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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "guitartuner.h"
#ifdef Q_OS_SYMBIAN
#include <SoundDevice.h>
#endif // Q_OS_SYMBIAN
#if defined(Q_OS_SYMBIAN) && defined(ORIENTATIONLOCK)
#include <eikenv.h>
#include <eikappui.h>
#include <aknenv.h>
#include <aknappui.h>
#endif // Q_OS_SYMBIAN && ORIENTATIONLOCK
GuitarTuner::GuitarTuner(QWidget *parent) :
QMainWindow(parent)
{
// Set up the QML.
m_guitarTunerUI = new QDeclarativeView(QUrl("qrc:/src/application.qml"), this);
setCentralWidget(m_guitarTunerUI);
m_guitarTunerUI->setResizeMode(QDeclarativeView::SizeRootObjectToView);
qmlObject = m_guitarTunerUI->rootObject();
// Init audio output and input.
initAudioOutput();
initAudioInput();
// Connect the quit signal of m_guitarTunerUI
// into the close slot of this.
connect(m_guitarTunerUI->engine(), SIGNAL(quit()), SLOT(close()));
// Connect the signals from qmlObject into proper slots
// of this and m_voicegenerator.
connect(qmlObject, SIGNAL(muteStateChanged(bool)),
SLOT(muteStateChanged(bool)));
connect(qmlObject, SIGNAL(volumeChanged(qreal)),
m_voicegenerator, SLOT(setAmplitude(qreal)));
connect(qmlObject, SIGNAL(volumeChanged(qreal)),
SLOT(setMaxVolumeLevel(qreal)));
// Connect the modeChanged signal from qmlObject
// into modeChanged slot of this class.
connect(qmlObject, SIGNAL(modeChanged(bool)),
SLOT(modeChanged(bool)));
// Connect the microphoneSensitivityChanged signal from
// m_guitarTunerUI into setCutOffPercentage slot of m_analyzer class.
connect(qmlObject, SIGNAL(microphoneSensitivityChanged(qreal)),
m_analyzer, SLOT(setCutOffPercentage(qreal)));
// Connect the signals from m_analyzer into slots of qmlObject.
connect(m_analyzer, SIGNAL(lowVoice()),
qmlObject, SLOT(lowVoice()));
connect(m_analyzer, SIGNAL(correctFrequency()),
qmlObject, SLOT(correctFrequencyObtained()));
connect(m_analyzer, SIGNAL(voiceDifference(QVariant)),
qmlObject, SLOT(voiceDifferenceChanged(QVariant)));
// Initialise the MaximumVoiceDifference
// value of qmlObject with the value obtained from m_analyzer.
qmlObject->setProperty("maxVoiceDifference",
m_analyzer->getMaximumVoiceDifference());
// Connect the targetFrequencyChanged signal of qmlObject
// into targetFrequencyChanged slot of this class.
connect(qmlObject, SIGNAL(targetFrequencyChanged(qreal)),
SLOT(targetFrequencyChanged(qreal)));
// Start voice output or input by using the modeChanged function,
// depending of the current mode.
modeChanged(qmlObject->property("isInput").toBool());
}
/**
* Inits audio output.
*/
void GuitarTuner::initAudioOutput()
{
// Set up the output format.
m_format_output.setFrequency(DataFrequencyHzOutput);
m_format_output.setCodec("audio/pcm");
m_format_output.setSampleSize(16);
m_format_output.setChannels(1);
m_format_output.setByteOrder(QAudioFormat::LittleEndian);
m_format_output.setSampleType(QAudioFormat::SignedInt);
// Obtain a default output device, and if the format is not
// supported, find the nearest format available.
QAudioDeviceInfo outputDeviceInfo(
QAudioDeviceInfo::defaultOutputDevice());
if (!outputDeviceInfo.isFormatSupported(m_format_output)) {
m_format_output = outputDeviceInfo.nearestFormat(m_format_output);
}
// Create new QAudioOutput and VoiceGenerator instances, and store
// them in m_audioOutput and m_voicegenerator, respectively.
m_audioOutput = new QAudioOutput(outputDeviceInfo,
m_format_output, this);
m_voicegenerator = new VoiceGenerator(m_format_output,
qmlObject->property("frequency").toReal(),
qmlObject->property("volume").toReal(),
this);
// Connect m_audioOutput stateChanged signal to outputStateChanged.
connect(m_audioOutput, SIGNAL(stateChanged(QAudio::State)),
SLOT(outputStateChanged(QAudio::State)));
}
/**
* Inits audio input.
*/
void GuitarTuner::initAudioInput()
{
// Set up the input format.
m_format_input.setFrequency(DataFrequencyHzInput);
m_format_input.setCodec("audio/pcm");
m_format_input.setSampleSize(16);
m_format_input.setChannels(1);
m_format_input.setByteOrder(QAudioFormat::LittleEndian);
m_format_input.setSampleType(QAudioFormat::SignedInt);
// Obtain a default input device, and if the format is not
// supported, find the nearest format available.
QAudioDeviceInfo inputDeviceInfo(
QAudioDeviceInfo::defaultInputDevice());
if (!inputDeviceInfo.isFormatSupported(m_format_input)) {
m_format_input = inputDeviceInfo.nearestFormat(m_format_input);
}
// Create new QAudioInput and VoiceAnalyzer instances, and store
// them in m_audioInput and m_analyzer, respectively.
// Remember to set the cut-off percentage for voice analyzer.
m_audioInput = new QAudioInput(inputDeviceInfo, m_format_input, this);
m_analyzer = new VoiceAnalyzer(m_format_input, this);
m_analyzer->setCutOffPercentage(qmlObject->property("sensitivity").toReal());
}
/**
* Receives a mode changed signal.
*/
void GuitarTuner::modeChanged(bool isInput)
{
// If the mode must be changed to input mode:
if (isInput) {
// Stop audio output and audio generator.
m_audioOutput->stop();
m_voicegenerator->stop();
// Start the audio analyzer and then the audio input.
m_analyzer->start(qmlObject->property("frequency").toReal());
m_audioInput->start(m_analyzer);
}
// Else:
else {
// Stop audio input and audio analyzer.
m_audioInput->stop();
m_analyzer->stop();
// Set up the audio output.
// If the current frequency of voice generator
// is not the same as the target frequency selected in the UI,
// update voice generator's frequency.
if (m_voicegenerator->frequency() != qmlObject->property("frequency").toReal()) {
m_voicegenerator->setFrequency(qmlObject->property("frequency").toReal());
}
// Start the voice generator and then the audio output.
m_voicegenerator->start();
m_audioOutput->start(m_voicegenerator);
// Call setMaxVolumeLevel(1) to set the maximum volume louder.
setMaxVolumeLevel(qmlObject->property("volume").toReal());
// If the voice is muted, the voice is suspended
// in the outputStateChanged slot.
}
}
/**
* Receives a output state changed signal.
* Suspends the audio output, if the state is ActiveState
* and the voice is muted.
*/
void GuitarTuner::outputStateChanged(QAudio::State state)
{
if (QAudio::ActiveState == state && qmlObject->property("isMuted").toBool()) {
// If the voice is muted, suspend the voice.
m_audioOutput->suspend();
}
}
/**
* Receives a mute state changed signal.
* Suspends the audio output or resumes it, depending of the
* isMuted parameter.
*/
void GuitarTuner::muteStateChanged(bool isMuted)
{
if (isMuted) {
m_audioOutput->suspend();
}
else {
m_audioOutput->resume();
}
}
/**
* Receives a target frequency signal.
*/
void GuitarTuner::targetFrequencyChanged(qreal targetFrequency)
{
// If the output mode is active:
if (!qmlObject->property("isInput").toBool()) {
// Stop the audio output and voice generator.
m_audioOutput->stop();
m_voicegenerator->stop();
// Set the voice generator's frequency to the target frequency.
m_voicegenerator->setFrequency(targetFrequency);
// Start the voice generator and audio output.
m_voicegenerator->start();
m_audioOutput->start(m_voicegenerator);
// Call setMaxVolumeLevel(1) to set the maximum volume louder.
setMaxVolumeLevel(qmlObject->property("volume").toReal());
// If the voice is muted, the voice is suspended
// in the outputStateChanged slot.
}
// Else:
else {
// Stop the audio input and voice analyzer.
m_audioInput->stop();
m_analyzer->stop();
// Start the voice analyzer with new frequency and audio input.
m_analyzer->start(targetFrequency);
m_audioInput->start(m_analyzer);
}
}
/**
* This method provides a hack to set the maximum volume level in
* Symbian.
*/
void GuitarTuner::setMaxVolumeLevel(qreal percent)
{
if (percent >= 1.0) {
percent = 1.0;
}
else if (percent <= 0.0) {
percent = 0.0;
}
percent = percent*0.5 + 0.5;
// Warning! This is a hack, which can break when the QtMobility
// changes. Use at your own risk.
#ifdef Q_OS_SYMBIAN
unsigned int *pointer_to_abstract_audio
= (unsigned int*)( (unsigned char*)m_audioOutput + 8 );
unsigned int *dev_sound_wrapper
= (unsigned int*)(*pointer_to_abstract_audio) + 16;
unsigned int *temp
= ((unsigned int*)(*dev_sound_wrapper) + 6);
CMMFDevSound *dev_sound = (CMMFDevSound*)(*temp);
dev_sound->SetVolume((unsigned int)
(percent*(float)dev_sound->MaxVolume()));
#endif
}
/**
* A function used to lock the orientation.
*/
void GuitarTuner::setOrientation(Orientation orientation)
{
#ifdef Q_OS_SYMBIAN
if (orientation != Auto) {
#if defined(ORIENTATIONLOCK)
const CAknAppUiBase::TAppUiOrientation uiOrientation =
(orientation == LockPortrait)
? CAknAppUi::EAppUiOrientationPortrait
: CAknAppUi::EAppUiOrientationLandscape;
CAknAppUi* appUi = dynamic_cast<CAknAppUi*>
(CEikonEnv::Static()->AppUi());
TRAPD(error,
if (appUi)
appUi->SetOrientationL(uiOrientation);
);
#else // ORIENTATIONLOCK
qWarning(QString("'ORIENTATIONLOCK' needs to be defined on")
+QString(" Symbian when locking the orientation."));
#endif // ORIENTATIONLOCK
}
#elif defined(Q_WS_MAEMO_5)
Qt::WidgetAttribute attribute;
switch (orientation) {
case LockPortrait:
attribute = Qt::WA_Maemo5PortraitOrientation;
break;
case LockLandscape:
attribute = Qt::WA_Maemo5LandscapeOrientation;
break;
case Auto:
default:
attribute = Qt::WA_Maemo5AutoOrientation;
break;
}
setAttribute(attribute, true);
#else // Q_OS_SYMBIAN
Q_UNUSED(orientation);
#endif // Q_OS_SYMBIAN
}
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