+
+ <rule name="security">
+ <doc>
+ The client SHOULD authenticate using the highest-level security profile it can handle
+ from the list provided by the server.
+ </doc>
+ </rule>
+
+ <rule name="validity">
+ <doc>
+ If the mechanism field does not contain one of the security mechanisms proposed by the
+ server in the Start method, the server MUST close the connection without sending any
+ further data.
+ </doc>
+ <doc type="scenario">
+ Client connects to server and sends an invalid security mechanism. The server must
+ respond by closing the connection (a socket close, with no connection close
+ negotiation).
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="response" domain="longstr" label="security response data">
+ <doc>
+ A block of opaque data passed to the security mechanism. The contents of this data are
+ defined by the SASL security mechanism.
+ </doc>
+ <assert check="notnull" />
+ </field>
+
+ <field name="locale" domain="shortstr" label="selected message locale">
+ <doc>
+ A single message locale selected by the client, which must be one of those specified by
+ the server.
+ </doc>
+ <assert check="notnull" />
+ </field>
+ </method>
+
+ <!-- - Method: connection.secure - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="secure" synchronous="1" index="20" label="security mechanism challenge">
+ <doc>
+ The SASL protocol works by exchanging challenges and responses until both peers have
+ received sufficient information to authenticate each other. This method challenges the
+ client to provide more information.
+ </doc>
+
+ <chassis name="client" implement="MUST" />
+
+ <response name="secure-ok" />
+
+ <field name="challenge" domain="longstr" label="security challenge data">
+ <doc>
+ Challenge information, a block of opaque binary data passed to the security mechanism.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: connection.secure-ok - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="secure-ok" synchronous="1" index="21" label="security mechanism response">
+ <doc>
+ This method attempts to authenticate, passing a block of SASL data for the security
+ mechanism at the server side.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="response" domain="longstr" label="security response data">
+ <doc>
+ A block of opaque data passed to the security mechanism. The contents of this data are
+ defined by the SASL security mechanism.
+ </doc>
+ <assert check="notnull" />
+ </field>
+ </method>
+
+ <!-- - Method: connection.tune - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="tune" synchronous="1" index="30" label="propose connection tuning parameters">
+ <doc>
+ This method proposes a set of connection configuration values to the client. The client can
+ accept and/or adjust these.
+ </doc>
+
+ <chassis name="client" implement="MUST" />
+
+ <response name="tune-ok" />
+
+ <field name="channel-max" domain="short" label="proposed maximum channels">
+ <doc>
+ The maximum total number of channels that the server allows per connection. Zero means
+ that the server does not impose a fixed limit, but the number of allowed channels may be
+ limited by available server resources.
+ </doc>
+ </field>
+
+ <field name="frame-max" domain="long" label="proposed maximum frame size">
+ <doc>
+ The largest frame size that the server proposes for the connection. The client can
+ negotiate a lower value. Zero means that the server does not impose any specific limit but
+ may reject very large frames if it cannot allocate resources for them.
+ </doc>
+
+ <rule name="minimum">
+ <doc>
+ Until the frame-max has been negotiated, both peers MUST accept frames of up to
+ frame-min-size octets large, and the minimum negotiated value for frame-max is also
+ frame-min-size.
+ </doc>
+ <doc type="scenario">
+ Client connects to server and sends a large properties field, creating a frame of
+ frame-min-size octets. The server must accept this frame.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="heartbeat" domain="short" label="desired heartbeat delay">
+ <!-- TODO 0.82 - the heartbeat negotiation mechanism was changed during implementation
+ because the model documented here does not actually work properly. The best model we
+ found is that the server proposes a heartbeat value to the client; the client can reply
+ with zero, meaning 'do not use heartbeats (as documented here), or can propose its own
+ heartbeat value, which the server should then accept. This is different from the model
+ here which is disconnected - e.g. each side requests a heartbeat independently. Basically
+ a connection is heartbeated in both ways, or not at all, depending on whether both peers
+ support heartbeating or not, and the heartbeat value should itself be chosen by the client
+ so that remote links can get a higher value. Also, the actual heartbeat mechanism needs
+ documentation, and is as follows: so long as there is activity on a connection - in or out
+ - both peers assume the connection is active. When there is no activity, each peer must
+ send heartbeat frames. When no heartbeat frame is received after N cycles (where N is at
+ least 2), the connection can be considered to have died. /PH 2006/07/19
+ -->
+ <doc>
+ The delay, in seconds, of the connection heartbeat that the server wants. Zero means the
+ server does not want a heartbeat.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: connection.tune-ok - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="tune-ok" synchronous="1" index="31"
+ label="negotiate connection tuning parameters">
+ <doc>
+ This method sends the client's connection tuning parameters to the server. Certain fields
+ are negotiated, others provide capability information.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="channel-max" domain="short" label="negotiated maximum channels">
+ <doc>
+ The maximum total number of channels that the client will use per connection.
+ </doc>
+
+ <rule name="upper-limit">
+ <doc>
+ If the client specifies a channel max that is higher than the value provided by the
+ server, the server MUST close the connection without attempting a negotiated close. The
+ server may report the error in some fashion to assist implementors.
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ <assert check="le" value="channel-max" />
+ </field>
+
+ <field name="frame-max" domain="long" label="negotiated maximum frame size">
+ <doc>
+ The largest frame size that the client and server will use for the connection. Zero means
+ that the client does not impose any specific limit but may reject very large frames if it
+ cannot allocate resources for them. Note that the frame-max limit applies principally to
+ content frames, where large contents can be broken into frames of arbitrary size.
+ </doc>
+
+ <rule name="minimum">
+ <doc>
+ Until the frame-max has been negotiated, both peers MUST accept frames of up to
+ frame-min-size octets large, and the minimum negotiated value for frame-max is also
+ frame-min-size.
+ </doc>
+ </rule>
+
+ <rule name="upper-limit">
+ <doc>
+ If the client specifies a frame max that is higher than the value provided by the
+ server, the server MUST close the connection without attempting a negotiated close. The
+ server may report the error in some fashion to assist implementors.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="heartbeat" domain="short" label="desired heartbeat delay">
+ <doc>
+ The delay, in seconds, of the connection heartbeat that the client wants. Zero means the
+ client does not want a heartbeat.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: connection.open - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="open" synchronous="1" index="40" label="open connection to virtual host">
+ <doc>
+ This method opens a connection to a virtual host, which is a collection of resources, and
+ acts to separate multiple application domains within a server. The server may apply
+ arbitrary limits per virtual host, such as the number of each type of entity that may be
+ used, per connection and/or in total.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <response name="open-ok" />
+ <response name="redirect" />
+
+ <field name="virtual-host" domain="path" label="virtual host name">
+ <!-- TODO 0.82 - the entire vhost model needs review. This concept was prompted by the HTTP
+ vhost concept but does not fit very well into AMQP. Currently we use the vhost as a
+ "cluster identifier" which is inaccurate usage. /PH 2006/07/19
+ -->
+ <doc>
+ The name of the virtual host to work with.
+ </doc>
+
+ <rule name="separation">
+ <doc>
+ If the server supports multiple virtual hosts, it MUST enforce a full separation of
+ exchanges, queues, and all associated entities per virtual host. An application,
+ connected to a specific virtual host, MUST NOT be able to access resources of another
+ virtual host.
+ </doc>
+ </rule>
+
+ <rule name="security">
+ <doc>
+ The server SHOULD verify that the client has permission to access the specified virtual
+ host.
+ </doc>
+ </rule>
+ <assert check="regexp" value="^[a-zA-Z0-9/-_]+$" />
+ </field>
+
+ <field name="capabilities" domain="shortstr" label="required capabilities">
+ <doc>
+ The client can specify zero or more capability names, delimited by spaces. The server can
+ use this string to how to process the client's connection request.
+ </doc>
+ </field>
+
+ <field name="insist" domain="bit" label="insist on connecting to server">
+ <doc>
+ In a configuration with multiple collaborating servers, the server may respond to a
+ Connection.Open method with a Connection.Redirect. The insist option tells the server that
+ the client is insisting on a connection to the specified server.
+ </doc>
+ <rule name="behaviour">
+ <doc>
+ When the client uses the insist option, the server MUST NOT respond with a
+ Connection.Redirect method. If it cannot accept the client's connection request it
+ should respond by closing the connection with a suitable reply code.
+ </doc>
+ </rule>
+ </field>
+ </method>
+
+ <!-- - Method: connection.open-ok - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="open-ok" synchronous="1" index="41" label="signal that connection is ready">
+ <doc>
+ This method signals to the client that the connection is ready for use.
+ </doc>
+
+ <chassis name="client" implement="MUST" />
+
+ <field name="known-hosts" domain="known-hosts" />
+ </method>
+
+ <!-- - Method: connection.redirect - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="redirect" synchronous="1" index="42" label="redirects client to other server">
+ <doc>
+ This method redirects the client to another server, based on the requested virtual host
+ and/or capabilities.
+ </doc>
+
+ <rule name="usage">
+ <doc>
+ When getting the Connection.Redirect method, the client SHOULD reconnect to the host
+ specified, and if that host is not present, to any of the hosts specified in the
+ known-hosts list.
+ </doc>
+ </rule>
+
+ <chassis name="client" implement="MUST" />
+
+ <field name="host" domain="shortstr" label="server to connect to">
+ <doc>
+ Specifies the server to connect to. This is an IP address or a DNS name, optionally
+ followed by a colon and a port number. If no port number is specified, the client should
+ use the default port number for the protocol.
+ </doc>
+ <assert check="notnull" />
+ </field>
+
+ <field name="known-hosts" domain="known-hosts" />
+ </method>
+
+ <!-- - Method: connection.close - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="close" synchronous="1" index="50" label="request a connection close">
+ <doc>
+ This method indicates that the sender wants to close the connection. This may be due to
+ internal conditions (e.g. a forced shut-down) or due to an error handling a specific method,
+ i.e. an exception. When a close is due to an exception, the sender provides the class and
+ method id of the method which caused the exception.
+ </doc>
+ <!-- TODO: The connection close mechanism needs to be reviewed from the ODF documentation and
+ better expressed as rules here. /PH 2006/07/20
+ -->
+
+ <rule name="stability">
+ <doc>
+ After sending this method any received method except the Close-OK method MUST be
+ discarded.
+ </doc>
+ </rule>
+
+ <chassis name="client" implement="MUST" />
+ <chassis name="server" implement="MUST" />
+
+ <response name="close-ok" />
+
+ <field name="reply-code" domain="reply-code" />
+ <field name="reply-text" domain="reply-text" />
+
+ <field name="class-id" domain="class-id" label="failing method class">
+ <doc>
+ When the close is provoked by a method exception, this is the class of the method.
+ </doc>
+ </field>
+
+ <field name="method-id" domain="method-id" label="failing method ID">
+ <doc>
+ When the close is provoked by a method exception, this is the ID of the method.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: connection.close-ok - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="close-ok" synchronous="1" index="51" label="confirm a connection close">
+ <doc>
+ This method confirms a Connection.Close method and tells the recipient that it is safe to
+ release resources for the connection and close the socket.
+ </doc>
+
+ <rule name="reporting">
+ <doc>
+ A peer that detects a socket closure without having received a Close-Ok handshake method
+ SHOULD log the error.
+ </doc>
+ </rule>
+
+ <chassis name="client" implement="MUST" />
+ <chassis name="server" implement="MUST" />
+ </method>
+
+ </class>
+
+ <!-- == Class: session ======================================================================= -->
+
+ <class name="session" index="20" label="session control methods">
+ <doc>
+ The session class provides methods for a client to establish a session with a server and for
+ both peers to operate the session thereafter.
+ </doc>
+
+ <doc type="grammar">
+ session = open-session
+ *use-session
+ close-session
+ open-session = C:OPEN S:ATTACHED
+ / C:RESUME S:ATTACHED
+ use-session = C:FLOW S:FLOW-OK
+ / S:FLOW C:FLOW-OK
+ / S:PING
+ / C:PONG
+ / C:PING
+ / S:PONG
+ close-session = C:SUSPEND S:DETACHED
+ / C:CLOSE S:CLOSED
+ / S:CLOSED
+ / S:CLOSE C:CLOSED
+ / C:CLOSED
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <!-- - Method: session.open - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="open" synchronous="1" index="10" label="open a session for use">
+ <doc>
+ This method opens a session with the server.
+
+ When the responding peer creates the session, it MUST create a new, appropriately-unique
+ name for the session and return this to the creator with the rest of the session details.
+
+ Note that the timer controlling a session's automatic expiry, if any, counts down
+ immediately from the moment of its creation, unless simultaneously with that moment a
+ channel (or equivalent) is attached to the session. For this reason, it is recommended that
+ network protocol mappings create sessions simultaneously with the creation and attachment of
+ their channel-equivalents, since a zero lease time is perfectly valid and indicates that the
+ session should be destroyed as soon as it first finds itself inactive.
+
+ During the period that a channel (or equivalent) is attached to a session, the session has
+ no deletion timer. Every time a channel is detached from a session such that the session is
+ left without any attached network-level entities, the timer is created, set to its declared
+ value and started.
+
+ Note that if the peer decides that the requested detached-lifetime timeout is too long,
+ either because the replying peer does not support sessions with non-zero requested timeouts,
+ or because the requested timeout exceeds some peer-specific limitation, it may substitute an
+ acceptable value for the detached-lifetime parameter in its reply to the creation request.
+ An exception is not required.
+ </doc>
+
+ <rule name="expiration">
+ <doc>
+ Whether the detachment is explicit or implicit, as a result of application action or of
+ application error, the channel (or equivalent) is detached from its session and the
+ session timer MUST start counting down as defined in session.open.
+ </doc>
+ </rule>
+
+ <rule name="channel-busy">
+ <!-- TODO: Figure out how to make this error conditional to stateful network mappings with
+ channels.
+ -->
+ <doc>
+ The client MUST NOT send session.open on a channel that is already associated with a
+ session. A "channel busy" connection exception will occur if the channel down which the
+ open request was sent was already attached to a session.
+ </doc>
+ <doc type="scenario">
+ Client sends session.open twice down the same channel.
+ </doc>
+ </rule>
+
+ <!--
+ <throws name="out-of-resources"/>
+ -->
+
+ <chassis name="server" implement="MUST" />
+
+ <response name="attached" />
+
+ <field name="detached-lifetime" domain="detached-lifetime">
+ <doc>
+ The number of seconds the session's state is retained during periods when no channel (or
+ equivalent) is attached to the session.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: session.attached - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="attached" synchronous="1" index="11" label="signal that the session is ready">
+ <doc>
+ This method signals to the client that the session is ready for use.
+
+ Once a session.attached is received by the client, everything is in place for normal
+ transmission of frames. However, depending on the network protocol mapping in use, the
+ frame-id be undefined until certain control frames have been sent. Please see the specific
+ details for each protocol mapping.
+
+ If the attached session was freshly created, the session-id here will be a freshly-generated
+ UUID.
+
+ Note that the actual session detached-lifetime value, as decided by the peer, is returned
+ using this method. The value returned may not be the same as that requested in the
+ corresponding session creation request. In particular, a request for an unbounded
+ detached-lifetime of may be fulfilled by creation of a session with a bounded actual
+ lifetime parameter. The requesting peer SHOULD take the lifetime value returned as
+ authoritative for its own session-related record-keeping.
+ </doc>
+
+ <chassis name="client" implement="MUST" />
+
+ <field name="session-id" domain="session-id">
+ <doc>
+ The session identifier (a UUID) used to identify this session.
+ </doc>
+ </field>
+
+ <field name="detached-lifetime" domain="detached-lifetime">
+ <doc>
+ The number of seconds the session's state is retained during periods when no channel (or
+ equivalent) is attached to the session.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: session.flow - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="flow" synchronous="1" index="20" label="enable/disable flow from peer">
+ <doc>
+ This method asks the peer to pause or restart the flow of content data. This is a simple
+ flow-control mechanism that a peer can use to avoid overflowing its queues or otherwise
+ finding itself receiving more messages than it can process. Note that this method is not
+ intended for window control. The peer that receives a disable flow method should finish
+ sending the current content frame, if any, then pause.
+ </doc>
+
+ <rule name="initial-state">
+ <doc>
+ When a new session is opened, it is active (flow is active). Some applications assume that
+ sessions are inactive until started. To emulate this behaviour a client MAY open the
+ session, then pause it.
+ </doc>
+ </rule>
+
+ <rule name="bidirectional">
+ <doc>
+ When sending content frames, a peer SHOULD monitor the session for incoming methods and
+ respond to a Session.Flow as rapidly as possible.
+ </doc>
+ </rule>
+
+ <rule name="throttling">
+ <doc>
+ A peer MAY use the Session.Flow method to throttle incoming content data for internal
+ reasons, for example, when exchanging data over a slower connection.
+ </doc>
+ </rule>
+
+ <rule name="expected-behaviour">
+ <doc>
+ The peer that requests a Session.Flow method MAY disconnect and/or ban a peer that does
+ not respect the request. This is to prevent badly-behaved clients from overwhelming a
+ broker.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <response name="flow-ok" />
+
+ <field name="active" domain="bit" label="start/stop content frames">
+ <doc>
+ If true (1), the peer starts sending content frames. If false (0), the peer stops sending
+ content frames.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: session.flow-ok - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="flow-ok" index="21" label="confirm a flow method">
+ <doc>
+ Confirms to the peer that a flow command was received and processed.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <field name="active" domain="bit" label="current flow setting">
+ <doc>
+ Confirms the setting of the processed flow method: true (1) means the peer will start
+ sending or continue to send content frames; false (0) means it will not.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: session.close - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="close" index="40" label="request a session close">
+ <doc>
+ Requests that the receiving peer destroy a session, implicitly detaching any attached
+ channels or channel-equivalents.
+
+ Note that the reply, session.closed, is also used for asynchronous exception notifications.
+ For normal closure, such as in response to a session.close request, reason code 200 ("ok")
+ is to be used.
+ </doc>
+
+ <chassis name="client" implement="MUST" />
+ <chassis name="server" implement="MUST" />
+
+ <!--
+ <response name="closed" />
+ -->
+ </method>
+
+ <!-- - Method: session.closed - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="closed" index="41" label="notify of a session close">
+ <doc>
+ Notifies the receiver that not only has the current channel been detached from its
+ underlying session, but that the session itself has been destroyed.
+
+ This method confirms a session.close method and tells the recipient that it is safe to
+ release resources for the channel.
+
+ Note also that for normal closure, reason code 200 ("ok") is to be used.
+ </doc>
+
+ <chassis name="client" implement="MUST" />
+ <chassis name="server" implement="MUST" />
+
+ <field name="reply-code" domain="reply-code">
+ <doc>
+ The numeric reply code.
+ </doc>
+ </field>
+
+ <field name="reply-text" domain="reply-text">
+ <doc>
+ The localised reply text.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: session.resume - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="resume" index="50" label="resume an interrupted session">
+ <doc>
+ Attaches to an already-existing session.
+ </doc>
+
+ <rule name="session-busy">
+ <doc>
+ A "session busy" exception is returned if the session exists, but is not in a condition
+ where it can accept the requested attachment. Peers receiving this exception may wish to
+ retain their session state and retry the session.resume operation after a delay.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MAY" />
+
+ <response name="attached" />
+
+ <field name="session-id" domain="session-id">
+ <doc>
+ The session identifier (a UUID) used to identify this session.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: session.suspend - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="suspend" index="90" label="suspend the session">
+ <doc>
+ Indicates the sending peer wishes to detach from this session, but not necessarily to
+ destroy it.
+ </doc>
+
+ <!-- TODO: Ratify the inclusion of the chassis element in the XML. -->
+ <chassis name="server" implement="MAY" />
+
+ <response name="detached"/>
+ </method>
+
+ <!-- - Method: session.detached - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="detached" index="100" label="signal detachment of the session">
+ <doc>
+ Signal detachment from the session.
+ </doc>
+ <!-- TODO: Ratify the inclusion of the chassis element in the XML. -->
+ <chassis name="client" implement="MAY" />
+ </method>
+
+ <!-- - Method: session.ack - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <!-- TODO: This method does not appear in any grammar as yet... -->
+ <method name="ack" index="110" label="acknowledge receipt of frames">
+ <doc>
+ Signals receipt of all frames such that frame-id &lt;= cumulative-seen-mark, or frame-id is
+ in the set defined by seen-frame-set. This can be sent spontaneously, or in response to
+ either session.solicit-ack or session.high-water-mark.
+
+ Note that an encoded acknowledgement frame carried over the TCP network mapping (in the
+ absence of cross-protocol use of a session) will never have any entries in its
+ seen-frame-set.
+
+ <!-- TODO: See chapter (TBD here) for how frame ids are computed. -->
+ </doc>
+
+ <rule name="unique-encoding">
+ <doc>
+ In order to ensure a canonical wire representation, the value cumulative-seen-mark +
+ 1 must not be covered by the seen-frame-set.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <field name="cumulative-seen-mark" domain="rfc1982-long" label="Low-water mark for seen ids">
+ <doc>
+ The low-water mark for seen frame-ids. All ids below this mark have been seen; above this
+ mark, there are gaps containing unseen ids (i.e. discontinuous). By definition, the first
+ frame-id above this mark (if it exists) is an unseen id.
+ </doc>
+ </field>
+
+ <field name="seen-frame-set" domain="rfc1982-long-set"
+ label="Set of discontinuous seen ids above cumulative-seen-mark">
+ <doc>
+ This set contains a sequence of discontinuous seen-frame-ids above the low-water mark
+ (i.e. above the first gap of unseen ids). In some transports where out-of-order delivery
+ is not possible (such as TCP), this set will always be empty.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: session.high-water-mark - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="high-water-mark" index="120" label="Inform the peer of most recent sent frame-id">
+ <doc>
+ Carries information about the highest (most recent) frame-id number that the sending peer
+ has sent through this session so far.
+
+ The receiver should issue a session.ack at the earliest possible opportunity.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <field name="last-sent-mark" domain="rfc1982-long" label="Frame-id of last sent frame">
+ <doc>
+ Highest frame-id sent by the sending peer through this session so far.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: session.solicit-ack - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="solicit-ack" index="130" label="request an ack">
+ <doc>
+ Requests a session.ack from the peer. The peer should issue one at the earliest possible
+ opportunity.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+ </method>
+
+ </class>
+
+ <!-- == Class: access ======================================================================== -->
+
+ <!-- TODO 0.82 - this class must be implemented by two teams before we can consider it matured.
+ -->
+
+ <class name="access" index="30" label="work with access tickets">
+ <doc>
+ The protocol control access to server resources using access tickets. A client must explicitly
+ request access tickets before doing work. An access ticket grants a client the right to use a
+ specific set of resources - called a "realm" - in specific ways.
+ </doc>
+
+ <doc type="grammar">
+ access = C:REQUEST S:REQUEST-OK
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <!-- - Method: access.request - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="request" synchronous="1" index="10" label="request an access ticket">
+ <doc>
+ This method requests an access ticket for an access realm. The server responds by granting
+ the access ticket. If the client does not have access rights to the requested realm this
+ causes a connection exception. Access tickets are a per-session resource.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <response name="request-ok" />
+
+ <field name="realm" domain="shortstr" label="name of requested realm">
+ <doc>
+ Specifies the name of the realm to which the client is requesting access. The realm is a
+ configured server-side object that collects a set of resources (exchanges, queues, etc.).
+ If the session has already requested an access ticket onto this realm, the previous ticket
+ is destroyed and a new ticket is created with the requested access rights, if allowed.
+ </doc>
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST specify a realm that is known to the server. The server makes an
+ identical response for undefined realms as it does for realms that are defined but
+ inaccessible to this client.
+ </doc>
+ <doc type="scenario">
+ Client specifies an undefined realm.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="exclusive" domain="bit" label="request exclusive access">
+ <doc>
+ Request exclusive access to the realm, meaning that this will be the only session that
+ uses the realm's resources.
+ </doc>
+ <rule name="in-use" on-failure="access-refused">
+ <doc>
+ The client MUST NOT request exclusive access to a realm that has active access tickets,
+ unless the same session already had the only access ticket onto that realm.
+ </doc>
+ <doc type="scenario">
+ Client opens two sessions and requests exclusive access to the same realm.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="passive" domain="bit" label="request passive access">
+ <doc>
+ Request message passive access to the specified access realm. Passive access lets a client
+ get information about resources in the realm but not to make any changes to them.
+ </doc>
+ </field>
+
+ <field name="active" domain="bit" label="request active access">
+ <doc>
+ Request message active access to the specified access realm. Active access lets a client
+ get create and delete resources in the realm.
+ </doc>
+ </field>
+
+ <field name="write" domain="bit" label="request write access">
+ <doc>
+ Request write access to the specified access realm. Write access lets a client publish
+ messages to all exchanges in the realm.
+ </doc>
+ </field>
+
+ <field name="read" domain="bit" label="request read access">
+ <doc>
+ Request read access to the specified access realm. Read access lets a client consume
+ messages from queues in the realm.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: access.request-ok - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="request-ok" synchronous="1" index="11" label="grant access to server resources">
+ <doc>
+ This method provides the client with an access ticket. The access ticket is valid within the
+ current session and for the lifespan of the session.
+ </doc>
+
+ <rule name="per-session" on-failure="not-allowed">
+ <doc>
+ The client MUST NOT use access tickets except within the same session as originally
+ granted.
+ </doc>
+ <doc type="scenario">
+ Client opens two sessions, requests a ticket on one session and then tries to use that
+ ticket in a second session.
+ </doc>
+ </rule>
+
+ <chassis name="client" implement="MUST" />
+
+ <field name="ticket" domain="access-ticket">
+ <doc>
+ A valid access ticket to be used for gaining access to the server.
+ </doc>
+ </field>
+ </method>
+
+ </class>
+
+ <!-- == Class: exchange ====================================================================== -->
+
+ <class name="exchange" index="40" label="work with exchanges">
+ <doc>
+ Exchanges match and distribute messages across queues. Exchanges can be configured in the
+ server or created at runtime.
+ </doc>
+
+ <doc type="grammar">
+ exchange = C:DECLARE
+ / C:DELETE
+ </doc>
+
+ <rule name="required-types">
+ <doc>
+ The server MUST implement these standard exchange types: fanout, direct.
+ </doc>
+ <doc type="scenario">
+ Client attempts to declare an exchange with each of these standard types.
+ </doc>
+ </rule>
+
+ <rule name="recommended-types">
+ <doc>
+ The server SHOULD implement these standard exchange types: topic, headers.
+ </doc>
+ <doc type="scenario">
+ Client attempts to declare an exchange with each of these standard types.
+ </doc>
+ </rule>
+
+ <rule name="required-instances">
+ <doc>
+ The server MUST, in each virtual host, pre-declare an exchange instance for each standard
+ exchange type that it implements, where the name of the exchange instance, if defined, is
+ "amq." followed by the exchange type name.
+
+ The server MUST, in each virtual host, pre-declare at least two direct exchange instances:
+ one named "amq.direct", the other with no public name that serves as a default exchange for
+ publish methods (such as message.transfer).
+ </doc>
+ <doc type="scenario">
+ Client creates a temporary queue and attempts to bind to each required exchange instance
+ ("amq.fanout", "amq.direct", "amq.topic", and "amq.headers" if those types are defined).
+ </doc>
+ </rule>
+
+ <rule name="default-exchange">
+ <doc>
+ The server MUST pre-declare a direct exchange with no public name to act as the default
+ exchange for content publish methods (such as message.transfer) and for default queue
+ bindings.
+ </doc>
+ <doc type="scenario">
+ Client checks that the default exchange is active by publishing a message with a suitable
+ routing key but without specifying the exchange name, then ensuring that the message arrives
+ in the queue correctly.
+ </doc>
+ </rule>
+
+ <rule name="default-access">
+ <doc>
+ The default exchange MUST NOT be accessible to the client except by specifying an empty
+ exchange name in a content publish method (such as message.transfer). That is, the server
+ must not let clients explicitly bind, unbind, delete, or make any other reference to this
+ exchange.
+ </doc>
+ </rule>
+
+ <rule name="extensions">
+ <doc>
+ The server MAY implement other exchange types as wanted.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <!-- - Method: exchange.declare - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="declare" synchronous="1" index="10"
+ label="verify exchange exists, create if needed">
+ <doc>
+ This method creates an exchange if it does not already exist, and if the exchange exists,
+ verifies that it is of the correct and expected class.
+ </doc>
+
+ <rule name="minimum">
+ <doc>
+ The server SHOULD support a minimum of 16 exchanges per virtual host and ideally, impose
+ no limit except as defined by available resources.
+ </doc>
+ <doc type="scenario">
+ The client creates as many exchanges as it can until the server reports an error; the
+ number of exchanges successfully created must be at least sixteen.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="ticket" domain="access-ticket">
+ <doc>
+ When a client defines a new exchange, this belongs to the access realm of the ticket used.
+ All further work done with that exchange must be done with an access ticket for the same
+ realm.
+ </doc>
+
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "active" access to the realm in
+ which the exchange exists or will be created, or "passive" access if the if-exists flag
+ is set.
+ </doc>
+ <doc type="scenario">
+ Client creates access ticket with wrong access rights and attempts to use in this
+ method.
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="exchange" domain="exchange-name">
+ <rule name="reserved-names" on-failure="access-refused">
+ <doc>
+ Exchange names starting with "amq." are reserved for pre-declared and standardised
+ exchanges. The client MUST NOT attempt to create an exchange starting with "amq.".
+ </doc>
+ </rule>
+
+ <rule name="exchange-name-required" on-failure="not-allowed">
+ <doc>
+ The name of the exchange MUST NOT be a blank or empty string.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="type" domain="shortstr" label="exchange type">
+ <doc>
+ Each exchange belongs to one of a set of exchange types implemented by the server. The
+ exchange types define the functionality of the exchange - i.e. how messages are routed
+ through it. It is not valid or meaningful to attempt to change the type of an existing
+ exchange.
+ </doc>
+
+ <rule name="typed" on-failure="not-allowed">
+ <doc>
+ Exchanges cannot be redeclared with different types. The client MUST not attempt to
+ redeclare an existing exchange with a different type than used in the original
+ Exchange.Declare method.
+ </doc>
+ </rule>
+
+ <rule name="support" on-failure="command-invalid">
+ <doc>
+ The client MUST NOT attempt to create an exchange with a type that the server does not
+ support.
+ </doc>
+ </rule>
+
+ <assert check="regexp" value="^[a-zA-Z0-9-_.:]+$" />
+ </field>
+
+ <field name="alternate-exchange" domain="exchange-name"
+ label= "exchange-name for unroutable messages">
+ <doc>
+ In the event that a message cannot be routed, this is the name of the exchange to which
+ the message will be sent.
+ </doc>
+
+ <rule name="empty-name">
+ <doc>
+ If alternate-exchange is not set (its name is an empty string), unroutable messages MUST
+ be dropped silently.
+ </doc>
+ </rule>
+
+ <rule name="pre-existing-exchange" on-failure="channel-error">
+ <doc>
+ If the alternate-exchange is not empty and if the exchange already exists with a
+ different alternate-exchange, then the declaration MUST result in a channel error.
+ </doc>
+ </rule>
+
+ <rule name="double-failure">
+ <doc>
+ A message which is being routed to a alternate exchange, MUST NOT be re-routed to a
+ secondary alternate exchange if it fails to route in the primary alternate exchange.
+ After such a failure, the message MUST be dropped. This prevents looping.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="passive" domain="bit" label="do not create exchange">
+ <doc>
+ If set, the server will not create the exchange. The client can use this to check whether
+ an exchange exists without modifying the server state.
+ </doc>
+ <rule name="not-found" on-failure="not-found">
+ <doc>
+ If set, and the exchange does not already exist, the server MUST raise a channel
+ exception with reply code 404 (not found).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="durable" domain="bit" label="request a durable exchange">
+ <doc>
+ If set when creating a new exchange, the exchange will be marked as durable. Durable
+ exchanges remain active when a server restarts. Non-durable exchanges (transient
+ exchanges) are purged if/when a server restarts.
+ </doc>
+
+ <rule name="support">
+ <doc>
+ The server MUST support both durable and transient exchanges.
+ </doc>
+ </rule>
+
+ <rule name="sticky">
+ <doc>
+ The server MUST ignore the durable field if the exchange already exists.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="auto-delete" domain="bit" label="auto-delete when unused">
+ <doc>
+ If set, the exchange is deleted when all queues have finished using it.
+ </doc>
+ <rule name="sticky">
+ <doc>
+ The server MUST ignore the auto-delete field if the exchange already exists.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="arguments" domain="table" label="arguments for declaration">
+ <doc>
+ A set of arguments for the declaration. The syntax and semantics of these arguments
+ depends on the server implementation. This field is ignored if passive is 1.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: exchange.delete - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="delete" synchronous="1" index="20" label="delete an exchange">
+ <doc>
+ This method deletes an exchange. When an exchange is deleted all queue bindings on the
+ exchange are cancelled.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "active" access rights to the
+ exchange's access realm.
+ </doc>
+ <doc type="scenario">
+ Client creates access ticket with wrong access rights and attempts to use in this
+ method.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="exchange" domain="exchange-name">
+ <rule name="exists" on-failure="not-found">
+ <doc>
+ The client MUST NOT attempt to delete an exchange that does not exist.
+ </doc>
+ </rule>
+
+ <rule name="exchange-name-required" on-failure="not-allowed">
+ <doc>
+ The name of the exchange MUST NOT be a blank or empty string.
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <!-- TODO 0.82 - discuss whether this option is useful or not. I don't have any real use case
+ for it. /PH 2006-07-23.
+ -->
+ <field name="if-unused" domain="bit" label="delete only if unused">
+ <doc>
+ If set, the server will only delete the exchange if it has no queue bindings. If the
+ exchange has queue bindings the server does not delete it but raises a channel exception
+ instead.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: exchange.query - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="query" synchronous="1" index="30" label="request information about an exchange">
+ <doc>
+ This method is used to request information on a particular exchange.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "passive" access rights to the
+ exchange's access realm.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="name" domain="shortstr" label="the exchange name">
+ <doc>
+ The name of the exchange for which information is requested. If not specified explicitly
+ the default exchange is implied.
+ </doc>
+ </field>
+
+ <result>
+ <struct size="long" type="31">
+ <doc>
+ This is sent in response to a query request and conveys information on a particular
+ exchange.
+ </doc>
+
+ <field name="type" domain="shortstr" label="indicate the exchange type">
+ <doc>
+ The type of the exchange. Will be empty if the exchange is not found.
+ </doc>
+ </field>
+
+ <field name="durable" domain="bit" label="indicate the durability">
+ <doc>
+ The durability of the exchange, i.e. if set the exchange is durable. Will not be set if
+ the exchange is not found.
+ </doc>
+ </field>
+
+ <field name="not-found" domain="bit" label="indicate an unknown exchange">
+ <doc>
+ If set, the exchange for which information was requested is not known.
+ </doc>
+ </field>
+
+ <field name="arguments" domain="table" label="other unspecified exchange properties">
+ <doc>
+ A set of properties of the exchange whose syntax and semantics depends on the server
+ implementation. Will be empty if the exchange is not found.
+ </doc>
+ </field>
+ </struct>
+ </result>
+ </method>
+
+ </class>
+
+ <!-- == Class: queue ========================================================================= -->
+
+ <class name="queue" index="50" label="work with queues">
+ <doc>
+ Queues store and forward messages. Queues can be configured in the server or created at
+ runtime. Queues must be attached to at least one exchange in order to receive messages from
+ publishers.
+ </doc>
+
+ <doc type="grammar">
+ queue = C:DECLARE
+ / C:BIND
+ / C:PURGE
+ / C:DELETE
+ / C:QUERY
+ / C:UNBIND
+ </doc>
+
+ <rule name="any-content">
+ <doc>
+ A server MUST allow any content class to be sent to any queue, in any mix, and queue and
+ deliver these content classes independently. Note that all methods that fetch content off
+ queues are specific to a given content class.
+ </doc>
+ <doc type="scenario">
+ Client creates an exchange of each standard type and several queues that it binds to each
+ exchange. It must then successfully send each of the standard content types to each of the
+ available queues.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <!-- - Method: queue.declare - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="declare" synchronous="1" index="10" label="declare queue, create if needed">
+ <doc>
+ This method creates or checks a queue. When creating a new queue the client can specify
+ various properties that control the durability of the queue and its contents, and the level
+ of sharing for the queue.
+ </doc>
+
+ <rule name="default-binding">
+ <doc>
+ The server MUST create a default binding for a newly-created queue to the default
+ exchange, which is an exchange of type 'direct' and use the queue name as the routing key.
+ </doc>
+ <doc type="scenario">
+ Client creates a new queue, and then without explicitly binding it to an exchange,
+ attempts to send a message through the default exchange binding, i.e. publish a message to
+ the empty exchange, with the queue name as routing key.
+ </doc>
+ </rule>
+
+ <rule name="minimum-queues">
+ <doc>
+ The server SHOULD support a minimum of 256 queues per virtual host and ideally, impose no
+ limit except as defined by available resources.
+ </doc>
+ <doc type="scenario">
+ Client attempts to create as many queues as it can until the server reports an error. The
+ resulting count must at least be 256.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="ticket" domain="access-ticket">
+ <doc>
+ When a client defines a new queue, this belongs to the access realm of the ticket used.
+ All further work done with that queue must be done with an access ticket for the same
+ realm.
+ </doc>
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "active" access to the realm in
+ which the queue exists or will be created.
+ </doc>
+ <doc type="scenario">
+ Client creates access ticket with wrong access rights and attempts to use in this
+ method.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="queue" domain="queue-name">
+ <rule name="reserved-prefix" on-failure="not-allowed">
+ <doc>
+ Queue names starting with "amq." are reserved for pre-declared and standardised server
+ queues. A client MUST NOT attempt to declare a queue with a name that starts with "amq."
+ and the passive option set to zero.
+ </doc>
+ <doc type="scenario">
+ A client attempts to create a queue with a name starting with "amq." and with the
+ passive option set to zero.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="alternate-exchange" domain="exchange-name"
+ label= "exchange-name for messages with exceptions">
+ <doc>
+ If a message is rejected by a queue, then it is sent to the alternate-exchange. A message
+ may be rejected by a queue for the following reasons:
+ 1. The queue is deleted when it is not empty;
+ 2. Immediate delivery of a message is requested, but there are no consumers connected to
+ the queue.
+ </doc>
+
+ <rule name="empty">
+ <doc>
+ If alternate-exchange is not set (its name is an empty string), rejected messages MUST
+ be dropped silently.
+ </doc>
+ </rule>
+
+ <rule name="pre-existing-exchange" on-failure="channel-error">
+ <doc>
+ If the alternate-exchange is not empty and if the queue already exists with a different
+ alternate-exchange, then the declaration MUST result in a channel error.
+ </doc>
+ </rule>
+
+ <rule name="delete-exchange" on-failure="channel-error">
+ <doc>
+ The alternate-exchange MUST NOT be deleted while a queue bound to it still exists. Such
+ an attempt MUST result in a channel exception.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="passive" domain="bit" label="do not create queue">
+ <doc>
+ If set, the server will not create the queue. This field allows the client to assert the
+ presence of a queue without modifying the server state.
+ </doc>
+
+ <rule name="passive" on-failure="not-found">
+ <doc>
+ The client MAY ask the server to assert that a queue exists without creating the queue
+ if not. If the queue does not exist, the server treats this as a failure.
+ </doc>
+ <doc type="scenario">
+ Client declares an existing queue with the passive option and expects the command to
+ succeed. Client then attempts to declare a non-existent queue with the passive option,
+ and the server must close the channel with the correct reply-code.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="durable" domain="bit" label="request a durable queue">
+ <doc>
+ If set when creating a new queue, the queue will be marked as durable. Durable queues
+ remain active when a server restarts. Non-durable queues (transient queues) are purged
+ if/when a server restarts. Note that durable queues do not necessarily hold persistent
+ messages, although it does not make sense to send persistent messages to a transient
+ queue.
+ </doc>
+
+ <rule name="persistence">
+ <doc>
+ The server MUST recreate the durable queue after a restart.
+ </doc>
+ <doc type="scenario">
+ Client creates a durable queue; server is then restarted. Client then attempts to send
+ message to the queue. The message should be successfully delivered.
+ </doc>
+ </rule>
+
+ <rule name="types">
+ <doc>
+ The server MUST support both durable and transient queues.
+ </doc>
+ <doc type="scenario">
+ A client creates two named queues, one durable and one transient.
+ </doc>
+ </rule>
+
+ <rule name="pre-existence">
+ <doc>
+ The server MUST ignore the durable field if the queue already exists.
+ </doc>
+ <doc type="scenario">
+ A client creates two named queues, one durable and one transient. The client then
+ attempts to declare the two queues using the same names again, but reversing the value
+ of the durable flag in each case. Verify that the queues still exist with the original
+ durable flag values.
+ <!-- TODO: but how? -->
+ </doc>
+ </rule>
+ </field>
+
+ <field name="exclusive" domain="bit" label="request an exclusive queue">
+ <doc>
+ Exclusive queues can only be used from one connection at a time. Once a connection
+ declares an exclusive queue, that queue cannot be used by any other connections until the
+ declaring connection closes.
+ </doc>
+
+ <rule name="types">
+ <doc>
+ The server MUST support both exclusive (private) and non-exclusive (shared) queues.
+ </doc>
+ <doc type="scenario">
+ A client creates two named queues, one exclusive and one non-exclusive.
+ </doc>
+ </rule>
+
+ <rule name="in-use" on-failure="resource-locked">
+ <doc>
+ If the server receives a declare, bind, consume or get request for a queue that has been
+ declared as exclusive by an existing client connection, it MUST raise a channel
+ exception.
+ </doc>
+ <doc type="scenario">
+ A client declares an exclusive named queue. A second client on a different connection
+ attempts to declare a queue of the same name.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="auto-delete" domain="bit" label="auto-delete queue when unused">
+ <doc>
+ If this field is set and the exclusive field is also set, then the queue MUST be deleted
+ when the connection closes.
+
+ If this field is set and the exclusive field is not set the queue is deleted when all
+ the consumers have finished using it. Last consumer can be cancelled either explicitly
+ or because its channel is closed. If there was no consumer ever on the queue, it won't
+ be deleted.
+ </doc>
+
+ <rule name="pre-existence">
+ <doc>
+ The server MUST ignore the auto-delete field if the queue already exists.
+ </doc>
+ <doc type="scenario">
+ A client creates two named queues, one as auto-delete and one explicit-delete. The
+ client then attempts to declare the two queues using the same names again, but reversing
+ the value of the auto-delete field in each case. Verify that the queues still exist with
+ the original auto-delete flag values.
+ <!-- TODO: but how? -->
+ </doc>
+ </rule>
+ </field>
+
+ <field name="arguments" domain="table" label="arguments for declaration">
+ <doc>
+ A set of arguments for the declaration. The syntax and semantics of these arguments
+ depends on the server implementation. This field is ignored if passive is 1.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: queue.bind - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="bind" synchronous="1" index="20" label="bind queue to an exchange">
+ <doc>
+ This method binds a queue to an exchange. Until a queue is bound it will not receive any
+ messages. In a classic messaging model, store-and-forward queues are bound to a direct
+ exchange and subscription queues are bound to a topic exchange.
+ </doc>
+
+ <rule name="duplicates">
+ <doc>
+ A server MUST allow ignore duplicate bindings - that is, two or more bind methods for a
+ specific queue, with identical arguments - without treating these as an error.
+ </doc>
+ <doc type="scenario">
+ A client binds a named queue to an exchange. The client then repeats the bind (with
+ identical arguments).
+ </doc>
+ </rule>
+
+ <rule name="failure">
+ <!--
+ TODO: Find correct on-failure code. The on-failure code returned should depend on why the
+ bind failed. Assuming that failures owing to bad parameters are covered in the rules
+ relating to those parameters, the only remaining reason for a failure would be the lack of
+ server resorces or some internal error - such as too many queues open. Would these cases
+ qualify as "resource error" 506 or "internal error" 541?
+ -->
+ <doc>
+ If a bind fails, the server MUST raise a connection exception.
+ </doc>
+ </rule>
+
+ <rule name="transient-exchange" on-failure="not-allowed">
+ <doc>
+ The server MUST NOT allow a durable queue to bind to a transient exchange.
+ </doc>
+ <doc type="scenario">
+ A client creates a transient exchange. The client then declares a named durable queue and
+ then attempts to bind the transient exchange to the durable queue.
+ </doc>
+ </rule>
+
+ <rule name="durable-exchange">
+ <doc>
+ Bindings for durable queues are automatically durable and the server SHOULD restore such
+ bindings after a server restart.
+ </doc>
+ <doc type="scenario">
+ A server creates a named durable queue and binds it to a durable exchange. The server is
+ restarted. The client then attempts to use the queue/exchange combination.
+ </doc>
+ </rule>
+
+ <rule name="internal-exchange" on-failure="not-allowed">
+ <doc>
+ If the client attempts to bind to an exchange that was declared as internal, the server
+ MUST raise a connection exception with reply code 530 (not allowed).
+ </doc>
+ <doc type="scenario">
+ A client attempts to bind a named queue to an internal exchange.
+ </doc>
+ </rule>
+
+ <rule name="binding-count">
+ <doc>
+ The server SHOULD support at least 4 bindings per queue, and ideally, impose no limit
+ except as defined by available resources.
+ </doc>
+ <doc type="scenario">
+ A client creates a named queue and attempts to bind it to 4 different non-internal
+ exchanges.
+ </doc>
+ </rule>
+
+ <rule name="multiple-bindings">
+ <doc>
+ Where more than one binding exists between a particular exchange instance and a particular
+ queue instance any given message published to that exchange should be delivered to that
+ queue at most once, regardless of how many distinct bindings match.
+ </doc>
+ <doc type="scenario">
+ A client creates a named queue and binds it to the same topic exchange at least three
+ times using intersecting routing keys (for example, "animals.*", "animals.dogs.*",
+ "animal.dogs.chihuahua"). Verify that a message matching all the bindings (using previous
+ example, routing key = "animal.dogs.chihuahua") is delivered once only.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client provides a valid access ticket giving "active" access rights to the queue's
+ access realm.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="queue" domain="queue-name">
+ <doc>
+ Specifies the name of the queue to bind. If the queue name is empty, refers to the current
+ queue for the session, which is the last declared queue.
+ </doc>
+
+ <rule name="empty-queue" on-failure="not-allowed">
+ <doc>
+ A client MUST NOT be allowed to bind a non-existent and unnamed queue (i.e. empty queue
+ name) to an exchange.
+ </doc>
+ <doc type="scenario">
+ A client attempts to bind with an unnamed (empty) queue name to an exchange.
+ </doc>
+ </rule>
+
+ <rule name="queue-existence" on-failure="not-found">
+ <doc>
+ A client MUST NOT be allowed to bind a non-existent queue (i.e. not previously declared)
+ to an exchange.
+ </doc>
+ <doc type="scenario">
+ A client attempts to bind an undeclared queue name to an exchange.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="exchange" domain="exchange-name" label="name of the exchange to bind to">
+ <rule name="exchange-existence" on-failure="not-found">
+ <doc>
+ A client MUST NOT be allowed to bind a queue to a non-existent exchange.
+ </doc>
+ <doc type="scenario">
+ A client attempts to bind a named queue to a undeclared exchange.
+ </doc>
+ </rule>
+
+ <rule name="exchange-name-required" on-failure="not-allowed">
+ <doc>
+ The name of the exchange MUST NOT be a blank or empty string.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="routing-key" domain="shortstr" label="message routing key">
+ <doc>
+ Specifies the routing key for the binding. The routing key is used for routing messages
+ depending on the exchange configuration. Not all exchanges use a routing key - refer to
+ the specific exchange documentation. If the queue name is empty, the server uses the last
+ queue declared on the session. If the routing key is also empty, the server uses this
+ queue name for the routing key as well. If the queue name is provided but the routing key
+ is empty, the server does the binding with that empty routing key. The meaning of empty
+ routing keys depends on the exchange implementation.
+ </doc>
+ <rule name="direct-exchange-key-matching">
+ <doc>
+ If a message queue binds to a direct exchange using routing key K and a publisher sends
+ the exchange a message with routing key R, then the message MUST be passed to the
+ message queue if K = R.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="arguments" domain="table" label="arguments for binding">
+ <doc>
+ A set of arguments for the binding. The syntax and semantics of these arguments depends on
+ the exchange class.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: queue.unbind - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="unbind" synchronous="1" index="50" label="unbind a queue from an exchange">
+ <doc>
+ This method unbinds a queue from an exchange.
+ </doc>
+
+ <rule name="failure">
+ <doc>
+ If a unbind fails, the server MUST raise a connection exception.
+ <!-- TODO: define failure code -->
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client provides a valid access ticket giving "active" access rights to the queue's
+ access realm.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="queue" domain="queue-name">
+ <doc>
+ Specifies the name of the queue to unbind.
+ </doc>
+ <rule name="non-existent-queue" on-failure="not-found">
+ <doc>
+ If the queue does not exist the server MUST raise a channel exception with reply code
+ 404 (not found).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="exchange" domain="exchange-name">
+ <doc>
+ The name of the exchange to unbind from.
+ </doc>
+
+ <rule name="non-existent-exchange" on-failure="not-found">
+ <doc>
+ If the exchange does not exist the server MUST raise a channel exception with reply code
+ 404 (not found).
+ </doc>
+ </rule>
+
+ <rule name="exchange-name-required" on-failure="not-allowed">
+ <doc>
+ The name of the exchange MUST NOT be a blank or empty string.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="routing-key" domain="shortstr" label="routing key of binding">
+ <doc>
+ Specifies the routing key of the binding to unbind.
+ </doc>
+ </field>
+
+ <field name="arguments" domain="table" label="arguments of binding">
+ <doc>
+ Specifies the arguments of the binding to unbind.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: queue.purge - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="purge" synchronous="1" index="30" label="purge a queue">
+ <doc>
+ This method removes all messages from a queue. It does not cancel consumers. Purged messages
+ are deleted without any formal "undo" mechanism.
+ </doc>
+
+ <rule name="empty">
+ <doc>
+ A call to purge MUST result in an empty queue.
+ </doc>
+ </rule>
+
+ <rule name="tx-exception">
+ <doc>
+ On transacted sessions the server MUST not purge messages that have already been sent to a
+ client but not yet acknowledged.
+ </doc>
+ </rule>
+
+ <rule name="purge-recovery">
+ <doc>
+ The server MAY implement a purge queue or log that allows system administrators to recover
+ accidentally-purged messages. The server SHOULD NOT keep purged messages in the same
+ storage spaces as the live messages since the volumes of purged messages may get very
+ large.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "read" access rights to the queue's
+ access realm. Note that purging a queue is equivalent to reading all messages and
+ discarding them.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="queue" domain="queue-name">
+ <doc>
+ Specifies the name of the queue to purge. If the queue name is empty, refers to the
+ current queue for the session, which is the last declared queue.
+ </doc>
+
+ <rule name="empty-name" on-failure="not-allowed">
+ <doc>
+ If the client did not previously declare a queue, and the queue name in this method is
+ empty, the server MUST raise a connection exception with reply code 530 (not allowed).
+ </doc>
+ </rule>
+
+ <rule name="queue-exists" on-failure="not-found">
+ <doc>
+ The queue MUST exist. Attempting to purge a non-existing queue MUST cause a channel
+ exception with reply code 404 (not found).
+ </doc>
+ </rule>
+ </field>
+ </method>
+
+ <!-- - Method: queue.delete - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="delete" synchronous="1" index="40" label="delete a queue">
+ <doc>
+ This method deletes a queue. When a queue is deleted any pending messages are sent to a
+ dead-letter queue if this is defined in the server configuration, and all consumers on the
+ queue are cancelled.
+ </doc>
+
+ <rule name="dead-letter-queue">
+ <doc>
+ The server SHOULD use a dead-letter queue to hold messages that were pending on a deleted
+ queue, and MAY provide facilities for a system administrator to move these messages back
+ to an active queue.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client provides a valid access ticket giving "active" access rights to the queue's
+ access realm.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="queue" domain="queue-name">
+ <doc>
+ Specifies the name of the queue to delete. If the queue name is empty, refers to the
+ current queue for the session, which is the last declared queue.
+ </doc>
+
+ <rule name="empty-name" on-failure="not-allowed">
+ <doc>
+ If the client did not previously declare a queue, and the queue name in this method is
+ empty, the server MUST raise a connection exception with reply code 530 (not allowed).
+ </doc>
+ </rule>
+
+ <rule name="queue-exists" on-failure="not-found">
+ <doc>
+ The queue must exist. If the client attempts to delete a non-existing queue the server
+ MUST raise a channel exception with reply code 404 (not found).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="if-unused" domain="bit" label="delete only if unused">
+ <doc>
+ If set, the server will only delete the queue if it has no consumers. If the queue has
+ consumers the server does does not delete it but raises a channel exception instead.
+ </doc>
+
+ <rule name="if-unused-flag">
+ <doc>
+ The server MUST respect the if-unused flag when deleting a queue.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="if-empty" domain="bit" label="delete only if empty">
+ <doc>
+ If set, the server will only delete the queue if it has no messages.
+ </doc>
+ <rule name="not-empty" on-failure="precondition-failed">
+ <doc>
+ If the queue is not empty the server MUST raise a channel exception with reply code 406
+ (precondition failed).
+ </doc>
+ </rule>
+ </field>
+ </method>
+
+ <!-- - Method: queue.query - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="query" synchronous="1" index="60" label="request information about a queue">
+ <doc>
+ This method requests information about a queue.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+
+ <field name="queue" domain="queue-name" label="the queried queue">
+ <assert check="notnull" />
+ </field>
+
+ <result>
+ <struct size="long" type="61">
+ <doc>
+ This is sent in response to queue.query, and conveys the requested information about a
+ queue.
+ </doc>
+
+ <field name="queue" domain="queue-name">
+ <doc>
+ Reports the name of the queue.
+ </doc>
+ <assert check="notnull" />
+ </field>
+
+ <field name="alternate-exchange" domain="exchange-name" />
+
+ <field name="durable" domain="bit" />
+
+ <field name="exclusive" domain="bit" />
+
+ <field name="auto-delete" domain="bit" />
+
+ <field name="arguments" domain="table" />
+
+ <field name="message-count" domain="long" label="number of messages in queue">
+ <doc>
+ Reports the number of messages in the queue.
+ </doc>
+ </field>
+
+ <field name="consumer-count" domain="long" label="number of consumers">
+ <doc>
+ Reports the number of active consumers for the queue. Note that consumers can suspend
+ activity (Session.Flow) in which case they do not appear in this count.
+ </doc>
+ </field>
+ </struct>
+ </result>
+ </method>
+
+ </class>
+
+ <!-- == Class: basic ========================================================================= -->
+
+ <class name="basic" index="60" label="[DEPRECATED] work with basic content">
+ <doc>
+ [DEPRECATED: replaced by message class.] The Basic class provides methods that support an
+ industry-standard messaging model.
+ </doc>
+
+ <doc type="grammar">
+ basic = C:QOS
+ / C:CONSUME S:CONSUME-OK
+ / C:CANCEL
+ / C:PUBLISH content
+ / S:RETURN content
+ / S:DELIVER content
+ / C:GET ( S:GET-OK content / S:GET-EMPTY )
+ / C:ACK
+ / C:REJECT
+ </doc>
+
+ <rule name="persistence">
+ <doc>
+ The server SHOULD respect the persistent property of basic messages and SHOULD make a
+ best-effort to hold persistent basic messages on a reliable storage mechanism.
+ </doc>
+ <doc type="scenario">
+ Send a persistent message to queue, stop server, restart server and then verify whether
+ message is still present. Assumes that queues are durable. Persistence without durable
+ queues makes no sense.
+ </doc>
+ </rule>
+
+ <rule name="persistent-overflow">
+ <doc>
+ The server MUST NOT discard a persistent basic message in case of a queue overflow.
+ </doc>
+ <doc type="scenario">
+ Create a queue overflow situation with persistent messages and verify that messages do not
+ get lost (presumably the server will write them to disk).
+ </doc>
+ </rule>
+
+ <rule name="throttling">
+ <doc>
+ The server MAY use the Session.Flow method to slow or stop a basic message publisher when
+ necessary.
+ </doc>
+ <doc type="scenario">
+ Create a queue overflow situation with non-persistent messages and verify whether the server
+ responds with Session.Flow or not. Repeat with persistent messages.
+ </doc>
+ </rule>
+
+ <rule name="non-persistent-overflow">
+ <doc>
+ The server MAY overflow non-persistent basic messages to persistent storage.
+ </doc>
+ <!-- Test scenario: untestable -->
+ </rule>
+
+ <rule name="dead-letter-overflow">
+ <doc>
+ The server MAY discard or dead-letter non-persistent basic messages on a priority basis if
+ the queue size exceeds some configured limit.
+ </doc>
+ <!-- Test scenario: untestable -->
+ </rule>
+
+ <rule name="min-priority-levels">
+ <doc>
+ The server MUST implement at least 2 priority levels for basic messages, where priorities
+ 0-4 and 5-9 are treated as two distinct levels.
+ </doc>
+ <doc type="scenario">
+ Send a number of priority 0 messages to a queue. Send one priority 9 message. Consume
+ messages from the queue and verify that the first message received was priority 9.
+ </doc>
+ </rule>
+
+ <rule name="max-priority-levels">
+ <doc>
+ The server MAY implement up to 10 priority levels.
+ </doc>
+ <doc type="scenario">
+ Send a number of messages with mixed priorities to a queue, so that all priority values from
+ 0 to 9 are exercised. A good scenario would be ten messages in low-to-high priority. Consume
+ from queue and verify how many priority levels emerge.
+ </doc>
+ </rule>
+
+ <rule name="priority">
+ <doc>
+ The server MUST deliver messages of the same priority in order irrespective of their
+ individual persistence.
+ </doc>
+ <doc type="scenario">
+ Send a set of messages with the same priority but different persistence settings to a queue.
+ Consume and verify that messages arrive in same order as originally published.
+ </doc>
+ </rule>
+
+ <rule name="automatic-acknowledgement">
+ <doc>
+ The server MUST support automatic acknowledgements on Basic content, i.e. consumers with the
+ no-ack field set to FALSE.
+ </doc>
+ <doc type="scenario">
+ Create a queue and a consumer using automatic acknowledgements. Publish a set of messages to
+ the queue. Consume the messages and verify that all messages are received.
+ </doc>
+ </rule>
+
+ <rule name="explicit-acknowledgement">
+ <doc>
+ The server MUST support explicit acknowledgements on Basic content, i.e. consumers with the
+ no-ack field set to TRUE.
+ </doc>
+ <doc type="scenario">
+ Create a queue and a consumer using explicit acknowledgements. Publish a set of messages to
+ the queue. Consume the messages but acknowledge only half of them. Disconnect and reconnect,
+ and consume from the queue. Verify that the remaining messages are received.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MAY" />
+
+ <!-- These are the properties for a Basic content -->
+
+ <field name="content-type" domain="shortstr" label="MIME content type" />
+ <field name="content-encoding" domain="shortstr" label="MIME content encoding" />
+ <field name="headers" domain="table" label="message header field table" />
+ <field name="delivery-mode" domain="octet" label="non-persistent (1) or persistent (2)" />
+ <field name="priority" domain="octet" label="message priority, 0 to 9" />
+ <field name="correlation-id" domain="shortstr" label="application correlation identifier" />
+ <field name="reply-to" domain="shortstr" label="destination to reply to" />
+ <field name="expiration" domain="shortstr" label="message expiration specification" />
+ <field name="message-id" domain="shortstr" label="application message identifier" />
+ <field name="timestamp" domain="timestamp" label="message timestamp" />
+ <field name="type" domain="shortstr" label="message type name" />
+ <field name="user-id" domain="shortstr" label="creating user id" />
+ <field name="app-id" domain="shortstr" label="creating application id" />
+
+ <!-- - Method: basic.qos - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="qos" synchronous="1" index="10" label="[DEPRECATED] specify quality of service">
+ <doc>
+ [DEPRECATED: Basic replaced by message class.] This method requests a specific quality of
+ service. The QoS can be specified for the current session or for all sessions on the
+ connection. The particular properties and semantics of a qos method always depend on the
+ content class semantics. Though the qos method could in principle apply to both peers, it is
+ currently meaningful only for the server.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="prefetch-size" domain="long" label="prefetch window in octets">
+ <doc>
+ The client can request that messages be sent in advance so that when the client finishes
+ processing a message, the following message is already held locally, rather than needing
+ to be sent within the session. Prefetching gives a performance improvement. This field
+ specifies the prefetch window size in octets. The server will send a message in advance if
+ it is equal to or smaller in size than the available prefetch size (and also falls into
+ other prefetch limits). May be set to zero, meaning "no specific limit", although other
+ prefetch limits may still apply. The prefetch-size is ignored if the no-ack option is set.
+ </doc>
+
+ <rule name="ignore">
+ <doc>
+ The server MUST ignore this setting when the client is not processing any messages -
+ i.e. the prefetch size does not limit the transfer of single messages to a client, only
+ the sending in advance of more messages while the client still has one or more
+ unacknowledged messages.
+ </doc>
+ <doc type="scenario">
+ Define a QoS prefetch-size limit and send a single message that exceeds that limit.
+ Verify that the message arrives correctly.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="prefetch-count" domain="short" label="prefetch window in messages">
+ <doc>
+ Specifies a prefetch window in terms of whole messages. This field may be used in
+ combination with the prefetch-size field; a message will only be sent in advance if both
+ prefetch windows (and those at the session and connection level) allow it. The
+ prefetch-count is ignored if the no-ack option is set.
+ </doc>
+
+ <rule name="prefetch">
+ <doc>
+ The server may send less data in advance than allowed by the client's specified prefetch
+ windows but it MUST NOT send more.
+ </doc>
+ <doc type="scenario">
+ Define a QoS prefetch-size limit and a prefetch-count limit greater than one. Send
+ multiple messages that exceed the prefetch size. Verify that no more than one message
+ arrives at once.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="global" domain="bit" label="apply to entire connection">
+ <doc>
+ By default the QoS settings apply to the current session only. If this field is set, they
+ are applied to the entire connection.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: basic.consume - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="consume" synchronous="1" index="20" label="[DEPRECATED] start a queue consumer">
+ <doc>
+ [DEPRECATED: Basic replaced by message class.] This method asks the server to start a
+ "consumer", which is a transient request for messages from a specific queue. Consumers last
+ as long as the session they were created on, or until the client cancels them.
+ </doc>
+
+ <rule name="min-consumers">
+ <doc>
+ The server SHOULD support at least 16 consumers per queue, and ideally, impose no limit
+ except as defined by available resources.
+ </doc>
+ <doc type="scenario">
+ Create a queue and create consumers on that queue until the server closes the connection.
+ Verify that the number of consumers created was at least sixteen and report the total
+ number.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <response name="consume-ok" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "read" access rights to the realm
+ for the queue from which the message will be consumed.
+ </doc>
+ <doc type="scenario">
+ Attempt to create a consumer with an invalid (non-zero) access ticket.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="queue" domain="queue-name">
+ <doc>
+ Specifies the name of the queue to consume from. If the queue name is null, refers to the
+ current queue for the session, which is the last declared queue.
+ </doc>
+ <rule name="queue-exists-if-empty" on-failure="not-allowed">
+ <doc>
+ If the queue name is empty the client MUST have previously declared a queue using this
+ session.
+ </doc>
+ <doc type="scenario">
+ Attempt to create a consumer with an empty queue name and no previously declared queue
+ on the session.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="consumer-tag" domain="consumer-tag">
+ <doc>
+ Specifies the identifier for the consumer. The consumer tag is local to a connection, so
+ two clients can use the same consumer tags. If this field is empty the server will
+ generate a unique tag.
+ </doc>
+
+ <rule name="not-existing-consumer" on-failure="not-allowed">
+ <doc>
+ The client MUST NOT specify a tag that refers to an existing consumer.
+ </doc>
+ <doc type="scenario">
+ Attempt to create two consumers with the same non-empty tag.
+ </doc>
+ </rule>
+
+ <rule name="session-bound" on-failure="not-allowed">
+ <doc>
+ The consumer tag is valid only within the session from which the consumer was created.
+ i.e. A client MUST NOT create a consumer in one session and then use it in another.
+ </doc>
+ <doc type="scenario">
+ Attempt to create a consumer in one session, then use in another session, in which
+ consumers have also been created (to test that the server uses unique consumer tags).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="no-local" domain="no-local" />
+
+ <field name="no-ack" domain="no-ack" />
+
+ <field name="exclusive" domain="bit" label="request exclusive access">
+ <doc>
+ Request exclusive consumer access, meaning only this consumer can access the queue.
+ </doc>
+
+ <rule name="in-use" on-failure="access-refused">
+ <doc>
+ The client MUST NOT gain exclusive access to a queue that already has active consumers.
+ </doc>
+ <doc type="scenario">
+ Open two connections to a server, and in one connection create a shared (non-exclusive)
+ queue and then consume from the queue. In the second connection attempt to consume from
+ the same queue using the exclusive option.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="nowait" domain="bit" label="do not send a reply method">
+ <doc>
+ If set, the server will not respond to the method. The client should not wait for a reply
+ method. If the server could not complete the method it will raise a channel or connection
+ exception.
+ </doc>
+ </field>
+
+ <field name="arguments" domain="table" label="arguments for consuming">
+ <doc>
+ A set of arguments for the consume. The syntax and semantics of these arguments depends on
+ the providers implementation.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: basic.consume-ok - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="consume-ok" synchronous="1" index="21"
+ label="[DEPRECATED] confirm a new consumer">
+ <doc>
+ [DEPRECATED: Basic replaced by message class.] The server provides the client with a
+ consumer tag, which is used by the client for methods called on the consumer at a later
+ stage.
+ </doc>
+
+ <chassis name="client" implement="MUST" />
+
+ <field name="consumer-tag" domain="consumer-tag">
+ <doc>
+ Holds the consumer tag specified by the client or provided by the server.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: basic.cancel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="cancel" synchronous="1" index="30" label="[DEPRECATED] end a queue consumer">
+ <doc>
+ [DEPRECATED: Basic replaced by message class.] This method cancels a consumer. This does not
+ affect already delivered messages, but it does mean the server will not send any more
+ messages for that consumer. The client may receive an arbitrary number of messages in
+ between sending the cancel method and receiving notification of the completion of the cancel command.
+ </doc>
+
+ <rule name="non-existent">
+ <doc>
+ If the queue does not exist the server MUST ignore the cancel method, so long as the
+ consumer tag is valid for that session.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="consumer-tag" domain="consumer-tag" />
+ </method>
+
+ <!-- - Method: basic.publish - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="publish" content="1" index="40" label="[DEPRECATED] publish a message">
+ <doc>
+ [DEPRECATED: Basic replaced by message class.] This method publishes a message to a specific
+ exchange. The message will be routed to queues as defined by the exchange configuration and
+ distributed to any active consumers when the transaction, if any, is committed.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "passive" access rights to the
+ realm for the exchange and "write" access rights to the realm for the queue to which the
+ message will be published.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="exchange" domain="exchange-name">
+ <doc>
+ Specifies the name of the exchange to publish to. The exchange name can be empty, meaning
+ the default exchange. If the exchange name is specified, and that exchange does not exist,
+ the server will raise a channel exception.
+ </doc>
+
+ <rule name="default">
+ <doc>
+ The server MUST accept a blank exchange name to mean the default exchange.
+ </doc>
+ </rule>
+
+ <rule name="internal" on-failure="access-refused">
+ <doc>
+ If the exchange was declared as an internal exchange, the server MUST raise a channel
+ exception with a reply code 403 (access refused).
+ </doc>
+ </rule>
+
+ <rule name="refusal" on-failure="not-implemented">
+ <doc>
+ The exchange MAY refuse basic content in which case it MUST raise a channel exception
+ with reply code 540 (not implemented).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="routing-key" domain="shortstr" label="Message routing key">
+ <doc>
+ Specifies the routing key for the message. The routing key is used for routing messages
+ depending on the exchange configuration.
+ </doc>
+ </field>
+
+ <field name="reject-unroutable" domain="bit" label="reject message if unroutable flag">
+ <doc>
+ If the reject-unroutable flag is set, then at the time of publishing the broker
+ determines if the message will be routed to any queues. If it will not be routed to any
+ queue then the broker responds with a basic.reject.
+ </doc>
+ </field>
+
+ <field name="immediate" domain="bit" label="Request immediate delivery">
+ <doc>
+ If this flag is set, and the resulting message is delivered to a queue with no
+ consumers, the message will not be queued but will instead be routed to the
+ alternate-exchange for that queue. If no such exchange is defined the message will be
+ silently dropped.
+ </doc>
+ <rule name="implementation">
+ <doc>
+ The server SHOULD implement the immediate flag.
+ </doc>
+ </rule>
+ </field>
+ </method>
+
+ <!-- - Method: basic.deliver - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="deliver" content="1" index="60"
+ label="[DEPRECATED] notify the client of a consumer message">
+ <doc>
+ [DEPRECATED: Basic replaced by message class.] This method delivers a message to the client,
+ via a consumer. In the asynchronous message delivery model, the client starts a consumer
+ using the Consume method, then the server responds with Deliver methods as and when messages
+ arrive for that consumer.
+ </doc>
+
+ <rule name="redelivery-tracking">
+ <doc>
+ The server SHOULD track the number of times a message has been delivered to clients and
+ when a message is redelivered a certain number of times - e.g. 5 times - without being
+ acknowledged, the server SHOULD consider the message to be unprocessable (possibly causing
+ client applications to abort), and move the message to a dead letter queue.
+ </doc>
+ </rule>
+
+ <chassis name="client" implement="MUST" />
+
+ <field name="consumer-tag" domain="consumer-tag" />
+
+ <field name="delivery-tag" domain="delivery-tag" />
+
+ <field name="redelivered" domain="redelivered" />
+
+ <field name="exchange" domain="exchange-name">
+ <doc>
+ Specifies the name of the exchange that the message was originally published to.
+ </doc>
+ </field>
+
+ <field name="routing-key" domain="shortstr" label="Message routing key">
+ <doc>
+ Specifies the routing key name specified when the message was published.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: basic.get - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="get" synchronous="1" index="70" label="[DEPRECATED] direct access to a queue">
+ <doc>
+ [DEPRECATED: Basic replaced by message class.] This method provides a direct access to the
+ messages in a queue using a synchronous dialogue that is designed for specific types of
+ application where synchronous functionality is more important than performance.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <response name="get-ok" />
+ <response name="get-empty" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "read" access rights to the realm
+ for the queue from which the message will be obtained.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="queue" domain="queue-name">
+ <doc>
+ Specifies the name of the queue to consume from. If the queue name is null, refers to the
+ current queue for the session, which is the last declared queue.
+ </doc>
+ <rule name="queue-exists-if-empty">
+ <doc>
+ If the client did not previously declare a queue, and the queue name in this method is
+ empty, the server MUST raise a connection exception with reply code 530 (not allowed).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="no-ack" domain="no-ack" />
+ </method>
+
+ <!-- - Method: basic.get-ok - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="get-ok" synchronous="1" content="1" index="71"
+ label="[DEPRECATED] provide client with a message">
+ <doc>
+ [DEPRECATED: Basic replaced by message class.] This method delivers a message to the client
+ following a get method. A message delivered by 'get-ok' must be acknowledged unless the
+ no-ack option was set in the get method.
+ </doc>
+
+ <chassis name="client" implement="MAY" />
+
+ <field name="delivery-tag" domain="delivery-tag" />
+
+ <field name="redelivered" domain="redelivered" />
+
+ <field name="exchange" domain="exchange-name">
+ <doc>
+ Specifies the name of the exchange that the message was originally published to. If empty,
+ the message was published to the default exchange.
+ </doc>
+ </field>
+
+ <field name="routing-key" domain="shortstr" label="Message routing key">
+ <doc>
+ Specifies the routing key name specified when the message was published.
+ </doc>
+ </field>
+
+ <field name="message-count" domain="long" label="number of messages pending">
+ <doc>
+ This field reports the number of messages pending on the queue, excluding the message
+ being delivered. Note that this figure is indicative, not reliable, and can change
+ arbitrarily as messages are added to the queue and removed by other clients.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: basic.get-empty - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="get-empty" synchronous="1" index="72"
+ label="[DEPRECATED] indicate no messages available">
+ <doc>
+ [DEPRECATED: Basic replaced by message class.] This method tells the client that the queue
+ has no messages available for the client.
+ </doc>
+
+ <chassis name="client" implement="MAY" />
+
+ <!-- This field is deprecated pending review -->
+ <field name="cluster-id" domain="shortstr" label="Cluster id">
+ <doc>
+ For use by cluster applications, should not be used by client applications.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: basic.ack - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="ack" index="80" label="[DEPRECATED] acknowledge one or more messages">
+ <doc>
+ [DEPRECATED: Basic replaced by message class.] This method acknowledges one or more messages
+ delivered via the Deliver or Get-Ok methods. The client can ask to confirm a single message
+ or a set of messages up to and including a specific message.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="delivery-tag" domain="delivery-tag" />
+
+ <field name="multiple" domain="bit" label="acknowledge multiple messages">
+ <doc>
+ If set to 1, the delivery tag is treated as "up to and including", so that the client can
+ acknowledge multiple messages with a single method. If set to zero, the delivery tag
+ refers to a single message. If the multiple field is 1, and the delivery tag is zero,
+ tells the server to acknowledge all outstanding messages.
+ </doc>
+
+ <rule name="validation">
+ <doc>
+ The server MUST validate that a non-zero delivery-tag refers to a delivered message, and
+ raise a channel exception if this is not the case.
+ </doc>
+ </rule>
+ </field>
+ </method>
+
+ <!-- - Method: basic.reject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="reject" index="90" label="[DEPRECATED] reject an incoming message">
+ <doc>
+ [DEPRECATED: Basic replaced by message class.] This method allows a client to reject a
+ message. It can be used to interrupt and cancel large incoming messages, or return
+ untreatable messages to their original queue.
+ </doc>
+
+ <rule name="concurrent-processing">
+ <doc>
+ The server SHOULD be capable of accepting and processing the Reject method while sending
+ message content with a Deliver or Get-Ok method. i.e. The server should read and process
+ incoming methods while sending output frames. To cancel a partially-send content, the
+ server sends a content body frame of size 1 (i.e. with no data except the frame-end
+ octet).
+ </doc>
+ </rule>
+
+ <rule name="server-interpretation">
+ <doc>
+ The server SHOULD interpret this method as meaning that the client is unable to process
+ the message at this time.
+ </doc>
+ </rule>
+
+ <rule name="not-selection">
+ <doc>
+ A client MUST NOT use this method as a means of selecting messages to process. A rejected
+ message MAY be discarded or dead-lettered, not necessarily passed to another client.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="delivery-tag" domain="delivery-tag" />
+
+ <field name="requeue" domain="bit" label="requeue the message">
+ <doc>
+ If this field is zero, the message will be discarded. If this bit is 1, the server will
+ attempt to requeue the message.
+ </doc>
+
+ <rule name="requeue-strategy">
+ <doc>
+ The server MUST NOT deliver the message to the same client within the context of the
+ current session. The recommended strategy is to attempt to deliver the message to an
+ alternative consumer, and if that is not possible, to move the message to a dead-letter
+ queue. The server MAY use more sophisticated tracking to hold the message on the queue
+ and redeliver it to the same client at a later stage.
+ </doc>
+ </rule>
+ </field>
+ </method>
+
+ <!-- - Method: basic.recover - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="recover" index="100" label="[DEPRECATED] redeliver unacknowledged messages">
+ <doc>
+ [DEPRECATED: Basic replaced by message class.] This method asks the broker to redeliver all
+ unacknowledged messages on a specified session. Zero or more messages may be redelivered.
+ This method is only allowed on non-transacted sessions.
+ </doc>
+
+ <rule name="redelivered-flag">
+ <doc>
+ The server MUST set the redelivered flag on all messages that are resent.
+ </doc>
+ </rule>
+
+ <rule name="non-transacted-session">
+ <doc>
+ The server MUST raise a channel exception if this is called on a transacted session.
+ <!-- TODO: define failure code -->
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="requeue" domain="bit" label="requeue the message">
+ <doc>
+ If this field is zero, the message will be redelivered to the original recipient. If this
+ bit is 1, the server will attempt to requeue the message, potentially then delivering it
+ to an alternative subscriber.
+ </doc>
+ </field>
+ </method>
+
+ </class>
+
+ <!-- == Class: file ========================================================================== -->
+
+ <class name="file" index="70" label="work with file content">
+ <doc>
+ The file class provides methods that support reliable file transfer. File messages have a
+ specific set of properties that are required for interoperability with file transfer
+ applications. File messages and acknowledgements are subject to session transactions. Note
+ that the file class does not provide message browsing methods; these are not compatible with
+ the staging model. Applications that need browsable file transfer should use Basic content and
+ the Basic class.
+ </doc>
+
+ <doc type="grammar">
+ file = C:QOS S:QOS-OK
+ / C:CONSUME S:CONSUME-OK
+ / C:CANCEL
+ / C:OPEN S:OPEN-OK C:STAGE content
+ / S:OPEN C:OPEN-OK S:STAGE content
+ / C:PUBLISH
+ / S:DELIVER
+ / S:RETURN
+ / C:ACK
+ / C:REJECT
+ </doc>
+
+ <rule name="reliable-storage">
+ <doc>
+ The server MUST make a best-effort to hold file messages on a reliable storage mechanism.
+ </doc>
+ </rule>
+
+ <!-- TODO Rule implement attr inverse? -->
+
+ <rule name="no-discard">
+ <doc>
+ The server MUST NOT discard a file message in case of a queue overflow. The server MUST use
+ the Session.Flow method to slow or stop a file message publisher when necessary.
+ </doc>
+ </rule>
+
+ <rule name="priority-levels">
+ <doc>
+ The server MUST implement at least 2 priority levels for file messages, where priorities 0-4
+ and 5-9 are treated as two distinct levels. The server MAY implement up to 10 priority
+ levels.
+ </doc>
+ </rule>
+
+ <rule name="acknowledgement-support">
+ <doc>
+ The server MUST support both automatic and explicit acknowledgements on file content.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MAY" />
+ <chassis name="client" implement="MAY" />
+
+ <!-- These are the properties for a File content -->
+
+ <field name="content-type" domain="shortstr" label="MIME content type" />
+ <field name="content-encoding" domain="shortstr" label="MIME content encoding" />
+ <field name="headers" domain="table" label="message header field table" />
+ <field name="priority" domain="octet" label="message priority, 0 to 9" />
+ <field name="reply-to" domain="shortstr" label="destination to reply to" />
+ <field name="message-id" domain="shortstr" label="application message identifier" />
+ <field name="filename" domain="shortstr" label="message filename" />
+ <field name="timestamp" domain="timestamp" label="message timestamp" />
+ <!-- This field is deprecated pending review -->
+ <field name="cluster-id" domain="shortstr" label="intra-cluster routing identifier" />
+
+ <!-- - Method: file.qos - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="qos" synchronous="1" index="10" label="specify quality of service">
+ <doc>
+ This method requests a specific quality of service. The QoS can be specified for the current
+ session or for all sessions on the connection. The particular properties and semantics of a
+ qos method always depend on the content class semantics. Though the qos method could in
+ principle apply to both peers, it is currently meaningful only for the server.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <response name="qos-ok" />
+
+ <field name="prefetch-size" domain="long" label="prefetch window in octets">
+ <doc>
+ The client can request that messages be sent in advance so that when the client finishes
+ processing a message, the following message is already held locally, rather than needing
+ to be sent within the session. Prefetching gives a performance improvement. This field
+ specifies the prefetch window size in octets. May be set to zero, meaning "no specific
+ limit". Note that other prefetch limits may still apply. The prefetch-size is ignored if
+ the no-ack option is set.
+ </doc>
+ </field>
+
+ <field name="prefetch-count" domain="short" label="prefetch window in messages">
+ <doc>
+ Specifies a prefetch window in terms of whole messages. This is compatible with some file
+ API implementations. This field may be used in combination with the prefetch-size field; a
+ message will only be sent in advance if both prefetch windows (and those at the session
+ and connection level) allow it. The prefetch-count is ignored if the no-ack option is set.
+ </doc>
+
+ <rule name="prefetch-discretion">
+ <doc>
+ The server MAY send less data in advance than allowed by the client's specified prefetch
+ windows but it MUST NOT send more.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="global" domain="bit" label="apply to entire connection">
+ <doc>
+ By default the QoS settings apply to the current session only. If this field is set, they
+ are applied to the entire connection.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: file.qos-ok - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="qos-ok" synchronous="1" index="11" label="confirm the requested qos">
+ <doc>
+ This method tells the client that the requested QoS levels could be handled by the server.
+ The requested QoS applies to all active consumers until a new QoS is defined.
+ </doc>
+
+ <chassis name="client" implement="MUST" />
+ </method>
+
+ <!-- - Method: file.consume - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="consume" synchronous="1" index="20" label="start a queue consumer">
+ <doc>
+ This method asks the server to start a "consumer", which is a transient request for messages
+ from a specific queue. Consumers last as long as the session they were created on, or until
+ the client cancels them.
+ </doc>
+
+ <rule name="min-consumers">
+ <doc>
+ The server SHOULD support at least 16 consumers per queue, unless the queue was declared
+ as private, and ideally, impose no limit except as defined by available resources.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <response name="consume-ok" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "read" access rights to the realm
+ for the queue from which the message will be consumed.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="queue" domain="queue-name">
+ <doc>
+ Specifies the name of the queue to consume from. If the queue name is null, refers to the
+ current queue for the session, which is the last declared queue.
+ </doc>
+
+ <rule name="queue-exists-if-empty" on-failure="not-allowed">
+ <doc>
+ If the client did not previously declare a queue, and the queue name in this method is
+ empty, the server MUST raise a connection exception with reply code 530 (not allowed).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="consumer-tag" domain="consumer-tag">
+ <doc>
+ Specifies the identifier for the consumer. The consumer tag is local to a connection, so
+ two clients can use the same consumer tags. If this field is empty the server will
+ generate a unique tag.
+ </doc>
+
+ <rule name="not-existing-consumer" on-failure="not-allowed">
+ <doc>
+ The tag MUST NOT refer to an existing consumer. If the client attempts to create two
+ consumers with the same non-empty tag the server MUST raise a connection exception with
+ reply code 530 (not allowed).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="no-local" domain="no-local" />
+
+ <field name="no-ack" domain="no-ack" />
+
+ <field name="exclusive" domain="bit" label="request exclusive access">
+ <doc>
+ Request exclusive consumer access, meaning only this consumer can access the queue.
+ </doc>
+
+ <rule name="in-use" on-failure="resource-locked">
+ <doc>
+ If the server cannot grant exclusive access to the queue when asked, - because there are
+ other consumers active - it MUST raise a channel exception with return code 405
+ (resource locked).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="nowait" domain="bit" label="do not send a reply method">
+ <doc>
+ If set, the server will not respond to the method. The client should not wait for a reply
+ method. If the server could not complete the method it will raise a channel or connection
+ exception.
+ </doc>
+ </field>
+
+ <field name="filter" domain="table" label="arguments for consuming">
+ <doc>
+ A set of filters for the consume. The syntax and semantics of these filters depends on the
+ providers implementation.
+ </doc>
+ </field>
+ </method>
+
+ <method name="consume-ok" synchronous="1" index="21" label="confirm a new consumer">
+ <doc>
+ This method provides the client with a consumer tag which it MUST use in methods that work
+ with the consumer.
+ </doc>
+
+ <chassis name="client" implement="MUST" />
+
+ <field name="consumer-tag" domain="consumer-tag">
+ <doc>
+ Holds the consumer tag specified by the client or provided by the server.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: file.cancel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="cancel" synchronous="1" index="30" label="end a queue consumer">
+ <doc>
+ This method cancels a consumer. This does not affect already delivered messages, but it does
+ mean the server will not send any more messages for that consumer.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="consumer-tag" domain="consumer-tag" />
+ </method>
+
+ <!-- - Method: file.open - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="open" synchronous="1" index="40" label="request to start staging">
+ <doc>
+ This method requests permission to start staging a message. Staging means sending the
+ message into a temporary area at the recipient end and then delivering the message by
+ referring to this temporary area. Staging is how the protocol handles partial file transfers
+ - if a message is partially staged and the connection breaks, the next time the sender
+ starts to stage it, it can restart from where it left off.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <response name="open-ok" />
+
+ <field name="identifier" domain="shortstr" label="staging identifier">
+ <doc>
+ This is the staging identifier. This is an arbitrary string chosen by the sender. For
+ staging to work correctly the sender must use the same staging identifier when staging the
+ same message a second time after recovery from a failure. A good choice for the staging
+ identifier would be the SHA1 hash of the message properties data (including the original
+ filename, revised time, etc.).
+ </doc>
+ </field>
+
+ <field name="content-size" domain="longlong" label="message content size">
+ <doc>
+ The size of the content in octets. The recipient may use this information to allocate or
+ check available space in advance, to avoid "disk full" errors during staging of very large
+ messages.
+ </doc>
+
+ <rule name="content-size">
+ <doc>
+ The sender MUST accurately fill the content-size field. Zero-length content is
+ permitted.
+ </doc>
+ </rule>
+ </field>
+ </method>
+
+ <!-- - Method: file.open-ok - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="open-ok" synchronous="1" index="41" label="confirm staging ready">
+ <doc>
+ This method confirms that the recipient is ready to accept staged data. If the message was
+ already partially-staged at a previous time the recipient will report the number of octets
+ already staged.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <response name="stage" />
+
+ <field name="staged-size" domain="longlong" label="already staged amount">
+ <doc>
+ The amount of previously-staged content in octets. For a new message this will be zero.
+ </doc>
+
+ <rule name="behaviour">
+ <doc>
+ The sender MUST start sending data from this octet offset in the message, counting from
+ zero.
+ <!-- TODO: review this text, it seems ambiguous or confusing... -->
+ </doc>
+ </rule>
+
+ <rule name="staging">
+ <doc>
+ The recipient MAY decide how long to hold partially-staged content and MAY implement
+ staging by always discarding partially-staged content. However if it uses the file
+ content type it MUST support the staging methods.
+ </doc>
+ </rule>
+ </field>
+ </method>
+
+ <!-- - Method: file.stage - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="stage" content="1" index="50" label="stage message content">
+ <doc>
+ This method stages the message, sending the message content to the recipient from the octet
+ offset specified in the Open-Ok method.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+ </method>
+
+ <!-- - Method: file.publish - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="publish" index="60" label="publish a message">
+ <doc>
+ This method publishes a staged file message to a specific exchange. The file message will be
+ routed to queues as defined by the exchange configuration and distributed to any active
+ consumers when the transaction, if any, is committed.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "passive" access rights to the
+ realm for the exchange and "write" access rights to the realm for the queue to which the
+ message will be published.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="exchange" domain="exchange-name">
+ <doc>
+ Specifies the name of the exchange to publish to. The exchange name can be empty, meaning
+ the default exchange. If the exchange name is specified, and that exchange does not exist,
+ the server will raise a channel exception.
+ </doc>
+
+ <rule name="default">
+ <doc>
+ The server MUST accept a blank exchange name to mean the default exchange.
+ </doc>
+ </rule>
+
+ <rule name="internal" on-failure="access-refused">
+ <doc>
+ If the exchange was declared as an internal exchange, the server MUST respond with a
+ reply code 403 (access refused) and raise a channel exception.
+ </doc>
+ </rule>
+
+ <rule name="refusal" on-failure="not-implemented">
+ <doc>
+ The exchange MAY refuse file content in which case it MUST respond with a reply code 540
+ (not implemented) and raise a channel exception.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="routing-key" domain="shortstr" label="Message routing key">
+ <doc>
+ Specifies the routing key for the message. The routing key is used for routing messages
+ depending on the exchange configuration.
+ </doc>
+ </field>
+
+ <field name="mandatory" domain="bit" label="indicate mandatory routing">
+ <doc>
+ This flag tells the server how to react if the message cannot be routed to a queue. If
+ this flag is set, the server will return an unroutable message with a Return method. If
+ this flag is zero, the server silently drops the message.
+ </doc>
+
+ <rule name="implementation">
+ <doc>
+ The server SHOULD implement the mandatory flag.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="immediate" domain="bit" label="request immediate delivery">
+ <doc>
+ This flag tells the server how to react if the message cannot be routed to a queue
+ consumer immediately. If this flag is set, the server will return an undeliverable message
+ with a Return method. If this flag is zero, the server will queue the message, but with no
+ guarantee that it will ever be consumed.
+ </doc>
+
+ <rule name="implementation">
+ <doc>
+ The server SHOULD implement the immediate flag.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="identifier" domain="shortstr" label="staging identifier">
+ <doc>
+ This is the staging identifier of the message to publish. The message must have been
+ staged. Note that a client can send the Publish method asynchronously without waiting for
+ staging to finish.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: file.return - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="return" content="1" index="70" label="return a failed message">
+ <doc>
+ This method returns an undeliverable message that was published with the "immediate" flag
+ set, or an unroutable message published with the "mandatory" flag set. The reply code and
+ text provide information about the reason that the message was undeliverable.
+ </doc>
+
+ <chassis name="client" implement="MUST" />
+
+ <field name="reply-code" domain="reply-code" />
+
+ <field name="reply-text" domain="reply-text" />
+
+ <field name="exchange" domain="exchange-name">
+ <doc>
+ Specifies the name of the exchange that the message was originally published to.
+ </doc>
+ </field>
+
+ <field name="routing-key" domain="shortstr" label="Message routing key">
+ <doc>
+ Specifies the routing key name specified when the message was published.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: file.deliver - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="deliver" index="80" label="notify the client of a consumer message">
+ <doc>
+ This method delivers a staged file message to the client, via a consumer. In the
+ asynchronous message delivery model, the client starts a consumer using the Consume method,
+ then the server responds with Deliver methods as and when messages arrive for that consumer.
+ </doc>
+
+ <rule name="redelivery-tracking">
+ <doc>
+ The server SHOULD track the number of times a message has been delivered to clients and
+ when a message is redelivered a certain number of times - e.g. 5 times - without being
+ acknowledged, the server SHOULD consider the message to be unprocessable (possibly causing
+ client applications to abort), and move the message to a dead letter queue.
+ </doc>
+ </rule>
+
+ <chassis name="client" implement="MUST" />
+
+ <field name="consumer-tag" domain="consumer-tag" />
+
+ <field name="delivery-tag" domain="delivery-tag" />
+
+ <field name="redelivered" domain="redelivered" />
+
+ <field name="exchange" domain="exchange-name">
+ <doc>
+ Specifies the name of the exchange that the message was originally published to.
+ </doc>
+ </field>
+
+ <field name="routing-key" domain="shortstr" label="Message routing key">
+ <doc>
+ Specifies the routing key name specified when the message was published.
+ </doc>
+ </field>
+
+ <field name="identifier" domain="shortstr" label="staging identifier">
+ <doc>
+ This is the staging identifier of the message to deliver. The message must have been
+ staged. Note that a server can send the Deliver method asynchronously without waiting for
+ staging to finish.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: file.ack - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="ack" index="90" label="acknowledge one or more messages">
+ <doc>
+ This method acknowledges one or more messages delivered via the Deliver method. The client
+ can ask to confirm a single message or a set of messages up to and including a specific
+ message.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="delivery-tag" domain="delivery-tag" />
+
+ <field name="multiple" domain="bit" label="acknowledge multiple messages">
+ <doc>
+ If set to 1, the delivery tag is treated as "up to and including", so that the client can
+ acknowledge multiple messages with a single method. If set to zero, the delivery tag
+ refers to a single message. If the multiple field is 1, and the delivery tag is zero,
+ tells the server to acknowledge all outstanding messages.
+ </doc>
+
+ <rule name="validation">
+ <doc>
+ The server MUST validate that a non-zero delivery-tag refers to an delivered message,
+ and raise a channel exception if this is not the case.
+ </doc>
+ </rule>
+ </field>
+ </method>
+
+ <!-- - Method: file.reject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="reject" index="100" label="reject an incoming message">
+ <doc>
+ This method allows a client to reject a message. It can be used to return untreatable
+ messages to their original queue. Note that file content is staged before delivery, so the
+ client will not use this method to interrupt delivery of a large message.
+ </doc>
+
+ <rule name="server-interpretation">
+ <doc>
+ The server SHOULD interpret this method as meaning that the client is unable to process
+ the message at this time.
+ </doc>
+ </rule>
+
+ <rule name="not-selection">
+ <doc>
+ A client MUST NOT use this method as a means of selecting messages to process. A rejected
+ message MAY be discarded or dead-lettered, not necessarily passed to another client.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="delivery-tag" domain="delivery-tag" />
+
+ <field name="requeue" domain="bit" label="requeue the message">
+ <doc>
+ If this field is zero, the message will be discarded. If this bit is 1, the server will
+ attempt to requeue the message.
+ </doc>
+
+ <rule name="requeue-strategy">
+ <doc>
+ The server MUST NOT deliver the message to the same client within the context of the
+ current session. The recommended strategy is to attempt to deliver the message to an
+ alternative consumer, and if that is not possible, to move the message to a dead-letter
+ queue. The server MAY use more sophisticated tracking to hold the message on the queue
+ and redeliver it to the same client at a later stage.
+ </doc>
+ </rule>
+ </field>
+ </method>
+
+ </class>
+
+ <!-- == Class: stream ======================================================================== -->
+
+ <class name="stream" index="80" label="work with streaming content">
+ <doc>
+ The stream class provides methods that support multimedia streaming. The stream class uses the
+ following semantics: one message is one packet of data; delivery is unacknowledged and
+ unreliable; the consumer can specify quality of service parameters that the server can try to
+ adhere to; lower-priority messages may be discarded in favour of high priority messages.
+ </doc>
+
+ <doc type="grammar">
+ stream = C:QOS S:QOS-OK
+ / C:CONSUME S:CONSUME-OK
+ / C:CANCEL
+ / C:PUBLISH content
+ / S:RETURN
+ / S:DELIVER content
+ </doc>
+
+ <rule name="overflow-discard">
+ <doc>
+ The server SHOULD discard stream messages on a priority basis if the queue size exceeds some
+ configured limit.
+ </doc>
+ </rule>
+
+ <rule name="priority-levels">
+ <doc>
+ The server MUST implement at least 2 priority levels for stream messages, where priorities
+ 0-4 and 5-9 are treated as two distinct levels. The server MAY implement up to 10 priority
+ levels.
+ </doc>
+ </rule>
+
+ <rule name="acknowledgement-support">
+ <doc>
+ The server MUST implement automatic acknowledgements on stream content. That is, as soon as
+ a message is delivered to a client via a Deliver method, the server must remove it from the
+ queue.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MAY" />
+ <chassis name="client" implement="MAY" />
+
+ <!-- These are the properties for a Stream content -->
+
+ <field name="content-type" domain="shortstr" label="MIME content type" />
+ <field name="content-encoding" domain="shortstr" label="MIME content encoding" />
+ <field name="headers" domain="table" label="message header field table" />
+ <field name="priority" domain="octet" label="message priority, 0 to 9" />
+ <field name="timestamp" domain="timestamp" label="message timestamp" />
+
+ <!-- - Method: stream.qos - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="qos" synchronous="1" index="10" label="specify quality of service">
+ <doc>
+ This method requests a specific quality of service. The QoS can be specified for the current
+ session or for all sessions on the connection. The particular properties and semantics of a
+ qos method always depend on the content class semantics. Though the qos method could in
+ principle apply to both peers, it is currently meaningful only for the server.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <response name="qos-ok" />
+
+ <field name="prefetch-size" domain="long" label="prefetch window in octets">
+ <doc>
+ The client can request that messages be sent in advance so that when the client finishes
+ processing a message, the following message is already held locally, rather than needing
+ to be sent within the session. Prefetching gives a performance improvement. This field
+ specifies the prefetch window size in octets. May be set to zero, meaning "no specific
+ limit". Note that other prefetch limits may still apply.
+ </doc>
+ </field>
+
+ <field name="prefetch-count" domain="short" label="prefetch window in messages">
+ <doc>
+ Specifies a prefetch window in terms of whole messages. This field may be used in
+ combination with the prefetch-size field; a message will only be sent in advance if both
+ prefetch windows (and those at the session and connection level) allow it.
+ </doc>
+ </field>
+
+ <field name="consume-rate" domain="long" label="transfer rate in octets/second">
+ <doc>
+ Specifies a desired transfer rate in octets per second. This is usually determined by the
+ application that uses the streaming data. A value of zero means "no limit", i.e. as
+ rapidly as possible.
+ </doc>
+
+ <rule name="ignore-prefetch">
+ <doc>
+ The server MAY ignore the prefetch values and consume rates, depending on the type of
+ stream and the ability of the server to queue and/or reply it.
+ </doc>
+ </rule>
+
+ <rule name="drop-by-priority">
+ <doc>
+ The server MAY drop low-priority messages in favour of high-priority messages.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="global" domain="bit" label="apply to entire connection">
+ <doc>
+ By default the QoS settings apply to the current session only. If this field is set, they
+ are applied to the entire connection.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: stream.qos-ok - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="qos-ok" synchronous="1" index="11" label="confirm the requested qos">
+ <doc>
+ This method tells the client that the requested QoS levels could be handled by the server.
+ The requested QoS applies to all active consumers until a new QoS is defined.
+ </doc>
+
+ <chassis name="client" implement="MUST" />
+ </method>
+
+ <!-- - Method: stream.consume - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="consume" synchronous="1" index="20" label="start a queue consumer">
+ <doc>
+ This method asks the server to start a "consumer", which is a transient request for messages
+ from a specific queue. Consumers last as long as the session they were created on, or until
+ the client cancels them.
+ </doc>
+
+ <rule name="min-consumers">
+ <doc>
+ The server SHOULD support at least 16 consumers per queue, unless the queue was declared
+ as private, and ideally, impose no limit except as defined by available resources.
+ </doc>
+ </rule>
+
+ <rule name="priority-based-delivery">
+ <doc>
+ Streaming applications SHOULD use different sessions to select different streaming
+ resolutions. AMQP makes no provision for filtering and/or transforming streams except on
+ the basis of priority-based selective delivery of individual messages.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <response name="consume-ok" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "read" access rights to the realm
+ for the queue from which the message will be consumed.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="queue" domain="queue-name">
+ <doc>
+ Specifies the name of the queue to consume from. If the queue name is null, refers to the
+ current queue for the session, which is the last declared queue.
+ </doc>
+
+ <rule name="queue-exists-if-empty" on-failure="not-allowed">
+ <doc>
+ If the client did not previously declare a queue, and the queue name in this method is
+ empty, the server MUST raise a connection exception with reply code 530 (not allowed).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="consumer-tag" domain="consumer-tag">
+ <doc>
+ Specifies the identifier for the consumer. The consumer tag is local to a connection, so
+ two clients can use the same consumer tags. If this field is empty the server will
+ generate a unique tag.
+ </doc>
+
+ <rule name="not-existing-consumer" on-failure="not-allowed">
+ <doc>
+ The tag MUST NOT refer to an existing consumer. If the client attempts to create two
+ consumers with the same non-empty tag the server MUST raise a connection exception with
+ reply code 530 (not allowed).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="no-local" domain="no-local" />
+
+ <field name="exclusive" domain="bit" label="request exclusive access">
+ <doc>
+ Request exclusive consumer access, meaning only this consumer can access the queue.
+ </doc>
+
+ <rule name="in-use" on-failure="resource-locked">
+ <doc>
+ If the server cannot grant exclusive access to the queue when asked, - because there are
+ other consumers active - it MUST raise a channel exception with return code 405
+ (resource locked).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="nowait" domain="bit" label="do not send a reply method">
+ <doc>
+ If set, the server will not respond to the method. The client should not wait for a reply
+ method. If the server could not complete the method it will raise a channel or connection
+ exception.
+ </doc>
+ </field>
+
+ <field name="filter" domain="table" label="arguments for consuming">
+ <doc>
+ A set of filters for the consume. The syntax and semantics of these filters depends on the
+ providers implementation.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: stream.consume-ok - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="consume-ok" synchronous="1" index="21" label="confirm a new consumer">
+ <doc>
+ This method provides the client with a consumer tag which it may use in methods that work
+ with the consumer.
+ </doc>
+
+ <chassis name="client" implement="MUST" />
+
+ <field name="consumer-tag" domain="consumer-tag">
+ <doc>
+ Holds the consumer tag specified by the client or provided by the server.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: stream.cancel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="cancel" synchronous="1" index="30" label="end a queue consumer">
+ <doc>
+ This method cancels a consumer. Since message delivery is asynchronous the client may
+ continue to receive messages for a short while after cancelling a consumer. It may process
+ or discard these as appropriate.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="consumer-tag" domain="consumer-tag" />
+ </method>
+
+ <!-- - Method: stream.publish - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="publish" content="1" index="40" label="publish a message">
+ <doc>
+ This method publishes a message to a specific exchange. The message will be routed to queues
+ as defined by the exchange configuration and distributed to any active consumers as
+ appropriate.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "passive" access rights to the
+ realm for the exchange and "write" access rights to the realm for the queue to which the
+ message will be published.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="exchange" domain="exchange-name">
+ <doc>
+ Specifies the name of the exchange to publish to. The exchange name can be empty, meaning
+ the default exchange. If the exchange name is specified, and that exchange does not exist,
+ the server will raise a channel exception.
+ </doc>
+
+ <rule name="default">
+ <doc>
+ The server MUST accept a blank exchange name to mean the default exchange.
+ </doc>
+ </rule>
+
+ <rule name="internal" on-failure="access-refused">
+ <doc>
+ If the exchange was declared as an internal exchange, the server MUST respond with a
+ reply code 403 (access refused) and raise a channel exception.
+ </doc>
+ </rule>
+
+ <rule name="refusal" on-failure="not-implemented">
+ <doc>
+ The exchange MAY refuse stream content in which case it MUST respond with a reply code
+ 540 (not implemented) and raise a channel exception.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="routing-key" domain="shortstr" label="Message routing key">
+ <doc>
+ Specifies the routing key for the message. The routing key is used for routing messages
+ depending on the exchange configuration.
+ </doc>
+ </field>
+
+ <field name="mandatory" domain="bit" label="indicate mandatory routing">
+ <doc>
+ This flag tells the server how to react if the message cannot be routed to a queue. If
+ this flag is set, the server will return an unroutable message with a Return method. If
+ this flag is zero, the server silently drops the message.
+ </doc>
+
+ <rule name="implementation">
+ <doc>
+ The server SHOULD implement the mandatory flag.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="immediate" domain="bit" label="request immediate delivery">
+ <doc>
+ This flag tells the server how to react if the message cannot be routed to a queue
+ consumer immediately. If this flag is set, the server will return an undeliverable message
+ with a Return method. If this flag is zero, the server will queue the message, but with no
+ guarantee that it will ever be consumed.
+ </doc>
+
+ <rule name="implementation">
+ <doc>
+ The server SHOULD implement the immediate flag.
+ </doc>
+ </rule>
+ </field>
+ </method>
+
+ <!-- - Method: stream.return - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="return" content="1" index="50" label="return a failed message">
+ <doc>
+ This method returns an undeliverable message that was published with the "immediate" flag
+ set, or an unroutable message published with the "mandatory" flag set. The reply code and
+ text provide information about the reason that the message was undeliverable.
+ </doc>
+
+ <chassis name="client" implement="MUST" />
+
+ <field name="reply-code" domain="reply-code" />
+
+ <field name="reply-text" domain="reply-text" />
+
+ <field name="exchange" domain="exchange-name">
+ <doc>
+ Specifies the name of the exchange that the message was originally published to.
+ </doc>
+ </field>
+
+ <field name="routing-key" domain="shortstr" label="Message routing key">
+ <doc>
+ Specifies the routing key name specified when the message was published.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: stream.deliver - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="deliver" content="1" index="60" label="notify the client of a consumer message">
+ <doc>
+ This method delivers a message to the client, via a consumer. In the asynchronous message
+ delivery model, the client starts a consumer using the Consume method, then the server
+ responds with Deliver methods as and when messages arrive for that consumer.
+ </doc>
+
+ <chassis name="client" implement="MUST" />
+
+ <field name="consumer-tag" domain="consumer-tag" />
+
+ <field name="delivery-tag" domain="delivery-tag" />
+
+ <field name="exchange" domain="exchange-name">
+ <doc>
+ Specifies the name of the exchange that the message was originally published to.
+ </doc>
+ </field>
+
+ <field name="queue" domain="queue-name">
+ <doc>
+ Specifies the name of the queue that the message came from. Note that a single session can
+ start many consumers on different queues.
+ </doc>
+ <assert check="notnull" />
+ </field>
+ </method>
+
+ </class>
+
+ <!-- == Class: tx ============================================================================ -->
+
+ <class name="tx" index="90" label="work with standard transactions">
+ <doc>
+ Standard transactions provide so-called "1.5 phase commit". We can ensure that work is never
+ lost, but there is a chance of confirmations being lost, so that messages may be resent.
+ Applications that use standard transactions must be able to detect and ignore duplicate
+ messages.
+ </doc>
+
+ <doc type="grammar">
+ tx = C:SELECT
+ / C:COMMIT
+ / C:ROLLBACK
+ </doc>
+
+ <rule name="duplicate-tracking">
+ <doc>
+ An client using standard transactions SHOULD be able to track all messages received within a
+ reasonable period, and thus detect and reject duplicates of the same message. It SHOULD NOT
+ pass these to the application layer.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="SHOULD" />
+ <chassis name="client" implement="MAY" />
+
+ <!-- - Method: tx.select - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="select" synchronous="1" index="10" label="select standard transaction mode">
+ <doc>
+ This method sets the session to use standard transactions. The client must use this method
+ at least once on a session before using the Commit or Rollback methods.
+ </doc>
+ <chassis name="server" implement="MUST" />
+ </method>
+
+ <!-- - Method: tx.commit - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="commit" synchronous="1" index="20" label="commit the current transaction">
+ <doc>
+ This method commits all messages published and acknowledged in the current transaction. A
+ new transaction starts immediately after a commit.
+ </doc>
+ <chassis name="server" implement="MUST" />
+ </method>
+
+ <!-- - Method: tx.rollback - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="rollback" synchronous="1" index="30" label="abandon the current transaction">
+ <doc>
+ This method abandons all messages published and acknowledged in the current transaction. A
+ new transaction starts immediately after a rollback.
+ </doc>
+ <chassis name="server" implement="MUST" />
+ </method>
+
+ </class>
+
+ <!-- == Class: dtx-demarcation =============================================================== -->
+
+ <!-- NOTE: (TODO) Comments on AMQP-4 JIRA made since the proposed XML was posted on June 1 have
+ not yet been incorporated here.
+ -->
+
+ <class name="dtx-demarcation" index="100" label="Demarcates dtx branches">
+ <doc>
+ This class is part of the X-Open XA distributed transaction protocol support. It allows a
+ session to be selected for use with distributed transactions and the transactional boundaries
+ for work on that session to be demarcated.
+ </doc>
+
+ <doc type="grammar">
+ dtx-demarcation = C:SELECT *demarcation
+ demarcation = C:START C:END
+ </doc>
+
+ <rule name="access-control">
+ <doc>
+ Access-tickets are propagated with XA association methods with the aim of restricting which
+ users are allowed to control which transactions. The server MAY restrict transaction
+ association to a particular identity.
+ </doc>
+ </rule>
+
+ <rule name="transactionality">
+ <doc>
+ Enabling XA transaction support on a session implies that the server MUST manage
+ transactions demarcated by start-end blocks. That is to say that on this XA-enabled session,
+ work undergone within transactional blocks is performed on behalf a transaction branch
+ whereas work performed outside of transactional blocks is NOT transactional.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MAY" />
+ <chassis name="client" implement="MAY" />
+
+
+ <!-- - Method: dtx-demarcation.select - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="select" synchronous="1" index="10" label="Select dtx mode">
+ <doc>
+ This method sets the session to use distributed transactions. The client must use this
+ method at least once on a session before using XA demarcation operations.
+ </doc>
+
+ <chassis name="server" implement="MAY" />
+ </method>
+
+ <!-- - Method: dtx-demarcation.start - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="start" synchronous="1" index="20" label="Start a dtx branch">
+ <doc>
+ This method is called when messages should be produced and consumed on behalf a transaction
+ branch identified by xid.
+ </doc>
+
+ <rule name="command-invalid" on-failure="command-invalid">
+ <doc>
+ If the method is invoked in an improper context (see class grammar) then the server MUST
+ raise a channel exception with reply code 503 (command invalid)
+ </doc>
+ </rule>
+
+ <rule name="already-known" on-failure="not-allowed">
+ <doc>
+ If neither join nor resume is specified is specified and the transaction branch specified
+ by xid has previously been seen then the server MUST raise a channel exception with reply
+ code 530 (not allowed).
+ </doc>
+ </rule>
+
+ <rule name="join-and-resume" on-failure="command-invalid">
+ <doc>
+ If join and resume are specified then the server MUST raise a channel exception with reply
+ code 503 (command invalid).
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MAY" />
+
+ <field name="ticket" domain="access-ticket" label="Access-ticket for specific realm">
+ <doc>
+ Access-ticket granted by the server for a specific realm.
+ </doc>
+
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "active" access rights to all the
+ realms touched by this transaction.
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="xid" domain="xid" label="Transaction xid">
+ <doc>
+ Specifies the xid of the transaction branch to be started.
+ </doc>
+
+ <rule name="unknown-xid" on-failure="not-allowed">
+ <doc>
+ If xid is already known by the broker then the server MUST raise a channel exception
+ with reply code 530 (not allowed).
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="join" domain="bit" label="Join with existing xid flag">
+ <doc>
+ Indicate whether this is joining an already associated xid. Indicate that the start
+ applies to joining a transaction previously seen.
+ </doc>
+
+ <rule name="unsupported" on-failure="not-implemented">
+ <doc>
+ If the broker does not support join the server MUST raise a channel exception with reply
+ code 540 (not implemented).
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="resume" domain="bit" label="Resume flag">
+ <doc>
+ Indicate that the start applies to resuming a suspended transaction branch specified.
+ </doc>
+
+ <assert check="notnull" />
+ </field>
+
+ <result>
+ <struct size="long" type="21">
+ <doc>
+ This confirms to the client that the transaction branch is started or specify the error
+ condition.
+ </doc>
+
+ <field name="status" domain="short" label="Status code">
+ <doc>
+ The value of this field may be one of the following constants:
+
+ xa-ok: Normal execution.
+
+ xa-rbrollback: The broker marked the transaction branch rollback-only for an unspecified
+ reason.
+
+ xa-rbtimeout: The work represented by this transaction branch took too long.
+ </doc>
+
+ <assert check="notnull" />
+ </field>
+ </struct>
+ </result>
+ </method>
+
+ <!-- - Method: dtx-demarcation.end - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="end" synchronous="1" index="30" label="End a dtx branch">
+ <doc>
+ This method is called when the work done on behalf a transaction branch finishes or needs to
+ be suspended.
+ </doc>
+
+ <rule name="command-invalid" on-failure="command-invalid">
+ <doc>
+ If the method is invoked in an improper context (see class grammar) then the server MUST
+ raise a channel exception with reply code 503 (command invalid).
+ </doc>
+ </rule>
+
+ <rule name="suspend-and-fail" on-failure="command-invalid">
+ <doc>
+ If suspend and fail are specified then the server MUST raise a channel exception with
+ reply code 503 (command invalid).
+ </doc>
+ </rule>
+
+ <rule name="internal-error" on-failure="internal-error">
+ <doc>
+ If an error occurs in ending the transaction branch then the server MUST raise a channel
+ exception with reply code 541 (internal error).
+ </doc>
+ </rule>
+
+ <rule name="success">
+ <doc>
+ If neither fail nor suspend are specified then the portion of work has completed
+ successfully.
+ </doc>
+ </rule>
+
+ <rule name="session-closed">
+ <doc>
+ When a session is closed then the currently associated transaction branches MUST be marked
+ rollback-only.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MAY" />
+
+ <field name="ticket" domain="access-ticket" label="Access-ticket for specific realm">
+ <doc>
+ Access-ticket granted by the server for a specific realm.
+ </doc>
+
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "active" access rights to all the
+ realms touched by this transaction.
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="xid" domain="xid" label="Transaction xid">
+ <doc>
+ Specifies the xid of the transaction branch to be ended.
+ </doc>
+
+ <rule name="not-associated" on-failure="command-invalid">
+ <doc>
+ The channel MUST be currently associated with the given xid (through an earlier start
+ call with the same xid).
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="fail" domain="bit" label="Failure flag">
+ <doc>
+ If set, indicates that this portion of work has failed; otherwise this portion of work has
+ completed successfully.
+ </doc>
+
+ <rule name="failure">
+ <doc>
+ An implementation MAY elect to roll a transaction back if this failure notification is
+ recieved. Should an implementation elect to implement this behaviour, and this bit is
+ set, then then the transaction branch SHOULD be marked as rollback-only and the end
+ result SHOULD have the xa-rbrollback status set.
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="suspend" domain="bit" label="Temporary suspension flag">
+ <doc>
+ Indicates that the transaction branch is temporarily suspended in an incomplete state.
+ </doc>
+
+ <rule name="resume">
+ <doc>
+ The transaction context is in a suspended state and must be resumed via the start method
+ with resume specified.
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <result>
+ <struct size="long" type="31">
+ <doc>
+ This method confirms to the client that the transaction branch is ended or specify the
+ error condition.
+ </doc>
+
+ <field name="status" domain="short" label="Status code">
+ <doc>
+ The value of this field may be one of the following constants:
+
+ xa-ok: Normal execution.
+
+ xa-rbrollback: The broker marked the transaction branch rollback-only for an unspecified
+ reason. If an implementation chooses to implement rollback-on-failure behaviour, then
+ this value should be selected if the dtx-demarcation.end.fail bit was set.
+
+ xa-rbtimeout: The work represented by this transaction branch took too long.
+ </doc>
+
+ <assert check="notnull" />
+ </field>
+ </struct>
+ </result>
+ </method>
+
+ </class>
+
+
+ <!-- == Class: dtx-coordination ============================================================== -->
+
+ <class name="dtx-coordination" index="105" label="Coordinate dtx outcomes">
+ <doc>
+ This class is part of the X-Open XA distributed transaction protocol support. It allows the
+ transaction manager to coordinate transaction outcomes.
+ </doc>
+
+ <doc type="grammar">
+ dtx-coordination = *coordination
+ coordination = command
+ / outcome
+ / recovery
+ command = C:SET-TIMEOUT
+ / C:GET-TIMEOUT
+ outcome = one-phase-commit
+ / one-phase-rollback
+ / two-phase-commit
+ / two-phase-rollback
+ one-phase-commit = C:COMMIT
+ one-phase-rollback = C:ROLLBACK
+ two-phase-commit = C:PREPARE C:COMMIT
+ two-phase-rollback = C:PREPARE C:ROLLBACK
+ recovery = C:RECOVER *recovery-outcome
+ recovery-outcome = one-phase-commit
+ / one-phase-rollback
+ / C:FORGET
+ </doc>
+
+ <rule name="security">
+ <doc>
+ Access-tickets are propagated with XA demarcation methods with the aim of restricting which
+ users are allowed to control which transactions. The server MAY restrict transaction
+ coordination to a particular identity.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MAY" />
+ <chassis name="client" implement="MAY" />
+
+ <!-- - Method: dtx-coordination.commit - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="commit" synchronous="1" index="10" label="Commit work on dtx branch">
+ <doc>
+ Commit the work done on behalf a transaction branch. This method commits the work associated
+ with xid. Any produced messages are made available and any consumed messages are discarded.
+ </doc>
+
+ <rule name="internal-error" on-failure="internal-error">
+ <doc>
+ If an error occurs in committing the transaction branch then the server MUST raise a
+ channel exception with reply code 541 (internal error)
+ </doc>
+ </rule>
+
+ <rule name="command-invalid" on-failure="command-invalid">
+ <doc>
+ If the method is invoked in an improper context (see class grammar) then the server MUST
+ raise a channel exception with reply code 503 (command invalid)
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MAY" />
+
+ <field name="ticket" domain="access-ticket" label="Access-ticket for specific realm">
+ <doc>
+ Access-ticket granted by the server for a specific realm.
+ </doc>
+
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "active" access rights to all the
+ realms touched by this transaction.
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="xid" domain="xid" label="Transaction xid">
+ <doc>
+ Specifies the xid of the transaction branch to be committed.
+ </doc>
+
+ <rule name="unknown-xid" on-failure="not-found">
+ <doc>
+ If xid is unknown (the transaction branch has not been started or has already been
+ ended) then the server MUST raise a channel exception with reply code 404 (not found).
+ </doc>
+ </rule>
+
+ <rule name="not-disassociated" on-failure="command-invalid">
+ <doc>
+ If this method is called when xid is still associated with a session then the server
+ MUST raise a channel exception with reply code 503 (command invalid)
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="one-phase" domain="bit" label="One-phase optimization flag">
+ <doc>
+ When set then one-phase commit optimization is used.
+ </doc>
+
+ <rule name="prerequisite" on-failure="command-invalid">
+ <doc>
+ This bit MUST be set if a commit is sent without a preceding prepare.
+ </doc>
+ </rule>
+
+ <rule name="validity" on-failure="command-invalid">
+ <doc>
+ This bit MUST NOT be set if a preceding prepare has been sent.
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <result>
+ <struct size="long" type="11">
+ <doc>
+ This confirms to the client that the transaction branch is committed or specify the
+ error condition.
+ </doc>
+
+ <field name="status" domain="short" label="Status code">
+ <doc>
+ The value of this field may be one of the following constants:
+
+ xa-ok: Normal execution
+
+ xa-heurhaz: Due to some failure, the work done on behalf of the specified transaction
+ branch may have been heuristically completed.
+
+ xa-heurcom: Due to a heuristic decision, the work done on behalf of the specified
+ transaction branch was committed.
+
+ xa-heurrb: Due to a heuristic decision, the work done on behalf of the specified
+ transaction branch was rolled back.
+
+ xa-heurmix: Due to a heuristic decision, the work done on behalf of the specified
+ transaction branch was partially committed and partially rolled back.
+
+ xa-rbrollback: The broker marked the transaction branch rollback-only for an unspecified
+ reason.
+
+ xa-rbtimeout: The work represented by this transaction branch took too long.
+ </doc>
+ <assert check="notnull" />
+ </field>
+ </struct>
+ </result>
+ </method>
+
+ <!-- - Method: dtx-coordination.forget - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="forget" synchronous="1" index="20" label="Discard dtx branch">
+ <doc>
+ This method is called to forget about a heuristically completed transaction branch.
+ </doc>
+
+ <rule name="internal-error" on-failure="internal-error">
+ <doc>
+ If an error occurs in forgetting the transaction branch then the server MUST raise a
+ channel exception with reply code 541 (internal error)
+ </doc>
+ </rule>
+
+ <rule name="command-invalid" on-failure="command-invalid">
+ <doc>
+ If the method is invoked in an improper context (see class grammar) then the server MUST
+ raise a channel exception with reply code 503 (command invalid)
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MAY" />
+
+ <field name="ticket" domain="access-ticket" label="Access-ticket for specific realm">
+ <doc>
+ Access-ticket granted by the server for a specific realm.
+ </doc>
+
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "active" access rights to all the
+ realms touched by this transaction.
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="xid" domain="xid" label="Transaction xid">
+ <doc>
+ Specifies the xid of the transaction branch to be forgotten.
+ </doc>
+
+ <rule name="unknown-xid" on-failure="not-found">
+ <doc>
+ If xid is unknown (the transaction branch has not been started or has already been
+ ended) then the server MUST raise a channel exception with reply code 404 (not found).
+ </doc>
+ </rule>
+
+ <rule name="not-disassociated" on-failure="command-invalid">
+ <doc>
+ If this method is called when xid is still associated with a session then the server
+ MUST raise a channel exception with reply code 503 (command invalid).
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+ </method>
+
+ <!-- - Method: dtx-coordination.get-timeout - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="get-timeout" synchronous="1" index="30" label="Obtain dtx timeout in seconds">
+ <doc>
+ This method obtains the current transaction timeout value in seconds. If set-timeout was not
+ used prior to invoking this method, the return value is the default timeout; otherwise, the
+ value used in the previous set-timeout call is returned.
+ </doc>
+
+ <rule name="internal-error" on-failure="internal-error">
+ <doc>
+ If an error occurs in setting the transaction timeout then the server MUST raise a channel
+ exception with reply code 541 (internal error).
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MAY" />
+
+ <field name="xid" domain="xid" label="Transaction xid">
+ <doc>
+ Specifies the xid of the transaction branch for getting the timeout.
+ </doc>
+
+ <rule name="unknown-xid" on-failure="not-found">
+ <doc>
+ If xid is unknown (the transaction branch has not been started or has already been
+ ended) then the server MUST raise a channel exception with reply code 404 (not found).
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <result>
+ <struct size="long" type="31">
+ <doc>
+ Returns the value of the timeout last specified through set-timeout.
+ </doc>
+
+ <field name="timeout" domain="long" label="The current transaction timeout value">
+ <doc>
+ The current transaction timeout value in seconds.
+ </doc>
+ <assert check="notnull" />
+ </field>
+ </struct>
+ </result>
+ </method>
+
+ <!-- - Method: dtx-coordination.prepare - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="prepare" synchronous="1" index="40" label="Prepare a dtx branch">
+ <doc>
+ This method prepares for commitment any message produced or consumed on behalf of xid.
+ </doc>
+
+ <rule name="internal-error" on-failure="internal-error">
+ <doc>
+ If an error occurs in preparing the transaction branch then the server MUST raise a
+ channel exception with reply code 541 (internal error). The specified xid may or may not
+ have been prepared.
+ </doc>
+ </rule>
+
+ <rule name="command-invalid" on-failure="command-invalid">
+ <doc>
+ If the method is invoked in an improper context (see class grammar) then the server MUST
+ raise a channel exception with reply code 503 (command invalid)
+ </doc>
+ </rule>
+
+ <rule name="obligation-1">
+ <doc>
+ Once this method successfully returns it is guaranteed that the transaction branch may be
+ either committed or rolled back regardless of failures.
+ </doc>
+ </rule>
+
+ <rule name="obligation-2">
+ <doc>
+ The knowledge of xid cannot be erased before commit or rollback complete the branch.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MAY" />
+
+ <field name="ticket" domain="access-ticket" label="Access-ticket for specific realm">
+ <doc>
+ Access-ticket granted by the server for a specific realm.
+ </doc>
+
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "active" access rights to all the
+ realms touched by this transaction.
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="xid" domain="xid" label="Transaction xid">
+ <doc>
+ Specifies the xid of the transaction branch that can be prepared.
+ </doc>
+
+ <rule name="unknown-xid" on-failure="not-found">
+ <doc>
+ If xid is unknown (the transaction branch has not been started or has already been
+ ended) then the server MUST raise a channel exception with reply code 404 (not found).
+ </doc>
+ </rule>
+
+ <rule name="not-disassociated" on-failure="command-invalid">
+ <doc>
+ If this method is called when xid is still associated with a session then the server
+ MUST raise a channel exception with reply code 503 (command invalid)
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <result>
+ <struct size="long" type="41">
+ <doc>
+ This method confirms to the client that the transaction branch is prepared or specify the
+ error condition.
+ </doc>
+
+ <field name="status" domain="short" label="Status code">
+ <doc>
+ The value of this field may be one of the following constants:
+
+ xa-ok: Normal execution.
+
+ xa-rdonly: The transaction branch was read-only and has been committed.
+
+ xa-rbrollback: The broker marked the transaction branch rollback-only for an unspecified
+ reason.
+
+ xa-rbtimeout: The work represented by this transaction branch took too long.
+ </doc>
+
+ <assert check="notnull" />
+ </field>
+ </struct>
+ </result>
+ </method>
+
+ <!-- - Method: dtx-coordination.recover - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="recover" synchronous="1" index="50" label="Get prepared or completed xids">
+ <doc>
+ This method is called to obtain a list of transaction branches that are in a prepared or
+ heuristically completed state.
+ </doc>
+
+ <rule name="internal-error" on-failure="internal-error">
+ <doc>
+ If an error occurs in recovering then the server MUST raise a channel exception with reply
+ code 541 (internal error)
+ </doc>
+ </rule>
+
+ <rule name="start-end">
+ <doc>
+ If this endscan is used in conjunction with startscan then a single call starts and then
+ ends a scan.
+ </doc>
+ </rule>
+
+ <rule name="must-be-started" on-failure="command-invalid">
+ <doc>
+ If none of endscan and startscan are set then a recovery scan must already be started
+ otherwise the server MUST raise a channel exception with reply code 503 (command invalid)
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MAY" />
+
+ <field name="ticket" domain="access-ticket" label="Access-ticket for specific realm">
+ <doc>
+ Access-ticket granted by the server for a specific realm.
+ </doc>
+
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "active" access rights to all the
+ realms touched by this transaction.
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="startscan" domain="bit" label="Start recovery scan flag">
+ <doc>
+ Indicates that recovery scan should start.
+ </doc>
+
+ <rule name="recovery-already-open">
+ <doc>
+ If a recovery scan is already open, the effect is as if the recovery scan were ended and
+ then restarted.
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="endscan" domain="bit" label="Flag indicating end scan on return of xids">
+ <doc>
+ Indicates that the recovery scan should end after returning the xids.
+ </doc>
+ <assert check="notnull" />
+ </field>
+
+ <result>
+ <struct size="long" type="51">
+ <doc>
+ Returns to the client a table with single item that is a sequence of transaction xids that
+ are in a prepared or heuristically completed state.
+ </doc>
+
+ <field name="in-doubt" domain="array" label="array of xids to be recovered">
+ <doc>
+ xids to be recovered (xids that are in a prepared or heuristically completed state).
+ </doc>
+ <assert check="notnull" />
+ </field>
+ </struct>
+ </result>
+ </method>
+
+ <!-- - Method: dtx-coordination.rollback - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="rollback" synchronous="1" index="60" label="Rollback a dtx branch">
+ <doc>
+ This method rolls back the work associated with xid. Any produced messages are discarded and
+ any consumed messages are re-enqueued.
+ </doc>
+
+ <rule name="internal-error" on-failure="internal-error">
+ <doc>
+ If an error occurs in rolling back the transaction branch then the server MUST raise a
+ channel exception with reply code 541 (internal error)
+ </doc>
+ </rule>
+
+ <rule name="command-invalid" on-failure="command-invalid">
+ <doc>
+ If the method is invoked in an improper context (see class grammar) then the server MUST
+ raise a channel exception with reply code 503 (command invalid)
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MAY" />
+
+ <field name="ticket" domain="access-ticket" label="Access-ticket for specific realm">
+ <doc>
+ Access-ticket granted by the server for a specific realm.
+ </doc>
+
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "active" access rights to all the
+ realms touched by this transaction.
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="xid" domain="xid" label="Transaction xid">
+ <doc>
+ Specifies the xid of the transaction branch that can be rolled back.
+ </doc>
+
+ <rule name="unknown-xid" on-failure="not-found">
+ <doc>
+ If xid is unknown (the transaction branch has not been started or has already been
+ ended) then the server MUST raise a channel exception with reply code 404 (not found).
+ </doc>
+ </rule>
+
+ <rule name="not-disassociated" on-failure="command-invalid">
+ <doc>
+ If this method is called when xid is still associated with a session then the server
+ MUST raise a channel exception with reply code 503 (command invalid)
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <result>
+ <struct size="long" type="61">
+ <doc>
+ This method confirms to the client that the transaction branch is rolled back or specify the
+ error condition.
+ </doc>
+
+ <field name="status" domain="short" label="Status code">
+ <doc>
+ The value of this field may be one of the following constants:
+
+ xa-ok: Normal execution
+
+ xa-heurhaz: Due to some failure, the work done on behalf of the specified transaction
+ branch may have been heuristically completed.
+
+ xa-heurcom: Due to a heuristic decision, the work done on behalf of the specified
+ transaction branch was committed.
+
+ xa-heurrb: Due to a heuristic decision, the work done on behalf of the specified
+ transaction branch was rolled back.
+
+ xa-heurmix: Due to a heuristic decision, the work done on behalf of the specified
+ transaction branch was partially committed and partially rolled back.
+
+ xa-rbrollback: The broker marked the transaction branch rollback-only for an unspecified
+ reason.
+
+ xa-rbtimeout: The work represented by this transaction branch took too long.
+ </doc>
+ <assert check="notnull" />
+ </field>
+ </struct>
+ </result>
+ </method>
+
+ <!-- - Method: dtx-coordination.set-timeout - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="set-timeout" synchronous="1" index="70" label="Set dtx timeout value">
+ <doc>
+ Sets the specified transaction branch timeout value in seconds.
+ </doc>
+
+ <rule name="internal-error" on-failure="internal-error">
+ <doc>
+ If an error occurs in setting the transaction timeout then the server MUST raise a channel
+ exception with reply code 541 (internal error)
+ </doc>
+ </rule>
+
+ <rule name="effective">
+ <doc>
+ Once set, this timeout value is effective until this method is reinvoked with a different
+ value.
+ </doc>
+ </rule>
+
+ <rule name="reset">
+ <doc>
+ A value of zero resets the timeout value to the default value.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MAY" />
+
+ <field name="ticket" domain="access-ticket" label="Access-ticket for specific realm">
+ <doc>
+ Access-ticket granted by the server for a specific realm.
+ </doc>
+
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "active" access rights to all the
+ realms touched by this transaction.
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="xid" domain="xid" label="Transaction xid">
+ <doc>
+ Specifies the xid of the transaction branch for setting the timeout.
+ </doc>
+
+ <rule name="unknown-xid" on-failure="not-found">
+ <doc>
+ If xid is unknown (the transaction branch has not been started or has already been
+ ended) then the server MUST raise a channel exception with reply code 404 (not found).
+ </doc>
+ </rule>
+
+ <assert check="notnull" />
+ </field>
+
+ <field name="timeout" domain="long" label="Dtx timeout in seconds">
+ <doc>
+ The transaction timeout value in seconds.
+ </doc>
+ <assert check="notnull" />
+ </field>
+ </method>
+
+ </class>
+
+
+ <!-- == Class: tunnel ========================================================================= -->
+
+ <class name="tunnel" index="110" label="methods for protocol tunnelling">
+ <doc>
+ The tunnel methods are used to send blocks of binary data - which can be serialised AMQP
+ methods or other protocol frames - between AMQP peers.
+ </doc>
+
+ <doc type="grammar">
+ tunnel = C:REQUEST
+ / S:REQUEST
+ </doc>
+
+ <chassis name="server" implement="MAY" />
+ <chassis name="client" implement="MAY" />
+
+ <field name="headers" domain="table" label="message header field table" />
+ <field name="proxy-name" domain="shortstr" label="identity of tunnelling proxy" />
+ <field name="data-name" domain="shortstr" label="name or type of message being tunnelled" />
+ <field name="durable" domain="octet" label="message durability indicator" />
+ <field name="broadcast" domain="octet" label="message broadcast mode" />
+
+ <!-- - Method: tunnel.request - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="request" content="1" index="10" label="sends a tunnelled method">
+ <doc>
+ This method tunnels a block of binary data, which can be an encoded AMQP method or other
+ data. The binary data is sent as the content for the Tunnel.Request method.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="meta-data" domain="table" label="meta data for the tunnelled block">
+ <doc>
+ This field table holds arbitrary meta-data that the sender needs to pass to the recipient.
+ </doc>
+ </field>
+ </method>
+
+ </class>
+
+ <!-- == Class: message ======================================================================= -->
+
+ <class name="message" index="120" label="message transfer">
+ <doc>
+ The message class provides methods that support an industry-standard messaging model.
+ </doc>
+
+ <doc type="grammar">
+ message = C:QOS
+ / C:CONSUME
+ / C:CANCEL
+ / C:TRANSFER [ S:REJECT ]
+ / S:TRANSFER [ C:REJECT ]
+ / C:GET [ S:EMPTY ]
+ / C:RECOVER
+ / C:OPEN
+ / S:OPEN
+ / C:APPEND
+ / S:APPEND
+ / C:CLOSE
+ / S:CLOSE
+ / C:CHECKPOINT
+ / S:CHECKPOINT
+ / C:RESUME S:OFFSET
+ / S:RESUME C:OFFSET
+ </doc>
+
+ <rule name="persistent-message">
+ <doc>
+ The server SHOULD respect the persistent property of messages and SHOULD make a best-effort
+ to hold persistent mess ages on a reliable storage mechanism.
+ </doc>
+ <doc type="scenario">
+ Send a persistent message to queue, stop server, restart server and then verify whether
+ message is still present. Assumes that queues are durable. Persistence without durable
+ queues makes no sense.
+ </doc>
+ </rule>
+
+ <rule name="no-persistent-message-discard">
+ <doc>
+ The server MUST NOT discard a persistent message in case of a queue overflow.
+ </doc>
+ <doc type="scenario">
+ Create a queue overflow situation with persistent messages and verify that messages do not
+ get lost (presumably the server will write them to disk).
+ </doc>
+ </rule>
+
+ <rule name="throttling">
+ <doc>
+ The server MAY use the Session.Flow method to slow or stop a message publisher when
+ necessary.
+ </doc>
+ <doc type="scenario">
+ Create a queue overflow situation with non-persistent messages and verify whether the server
+ responds with Session.Flow or not. Repeat with persistent messages.
+ </doc>
+ </rule>
+
+ <rule name="non-persistent-message-overflow">
+ <doc>
+ The server MAY overflow non-persistent messages to persistent storage.
+ </doc>
+ </rule>
+
+ <rule name="non-persistent-message-discard">
+ <doc>
+ The server MAY discard or dead-letter non-persistent messages on a priority basis if the
+ queue size exceeds some configured limit.
+ </doc>
+ </rule>
+
+ <rule name="min-priority-levels">
+ <doc>
+ The server MUST implement at least 2 priority levels for messages, where priorities 0-4 and
+ 5-9 are treated as two distinct levels.
+ </doc>
+ <doc type="scenario">
+ Send a number of priority 0 messages to a queue. Send one priority 9 message. Consume
+ messages from the queue and verify that the first message received was priority 9.
+ </doc>
+ </rule>
+
+ <rule name="max-priority-levels">
+ <doc>
+ The server MAY implement up to 10 priority levels.
+ </doc>
+ <doc type="scenario">
+ Send a number of messages with mixed priorities to a queue, so that all priority values from
+ 0 to 9 are exercised. A good scenario would be ten messages in low-to-high priority. Consume
+ from queue and verify how many priority levels emerge.
+ </doc>
+ </rule>
+
+ <rule name="priority-delivery">
+ <doc>
+ The server MUST deliver messages of the same priority in order irrespective of their
+ individual persistence.
+ </doc>
+ <doc type="scenario">
+ Send a set of messages with the same priority but different persistence settings to a queue.
+ Consume and verify that messages arrive in same order as originally published.
+ </doc>
+ </rule>
+
+ <rule name="automatic-acknowledgements">
+ <doc>
+ The server MUST support automatic acknowledgements on messages, i.e. consumers with the
+ no-ack field set to FALSE.
+ </doc>
+ <doc type="scenario">
+ Create a queue and a consumer using automatic acknowledgements. Publish a set of messages to
+ the queue. Consume the messages and verify that all messages are received.
+ </doc>
+ </rule>
+
+ <rule name="explicit-acknowledgements">
+ <doc>
+ The server MUST support explicit acknowledgements on messages, i.e. consumers with the
+ no-ack field set to TRUE.
+ </doc>
+ <doc type="scenario">
+ Create a queue and a consumer using explicit acknowledgements. Publish a set of messages to
+ the queue. Consume the messages but acknowledge only half of them. Disconnect and reconnect,
+ and consume from the queue. Verify that the remaining messages are received.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <!-- - Method: message.transfer - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="transfer" content="1" index="10" label="transfer a message">
+ <doc>
+ This method transfers a message between two peers. When a client uses this method to publish
+ a message to a broker, the destination identifies a specific exchange. The message will then
+ be routed to queues as defined by the exchange configuration and distributed to any active
+ subscriptions when the transaction, if any, is committed.
+
+ The client may initiate transfers from the broker by starting a subscription using the
+ subscribe method and passing in a destination, then the broker responds with transfer
+ methods to the specified destination as and when messages arrive in the subscribed queue.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <field name="ticket" domain="access-ticket" label="access ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "passive" access rights to the
+ realm for the exchange and "write" access rights to the realm for the queue to which the
+ message will be published.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="destination" domain="destination" label="message destination">
+ <doc>
+ Specifies the destination to which the message is to be transferred. The destination can
+ be empty, meaning the default exchange or subscription. If the destination is specified,
+ and that exchange or subscription does not exist, the peer must raise a channel exception.
+ </doc>
+
+ <rule name="blank-destination">
+ <doc>
+ The server MUST accept a blank destination to mean the default exchange.
+ </doc>
+ </rule>
+
+ <rule name="internal-exchange">
+ <doc>
+ If the destination refers to an internal exchange, the server MUST raise a channel
+ exception with a reply code 403 (access refused).
+ </doc>
+ </rule>
+
+ <rule name="message-refusal">
+ <doc>
+ A destination MAY refuse message content in which case it MUST raise a channel exception
+ with reply code 540 (not implemented).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="confirm-mode" domain="confirm-mode" />
+ <field name="acquire-mode" domain="acquire-mode" />
+ </method>
+
+ <!-- - Method: message.reject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="reject" index="160" label="reject a message">
+ <doc>
+ Indicates that the message transfers are un-processable in some way. A message may be
+ rejected for a number of reasons. A server may reject a message if it is unroutable. A
+ client may reject a message if it is invalid.
+ </doc>
+
+ <rule name="alternate-exchange">
+ <doc>
+ When a client rejects a message, the server MUST deliver that message to the
+ alternate-exchange on the queue from which it was delivered. If no alternate-exchange is
+ defined for that queue the broker MAY discard the message.
+ </doc>
+ </rule>
+
+ <rule name="acquisition">
+ <doc>
+ The recipient MUST have acquired a message in order to reject it. If the message is not
+ acquired any reject MUST be ignored.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MAY" />
+
+ <field name="transfers" domain="correlation" />
+ <field name="code" domain="reject-code" />
+ <field name="text" domain="reject-text" />
+ </method>
+
+ <!-- - Method: message.acquire - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="acquire" index="170" label="acquire messages for consumption">
+ <doc>
+ Acquires previously transferred messages for consumption. The acquired ids (if any) are
+ sent via message.acquired.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="transfers" domain="correlation" />
+ <!-- do we need this field? -->
+ <field name="mode" domain="octet">
+ <doc>
+ One of:
+ - any (0): acquire any available messages for consumption
+ - all (1): only acquire messages if all are available for consumption
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: message.acquired - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="acquired" index="180" label="indicates acquired messages">
+ <doc>
+ Identifies a set of previously transferred messages now available for consumption.
+ </doc>
+
+ <chassis name="client" implement="MAY" />
+
+ <field name="transfers" domain="correlation" />
+ </method>
+
+ <!-- - Method: message.release - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="release" index="190" label="release a message">
+ <doc>
+ Release previously transferred messages that have been acquired for consumption (whether
+ implicitly or explicitly). Released messages will be available for acquisition by other
+ consumers. The order of released messages may be lost.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MAY" />
+
+ <field name="transfers" domain="correlation" />
+ </method>
+
+ <!-- - Method: message.subscribe - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="subscribe" index="20" label="start a queue subscription">
+ <doc>
+ This method asks the server to start a "subscription", which is a transient request for
+ messages from a specific queue. Subscriptions last as long as the session they were created
+ on, or until the client cancels them.
+ </doc>
+
+ <rule name="simultaneous-subscriptions">
+ <doc>
+ The server SHOULD support at least 16 subscriptions per queue, and ideally, impose no
+ limit except as defined by available resources.
+ </doc>
+ <doc type="scenario">
+ Create a queue and create subscriptions on that queue until the server closes the
+ connection. Verify that the number of subscriptions created was at least sixteen and
+ report the total number.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "read" access rights to the realm
+ for the subscribed queue.
+ </doc>
+ <doc type="scenario">
+ Attempt to create a subscription with an invalid (non-zero) access ticket.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="queue" domain="queue-name">
+ <doc>
+ Specifies the name of the subscribed queue.
+ </doc>
+ </field>
+
+ <field name="destination" domain="destination" label="incoming message destination">
+ <doc>
+ Specifies the destination for the subscription. The destination is local to a connection,
+ so two clients can use the same destination.
+ </doc>
+
+ <rule name="destination-non-existing-subscription" on-failure="not-allowed">
+ <doc>
+ The client MUST NOT specify a destination that refers to an existing subscription.
+ </doc>
+ <doc type="scenario">
+ Attempt to create two subscriptions with the same non-empty destination.
+ </doc>
+ </rule>
+
+ <rule name="destination-session-bound" on-failure="not-allowed">
+ <doc>
+ The destination is valid only within the session from which the subscription was
+ created. i.e. A client MUST NOT create a subscription in one session and then use it in
+ another.
+ </doc>
+ <doc type="scenario">
+ Attempt to create a subscription in one session, then use in another session, in which
+ subscriptions have also been created (to test that the server uses unique destinations).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="no-local" domain="no-local" label="messages not returned to publisher">
+ <doc>
+ If the no-local field is set the server will not send messages to the connection that
+ published them.
+ </doc>
+ </field>
+
+ <field name="confirm-mode" domain="confirm-mode">
+ <doc>
+ The default confirm-mode for this subscription.
+ </doc>
+ </field>
+
+ <field name="acquire-mode" domain="acquire-mode">
+ <doc>
+ The default acquire-mode for this subscription.
+ </doc>
+ </field>
+
+ <field name="exclusive" domain="bit" label="request exclusive access">
+ <doc>
+ Request exclusive subscription access, meaning only this subscription can access the queue.
+ </doc>
+
+ <rule name="in-use" on-failure="access-refused">
+ <doc>
+ The client MUST NOT gain exclusive access to a queue that already has active subscriptions.
+ </doc>
+ <doc type="scenario">
+ Open two connections to a server, and in one connection create a shared (non-exclusive)
+ queue and then subscribe to the queue. In the second connection attempt to subscribe to
+ the same queue using the exclusive option.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="filter" domain="table" label="arguments for filtering">
+ <doc>
+ A set of filters for the subscription. The syntax and semantics of these filters depends
+ on the providers implementation.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: message.cancel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="cancel" index="30" label="end a queue consumer">
+ <doc>
+ This method cancels a consumer. This does not affect already delivered messages, but it does
+ mean the server will not send any more messages for that consumer. The client may receive an
+ arbitrary number of messages in between sending the cancel method and receiving the
+ notification of completion of the cancel command.
+ </doc>
+
+ <rule name="ignore">
+ <doc>
+ If the queue does not exist the server MUST ignore the cancel method, so long as the
+ consumer tag is valid for that session.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="destination" domain="destination" />
+ </method>
+
+ <!-- - Method: message.get - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="get" index="40" label="direct access to a queue">
+ <doc>
+ This method provides a direct access to the messages in a queue using a synchronous dialogue
+ that is designed for specific types of application where synchronous functionality is more
+ important than performance.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <response name="empty" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="ticket-required" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "read" access rights to the realm
+ for the queue from which the message will be consumed.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="queue" domain="queue-name">
+ <doc>
+ Specifies the name of the queue to consume from. If the queue name is null, refers to the
+ current queue for the session, which is the last declared queue.
+ </doc>
+ <rule name="empty-name">
+ <doc>
+ If the client did not previously declare a queue, and the queue name in this method is
+ empty, the server MUST raise a connection exception with reply code 530 (not allowed).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="destination" domain="destination">
+ <doc>
+ On normal completion of the get request (i.e. a response of ok). A message will be
+ transferred to the supplied destination.
+ </doc>
+ </field>
+
+ <field name="no-ack" domain="no-ack" />
+ </method>
+
+ <!-- - Method: message.recover - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="recover" index="50" label="redeliver unacknowledged messages">
+ <doc>
+ This method asks the broker to redeliver all unacknowledged messages on a specified session.
+ Zero or more messages may be redelivered. This method is only allowed on non-transacted
+ sessions.
+ </doc>
+
+ <rule name="redelivered-flag">
+ <doc>
+ The server MUST set the redelivered flag on all messages that are resent.
+ </doc>
+ </rule>
+
+ <rule name="transacted-session">
+ <doc>
+ The server MUST raise a channel exception if this is called on a transacted session.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="requeue" domain="bit" label="requeue the message">
+ <doc>
+ If this field is zero, the message will be redelivered to the original recipient. If this
+ bit is 1, the server will attempt to requeue the message, potentially then delivering it
+ to an alternative subscriber.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: message.open - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="open" index="60" label="create a reference to an empty message body">
+ <doc>
+ This method creates a reference. A references provides a means to send a message body into a
+ temporary area at the recipient end and then deliver the message by referring to this
+ temporary area. This is how the protocol handles large message transfers.
+
+ The scope of a ref is defined to be between calls to open (or resume) and close. Between
+ these points it is valid for a ref to be used from any content data type, and so the
+ receiver must hold onto its contents. Should the session be closed when a ref is still in
+ scope, the receiver may discard its contents (unless it is checkpointed). A ref that is in
+ scope is considered open.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <field name="reference" domain="reference">
+ <rule name="duplicate-reference">
+ <doc>
+ The recipient MUST generate an error if the reference is currently open (in scope).
+ </doc>
+ </rule>
+ </field>
+ </method>
+
+ <!-- - Method: message.close - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="close" index="70" label="close a reference">
+ <doc>
+ This method signals the recipient that no more data will be appended to the reference.
+ </doc>
+
+ <rule name="message-acknowledge-after-close">
+ <doc>
+ A recipient MUST NOT acknowledge a message until its reference is closed (not in scope).
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <field name="reference" domain="reference" label="target reference">
+ <rule name="non-existent-reference">
+ <doc>
+ The recipient MUST generate an error if the reference was not previously open (in
+ scope).
+ </doc>
+ </rule>
+ </field>
+ </method>
+
+ <!-- - Method: message.append - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="append" index="80" label="append to a reference">
+ <doc>This method appends data to a reference.</doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <field name="reference" domain="reference" label="target reference">
+ <rule name="non-existent-reference">
+ <doc>
+ The recipient MUST generate an error if the reference is not open (not in scope).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="bytes" domain="longstr" label="data to append" />
+ </method>
+
+ <!-- - Method: message.checkpoint - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="checkpoint" index="90" label="checkpoint a message body">
+ <doc>
+ This method provides a means to checkpoint large message transfer. The sender may ask the
+ recipient to checkpoint the contents of a reference using the supplied identifier. The
+ sender may then resume the transfer at a later point. It is at the discretion of the
+ recipient how much data to save with the checkpoint, and the sender MUST honour the offset
+ returned by the resume method.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <field name="reference" domain="reference" label="target reference">
+ <rule name="non-existent-reference">
+ <doc>
+ The recipient MUST generate an error if the reference is not open (not in scope).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="identifier" domain="shortstr" label="checkpoint identifier">
+ <doc>
+ This is the checkpoint identifier. This is an arbitrary string chosen by the sender. For
+ checkpointing to work correctly the sender must use the same checkpoint identifier when
+ resuming the message. A good choice for the checkpoint identifier would be the SHA1 hash
+ of the message properties data (including the original filename, revised time, etc.).
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: message.resume - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="resume" index="100" label="open and resume a checkpointed message">
+ <doc>
+ This method resumes a reference from the last checkpoint. A reference is considered to be
+ open (in scope) after a resume even though it will not have been opened via the open method
+ during this session.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <response name="offset" />
+
+ <field name="reference" domain="reference" label="target reference">
+ <rule name="non-existent-reference">
+ <doc>
+ The recipient MUST generate an error if the reference is currently open (in scope).
+ </doc>
+ </rule>
+ </field>
+
+ <field name="identifier" domain="shortstr" label="checkpoint identifier" />
+ </method>
+
+ <!-- - Method: message.qos - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="qos" index="110" label="specify quality of service">
+ <doc>
+ This method requests a specific quality of service. The QoS can be specified for the current
+ session or for all sessions on the connection. The particular properties and semantics of a
+ qos method always depend on the content class semantics. Though the qos method could in
+ principle apply to both peers, it is currently meaningful only for the server.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="prefetch-size" domain="long" label="prefetch window in octets">
+ <doc>
+ The client can request that messages be sent in advance so that when the client finishes
+ processing a message, the following message is already held locally, rather than needing
+ to be sent within the session. Prefetching gives a performance improvement. This field
+ specifies the prefetch window size in octets. The server will send a message in advance if
+ it is equal to or smaller in size than the available prefetch size (and also falls into
+ other prefetch limits). May be set to zero, meaning "no specific limit", although other
+ prefetch limits may still apply. The prefetch-size is ignored if the no-ack option is set.
+ </doc>
+ <rule name="non-responsive-client">
+ <doc>
+ The server MUST ignore this setting when the client is not processing any messages -
+ i.e. the prefetch size does not limit the transfer of single messages to a client, only
+ the sending in advance of more messages while the client still has one or more
+ unacknowledged messages.
+ </doc>
+ <doc type="scenario">
+ Define a QoS prefetch-size limit and send a single message that exceeds that limit.
+ Verify that the message arrives correctly.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="prefetch-count" domain="short" label="prefetch window in messages">
+ <doc>
+ Specifies a prefetch window in terms of whole messages. This field may be used in
+ combination with the prefetch-size field; a message will only be sent in advance if both
+ prefetch windows (and those at the session and connection level) allow it. The
+ prefetch-count is ignored if the no-ack option is set.
+ </doc>
+ <rule name="prefetch-maximum">
+ <doc>
+ The server may send less data in advance than allowed by the client's specified prefetch
+ windows but it MUST NOT send more.
+ </doc>
+ <doc type="scenario">
+ Define a QoS prefetch-size limit and a prefetch-count limit greater than one. Send
+ multiple messages that exceed the prefetch size. Verify that no more than one message
+ arrives at once.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="global" domain="bit" label="apply to entire connection">
+ <doc>
+ By default the QoS settings apply to the current session only. If this field is set, they
+ are applied to the entire connection.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: message.flow-mode - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="flow-mode" index="120" label="set the flow control mode">
+ <doc>
+ Sets the mode of flow control used for a given destination.
+
+ With credit based flow control, the sender of messages continually maintains its current
+ credit balance with the recipient. The credit balance consists of two values, a message
+ count, and a byte count. Whenever message data is sent, both counts must be decremented.
+ If either value reaches zero, the flow of message data must stop. Additional credit is
+ received via the message.flow method.
+
+ The sender MUST NOT send partial framesets. This means that if there is not enough byte
+ credit available to send a complete message, the sender must either wait or use chunked
+ transfer to send the first part of the message data in a complete frameset.
+
+ Window based flow control is identical to credit based flow control, however message
+ acknowledgment implicitly grants a single unit of message credit, and the size of the
+ message in byte credits for each acknowledged message.
+ </doc>
+
+ <rule name="byte-accounting">
+ <doc>
+ The byte count is decremented by the payload size of each transmitted frame with
+ segment type header or body appearing within a message.transfer command. Note that
+ the payload size is the frame size less the frame header size (frame-size - 12).
+ </doc>
+ </rule>
+
+ <rule name="mode-switching">
+ <doc>
+ Mode switching may only occur if both outstanding credit balances are zero. There are
+ three ways for a recipient of messages to be sure that the sender 's credit balance is
+ zero:
+
+ 1) The recipient may send a message.stop command to the sender. When the recipient
+ receives confirmation of completion for the message.stop command, it knows that the
+ sender's credit is zero.
+
+ 2) The recipient may perform the same steps described in (1) with the message.flush
+ command substituted for the message.stop command.
+
+ 3) Immediately after receiving a message.consume, the credit for that destination
+ defaults to zero.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <field name="destination" domain="destination" />
+ <field name="mode" domain="octet">
+ <doc>
+ One of:
+ - credit (0): choose credit based flow control
+ - window (1): choose window based flow control
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: message.flow - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="flow" index="130" label="control message flow">
+ <doc>
+ This method controls the flow of message data to a given destination. It is used by the
+ recipient of messages to dynamically match the incoming rate of message flow to its
+ processing or forwarding capacity. Upon receipt of this method, the sender must add "value"
+ number of the specified unit to the available credit balance for the specified destination.
+ A value of (0xFFFFFFFF) indicates an infinite amount of credit. This disables any limit for
+ the given unit until the credit balance is zeroed with message.stop or message.flush.
+ </doc>
+
+ <!-- throws no-such-destination -->
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <field name="destination" domain="destination"/>
+ <field name="unit" domain="octet">
+ <doc>
+ Specifies the unit of credit balance.
+
+ One of:
+ - message (0)
+ - byte (1)
+ </doc>
+ </field>
+ <field name="value" domain="long">
+ <doc>
+ A value of (0xFFFFFFFF) indicates an infinite amount of credit.
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: message.flush - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="flush" index="140">
+ <doc>
+ Forces the sender to exhaust his credit supply. The sender's credit will always be zero when
+ this method completes. The message does not complete until all the message transfers occur.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="destination" domain="destination" />
+ </method>
+
+ <!-- - Method: message.stop - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="stop" index="150">
+ <doc>
+ On receipt of this method, a producer of messages MUST set his credit to zero for the given
+ destination. This obeys the generic semantics of command completion, i.e. when confirmation
+ is issued credit MUST be zero and no further messages will be sent until such a time as
+ further credit is received.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <field name="destination" domain="destination" />
+ </method>
+
+ <!-- - Method: message.empty - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="empty" index="200" label="empty queue">
+ <doc>
+ Signals that a queue does not contain any messages; usually sent in response to the get
+ method.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+ </method>
+
+ <!-- - Method: message.offset - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="offset" index="210" label="return an offset">
+ <doc>
+ Returns the data offset into a reference body; usually sent in response to resume method.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MUST" />
+
+ <field name="value" domain="offset" label="offset into a reference body">
+ <doc>
+ Offset in bytes into message body data.
+ </doc>
+ </field>
+ </method>
+
+ </class>
+
+ <!-- == Class: binding ======================================================================= -->
+
+ <class name="binding" index="130"
+ label="provides the ability to query bindings">
+ <doc>
+ This is a utility class for querying and exchange about its bindings to queues.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+ <chassis name="client" implement="MAY" />
+
+ <!-- - Method: binding.query - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="query" synchronous="1" index="10"
+ label="request information about bindings to an exchange">
+ <doc>
+ This method is used to request information on the bindings to a particular exchange.
+ </doc>
+
+ <chassis name="server" implement="MUST" />
+
+ <field name="ticket" domain="access-ticket">
+ <rule name="validity" on-failure="access-refused">
+ <doc>
+ The client MUST provide a valid access ticket giving "passive" access rights to the
+ exchange's access realm.
+ </doc>
+ </rule>
+ </field>
+
+ <field name="exchange" domain="shortstr" label="the exchange name">
+ <doc>
+ The name of the exchange for which binding information is being requested. If not
+ specified explicitly the default exchange is implied.
+ </doc>
+ </field>
+
+ <field name="queue" domain="shortstr" label="a queue name">
+ <doc>
+ If populated then determine whether the given queue is bound to the exchange.
+ </doc>
+ </field>
+
+ <field name="routing-key" domain="shortstr" label="a routing-key">
+ <doc>
+ If populated defines the routing key of the binding of interest, if not populated the
+ request will ignore the routing key on bindings when searching for a match.
+ </doc>
+ </field>
+
+ <field name="arguments" domain="table" label="a set of binding arguments">
+ <doc>
+ If populated defines the arguments of the binding of interest if not populated the request
+ will ignore the arguments on bindings when searching for a match
+ </doc>
+ </field>
+
+ <result>
+ <struct size="long" type="11">
+ <doc>
+ This method is used in response to a query and conveys information on the bindings to a
+ particular exchange.
+ </doc>
+
+ <field name="exchange-not-found" domain="bit" label="indicate an unknown exchange">
+ <doc>
+ If set, the exchange for which information was requested is not known.
+ </doc>
+ </field>
+
+ <field name="queue-not-found" domain="bit" label="indicate an unknown queue">
+ <doc>
+ If set, the queue specified is not known.
+ </doc>
+ </field>
+
+ <field name="queue-not-matched" domain="bit" label="indicate no matching queue">
+ <doc>
+ A bit which if set indicates that no binding was found from the specified exchange to the
+ specified queue.
+ </doc>
+ </field>
+
+ <field name="key-not-matched" domain="bit" label="indicate no matching routing key">
+ <doc>
+ A bit which if set indicates that no binding was found from the specified exchange with
+ the specified routing key.
+ </doc>
+ </field>
+
+ <field name="args-not-matched" domain="bit" label="indicate no matching args">
+ <doc>
+ A bit which if set indicates that no binding was found from the specified exchange with
+ the specified arguments.
+ </doc>
+ </field>
+ </struct>
+ </result>
+ </method>
+
+ </class>
+
+ <!-- == Class: execution ===================================================================== -->
+
+ <class name="execution" index="140">
+ <doc>
+ This class allows for efficiently communicating information about completion of processing.
+ </doc>
+
+ <chassis name="server" implement="MUST"/>
+ <chassis name="client" implement="MUST"/>
+
+ <!-- - Method: execution.flush - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="flush" index="10" label="request an execution.complete return method">
+ <doc>
+ Requests notification of all currently complete commands. The server should issue an
+ execution.complete at the earliest possible opportunity.
+ </doc>
+
+ <chassis name="server" implement="MUST"/>
+ <chassis name="client" implement="MUST"/>
+ </method>
+
+ <!-- - Method: execution.complete - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="complete" index="20">
+ <doc>
+ Signals completion of all commands such that command-id &lt;= cumulative-execution-mark, or
+ command-id is in the set defined by ranged-execution-set. This can be sent spontaneously,
+ in response to a execution.flush, or as requested by use of the sync bit.
+
+ <!-- TODO: See chapter (TBD here) for how command ids are computed. -->
+ </doc>
+
+ <rule name="unique-encoding">
+ <doc>
+ In order to ensure a canonical wire representation, the value cumulative-execution-mark +
+ 1 must not be covered by the ranged-execution-set.
+ </doc>
+ </rule>
+
+ <chassis name="server" implement="MUST"/>
+ <chassis name="client" implement="MUST"/>
+
+ <field name="cumulative-execution-mark" domain="rfc1982-long"
+ label="Low-water mark for command ids">
+ <doc>
+ The low-water mark for executed command-ids. All ids below this mark have been executed;
+ above this mark, there are gaps containing unexecuted command ids (i.e. discontinuous). By
+ definition, the first id above this mark (if it exists) is an unexecuted command-id.
+ </doc>
+ </field>
+
+ <field name="ranged-execution-set" domain="rfc1982-long-set"
+ label="Set of discontinuous command ids above cumulative-execution-mark">
+ <doc>
+ This set contains a sequence of discontinuous executed command-ids above the low-water
+ mark (i.e. above the first gap of unexecuted command ids).
+ </doc>
+ </field>
+ </method>
+
+ <!-- - Method: execution.noop - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="noop" index="30" label="a command that does nothing">
+ <doc>
+ This command may be used when it is desirable to send a command that has no effect. This
+ situation can occur after issuing a number of commands with sync=False. If, after issuing
+ the commands, a peer wishes to receive confirmation of completion, the peer can do so by
+ sending an execution.noop command with sync=True.
+ </doc>
+
+ <chassis name="server" implement="MUST"/>
+ <chassis name="client" implement="MUST"/>
+ </method>
+
+ <!-- - Method: execution.result - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="result" index="40" label="carries execution results">
+ <doc>
+ This method carries data resulting from the execution of a command.
+ </doc>
+
+ <chassis name="server" implement="MUST"/>
+ <chassis name="client" implement="MUST"/>
+
+ <field name="command-id" domain="command-id"/>
+ <field name="data" domain="long-struct"/>
+ </method>
+
+ <!-- - Method: execution.sync - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
+ <method name="sync" index="50" label="request notification of completion for issued commands">
+ <doc>
+ Requests notification (via execution.complete) when all commands issued prior to the sync
+ control are complete. If the recipient of this control has already notified the
+ sender that said commands are complete, it may safely ignore the control.
+ </doc>
+
+ <chassis name="server" implement="MUST"/>
+ <chassis name="client" implement="MUST"/>
+ </method>
+
+ </class>
+
+</amqp>