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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtGui>
#include <math.h>
#include "window.h"
Window::Window(QWidget *parent)
: QWidget(parent)
{
text = QString("Support for text rendering and layout in Qt 4 has been "
"redesigned around a system that allows textual content to "
"be represented in a more flexible way than was possible "
"with Qt 3. Qt 4 also provides a more convenient "
"programming interface for editing documents. These "
"improvements are made available through a reimplementation "
"of the existing text rendering engine, and the "
"introduction of several new classes. "
"See the relevant module overview for a detailed discussion "
"of this framework. The following sections provide a brief "
"overview of the main concepts behind Scribe.");
setWindowTitle(tr("Plain Text Layout"));
}
void Window::paintEvent(QPaintEvent *event)
{
//! [0]
QTextLayout textLayout(text, font);
qreal margin = 10;
qreal radius = qMin(width()/2.0, height()/2.0) - margin;
QFontMetrics fm(font);
qreal lineHeight = fm.height();
qreal y = 0;
textLayout.beginLayout();
while (1) {
// create a new line
QTextLine line = textLayout.createLine();
if (!line.isValid())
break;
qreal x1 = qMax(0.0, pow(pow(radius,2)-pow(radius-y,2), 0.5));
qreal x2 = qMax(0.0, pow(pow(radius,2)-pow(radius-(y+lineHeight),2), 0.5));
qreal x = qMax(x1, x2) + margin;
qreal lineWidth = (width() - margin) - x;
line.setLineWidth(lineWidth);
line.setPosition(QPointF(x, margin+y));
y += line.height();
}
textLayout.endLayout();
QPainter painter;
painter.begin(this);
painter.setRenderHint(QPainter::Antialiasing);
painter.fillRect(rect(), Qt::white);
painter.setBrush(QBrush(Qt::black));
painter.setPen(QPen(Qt::black));
textLayout.draw(&painter, QPoint(0,0));
painter.setBrush(QBrush(QColor("#a6ce39")));
painter.setPen(QPen(Qt::black));
painter.drawEllipse(QRectF(-radius, margin, 2*radius, 2*radius));
painter.end();
//! [0]
}
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