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author | Samuel Rødal <samuel.rodal@nokia.com> | 2011-07-07 10:51:52 +0200 |
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committer | Samuel Rødal <samuel.rodal@nokia.com> | 2011-07-26 10:57:11 +0200 |
commit | 5842d19cf3dff37a85cbdb31ab5a170ceaf5c7fb (patch) | |
tree | b87af2ff273085a80c491847db05aa50ca979f92 /doc/src/snippets/code/doc_src_examples_imageviewer.cpp | |
parent | d852e6164a4aaf8e235e97cba8f0e8e9b933987c (diff) | |
download | qt4-tools-5842d19cf3dff37a85cbdb31ab5a170ceaf5c7fb.tar.gz |
Fixed holes in border image drawing by introducing new API.
When rasterizing two adjacent QRectFs it's important that the shared x
or y-edges have the exact same coordinates, or there might be a hole or
an overlapping pixel when they are rasterized. Since the
drawPixmapFragments API was based on a center position and a scale, it
can not be used for this purpose, as the in the situation of two
horizontally adjacent rectangles the right edge of the left-most rect
and the left edge of the right-most edge are computed differently. Thus
rounding errors can cause them to not be equal, especially when there's
also a scaling / translating painter transform involved.
Thus, to not sacrifice performance, we need to introduce a new
drawPixmapFragments API that's simply takes an array of target
rectangles and an array of source rectangles. It should give a slight
performance boost for the border pixmap use case as well, since there
are less floating point multiplications / divisions involved.
Task-number: QTBUG-19079
Reviewed-by: Kim
Diffstat (limited to 'doc/src/snippets/code/doc_src_examples_imageviewer.cpp')
0 files changed, 0 insertions, 0 deletions