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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QGLPAINTDEVICE_P_H
#define QGLPAINTDEVICE_P_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists for the convenience
// of the QtOpenGL module.  This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//


#include <qpaintdevice.h>
#include <qgl.h>


QT_BEGIN_NAMESPACE

class QGLPaintDevice : public QPaintDevice
{
public:
    QGLPaintDevice();
    virtual ~QGLPaintDevice();

    int devType() const {return QInternal::OpenGL;}

    virtual void beginPaint();
    virtual void ensureActiveTarget();
    virtual void endPaint();

    virtual QGLContext* context() const = 0;
    QGLFormat format() const;
    virtual QSize size() const = 0;

    // returns the QGLPaintDevice for the given QPaintDevice
    static QGLPaintDevice* getDevice(QPaintDevice*);

protected:
    GLuint m_previousFBO;
    GLuint m_thisFBO;
};


// Wraps a QGLWidget
class QGLWidget;
class QGLWidgetGLPaintDevice : public QGLPaintDevice
{
public:
    QGLWidgetGLPaintDevice();

    virtual QPaintEngine* paintEngine() const;

    // QGLWidgets need to do swapBufers in endPaint:
    virtual void beginPaint();
    virtual void endPaint();
    virtual QSize size() const;
    virtual QGLContext* context() const;

    void setWidget(QGLWidget*);

private:
    friend class QGLWidget;
    QGLWidget *glWidget;
};

QT_END_NAMESPACE

#endif // QGLPAINTDEVICE_P_H