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/*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
using Apache.Qpid.Buffer;
namespace Apache.Qpid.Framing
{
public class AMQFrame : IDataBlock
{
private ushort _channel;
private IBody _bodyFrame;
public AMQFrame()
{
}
public AMQFrame(ushort channel, IBody bodyFrame)
{
_channel = channel;
_bodyFrame = bodyFrame;
}
public ushort Channel
{
get
{
return _channel;
}
set
{
_channel = value;
}
}
public IBody BodyFrame
{
get
{
return _bodyFrame;
}
set
{
_bodyFrame = value;
}
}
#region IDataBlock Members
public uint Size
{
get
{
return (uint) (1 + 2 + 4 + _bodyFrame.Size + 1);
}
}
public void WritePayload(ByteBuffer buffer)
{
buffer.Put(_bodyFrame.BodyType);
// TODO: how does channel get populated
buffer.Put(_channel);
buffer.Put(_bodyFrame.Size);
_bodyFrame.WritePayload(buffer);
buffer.Put((byte) 0xCE);
}
#endregion
/// <summary>
/// Populates the frame instance data from the supplied buffer.
/// </summary>
/// <param name="buffer">The buffer.</param>
/// <param name="channel">The channel.</param>
/// <param name="bodySize">Size of the body in bytes</param>
/// <param name="bodyFactory">The body factory.</param>
/// <exception cref="AMQFrameDecodingException">Thrown if the buffer cannot be decoded</exception>
public void PopulateFromBuffer(ByteBuffer buffer, ushort channel, uint bodySize, IBodyFactory bodyFactory)
{
_channel = channel;
_bodyFrame = bodyFactory.CreateBody(buffer);
_bodyFrame.PopulateFromBuffer(buffer, bodySize);
}
public override string ToString()
{
return "Frame channelId: " + _channel + ", bodyFrame: " + _bodyFrame.ToString();
}
}
}
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