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author | Christian Strømme <christian.stromme@qt.io> | 2021-08-20 13:03:16 +0200 |
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committer | Christian Strømme <christian.stromme@qt.io> | 2021-08-23 12:22:04 +0000 |
commit | 4788f0671f635b62095ce779108149b4cbece696 (patch) | |
tree | 28f6a451139162606d4061ba0aea728f22b93c65 /src/plugins/cpptools/cpprefactoringengine.cpp | |
parent | 29f3be1a6e236a199514a4edeeddb07322d70df4 (diff) | |
download | qt-creator-4788f0671f635b62095ce779108149b4cbece696.tar.gz |
Update MouseArea3D::getCameraToNodeDir() to not rely on cameraNode()
The cameraNode() function has been removed from QtQuick3D and it only
existed because of the weird way we we're creating the camera node.
Now, instead of the round-trip, just request the spatial node directly.
See: b74fde27@qtquick3d
Change-Id: Icc8584aebee4952356769a134756074cba8d1b0e
Reviewed-by: Kaj Grönholm <kaj.gronholm@qt.io>
Diffstat (limited to 'src/plugins/cpptools/cpprefactoringengine.cpp')
0 files changed, 0 insertions, 0 deletions