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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 1.0
import Qt.labs.shaders 1.0
Item {
anchors.fill: parent
Image {
id: bg
anchors.fill: parent
source: "images/image2.jpg"
}
Item {
id: mask
anchors.fill: parent
Text {
text: "Mask text"
font.pixelSize: 50
font.bold: true
anchors.horizontalCenter: parent.horizontalCenter
NumberAnimation on rotation {
running: true
loops: Animation.Infinite
from: 0
to: 360
duration: 3000
}
SequentialAnimation on y {
running: true
loops: Animation.Infinite
NumberAnimation {
to: main.height
duration: 3000
}
NumberAnimation {
to: 0
duration: 3000
}
}
}
Rectangle {
id: opaqueBox
width: 60
height: parent.height
SequentialAnimation on x {
running: true
loops: Animation.Infinite
NumberAnimation {
to: main.width
duration: 2000
easing.type: Easing.InOutCubic
}
NumberAnimation {
to: 0
duration: 2000
easing.type: Easing.InOutCubic
}
}
}
Rectangle {
width: 100
opacity: 0.5
height: parent.height
SequentialAnimation on x {
PauseAnimation { duration: 100 }
SequentialAnimation {
loops: Animation.Infinite
NumberAnimation {
to: main.width
duration: 2000
easing.type: Easing.InOutCubic
}
NumberAnimation {
to: 0
duration: 2000
easing.type: Easing.InOutCubic
}
}
}
}
}
ImageMaskEffect {
anchors.fill: parent
image: ShaderEffectSource {
sourceItem: Image { source: "images/image1.jpg" }
live: false
hideSource: true
}
mask: ShaderEffectSource {
sourceItem: mask
live: true
hideSource: true
}
}
}
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