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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Designer of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef SIGNALSLOTEDITOR_H
#define SIGNALSLOTEDITOR_H

#include "signalsloteditor_global.h"

#include <QtDesigner/private/connectionedit_p.h>

#include <QtXml/QDomDocument>
#include <QtXml/QDomElement>

QT_BEGIN_NAMESPACE

class DomConnections;

namespace qdesigner_internal {

class SignalSlotConnection;

class QT_SIGNALSLOTEDITOR_EXPORT SignalSlotEditor : public ConnectionEdit
{
    Q_OBJECT

public:
    SignalSlotEditor(QDesignerFormWindowInterface *form_window, QWidget *parent);

    virtual void setSignal(SignalSlotConnection *con, const QString &member);
    virtual void setSlot(SignalSlotConnection *con, const QString &member);
    virtual void setSource(Connection *con, const QString &obj_name);
    virtual void setTarget(Connection *con, const QString &obj_name);

    DomConnections *toUi() const;
    void fromUi(const DomConnections *connections, QWidget *parent);

    QDesignerFormWindowInterface *formWindow() const { return m_form_window; }

    QObject *objectByName(QWidget *topLevel, const QString &name) const;

    void addEmptyConnection();

protected:
    virtual QWidget *widgetAt(const QPoint &pos) const;

private:
    virtual Connection *createConnection(QWidget *source, QWidget *destination);
    virtual void modifyConnection(Connection *con);

    QDesignerFormWindowInterface *m_form_window;
    bool m_showAllSignalsSlots;

    friend class SetMemberCommand;
};

} // namespace qdesigner_internal

QT_END_NAMESPACE

#endif // SIGNALSLOTEDITOR_H