diff options
author | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-04-07 12:32:04 +1000 |
---|---|---|
committer | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-04-07 12:33:23 +1000 |
commit | cab39df3deb99aba7aa71a397055a2ec742921f4 (patch) | |
tree | d2545580a617e6e8aa68de243c217af50b261122 | |
parent | 5a0b19a4559fa83e77cc6c6cd05fc492e692b667 (diff) | |
download | qt4-tools-cab39df3deb99aba7aa71a397055a2ec742921f4.tar.gz |
Make OpenGL/ES 1.1 CommonLite and OpenGL/ES 1.0 builds work
Reviewed-by: trustme
-rw-r--r-- | src/opengl/qgl_cl_p.h | 2 | ||||
-rw-r--r-- | src/opengl/qglframebufferobject.cpp | 4 | ||||
-rw-r--r-- | src/opengl/qglpixelbuffer_egl.cpp | 8 | ||||
-rw-r--r-- | src/opengl/qpaintengine_opengl.cpp | 44 | ||||
-rw-r--r-- | src/opengl/qwindowsurface_gl.cpp | 4 |
5 files changed, 37 insertions, 25 deletions
diff --git a/src/opengl/qgl_cl_p.h b/src/opengl/qgl_cl_p.h index e514ff524e..c05a7d797e 100644 --- a/src/opengl/qgl_cl_p.h +++ b/src/opengl/qgl_cl_p.h @@ -57,7 +57,7 @@ QT_BEGIN_NAMESPACE inline void glTexParameterf (GLenum target, GLenum pname, GLfloat param) { - glTexParameterx(target, pname, param); + glTexParameterx(target, pname, FLOAT2X(param)); } inline void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp index fb2227280a..c362b7e7fb 100644 --- a/src/opengl/qglframebufferobject.cpp +++ b/src/opengl/qglframebufferobject.cpp @@ -48,6 +48,10 @@ #include <qlibrary.h> #include <qimage.h> +#ifdef QT_OPENGL_ES_1_CL +#include "qgl_cl_p.h" +#endif + QT_BEGIN_NAMESPACE extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool); diff --git a/src/opengl/qglpixelbuffer_egl.cpp b/src/opengl/qglpixelbuffer_egl.cpp index 964efa2cf0..5390fd14f3 100644 --- a/src/opengl/qglpixelbuffer_egl.cpp +++ b/src/opengl/qglpixelbuffer_egl.cpp @@ -47,6 +47,10 @@ #include <qimage.h> #include <private/qgl_p.h> +#ifdef QT_OPENGL_ES_1_CL +#include "qgl_cl_p.h" +#endif + QT_BEGIN_NAMESPACE #ifdef EGL_BIND_TO_TEXTURE_RGBA @@ -188,8 +192,8 @@ GLuint QGLPixelBuffer::generateDynamicTexture() const glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, d->req_size.width(), d->req_size.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0); else glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); return texture; #else return 0; diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp index 976a0218a1..88fd3794a4 100644 --- a/src/opengl/qpaintengine_opengl.cpp +++ b/src/opengl/qpaintengine_opengl.cpp @@ -1983,7 +1983,7 @@ public: void QOpenGLTrapezoidToArrayTessellator::addTrap(const Trapezoid &trap) { // On OpenGL ES we convert the trap to 2 triangles -#ifndef QT_OPENGL_ES_1 +#ifndef QT_OPENGL_ES if (size > allocated - 8) { #else if (size > allocated - 12) { @@ -1994,31 +1994,31 @@ void QOpenGLTrapezoidToArrayTessellator::addTrap(const Trapezoid &trap) QGLTrapezoid t = toGLTrapezoid(trap); -#ifndef QT_OPENGL_ES_1 - vertices[size++] = t.topLeftX; - vertices[size++] = t.top; - vertices[size++] = t.topRightX; - vertices[size++] = t.top; - vertices[size++] = t.bottomRightX; - vertices[size++] = t.bottom; - vertices[size++] = t.bottomLeftX; - vertices[size++] = t.bottom; +#ifndef QT_OPENGL_ES + vertices[size++] = f2vt(t.topLeftX); + vertices[size++] = f2vt(t.top); + vertices[size++] = f2vt(t.topRightX); + vertices[size++] = f2vt(t.top); + vertices[size++] = f2vt(t.bottomRightX); + vertices[size++] = f2vt(t.bottom); + vertices[size++] = f2vt(t.bottomLeftX); + vertices[size++] = f2vt(t.bottom); #else // First triangle - vertices[size++] = t.topLeftX; - vertices[size++] = t.top; - vertices[size++] = t.topRightX; - vertices[size++] = t.top; - vertices[size++] = t.bottomRightX; - vertices[size++] = t.bottom; + vertices[size++] = f2vt(t.topLeftX); + vertices[size++] = f2vt(t.top); + vertices[size++] = f2vt(t.topRightX); + vertices[size++] = f2vt(t.top); + vertices[size++] = f2vt(t.bottomRightX); + vertices[size++] = f2vt(t.bottom); // Second triangle - vertices[size++] = t.bottomLeftX; - vertices[size++] = t.bottom; - vertices[size++] = t.topLeftX; - vertices[size++] = t.top; - vertices[size++] = t.bottomRightX; - vertices[size++] = t.bottom; + vertices[size++] = f2vt(t.bottomLeftX); + vertices[size++] = f2vt(t.bottom); + vertices[size++] = f2vt(t.topLeftX); + vertices[size++] = f2vt(t.top); + vertices[size++] = f2vt(t.bottomRightX); + vertices[size++] = f2vt(t.bottom); #endif } diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp index 3dd30649df..837ccf2409 100644 --- a/src/opengl/qwindowsurface_gl.cpp +++ b/src/opengl/qwindowsurface_gl.cpp @@ -76,6 +76,10 @@ #define GLX_SAMPLES_ARB 100001 #endif +#ifdef QT_OPENGL_ES_1_CL +#include "qgl_cl_p.h" +#endif + QT_BEGIN_NAMESPACE // |