summaryrefslogtreecommitdiff
path: root/src/opengl/qgl.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/opengl/qgl.cpp')
-rw-r--r--src/opengl/qgl.cpp41
1 files changed, 31 insertions, 10 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 721130929a..e124c2ede3 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -86,6 +86,7 @@
#include <private/qpixmapdata_gl_p.h>
#include <private/qglpixelbuffer_p.h>
#include <private/qwindowsurface_gl_p.h>
+#include <private/qimagepixmapcleanuphooks_p.h>
#include "qcolormap.h"
#include "qfile.h"
#include "qlibrary.h"
@@ -526,7 +527,7 @@ void QGLFormat::setAccum(bool enable)
\fn bool QGLFormat::stencil() const
Returns true if the stencil buffer is enabled; otherwise returns
- false. The stencil buffer is disabled by default.
+ false. The stencil buffer is enabled by default.
\sa setStencil(), setStencilBufferSize()
*/
@@ -535,7 +536,7 @@ void QGLFormat::setAccum(bool enable)
If \a enable is true enables the stencil buffer; otherwise
disables the stencil buffer.
- The stencil buffer is disabled by default.
+ The stencil buffer is enabled by default.
The stencil buffer masks certain parts of the drawing area so that
masked parts are not drawn on.
@@ -1407,15 +1408,17 @@ QGLTextureCache::QGLTextureCache()
{
Q_ASSERT(qt_gl_texture_cache == 0);
qt_gl_texture_cache = this;
- qt_pixmap_cleanup_hook_64 = cleanupHook;
- qt_image_cleanup_hook_64 = cleanupHook;
+
+ QImagePixmapCleanupHooks::instance()->addPixmapHook(pixmapCleanupHook);
+ QImagePixmapCleanupHooks::instance()->addImageHook(imageCleanupHook);
}
QGLTextureCache::~QGLTextureCache()
{
qt_gl_texture_cache = 0;
- qt_pixmap_cleanup_hook_64 = 0;
- qt_image_cleanup_hook_64 = 0;
+
+ QImagePixmapCleanupHooks::instance()->removePixmapHook(pixmapCleanupHook);
+ QImagePixmapCleanupHooks::instance()->removeImageHook(imageCleanupHook);
}
void QGLTextureCache::insert(QGLContext* ctx, qint64 key, QGLTexture* texture, int cost)
@@ -1471,7 +1474,7 @@ QGLTextureCache* QGLTextureCache::instance()
a hook that removes textures from the cache when a pixmap/image
is deref'ed
*/
-void QGLTextureCache::cleanupHook(qint64 cacheKey)
+void QGLTextureCache::imageCleanupHook(qint64 cacheKey)
{
// ### remove when the GL texture cache becomes thread-safe
if (qApp->thread() != QThread::currentThread())
@@ -1481,6 +1484,24 @@ void QGLTextureCache::cleanupHook(qint64 cacheKey)
instance()->remove(cacheKey);
}
+
+void QGLTextureCache::pixmapCleanupHook(QPixmap* pixmap)
+{
+ // ### remove when the GL texture cache becomes thread-safe
+ if (qApp->thread() == QThread::currentThread()) {
+ const qint64 cacheKey = pixmap->cacheKey();
+ QGLTexture *texture = instance()->getTexture(cacheKey);
+ if (texture && texture->clean)
+ instance()->remove(cacheKey);
+ }
+#if defined(Q_WS_X11)
+ QPixmapData *pd = pixmap->data_ptr();
+ // Only need to delete the gl surface if the pixmap is about to be deleted
+ if (pd->ref == 0)
+ QGLContextPrivate::destroyGlSurfaceForPixmap(pd);
+#endif
+}
+
void QGLTextureCache::deleteIfEmpty()
{
if (instance()->size() == 0)
@@ -2020,11 +2041,11 @@ QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target,
#if defined(Q_WS_X11)
// Try to use texture_from_pixmap
if (pd->classId() == QPixmapData::X11Class) {
- QPixmap *thatPixmap = const_cast<QPixmap*>(&pixmap);
- texture = bindTextureFromNativePixmap(thatPixmap, key, canInvert);
+ texture = bindTextureFromNativePixmap(pd, key, canInvert);
if (texture) {
texture->clean = clean;
- boundPixmaps.insert(thatPixmap->data_ptr(), QPixmap(pixmap));
+ texture->boundPixmap = pd;
+ boundPixmaps.insert(pd, QPixmap(pixmap));
}
}
#endif