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authorChristian Strømme <christian.stromme@qt.io>2021-08-20 13:03:16 +0200
committerChristian Strømme <christian.stromme@qt.io>2021-08-23 12:22:04 +0000
commit4788f0671f635b62095ce779108149b4cbece696 (patch)
tree28f6a451139162606d4061ba0aea728f22b93c65 /src/plugins/cpptools/cpprefactoringengine.cpp
parent29f3be1a6e236a199514a4edeeddb07322d70df4 (diff)
downloadqt-creator-4788f0671f635b62095ce779108149b4cbece696.tar.gz
Update MouseArea3D::getCameraToNodeDir() to not rely on cameraNode()
The cameraNode() function has been removed from QtQuick3D and it only existed because of the weird way we we're creating the camera node. Now, instead of the round-trip, just request the spatial node directly. See: b74fde27@qtquick3d Change-Id: Icc8584aebee4952356769a134756074cba8d1b0e Reviewed-by: Kaj Grönholm <kaj.gronholm@qt.io>
Diffstat (limited to 'src/plugins/cpptools/cpprefactoringengine.cpp')
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