diff options
author | hjk <qtc-committer@nokia.com> | 2010-06-16 11:08:54 +0200 |
---|---|---|
committer | hjk <qtc-committer@nokia.com> | 2010-06-22 10:59:57 +0200 |
commit | 6a6cba5518fb88345c53a7cd645f6cb6466a84e3 (patch) | |
tree | 88d7875ae5bd6f70a3654b11f80c6ed9b9685369 /src/plugins/debugger/script/scriptengine.cpp | |
parent | 4cc244469a4c7d9fb2b3e598727c6d8a2e7c1813 (diff) | |
download | qt-creator-6a6cba5518fb88345c53a7cd645f6cb6466a84e3.tar.gz |
debugger: The DebuggerEngine refactoring.
This replaces the (de facto) singleton engines and data handlers by classes
that are instantiated per run. The DebuggerRunControl will now create an
object of (a class derived from) DebuggerEngine that contains all the relevant
"dynamic" data.
DebuggerManager is no more. The "singleton" bits are merged into DebuggerPlugin,
whereas the data bits went to DebuggerEngine.
There is no formal notion of a "current" DebuggerEngine. However, as there's
only one DebuggerEngine at a time that has its data models connected to the
view, there's still some "de facto" notion of a "current" engine. Calling
SomeModel::setData(int role, QVariant data) with custom role is used as the
primary dispatch mechanism from the views to the "current" data models
(and the engine, as all data models know their engine).
Diffstat (limited to 'src/plugins/debugger/script/scriptengine.cpp')
-rw-r--r-- | src/plugins/debugger/script/scriptengine.cpp | 44 |
1 files changed, 23 insertions, 21 deletions
diff --git a/src/plugins/debugger/script/scriptengine.cpp b/src/plugins/debugger/script/scriptengine.cpp index d188f1c3a6..ca73b14a59 100644 --- a/src/plugins/debugger/script/scriptengine.cpp +++ b/src/plugins/debugger/script/scriptengine.cpp @@ -31,10 +31,9 @@ #include "scriptengine.h" -#include "debuggerdialogs.h" #include "breakhandler.h" #include "debuggerconstants.h" -#include "debuggermanager.h" +#include "debuggerdialogs.h" #include "moduleshandler.h" #include "registerhandler.h" #include "stackhandler.h" @@ -192,8 +191,8 @@ void ScriptAgent::scriptUnload(qint64 scriptId) // /////////////////////////////////////////////////////////////////////// -ScriptEngine::ScriptEngine(DebuggerManager *manager) - : IDebuggerEngine(manager) +ScriptEngine::ScriptEngine(const DebuggerStartParameters &startParameters) + : DebuggerEngine(startParameters) { } @@ -231,6 +230,9 @@ void ScriptEngine::exitDebugger() void ScriptEngine::startDebugger() { + qDebug() << "STARTING SCRIPT DEBUGGER"; + QTC_ASSERT(state() == DebuggerNotReady, setState(DebuggerNotReady)); + setState(EngineStarting); setState(AdapterStarting); if (m_scriptEngine.isNull()) m_scriptEngine = Core::ICore::instance()->scriptManager()->scriptEngine(); @@ -248,13 +250,13 @@ void ScriptEngine::startDebugger() setState(AdapterStarted); setState(InferiorStarting); - QTC_ASSERT(runControl(), return); - m_scriptFileName = QFileInfo(runControl()->sp().executable).absoluteFilePath(); + m_scriptFileName = QFileInfo(startParameters().executable).absoluteFilePath(); + qDebug() << "SCRIPT FILE: " << m_scriptFileName; QFile scriptFile(m_scriptFileName); if (!scriptFile.open(QIODevice::ReadOnly|QIODevice::Text)) { showMessage(QString::fromLatin1("Cannot open %1: %2"). arg(m_scriptFileName, scriptFile.errorString()), LogError); - emit startFailed(); + startFailed(); return; } QTextStream stream(&scriptFile); @@ -265,7 +267,7 @@ void ScriptEngine::startDebugger() showStatusMessage(tr("Running requested..."), 5000); showMessage(QLatin1String("Running: ") + m_scriptFileName, LogMisc); QTimer::singleShot(0, this, SLOT(runInferior())); - emit startSuccessful(); + startSuccessful(); } void ScriptEngine::continueInferior() @@ -419,7 +421,7 @@ void ScriptEngine::selectThread(int index) void ScriptEngine::attemptBreakpointSynchronization() { - BreakHandler *handler = manager()->breakHandler(); + BreakHandler *handler = breakHandler(); bool updateNeeded = false; for (int index = 0; index != handler->size(); ++index) { BreakpointData *data = handler->at(index); @@ -602,8 +604,8 @@ bool ScriptEngine::checkForBreakCondition(bool byFunction) if (byFunction && functionName.isEmpty()) return false; BreakpointData *data = byFunction ? - findBreakPointByFunction(manager()->breakHandler(), functionName) : - findBreakPointByFileName(manager()->breakHandler(), lineNumber, fileName); + findBreakPointByFunction(breakHandler(), functionName) : + findBreakPointByFileName(breakHandler(), lineNumber, fileName); if (!data) return false; @@ -625,7 +627,7 @@ bool ScriptEngine::checkForBreakCondition(bool byFunction) StackFrame frame; frame.file = fileName; frame.line = lineNumber; - manager()->gotoLocation(frame, true); + gotoLocation(frame, true); updateLocals(); return true; } @@ -633,7 +635,7 @@ bool ScriptEngine::checkForBreakCondition(bool byFunction) void ScriptEngine::updateLocals() { QScriptContext *context = m_scriptEngine->currentContext(); - manager()->watchHandler()->beginCycle(); + watchHandler()->beginCycle(); //SDEBUG("UPDATE LOCALS"); // @@ -655,7 +657,7 @@ void ScriptEngine::updateLocals() //frame.address = ...; stackFrames.append(frame); } - manager()->stackHandler()->setFrames(stackFrames); + stackHandler()->setFrames(stackFrames); // // Build locals, deactivate agent meanwhile. @@ -666,9 +668,9 @@ void ScriptEngine::updateLocals() data.iname = "local"; data.name = QString::fromLatin1(data.iname); data.scriptValue = context->activationObject(); - manager()->watchHandler()->beginCycle(); + watchHandler()->beginCycle(); updateSubItem(data); - manager()->watchHandler()->endCycle(); + watchHandler()->endCycle(); // FIXME: Use an extra thread. This here is evil m_stopped = true; showStatusMessage(tr("Stopped."), 5000); @@ -772,7 +774,7 @@ void ScriptEngine::updateSubItem(const WatchData &data0) data1.exp = it.name().toLatin1(); data1.name = it.name(); data1.scriptValue = it.value(); - if (manager()->watchHandler()->isExpandedIName(data1.iname)) { + if (watchHandler()->isExpandedIName(data1.iname)) { data1.setChildrenNeeded(); } else { data1.setChildrenUnneeded(); @@ -789,14 +791,14 @@ void ScriptEngine::updateSubItem(const WatchData &data0) } SDEBUG(msgDebugInsert(data, children)); - manager()->watchHandler()->insertData(data); + watchHandler()->insertData(data); if (!children.isEmpty()) - manager()->watchHandler()->insertBulkData(children); + watchHandler()->insertBulkData(children); } -IDebuggerEngine *createScriptEngine(DebuggerManager *manager) +DebuggerEngine *createScriptEngine(const DebuggerStartParameters &sp) { - return new ScriptEngine(manager); + return new ScriptEngine(sp); } } // namespace Internal |