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/*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
#ifndef _LFSessionContext_
#define _LFSessionContext_
#include <queue>
#include <apr_network_io.h>
#include <apr_poll.h>
#include <apr_time.h>
#include <AMQFrame.h>
#include <Buffer.h>
#include <sys/Monitor.h>
#include <sys/SessionContext.h>
#include <sys/SessionHandler.h>
#include "APRSocket.h"
#include "LFProcessor.h"
namespace qpid {
namespace sys {
class LFSessionContext : public virtual qpid::sys::SessionContext
{
const bool debug;
APRSocket socket;
bool initiated;
qpid::framing::Buffer in;
qpid::framing::Buffer out;
qpid::sys::SessionHandler* handler;
LFProcessor* const processor;
apr_pollfd_t fd;
std::queue<qpid::framing::AMQFrame*> framesToWrite;
qpid::sys::Mutex writeLock;
bool processing;
bool closing;
static qpid::sys::Mutex logLock;
void log(const std::string& desc,
qpid::framing::AMQFrame* const frame);
public:
LFSessionContext(apr_pool_t* pool, apr_socket_t* socket,
LFProcessor* const processor,
bool debug = false);
virtual ~LFSessionContext();
virtual void send(qpid::framing::AMQFrame* frame);
virtual void close();
void read();
void write();
void init(qpid::sys::SessionHandler* handler);
void startProcessing();
void stopProcessing();
void handleClose();
void shutdown();
inline apr_pollfd_t* const getFd(){ return &fd; }
inline bool isClosed(){ return !socket.isOpen(); }
};
}
}
#endif
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